GSServer-CBT/soggy_resources/lua/Actor/Gadget/WendyTrackTriggersp2.lua
Akbar Yahya e0d4d8040c melon
2022-11-21 16:30:31 +08:00

36 lines
929 B
Lua

require('Actor/ActorCommon')
local gadgetActorProxy = require('Actor/Gadget/GadgetActorProxy')
local WendyTrackTriggersp2 = class("WendyTrackTriggersp2", gadgetActorProxy)
WendyTrackTriggersp2.defaultAlias = "WendyTrackTriggersp2"
local inCnt = 0
local outCnt = 0
local q371Cfg = require('Quest/Client/Q371ClientConfig')
function WendyTrackTriggersp2:OnPostDataPrepare()
inCnt = 0
outCnt = 0
end
function WendyTrackTriggersp2:OnPostComponentPrepare()
self:AddComponentTrigger(12, DistType.EULER_XZ, M.Pos(0, 0.8, 0), self.TriggerIn, self.TriggerOut)
end
function WendyTrackTriggersp2:TriggerIn()
print("Exit 37111")
local quest = actorMgr:GetActor(q371Cfg.ActorAlias)
if quest ~= nil then
quest:FinishQuestID(false, 37111)
end
self:DestroySelf()
end
function WendyTrackTriggersp2:TriggerOut()
-- outCnt = outCnt + 1
--print("Exit " .. tostring(outCnt))
--self:DestroySelf()
end
return WendyTrackTriggersp2