GSServer-CBT/soggy_resources/lua/Actor/Npc/StoreKeeper04.lua

166 lines
4.5 KiB
Lua

require('Actor/ActorCommon')
local NpcActorProxy = require('Actor/Npc/NpcActorProxy')
local StoreKeeper04 = class("StoreKeeper04", NpcActorProxy)
StoreKeeper04.defaultAlias = "StoreKeeper04"
StoreKeeper04.pointID = 1
StoreKeeper04.currWeather = WeatherType.ClearSky
local StoreKeeper04Data =
{
BornPos = sceneData:GetDummyPoint(3, "StoreKeeper04Born").pos,
BornDir = sceneData:GetDummyPoint(3, "StoreKeeper04Born").rot,
HomePos = sceneData:GetDummyPoint(3, "StoreKeeper04Home").pos,
HomeDir = sceneData:GetDummyPoint(3, "StoreKeeper04Home").rot,
Pos01Pos = sceneData:GetDummyPoint(3, "StoreKeeper04Pos01").pos,
Pos02Pos = sceneData:GetDummyPoint(3, "StoreKeeper04Pos02").pos,
StorePos = sceneData:GetDummyPoint(3, "StoreKeeper04Store").pos,
StoreDir = sceneData:GetDummyPoint(3, "StoreKeeper04Store").rot,
ChatPos = sceneData:GetDummyPoint(3, "StoreKeeper04Chat").pos,
ChatDir = sceneData:GetDummyPoint(3, "StoreKeeper04Chat").rot,
ScaredPos = sceneData:GetDummyPoint(3, "NPCScaredPoint08").pos,
}
function StoreKeeper04:Start()
--print("start!StoreKeeper04")
self:StartDaily()
end
function StoreKeeper04:DoAppear()
self:ShowSelf()
self:PerformDither(true, 2)
end
function StoreKeeper04:DoDisappear()
self:PerformDither(false, 2, self.HideSelf)
end
function StoreKeeper04:InvokeOnResetFreeStyle(freeStyleType)
if freeStyleType == 361 or freeStyleType == 141 or freeStyleType == 142 then
self:StartDaily()
end
end
function StoreKeeper04:StartDaily()
--print("StoreKeeper04 StartDaily")
self:CallOnCollisionEnter(self.OnCollisionEnter)
self:RegisterSelfDayTime(self.StartDay)
self:RegisterSelfHour(self.HourBehave)
self:RegisterSelfNightTime(self.StartNight)
self:RegisterActorEvent(self.OnEvent)
if globalActor.isDay then
self:StartDay()
else
self:StartNight()
end
end
function StoreKeeper04:OnCollisionEnter(targetInfo)
if targetInfo.isSprint or targetInfo.isRun then
if targetInfo.isFromBack then
self:DoFreeStyleTask(42, true, self.StartDaily)
else
self:DoFreeStyleTask(71, true, self.StartDaily)
end
end
end
function StoreKeeper04:StartDay()
self:ClearFollowTask()
self:ShowSelf()
self:TurnTo(M.Euler2DirXZ(StoreKeeper04Data.BornDir))
self:PerformDither(true, 2, self.GoStore)
end
function StoreKeeper04:GoStore()
if self.pointID == 4 then
self:DoFreeStyle(331)
self:TurnTo(M.Euler2DirXZ(StoreKeeper04Data.StoreDir))
else
self:GoStoreRoute()
end
end
function StoreKeeper04:GoStoreRoute()
if self.pointID == 1 then
self:WalkToTask(StoreKeeper04Data.Pos01Pos, self.SelfPointUpdate, self.Standby)
elseif self.pointID == 2 then
self:WalkToTask(StoreKeeper04Data.Pos02Pos, self.SelfPointUpdate, self.Standby)
elseif self.pointID == 3 then
self:WalkToTask(StoreKeeper04Data.StorePos, self.SelfPointUpdate, self.Standby)
end
end
function StoreKeeper04:SelfPointUpdate()
if globalActor.isDay then
self.pointID = self.pointID + 1
self:GoStore()
else
self.pointID = self.pointID - 1
self:GoHome()
end
end
function StoreKeeper04:HourBehave(Hour)
if Hour == 10 or Hour == 14 then
self:CallDelay(1, self.DelayChat)
elseif Hour == 11 or Hour == 15 then
self:DoFreeStateTrigger()
self.pointID = 3
self:StartDaily()
end
end
function StoreKeeper04:DelayChat()
self:DoFreeStateTrigger()
self:WalkToTask(StoreKeeper04Data.ChatPos, self.Chat, self.Standby)
end
function StoreKeeper04:Chat()
self:DoFreeStyle(52)
self:TurnTo(M.Euler2DirXZ(StoreKeeper04Data.ChatDir))
end
function StoreKeeper04:StartNight()
self:ClearFollowTask()
self:DoFreeStateTrigger()
self:GoHome()
end
function StoreKeeper04:GoHome()
if self.pointID == 1 then
self:TurnTo(M.Euler2DirXZ(StoreKeeper04Data.HomeDir))
self:DoDisappear()
else
self:GoHomeRoute()
end
end
function StoreKeeper04:GoHomeRoute()
if self.pointID == 4 then
self:WalkToTask(StoreKeeper04Data.Pos02Pos, self.SelfPointUpdate, self.Standby)
elseif self.pointID == 3 then
self:WalkToTask(StoreKeeper04Data.Pos01Pos, self.SelfPointUpdate, self.Standby)
elseif self.pointID == 2 then
self:WalkToTask(StoreKeeper04Data.HomePos, self.SelfPointUpdate, self.Standby)
end
end
function StoreKeeper04:OnEvent(evt)
if evt.evtType == 35701 then
self:ClearAllTask()
self:ClearOnCollisionEnter(self.OnCollisionEnter)
self:UnregisterSelfDayTime(self.StartDay)
self:UnregisterSelfHour(self.HourBehave)
self:UnregisterSelfNightTime(self.StartNight)
self:UnregisterActorEvent(self.OnEvent)
self:DoAppear()
self:SetPos(StoreKeeper04Data.ScaredPos)
self:DoFreeStyle(362)
elseif evt.evtType == 35702 then
self:StartDaily()
end
end
return StoreKeeper04