GSServer-CBT/soggy_resources/lua/Actor/TestActorProxy.lua

74 lines
1.8 KiB
Lua

local TestActorProxy = {}
function TestActorProxy:GetSingleton(typeName)
local singleton = singletonManager:GetSingletonInstance(typeName)
if singleton == nil then
print("Get Singleton " .. typeName .. " Failed")
end
return singleton
end
--region global manager
local luaMgr = nil
--endregion global manager
function TestActorProxy:Init()
luaMgr = self:GetSingleton("MoleMole.LuaManager")
end
--region level manager
local entityMgr = nil
--endregion level manager
function TestActorProxy:OnSceneLoaded()
entityMgr = self:GetSingleton("MoleMole.EntityManager")
end
function TestActorProxy:OnFinishLoadScene()
print("Here local avatar loaded!")
end
TestActorProxy.CutsceneTestDic =
{
{
type = CutsceneType.TIME_LINE_PREFAB,
canSkip = true,
castListPath = "Cs_CastList_Q355",
resPath = "ART/Cutscene/Cs_MDAQ013_DragonInYJLin_Convert",
startPosType = CutsceneInitPosType.FREE,
startOffset = {0, 0, 0},
keepCamera = true
},
{
type = CutsceneType.TIME_LINE_PREFAB,
canSkip = true,
castListPath = "Cs_CastList_Q354",
roleSheetPath = "",
resPath = "ART/Cutscene/Cs_DragonInMDCity_CutScene_Convert",
startPosType = CutsceneInitPosType.FREE,
startOffset = {x = 0, y = 0, z = 0}
}
}
function TestActorProxy:Cutscene(index)
print("Here test cutscene!")
print(index)
globalActor:PlayCutscene(TestActorProxy.CutsceneTestDic[index])
end
function TestActorProxy:FreeCutscene()
local avatarPos = actorUtils.GetAvatarPos()
globalActor:PlayFreeCutscene(
{
type = CutsceneType.TIME_LINE_PREFAB,
roleSheetPath = "",
resPath = "ART/CameraAni/Quest/Ca_Quest_MQ361_DragonFlyT_Test",
startPosType = CutsceneInitPosType.RELATIVE_TO_LOCAL_AVATAR,
startOffset = { x = 0, y = 0, z = 0},
useTargetPos = false,
targetPos = {2450, 199, -5270}
}
)
end
return TestActorProxy