mirror of
https://gitlab.com/YuukiPS/GSServer-CBT.git
synced 2025-01-12 16:19:22 +03:00
34 lines
1.1 KiB
Lua
34 lines
1.1 KiB
Lua
local QuestClientData = {}
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QuestClientData.MainID = 416
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QuestClientData.ActorAlias = "416"
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QuestClientData.SubIDs =
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{
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q41601 = 41601,
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q41602 = 41602,
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}
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QuestClientData.CoinPos =
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{
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sceneData:GetDummyPoint(3,"Q416Coin1"),
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sceneData:GetDummyPoint(3,"Q416Coin2"),
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sceneData:GetDummyPoint(3,"Q416Coin3"),
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sceneData:GetDummyPoint(3,"Q416Coin4"),
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sceneData:GetDummyPoint(3,"Q416Coin5"),
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sceneData:GetDummyPoint(3,"Q416Coin6"),
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sceneData:GetDummyPoint(3,"Q416Coin7"),
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sceneData:GetDummyPoint(3,"Q416Coin8"),
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sceneData:GetDummyPoint(3,"Q416Coin9"),
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sceneData:GetDummyPoint(3,"Q416Coin10"),
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sceneData:GetDummyPoint(3,"Q416Coin11"),
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sceneData:GetDummyPoint(3,"Q416Coin12"),
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sceneData:GetDummyPoint(3,"Q416Coin13"),
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sceneData:GetDummyPoint(3,"Q416Coin14"),
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sceneData:GetDummyPoint(3,"Q416Coin15"),
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sceneData:GetDummyPoint(3,"Q416Coin16"),
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sceneData:GetDummyPoint(3,"Q416Coin17"),
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sceneData:GetDummyPoint(3,"Q416Coin18"),
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sceneData:GetDummyPoint(3,"Q416Coin19"),
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}
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QuestClientData.CoinNum = 19
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QuestClientData.NextNum = 1
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return QuestClientData |