GSServer-CBT/soggy_resources/lua/Scene/20013/scene20013_group220013006.lua
Akbar Yahya e0d4d8040c melon
2022-11-21 16:30:31 +08:00

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--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 204, gadget_id = 70320001, pos = { x = 343.0, y = -27.8, z = 473.2 }, rot = { x = 0.0, y = 300.7, z = 0.0 }, level = 1, state = GadgetState.GearStart }
}
-- 区域
regions = {
{ config_id = 40, shape = RegionShape.SPHERE, radius = 5, pos = { x = 342.8, y = -27.9, z = 452.8 } }
}
-- 触发器
triggers = {
{ name = "ENTER_REGION_40", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_40", action = "action_EVENT_ENTER_REGION_40" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
rand_suite = true,
npcs = { }
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 0,
-- description = ,
monsters = { },
gadgets = { 204 },
regions = { 40 },
triggers = { "ENTER_REGION_40" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ENTER_REGION_40(context, evt)
if evt.param1 ~= 40 then return false end
-- 判断角色数量不少于1
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ENTER_REGION_40(context, evt)
-- 调用提示id为 10050201 的提示UI会显示在屏幕中央偏下位置id索引自 ReminderData表格
if 0 ~= ScriptLib.ShowReminder(context, 10050201) then
return -1
end
return 0
end