126 lines
3.2 KiB
Lua
126 lines
3.2 KiB
Lua
--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 224, gadget_id = 70710002, pos = { x = 2116.0, y = 219.6, z = -524.8 }, rot = { x = 0.0, y = 354.0, z = 0.0 }, level = 1, route_id = 3004486, save_route = true },
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{ config_id = 279, gadget_id = 70210031, pos = { x = 2092.4, y = 225.0, z = -529.8 }, rot = { x = 0.0, y = 79.4, z = 344.9 }, level = 1, chest_drop_id = 403343, isOneoff = true },
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{ config_id = 522, gadget_id = 70900042, pos = { x = 2091.0, y = 224.7, z = -529.8 }, rot = { x = 11.5, y = 178.9, z = 2.1 }, level = 1 }
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}
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-- 区域
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regions = {
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{ config_id = 53, shape = RegionShape.SPHERE, radius = 2, pos = { x = 2114.8, y = 220.0, z = -523.5 } },
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{ config_id = 54, shape = RegionShape.SPHERE, radius = 1, pos = { x = 2091.0, y = 226.4, z = -530.2 } }
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}
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-- 触发器
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triggers = {
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{ name = "ENTER_REGION_53", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_53", action = "action_EVENT_ENTER_REGION_53", tlog_tag = "奔狼岭_61_移动精灵_开始" },
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{ name = "PLATFORM_REACH_POINT_54", event = EventType.EVENT_PLATFORM_REACH_POINT, source = "224", condition = "condition_EVENT_PLATFORM_REACH_POINT_54", action = "action_EVENT_PLATFORM_REACH_POINT_54", tlog_tag = "奔狼岭_61_移动精灵_结束" }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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rand_suite = false,
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npcs = { }
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 0,
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-- description = ,
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monsters = { },
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gadgets = { 224, 522 },
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regions = { 53, 54 },
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triggers = { "ENTER_REGION_53", "PLATFORM_REACH_POINT_54" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_ENTER_REGION_53(context, evt)
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if evt.param1 ~= 53 then return false end
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-- 判断角色数量不少于1
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if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ENTER_REGION_53(context, evt)
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-- 设置移动平台路径
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if 0 ~= ScriptLib.SetPlatformRouteId(context, 224, 3004487) then
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_PLATFORM_REACH_POINT_54(context, evt)
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-- 判断是gadgetid 为 224的移动平台,是否到达了3004487 的路线中的 3 点
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if 224 ~= evt.param1 then
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return false
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end
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if 3004487 ~= evt.param2 then
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return false
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end
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if 3 ~= evt.param3 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_PLATFORM_REACH_POINT_54(context, evt)
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-- 创建id为279的gadget
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if 0 ~= ScriptLib.CreateGadget(context, { config_id = 279 }) then
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return -1
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end
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return 0
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end
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