mirror of
https://gitlab.com/YuukiPS/GSServer-CBT.git
synced 2024-12-25 07:19:22 +03:00
135 lines
4.3 KiB
Lua
135 lines
4.3 KiB
Lua
--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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{ config_id = 2, monster_id = 20011201, pos = { x = 2.1, y = 0.0, z = -70.7 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 },
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{ config_id = 3, monster_id = 20011201, pos = { x = -10.0, y = 0.0, z = -70.9 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 },
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{ config_id = 4, monster_id = 20011201, pos = { x = -15.5, y = 0.0, z = -65.2 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 },
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{ config_id = 57, monster_id = 20010801, pos = { x = -5.4, y = 0.0, z = -68.8 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 },
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{ config_id = 58, monster_id = 20010801, pos = { x = -0.1, y = 0.0, z = -65.5 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 },
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{ config_id = 59, monster_id = 20010801, pos = { x = -8.6, y = 0.0, z = -63.7 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 },
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{ config_id = 60, monster_id = 20011401, pos = { x = -11.9, y = 0.0, z = -67.3 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 },
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{ config_id = 61, monster_id = 20011401, pos = { x = -5.2, y = 0.0, z = -70.1 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 },
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{ config_id = 62, monster_id = 20011401, pos = { x = -2.5, y = 0.0, z = -63.7 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 },
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{ config_id = 63, monster_id = 20010501, pos = { x = -10.4, y = 0.0, z = -63.2 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 },
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{ config_id = 64, monster_id = 20010501, pos = { x = -6.8, y = 0.0, z = -68.3 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 },
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{ config_id = 65, monster_id = 20010501, pos = { x = -0.3, y = 0.0, z = -66.0 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 },
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{ config_id = 66, monster_id = 20011001, pos = { x = -3.6, y = 0.0, z = -63.9 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 }
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 1, gadget_id = 70210022, pos = { x = -5.0, y = 0.0, z = -62.7 }, rot = { x = 0.0, y = 180.0, z = 0.0 }, level = 1, chest_drop_id = 1300101, state = GadgetState.ChestLocked }
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}
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-- 区域
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regions = {
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{ config_id = 19, shape = RegionShape.SPHERE, radius = 5, pos = { x = -5.5, y = 0.0, z = -62.7 } }
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}
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-- 触发器
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triggers = {
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{ name = "ANY_MONSTER_DIE_19", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_19", action = "action_EVENT_ANY_MONSTER_DIE_19" }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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rand_suite = true,
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npcs = { }
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 0,
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-- description = ,
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monsters = { 2, 3, 4 },
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gadgets = { 1 },
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regions = { 19 },
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triggers = { "ANY_MONSTER_DIE_19" },
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rand_weight = 100
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},
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{
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-- suite_id = 1,
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-- description = suite_2,
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monsters = { 57, 58, 59 },
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gadgets = { 1 },
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regions = { 19 },
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triggers = { "ANY_MONSTER_DIE_19" },
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rand_weight = 100
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},
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{
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-- suite_id = 2,
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-- description = suite_3,
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monsters = { 60, 61, 62 },
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gadgets = { 1 },
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regions = { 19 },
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triggers = { "ANY_MONSTER_DIE_19" },
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rand_weight = 100
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},
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{
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-- suite_id = 3,
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-- description = suite_4,
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monsters = { 63, 64, 65, 66 },
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gadgets = { 1 },
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regions = { 19 },
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triggers = { "ANY_MONSTER_DIE_19" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_ANY_MONSTER_DIE_19(context, evt)
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-- 判断剩余怪物数量是否是0
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if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ANY_MONSTER_DIE_19(context, evt)
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-- 解锁目标1
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if 0 ~= ScriptLib.ChangeGroupGadget(context, { config_id = 1, state = GadgetState.Default }) then
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return -1
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end
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-- 调用提示id为 20010301 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格
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if 0 ~= ScriptLib.ShowReminder(context, 20010301) then
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return -1
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end
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return 0
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end
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