GSServer-CBT/soggy_resources/lua/UAuto/TestCases/quest/352/Quest352.lua
Akbar Yahya e0d4d8040c melon
2022-11-21 16:30:31 +08:00

145 lines
5.0 KiB
Lua

local baseClass = require('UAuto/Base/UAutoLuaTestBase')
local UAutoLuaTestCase = class("Quest352",baseClass)
local self = UAutoLuaTestCase
self.TestFixture = "Quest352"
self.Category = "任务系统" --自行修改分类
self.Description = "任务352" --自行修改用例描述
UAutoLuaTestCase.Step_1 = {
Order = 1, --执行顺序
Type = CaseType.MonoTest,
Description = "362+352cutscene", --步骤描述
Action = UAutoCoroutine(function()
local cameraData = TestCaseBaseClass.CameraData()
local clickPos = CS.UnityEngine.Vector2( 0, 0 )
local endPos = CS.UnityEngine.Vector3( 0, 0, 0 )
print("frame index: 0")
local initPos = CS.UnityEngine.Vector3( 2601.012, 224.3733, -1578.002 )
yield_return(self.base:MoveToPosition(initPos))
local initForward = CS.UnityEngine.Vector3( 0.08837877 , 1 , 0.996087 )
yield_return(self.base:InitAvatarRotate(initForward))
print("frame index: 27")
yield_return(self.base:WaitFrames(26))
cameraData.cameraSpherical=CS.UnityEngine.Vector3( -1.745764 , 0.07292055 , 6 )
yield_return(self.base:RotateByCameraData(cameraData))
print("frame index: 29")
yield_return(self.base:WaitFrames(1))
print("frame index: 49")
yield_return(self.base:WaitFrames(19))
cameraData.cameraSpherical=CS.UnityEngine.Vector3( -1.745764 , 0.07292055 , 6 )
yield_return(self.base:RotateByCameraData(cameraData))
yield_return(self.base:MoveByAngle(270,false)) --W
print("frame index: 215")
yield_return(self.base:WaitFrames(165))
endPos = CS.UnityEngine.Vector3( 2604.045 , 226.0145 , -1562.502 )
cameraData.cameraSpherical=CS.UnityEngine.Vector3( -0.9944749 , 0.1259514 , 1.916541 )
yield_return(self.base:MoveByAngle(-1,true,endPos,cameraData))
print("frame index: 232")
yield_return(self.base:WaitFrames(16))
cameraData.cameraSpherical=CS.UnityEngine.Vector3( -0.7877184 , 0.12012 , 1.723741 )
yield_return(self.base:RotateByCameraData(cameraData))
yield_return(self.base:MoveByAngle(270,false)) --W
print("frame index: 246")
yield_return(self.base:WaitFrames(13))
endPos = CS.UnityEngine.Vector3( 2604.045 , 226.0149 , -1562.503 )
cameraData.cameraSpherical=CS.UnityEngine.Vector3( -0.7875162 , 0.1190416 , 1.723865 )
yield_return(self.base:MoveByAngle(-1,true,endPos,cameraData))
print("frame index: 390")
yield_return(self.base:WaitFrames(143))
print("frame index: 412")
yield_return(self.base:WaitFrames(21))
print("frame index: 423")
yield_return(self.base:WaitFrames(10))
cameraData.cameraSpherical=CS.UnityEngine.Vector3( -1.745782 , 0.02310778 , 6 )
yield_return(self.base:RotateByCameraData(cameraData))
yield_return(self.base:MoveByAngle(270,false)) --W
print("frame index: 442")
yield_return(self.base:WaitFrames(18))
yield_return(self.base:MouseClick( "Canvas/Pages/InLevelMainPage/GrpMainPage/ActionPanelContainer/ActionBtnPanel/Skill3/ActionBtn_Sprint(Clone)"))
print("frame index: 444")
yield_return(self.base:WaitFrames(1))
print("frame index: 605")
yield_return(self.base:WaitFrames(160))
yield_return(self.base:MouseClick( "Canvas/Pages/InLevelMainPage/GrpMainPage/ActionPanelContainer/ActionBtnPanel/Skill3/ActionBtn_Sprint(Clone)"))
print("frame index: 607")
yield_return(self.base:WaitFrames(1))
print("frame index: 696")
yield_return(self.base:WaitFrames(88))
endPos = CS.UnityEngine.Vector3( 2615.691 , 234.0592 , -1496.543 )
cameraData.cameraSpherical=CS.UnityEngine.Vector3( -1.745484 , 0.1134464 , 6 )
yield_return(self.base:MoveByAngle(-1,true,endPos,cameraData))
print("frame index: 711")
yield_return(self.base:WaitFrames(14))
print("frame index: 772")
yield_return(self.base:WaitFrames(60))
print("frame index: 777")
yield_return(self.base:WaitFrames(4))
cameraData.cameraSpherical=CS.UnityEngine.Vector3( -1.19711 , 0.1111656 , 6 )
yield_return(self.base:RotateByCameraData(cameraData))
yield_return(self.base:MoveByAngle(270,false)) --W
print("frame index: 812")
yield_return(self.base:WaitFrames(34))
endPos = CS.UnityEngine.Vector3( 2608.778 , 235.9941 , -1483.732 )
cameraData.cameraSpherical=CS.UnityEngine.Vector3( -1.200114 , 0.1134464 , 3.339703 )
yield_return(self.base:MoveByAngle(-1,true,endPos,cameraData))
print("frame index: 1361")
yield_return(self.base:WaitFrames(581))
yield_return(self:WaitCutScene(true))
end)
}
UAutoLuaTestCase.Step_2 = {
Order = 2, --执行顺序
Type = CaseType.MonoTest,
Description = "跟随派蒙跑到女神岛", --步骤描述
Action = UAutoCoroutine(function()
yield_return(self:WaitMoveToEntityByName("Kanban"))
yield_return(CS.UnityEngine.WaitForSeconds(1))
yield_return(self:WaitMoveToEntityByName("Kanban"))
end)
}
UAutoLuaTestCase.Step_3 = {
Order = 3, --执行顺序
Type = CaseType.MonoTest,
Description = "登岛+cutscene+教学框关闭", --步骤描述
Action = UAutoCoroutine(function()
print("frame index: 370")
yield_return(self:WaitCutScene(true,60,true))
yield_return(self.base:MouseClick( "Canvas/SuspendBars/TutorialDialog/Content/ClickBtn"))
end)
}
return self