syntax = "proto3";
message AvatarDieAnimationEndRsp {
enum CmdId {
option allow_alias = true;
NONE = 0;
CMD_ID = 138;
ENET_CHANNEL_ID = 0;
ENET_IS_RELIABLE = 1;
}
int32 retcode = 1;
uint64 dieGuid = 2;
uint32 skillId = 3;