GSServer-CBT/soggy-mistress/proto/AvatarInfo.proto

20 lines
478 B
Protocol Buffer

syntax = "proto3";
import "PropValue.proto";
import "TrialAvatarInfo.proto";
import "AvatarSkillInfo.proto";
message AvatarInfo {
uint32 avatarId = 1;
uint64 guid = 2;
map<uint32, PropValue> propMap = 3;
uint32 lifeState = 4;
repeated uint64 equipGuidList = 5;
repeated uint32 talentIdList = 6;
map<uint32, float> fightPropMap = 7;
bool isTrialAvatar = 8;
TrialAvatarInfo trialAvatarInfo = 9;
map<uint32, AvatarSkillInfo> skillMap = 10;
uint32 skillDepotId = 11;
}