mirror of
https://gitlab.com/YuukiPS/GSServer-CBT.git
synced 2024-12-26 07:49:29 +03:00
118 lines
1.9 KiB
JSON
118 lines
1.9 KiB
JSON
{
|
|
"$type": "ConfigScene",
|
|
"points": {
|
|
"1": {
|
|
"$type": "DungeonWayPoint",
|
|
"gadgetId": 70120003,
|
|
"pos": {
|
|
"$type": "Vector",
|
|
"x": -35.02797,
|
|
"y": -76.98341,
|
|
"z": -170.2362
|
|
},
|
|
"unlocked": true,
|
|
"size": {
|
|
"$type": "Vector",
|
|
"x": 20,
|
|
"y": 10,
|
|
"z": 10
|
|
},
|
|
"groupIds": [
|
|
0
|
|
]
|
|
},
|
|
"2": {
|
|
"$type": "DungeonWayPoint",
|
|
"gadgetId": 70120003,
|
|
"pos": {
|
|
"$type": "Vector",
|
|
"x": -46.10493,
|
|
"y": -46.48351,
|
|
"z": 21.34031
|
|
},
|
|
"rot": {
|
|
"$type": "Vector",
|
|
"y": 90
|
|
},
|
|
"unlocked": true,
|
|
"size": {
|
|
"$type": "Vector",
|
|
"x": 30,
|
|
"y": 10,
|
|
"z": 10
|
|
}
|
|
},
|
|
"3": {
|
|
"$type": "DungeonWayPoint",
|
|
"gadgetId": 70120003,
|
|
"pos": {
|
|
"$type": "Vector",
|
|
"x": 36.80139,
|
|
"y": 36.19444,
|
|
"z": 170.126
|
|
},
|
|
"rot": {
|
|
"$type": "Vector",
|
|
"y": 90
|
|
},
|
|
"unlocked": true,
|
|
"size": {
|
|
"$type": "Vector",
|
|
"x": 20,
|
|
"y": 20,
|
|
"z": 30
|
|
}
|
|
}
|
|
},
|
|
"forces": {
|
|
"1": {
|
|
"$type": "ConfigAirflowField",
|
|
"gadgetId": 70610102,
|
|
"pos": {
|
|
"$type": "Vector",
|
|
"x": -37.21126,
|
|
"y": -85,
|
|
"z": -100.3998
|
|
},
|
|
"velocity": 15,
|
|
"stayEffect": "Eff_Windfield_Stay",
|
|
"enterEffect": "Eff_Windfield_Enter"
|
|
},
|
|
"2": {
|
|
"$type": "ConfigAirflowField",
|
|
"gadgetId": 70610102,
|
|
"pos": {
|
|
"$type": "Vector",
|
|
"x": -62.8,
|
|
"y": -92.5,
|
|
"z": -53.1
|
|
},
|
|
"rot": {
|
|
"$type": "Vector",
|
|
"z": -36.6
|
|
},
|
|
"velocity": 15,
|
|
"stayEffect": "Eff_Windfield_Stay",
|
|
"enterEffect": "Eff_Windfield_Enter"
|
|
},
|
|
"3": {
|
|
"$type": "ConfigAirflowField",
|
|
"gadgetId": 70610102,
|
|
"pos": {
|
|
"$type": "Vector",
|
|
"x": 18.5,
|
|
"y": -74.2,
|
|
"z": -31.8
|
|
},
|
|
"rot": {
|
|
"$type": "Vector",
|
|
"y": 21.6,
|
|
"z": 58.7
|
|
},
|
|
"velocity": 15,
|
|
"stayEffect": "Eff_Windfield_Stay",
|
|
"enterEffect": "Eff_Windfield_Enter"
|
|
}
|
|
}
|
|
}
|