GSServer-CBT/soggy_resources/lua/Actor/Gadget/Q378Trigger.lua
Akbar Yahya e0d4d8040c melon
2022-11-21 16:30:31 +08:00

36 lines
977 B
Lua

require('Actor/ActorCommon')
local gadgetActorProxy = require('Actor/Gadget/GadgetActorProxy')
local Q378Trigger = class("Q378Trigger", gadgetActorProxy)
Q378Trigger.defaultAlias = "Q378Trigger"
local q378Cfg = require('Quest/Client/Q378ClientConfig')
-- local questActorProxy = require('Actor/Quest/QuestActorProxy')
-- local Questnew = class("Questnew", questActorProxy)
-- Questnew.defaultAlias = "Questnew"
-- local Quest378 = require('Quest/MQ378')
function Q378Trigger:OnPostDataPrepare()
end
function Q378Trigger:OnPostComponentPrepare()
self:AddComponentTrigger(8, DistType.EULER, M.Pos(0, 0.8, 0), self.TriggerIn, self.TriggerOut)
end
function Q378Trigger:TriggerIn()
print("Out Q378Trigger")
local quest = actorMgr:GetActor(q378Cfg.ActorAlias)
if quest ~= nil then
quest:FinishQuest(false, nil)
end
self:DestroySelf()
end
function Q378Trigger:TriggerOut()
--print("Exit " .. tostring(outCnt))
--self:DestroySelf()
end
return Q378Trigger