GSServer-CBT/soggy_resources/lua/Actor/Gadget/Q466Trigger3.lua
Akbar Yahya e0d4d8040c melon
2022-11-21 16:30:31 +08:00

31 lines
821 B
Lua

require('Actor/ActorCommon')
local gadgetActorProxy = require('Actor/Gadget/GadgetActorProxy')
local Q466trigger3 = class("Q466trigger3", gadgetActorProxy)
Q466trigger3.defaultAlias = "Q466trigger3"
local q466Cfg = require('Quest/Client/Q466ClientConfig')
function Q466trigger3:OnPostDataPrepare()
end
function Q466trigger3:OnPostComponentPrepare()
self:AddComponentTrigger(50, DistType.EULER, M.Pos(0, 0.8, 0), self.TriggerIn, self.TriggerOut)
end
function Q466trigger3:TriggerIn()
end
function Q466trigger3:TriggerOut()
--print("Exit " .. tostring(outCnt))
--self:DestroySelf()
print("Out Q466trigger3")
self:NarratorOnlyTask(q466Cfg.NarratorData.Story6)
--[[ local quest = actorMgr:GetActor(q466Cfg.ActorAlias)
if quest ~= nil then
quest:FinishQuest(true, nil)
end ]]
end
return Q466trigger3