GSServer-CBT/soggy_resources/lua/Actor/Quest/IQ467.lua
Akbar Yahya e0d4d8040c melon
2022-11-21 16:30:31 +08:00

60 lines
1.8 KiB
Lua

require('Actor/ActorCommon')
local questActorProxy = require('Actor/Quest/QuestActorProxy')
local Quest467 = class("Quest467", questActorProxy)
Quest467.defaultAlias = "Quest467"
local q467Cfg = require('Quest/Client/Q467ClientConfig')
local LynnData = q467Cfg.LynnData
local guardData = q467Cfg.GuardData
-- Generated
function Quest467:OnSubStartHandlerBuild()
self.subStartHandlers = {}
self.subStartHandlers["46701"] = self.OnSubStart46701
self.subStartHandlers["46702"] = self.OnSubStart46702
self.subStartHandlers["46703"] = self.OnSubStart46703
end
function Quest467:OnSubFinishHandlerBuild()
self.subFinishHandlers = {}
self.subFinishHandlers["46701"] = self.OnSubFinish46701
self.subFinishHandlers["46702"] = self.OnSubFinish46702
self.subFinishHandlers["46703"] = self.OnSubFinish46703
end
---sub start & finish 内调用的函数
function Quest467:PaimonVanish()
end
--@region sub start & finish handlers
---按流程触发顺序
function Quest467:OnSubStart46701(quest)
print("46701 Start : Creat Lynn")
--actorMgr:CreateActorWithPos(LynnData.Lynn, LynnData.LynnScript, LynnData.LynnID, 0, LynnData.Pos1, LynnData.Dir1, true, false, 3)
--actorMgr:CreateActorWithPos(guardData.Guard, guardData.GuardScript, guardData.GuardID, 0, guardData.Pos1, guardData.Dir1, true, false, 3)
end
function Quest467:OnSubFinish46701(quest)
print("46701 Start : Creat Lynn")
self:NarratorOnlyTask(self.clientData.NarratorData.Story1)
self:EnterSceneLookCamera(sceneData:GetDummyPoint(3,"Q467Lynn1").pos, 1.5, 1.5, true)
globalActor:StopLocalAvatar()
globalActor:EnablePlayerInput(false)
self:CallDelay(1.5, self.OnEnableInput)
end
function Quest467:OnEnableInput()
print("467 Finish: Enable Player Input")
globalActor:EnablePlayerInput(true)
end
--@endregion
function Quest467:Start()
end
function Quest467:OnDestroy()
end
return Quest467