mirror of
https://gitlab.com/YuukiPS/GSServer-CBT.git
synced 2024-12-25 15:29:22 +03:00
320 lines
9.1 KiB
Lua
320 lines
9.1 KiB
Lua
require('Actor/ActorCommon')
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local questActorProxy = require('Actor/Quest/QuestActorProxy')
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local Quest375 = class("Quest375", questActorProxy)
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Quest375.defaultAlias = "Quest375"
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local q375Cfg = require('Quest/Client/Q375ClientConfig')
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local wendyData = q375Cfg.WendyData
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local guardData = q375Cfg.GuardData
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local sneakAIData =
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{
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q375Cfg.SneakAI1Data,
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q375Cfg.SneakAI2Data,
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q375Cfg.SneakAI3Data,
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q375Cfg.SneakAI4Data,
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q375Cfg.SneakAI5Data,
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q375Cfg.SneakAI6Data,
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q375Cfg.SneakAI7Data,
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q375Cfg.SneakAI8Data,
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q375Cfg.SneakAI9Data,
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q375Cfg.SneakAI10Data,
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q375Cfg.SneakAI11Data,
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q375Cfg.SneakAI12Data,
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q375Cfg.SneakAI13Data,
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q375Cfg.SneakAI14Data,
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}
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local FailNum = 0
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-- Generated
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function Quest375:OnSubStartHandlerBuild()
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self.subStartHandlers = {}
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self.subStartHandlers["37501"] = self.OnSubStart37501
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self.subStartHandlers["37502"] = self.OnSubStart37502
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self.subStartHandlers["37503"] = self.OnSubStart37503
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self.subStartHandlers["37504"] = self.OnSubStart37504
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self.subStartHandlers["37505"] = self.OnSubStart37505
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self.subStartHandlers["37506"] = self.OnSubStart37506
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self.subStartHandlers["37507"] = self.OnSubStart37507
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end
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function Quest375:OnSubFinishHandlerBuild()
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self.subFinishHandlers = {}
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self.subFinishHandlers["37501"] = self.OnSubFinish37501
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self.subFinishHandlers["37502"] = self.OnSubFinish37502
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self.subFinishHandlers["37503"] = self.OnSubFinish37503
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self.subFinishHandlers["37504"] = self.OnSubFinish37504
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self.subFinishHandlers["37505"] = self.OnSubFinish37505
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self.subFinishHandlers["37506"] = self.OnSubFinish37506
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self.subFinishHandlers["37507"] = self.OnSubFinish37507
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end
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-- local param begin
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function Quest375:FailMovePlayer()
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print("fail move player ")
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self:TransmitPlayer(1008,sceneData:GetDummyPoint(1008,"Q375Fail").pos, sceneData:GetDummyPoint(1008,"Q375Fail").rot, self.FinishSneak)
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self:ExitSneakMode()
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self:TriggerLevelAbility("Level_Remove_Switch_SneakBtn")
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end
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function Quest375:SuccessMovePlayer()
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print("success move player ")
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-- self:UnSpawn("Harp")
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self:PlayFirstCutscene()
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self:ExitSneakMode()
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self:TriggerLevelAbility("Level_Remove_Switch_SneakBtn")
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-- local gurad = actorMgr:GetActor(guardData.Guard)
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-- if gurad ~= nil then
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-- gurad:Destroy(false)
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-- end
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end
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function Quest375:PlayFirstCutscene(quest)
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self:PlayCutscene(q375Cfg.Runaway01Cfg, self.FinishSneak)
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print("PlayFirstCutscene")
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end
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function Quest375:SuccTrans(quest)
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self:TransmitPlayer(3,sceneData:GetDummyPoint(3,"Q372Venti").pos, sceneData:GetDummyPoint(3,"Q372Venti").rot)
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print("SuccTrans")
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end
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function Quest375:FinishSneak()
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local quest = actorMgr:GetActor(q375Cfg.ActorAlias)
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if quest ~= nil then
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quest:FinishQuest(false, nil)
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end
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end
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function Quest375:PlaySecondCutscene(quest)
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self:PlayCutscene(q375Cfg.Runaway02Cfg, self.FinishSneak)
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print("PlaySecondCutscene")
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end
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function Quest375:SneakAIPrepare()
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print("FailNum is", FailNum)
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if FailNum < 2 then
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sneakAIData =
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{
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-- q375Cfg.SneakAI1Data,
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q375Cfg.SneakAI2Data,
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q375Cfg.SneakAI3Data,
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q375Cfg.SneakAI4Data,
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q375Cfg.SneakAI5Data,
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q375Cfg.SneakAI6Data,
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q375Cfg.SneakAI7Data,
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q375Cfg.SneakAI8Data,
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q375Cfg.SneakAI9Data,
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q375Cfg.SneakAI10Data,
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q375Cfg.SneakAI11Data,
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q375Cfg.SneakAI12Data,
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q375Cfg.SneakAI13Data,
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q375Cfg.SneakAI14Data,
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}
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q375Cfg.SneakAINum = 13
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print("SneakAINum is", q375Cfg.SneakAINum)
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else sneakAIData =
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{
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q375Cfg.SneakAI2Data,
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q375Cfg.SneakAI3Data,
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q375Cfg.SneakAI4Data,
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q375Cfg.SneakAI6Data,
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q375Cfg.SneakAI8Data,
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q375Cfg.SneakAI9Data,
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q375Cfg.SneakAI10Data,
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q375Cfg.SneakAI12Data,
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q375Cfg.SneakAI14Data,
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}
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q375Cfg.SneakAINum = 9
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print("SneakAINum is", q375Cfg.SneakAINum)
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end
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for i=1, q375Cfg.SneakAINum do
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local SneakAI = actorMgr:CreateActorWithPos(sneakAIData[i].alias, sneakAIData[i].metaPath, sneakAIData[i].configID, sneakAIData[i].dataIndex, sneakAIData[i].bornPos, sneakAIData[i].bornDir, true, true, 1005)
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SneakAI.PatrolPosNum = sneakAIData[i].PatrolPosNum
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SneakAI.PatrolPos = sneakAIData[i].PatrolPos
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SneakAI.PatrolDir = sneakAIData[i].PatrolDir
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SneakAI.PatrolNext = 1
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-- SneakAI:Start()
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-- SneakAI:ThreatTask(SneakAI.Discover, SneakAI.Aware, SneakAI.ReturnToPatrol)
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end
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-- for i=1, #q375Cfg.TreasurePos do
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-- self:SpawnItem(q375Cfg.TreasureID, q375Cfg.TreasurePos[i], nil, "Treasure" .. tostring(i), 1005)
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-- end
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end
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function Quest375:SneakAIDestroy()
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for i=1, q375Cfg.SneakAINum do
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local SneakAI = actorMgr:GetActor(sneakAIData[i].alias)
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if SneakAI ~= nil then
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SneakAI:Destroy(false)
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end
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end
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for i=1, #q375Cfg.TreasurePos do
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self:UnSpawn("Treasure" .. tostring(i))
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end
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end
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-- local param end
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-- local method begin
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--@region sub start handlers
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function Quest375:OnSubStart37501(quest)
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print("37501 start xxx ")
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actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.bornPos, wendyData.bornDir, true, false,1008)
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-- actorMgr:CreateActorWithPos(guardData.Guard, guardData.GuardScript, guardData.GuardID, 0, guardData.bornPos, guardData.bornDir, true, false,1008)
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end
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function Quest375:OnSubStart37502(quest)
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print("37502 start:...")
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end
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function Quest375:OnSubStart37503(quest)
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print("37503 start:...")
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self:SneakAIDestroy()
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self:UnSpawn("Harp")
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self:UnSpawn("Goal")
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q375Cfg.gotKey = false
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self:SneakAIPrepare()
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-- self:SpawnItem(q375Cfg.KeyID, q375Cfg.KeyPos, nil, "Harp", 1005)
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self:SpawnGadget(70300040, q375Cfg.KeyPos, q375Cfg.KeyDir, "Harp", 1005)
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self:CallDelay(2.5,self.SneakStart)
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self:EnterSneakMode(11)
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self:TriggerLevelAbility("Level_Apply_Switch_SneakBtn")
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-- self:EnterSceneLookCamera(q375Cfg.KeyPos, 1.5, 2, true)
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end
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function Quest375:OnSubStart37504(quest)
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print("37504 start:...")
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FailNum = FailNum + 1
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self:CallDelay(1,self.FailMovePlayer)
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self:CallDelay(1,self.SneakAIDestroy)
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self:UnSpawn("Harp")
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self:UnSpawn("Goal")
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-- local quest = actorMgr:GetActor(q375Cfg.ActorAlias)
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-- if quest ~= nil then
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-- quest:FinishQuest(false, nil)
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-- end
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end
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function Quest375:OnSubStart37505(quest)
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print("37505 start:...")
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self:CallDelay(0.5,self.SuccessMovePlayer)
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self:CallDelay(0.5,self.SneakAIDestroy)
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end
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function Quest375:OnSubStart37506(quest)
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print("37506 start:...")
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self:SuccTrans()
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end
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function Quest375:OnSubStart37507(quest)
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print("37507 start:...")
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self:PlaySecondCutscene()
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end
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function Quest375:SneakStart()
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-- self:EnterSneakMode(11)
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-- self:TriggerLevelAbility("Level_Apply_Switch_SneakBtn")
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self:EnterSceneLookCamera(q375Cfg.KeyPos, 1.5, 2, true)
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-- globalActor:SpawnGadget(70900201, q375Cfg.KeyPos, q375Cfg.KeyDir, "Goal", 1005)
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end
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function Quest375:ShowTutorial(quest)
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self:ShowTutorialDialog(160,
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function ()
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globalActor:StartGuide("ChangeTimeGuidePC")
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end
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)
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end
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-- function Quest375:OnSubStart37507(quest)
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-- print("37507 start:...")
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-- end
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-- function Quest375:OnSubStart37507(quest)
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-- print("37507 start:...")
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-- self:ActionSafeCall(self.Trans)
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-- end
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-- function Quest375:Trans()
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-- self:TransmitPlayer(0, M.Pos(-0.4, 0.025, -3), M.Euler(0, 0, 0),
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-- function(self)
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-- local quest = actorMgr:GetActor(q375Cfg.ActorAlias)
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-- if quest ~= nil then
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-- quest:FinishQuest(false, nil)
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-- end
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-- end
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-- )
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-- end
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--@endregion
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--@region sub finish handlers
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function Quest375:OnSubFinish37501(quest)
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print("OnFinished 37501")
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self:ActionSafeCall(
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function(self)
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local paimon = actorMgr:GetActor("Paimon")
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if paimon ~= nil then
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paimon:DestroyWithDisappear(false)
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end
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end
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)
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self:ActionSafeCall(self.ShowTutorial)
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end
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function Quest375:OnSubFinish37502(quest)
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print("OnFinished 37502")
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self:ActionSafeCall(
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function(self)
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local wendy = actorMgr:GetActor(wendyData.Wendy)
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if wendy ~= nil then
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wendy:Destroy(false)
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end
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end
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)
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self:ActionSafeCall(
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function(self)
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local maid = actorMgr:GetActor("Maid")
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if maid ~= nil then
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maid:Destroy(false)
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end
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end
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)
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end
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function Quest375:OnSubFinish37503(quest)
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print("OnFinished 37503")
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end
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function Quest375:OnSubFinish37504(quest)
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print("OnFinished 37504")
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end
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function Quest375:OnSubFinish37505(quest)
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print("OnFinished 37505")
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end
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function Quest375:OnSubFinish37506(quest)
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print("OnFinished 37506")
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end
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function Quest375:OnSubFinish37507(quest)
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print("OnFinished 37507")
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end
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--@endregion
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function Quest375:Start()
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end
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function Quest375:OnDestroy()
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end
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return Quest375 |