mirror of
https://gitlab.com/YuukiPS/GSServer-CBT.git
synced 2024-12-25 15:29:22 +03:00
310 lines
9.7 KiB
Lua
310 lines
9.7 KiB
Lua
require('Actor/ActorCommon')
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local questActorProxy = require('Actor/Quest/QuestActorProxy')
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local Quest384 = class("Quest384", questActorProxy)
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Quest384.defaultAlias = "Quest384"
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local q384Cfg = require('Quest/Client/Q384ClientConfig')
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local wendyData = q384Cfg.WendyData
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local dilucData = q384Cfg.DilucData
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local qinData = q384Cfg.QinData
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-- Generated
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function Quest384:OnSubStartHandlerBuild()
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self.subStartHandlers = {}
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self.subStartHandlers["38401"] = self.OnSubStart38401
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self.subStartHandlers["38402"] = self.OnSubStart38402
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self.subStartHandlers["38403"] = self.OnSubStart38403
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self.subStartHandlers["38404"] = self.OnSubStart38404
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self.subStartHandlers["38405"] = self.OnSubStart38405
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self.subStartHandlers["38406"] = self.OnSubStart38406
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self.subStartHandlers["38407"] = self.OnSubStart38407
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self.subStartHandlers["38408"] = self.OnSubStart38408
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self.subStartHandlers["38409"] = self.OnSubStart38409
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self.subStartHandlers["38410"] = self.OnSubStart38410
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end
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function Quest384:OnSubFinishHandlerBuild()
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self.subFinishHandlers = {}
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self.subFinishHandlers["38401"] = self.OnSubFinish38401
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self.subFinishHandlers["38402"] = self.OnSubFinish38402
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self.subFinishHandlers["38403"] = self.OnSubFinish38403
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self.subFinishHandlers["38404"] = self.OnSubFinish38404
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self.subFinishHandlers["38405"] = self.OnSubFinish38405
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self.subFinishHandlers["38406"] = self.OnSubFinish38406
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self.subFinishHandlers["38407"] = self.OnSubFinish38407
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self.subFinishHandlers["38408"] = self.OnSubFinish38408
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self.subFinishHandlers["38409"] = self.OnSubFinish38409
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self.subFinishHandlers["38410"] = self.OnSubFinish38410
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end
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-- local param begin
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-- local param end
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-- local method begin
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--@region sub start handlers
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function Quest384:OnSubStart38401(quest)
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print("38401 start ")
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end
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function Quest384:OnSubStart38402(quest)
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print("38402 start ")
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actorMgr:CreateActorWithPos("Q384TriggerSP", "Actor/Gadget/Q384TriggerSP", 70900002, 0, sceneData:GetDummyPoint(3,"Q384Trigger").pos, sceneData:GetDummyPoint(3,"Q384Trigger").rot, true, false)
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end
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function Quest384:OnSubStart38403(quest)
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print("38403 start:...")
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-- actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.bornPos1, wendyData.bornDir1, true)
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-- actorMgr:CreateActorWithPos(dilucData.Diluc, dilucData.DilucScript, dilucData.DilucID, 0, dilucData.bornPos1, dilucData.bornDir1, true)
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-- actorMgr:CreateActorWithPos(qinData.Qin, qinData.QinScript, qinData.QinID, 0, qinData.bornPos1, qinData.bornDir1, true)
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end
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function Quest384:OnSubStart38404(quest)
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print("38404 start:...")
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local quest = actorMgr:GetActor(q384Cfg.ActorAlias)
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if quest ~= nil then
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quest:FinishQuest(false, nil)
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print("CS finish")
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end
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end
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function Quest384:Play384Cutscene(quest)
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self:PlayCutscene(q384Cfg.ZhaiXingYaCfg, self.FinishCS)
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end
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function Quest384:OnSubStart38405(quest)
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print("38405 start:...")
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self:InteractionWendy()
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end
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function Quest384:OnSubStart38406(quest)
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print("38406 start:...")
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end
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function Quest384:OnSubStart38407(quest)
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print("38407 start: Trans")
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self:ActionSafeCall(self.Trans)
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end
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function Quest384:OnSubStart38408(quest)
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print("38408 start: Update monster")
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-- local quest = actorMgr:GetActor(q384Cfg.ActorAlias)
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-- if quest ~= nil then
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-- quest:FinishQuest(false, nil)
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-- end
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actorMgr:CreateActorWithPos("Q384Trigger", "Actor/Gadget/Q384Trigger", 70900002, 0, sceneData:GetDummyPoint(3,"Q384WizardTrigger").pos, sceneData:GetDummyPoint(3,"Q384WizardTrigger").rot, true, false)
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end
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function Quest384:OnSubStart38409(quest)
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print("38409 start:...")
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self:CallDelay(1,self.BeginNarrator)
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-- actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.bornPos2, wendyData.bornDir2, true)
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-- actorMgr:CreateActorWithPos(dilucData.Diluc, dilucData.DilucScript, dilucData.DilucID, 0, dilucData.bornPos2, dilucData.bornDir2, true)
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-- actorMgr:CreateActorWithPos(qinData.Qin, qinData.QinScript, qinData.QinID, 0, qinData.bornPos2, qinData.bornDir2, true)
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end
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function Quest384:OnSubStart38410(quest)
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print("38410 start:...")
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self:ShowBlackScreen(0.5, 1.0, 0.5, self.CreateNPC, self.Interaction)
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end
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--@endregion
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--@region sub finish handlers
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function Quest384:OnSubFinish38401(quest)
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print("OnFinished 38401")
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end
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function Quest384:OnSubFinish38402(quest)
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print("OnFinished 38402")
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self:ShowBlackScreen(0.5, 1.0, 0.5,
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function(self)
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actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.bornPos1, wendyData.bornDir1, true)
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actorMgr:CreateActorWithPos(dilucData.Diluc, dilucData.DilucScript, dilucData.DilucID, 0, dilucData.bornPos1, dilucData.bornDir1, true)
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actorMgr:CreateActorWithPos(qinData.Qin, qinData.QinScript, qinData.QinID, 0, qinData.bornPos1, qinData.bornDir1, true)
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end, self.InteractionWendy
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)
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local q384Trigger = actorMgr:GetActor("Q384TriggerSP")
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if q384Trigger ~= nil then
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q384Trigger:Destroy(false)
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end
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end
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function Quest384:OnSubFinish38403(quest)
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print("OnFinished 38403")
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end
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function Quest384:OnSubFinish38404(quest)
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print("OnFinished 38404")
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end
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function Quest384:OnSubFinish38405(quest)
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print("OnFinished 38405")
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self:ActionSafeCall(
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function(self)
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local paimon = actorMgr:GetActor("Paimon")
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if paimon ~= nil then
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paimon:DestroyWithDisappear(false)
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end
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end
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)
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self:ActionSafeCall(
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function(self)
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local abyss = actorMgr:GetActor("AbyssWater")
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if abyss ~= nil then
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abyss:DestroyWithDisappear(false)
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end
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end
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)
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end
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function Quest384:OnSubFinish38406(quest)
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print("OnFinished 38406")
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-- self:ActionSafeCall(
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-- function(self)
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-- local wendy = actorMgr:GetActor(wendyData.Wendy)
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-- if wendy ~= nil then
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-- wendy:Destroy(false)
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-- end
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-- actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.bornPos2, wendyData.bornDir2, true)
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-- end
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-- )
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end
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function Quest384:OnSubFinish38407(quest)
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print("OnFinished 38407")
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end
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function Quest384:OnSubFinish38408(quest)
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print("OnFinished 38408")
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end
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function Quest384:OnSubFinish38409(quest)
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print("OnFinished 38409")
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end
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function Quest384:OnSubFinish38410(quest)
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print("OnFinished 38410")
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self:ActionSafeCall(
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function(self)
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local paimon = actorMgr:GetActor("Paimon")
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if paimon ~= nil then
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paimon:DestroyWithDisappear(false)
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end
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end
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)
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end
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function Quest384:Interaction()
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self:RequestInteraction(dilucData.Diluc)
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print("Before CS Talk")
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end
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function Quest384:InteractionWendy()
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self:RequestInteraction(wendyData.Wendy)
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print("After CS Talk")
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end
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function Quest384:Trans()
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self:TransmitPlayer(3, sceneData:GetDummyPoint(3,"Q384Wizard").pos, sceneData:GetDummyPoint(3,"Q384Wizard").rot, self.DeleteNPC)
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end
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function Quest384:FinishCS()
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local quest = actorMgr:GetActor(q384Cfg.ActorAlias)
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if quest ~= nil then
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quest:FinishQuest(false, nil)
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print("CS finish")
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end
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end
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function Quest384:CreateNPC()
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actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.bornPos2, wendyData.bornDir2, true)
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actorMgr:CreateActorWithPos(dilucData.Diluc, dilucData.DilucScript, dilucData.DilucID, 0, dilucData.bornPos2, dilucData.bornDir2, true)
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actorMgr:CreateActorWithPos(qinData.Qin, qinData.QinScript, qinData.QinID, 0, qinData.bornPos2, qinData.bornDir2, true)
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end
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function Quest384:DeleteNPC()
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self:ActionSafeCall(
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function(self)
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local qin = actorMgr:GetActor(qinData.Qin)
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if qin ~= nil then
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qin:Destroy(false)
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end
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end
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)
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self:ActionSafeCall(
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function(self)
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local diluc = actorMgr:GetActor(dilucData.Diluc)
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if diluc ~= nil then
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diluc:Destroy(false)
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end
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end
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)
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self:ActionSafeCall(
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function(self)
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local wendy = actorMgr:GetActor(wendyData.Wendy)
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if wendy ~= nil then
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wendy:Destroy(false)
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end
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end
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)
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local quest = actorMgr:GetActor(q384Cfg.ActorAlias)
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if quest ~= nil then
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quest:FinishQuest(false, nil)
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end
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end
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function Quest384:BeginNarrator()
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self:NarratorOnlyTask(q384Cfg.FightNarrator, nil, "Story")
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self:EnterSceneLookCamera(sceneData:GetDummyPoint(3,"Q384WizardMark").pos, 3.5, 3, true)
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end
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function Quest384:InvokeOnInteraction(param)
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if param == 4 then
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print("Now Wizard Leave")
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self:PlayBSEffect()
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self:CallDelay(0.5,self.PlayEffect)
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self:CallDelay(2,self.PlayASEffect)
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self:CallDelay(2.1,self.AbyssHide)
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end
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end
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function Quest384:PlayBSEffect()
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self:SpawnGadget(70300060, sceneData:GetDummyPoint(3,"Q38404CasterEffect").pos, sceneData:GetDummyPoint(3,"Q38404CasterEffect").rot, "BS")
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end
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function Quest384:PlayEffect()
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self:SpawnGadget(70300061, sceneData:GetDummyPoint(3,"Q38404Cater").pos, sceneData:GetDummyPoint(3,"Q38404Cater").rot, "Self")
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end
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function Quest384:PlayASEffect()
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self:SpawnGadget(70300062, sceneData:GetDummyPoint(3,"Q38404Cater").pos, sceneData:GetDummyPoint(3,"Q38404Cater").rot, "AS")
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end
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function Quest384:AbyssHide()
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local abyss = actorMgr:GetActor("AbyssWater")
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if abyss ~= nil then
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abyss:SetVisible(false)
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end
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end
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--@endregion
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function Quest384:Start()
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end
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function Quest384:OnDestroy()
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end
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return Quest384 |