GSServer-CBT/soggy_resources/lua/Actor/Quest/MQ388.lua
Akbar Yahya e0d4d8040c melon
2022-11-21 16:30:31 +08:00

309 lines
9.2 KiB
Lua

require('Actor/ActorCommon')
local questActorProxy = require('Actor/Quest/QuestActorProxy')
local Quest388 = class("Quest388", questActorProxy)
Quest388.defaultAlias = "Quest388"
local q388Cfg = require('Quest/Client/Q388ClientConfig')
local wendyData = q388Cfg.WendyData
local qinData = q388Cfg.QinData
local dilucData = q388Cfg.DilucData
-- Generated
function Quest388:OnSubStartHandlerBuild()
self.subStartHandlers = {}
self.subStartHandlers["38801"] = self.OnSubStart38801
self.subStartHandlers["38802"] = self.OnSubStart38802
self.subStartHandlers["38803"] = self.OnSubStart38803
self.subStartHandlers["38804"] = self.OnSubStart38804
self.subStartHandlers["38805"] = self.OnSubStart38805
self.subStartHandlers["38806"] = self.OnSubStart38806
end
function Quest388:OnSubFinishHandlerBuild()
self.subFinishHandlers = {}
self.subFinishHandlers["38801"] = self.OnSubFinish38801
self.subFinishHandlers["38802"] = self.OnSubFinish38802
self.subFinishHandlers["38803"] = self.OnSubFinish38803
self.subFinishHandlers["38804"] = self.OnSubFinish38804
self.subFinishHandlers["38805"] = self.OnSubFinish38805
self.subFinishHandlers["38806"] = self.OnSubFinish38806
end
-- local param begin
-- local param end
-- local method begin
--@region sub start handlers
function Quest388:Narrator38802()
self:NarratorOnlyTask(self.clientData.NarratorData.Story1,nil,"Story")
end
function Quest388:NPCdis38802()
local qin = actorMgr:GetActor(qinData.Qin)
local diluc = actorMgr:GetActor(dilucData.Diluc)
local wendy = actorMgr:GetActor(wendyData.Wendy)
local paimon = actorMgr:GetActor("Paimon")
if qin ~= nil then
qin:Destroy(false)
end
if diluc ~= nil then
diluc:Destroy(false)
end
if wendy ~= nil then
wendy:Destroy(false)
end
if paimon ~= nil then
paimon:Destroy(false)
end
end
function Quest388:OnSubStart38801(quest)
print("38801 start:...")
end
function Quest388:OnSubStart38802(quest)
print("38802 start: BlackScreen & Destroy NPC & Narrator")
self:ActionSafeCall(
function(self)
self:TransmitPlayer(3, sceneData:GetDummyPoint(3,"Q38802Player").pos, sceneData:GetDummyPoint(3,"Q38802Player").rot, self.Narrator38802,self.NPCdis38802)
end
)
end
function Quest388:OnSubStart38803(quest)
print("38803 start:...")
self:TransmitPlayer(3, sceneData:GetDummyPoint(3,"Q38802Player").pos, sceneData:GetDummyPoint(3,"Q38802Player").rot, nil,
function (self)
actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.born2Pos, wendyData.born2Dir, true)
actorMgr:CreateActorWithPos(dilucData.Diluc, dilucData.DilucScript, dilucData.DilucID, 0, dilucData.born2Pos, dilucData.born2Dir, true)
actorMgr:CreateActorWithPos(qinData.Qin, qinData.QinScript, qinData.QinID, 0, qinData.born2Pos, qinData.born2Dir, true)
self:CallDelay(1,
function (slef)
self:RequestInteraction(wendyData.Wendy)
end
)
end
)
end
function Quest388:OnSubStart38804(quest)
print("38804 start:...")
self:ActionSafeCall(
function (slef)
self:RequestInteraction(wendyData.Wendy)
end
)
end
function Quest388:OnSubStart38805(quest)
print("38804 start:...")
local quest = actorMgr:GetActor(q388Cfg.ActorAlias)
if quest ~= nil then
quest:FinishQuest(false, nil)
end
end
function Quest388:OnSubStart38806(quest)
print("38806 start:...")
end
--@endregion
--@region sub finish handlers
function Quest388:OnSubFinish38801(quest)
print("38801 finish:...")
end
function Quest388:OnSubFinish38802(quest)
print("38802 finish: CreatNPC")
-- self:TransmitPlayer(3, sceneData:GetDummyPoint(3,"Q38802Player").pos, sceneData:GetDummyPoint(3,"Q38802Player").rot, nil,
-- function (self)
-- actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.born2Pos, wendyData.born2Dir, true)
-- actorMgr:CreateActorWithPos(dilucData.Diluc, dilucData.DilucScript, dilucData.DilucID, 0, dilucData.born2Pos, dilucData.born2Dir, true)
-- actorMgr:CreateActorWithPos(qinData.Qin, qinData.QinScript, qinData.QinID, 0, qinData.born2Pos, qinData.born2Dir, true)
-- self:CallDelay(1,
-- function (slef)
-- self:RequestInteraction(wendyData.Wendy)
-- end
-- )
-- end
-- )
end
function Quest388:OnSubFinish38803(quest)
print("OnFinished 38803")
end
function Quest388:OnSubFinish38804(quest)
print("OnFinished 38804")
self:ActionSafeCall(
function (self)
local paimon = actorMgr:GetActor("Paimon")
-- local wendy = actorMgr:GetActor(wendyData.Wendy)
-- local diluc = actorMgr:GetActor(dilucData.Diluc)
-- local qin = actorMgr:GetActor(qinData.Qin)
if paimon ~= nil then
paimon:DestroyWithDisappear(false)
end
-- if wendy ~= nil then
-- wendy:ClearFollowTask()
-- wendy:RunToTask(wendyData.dis1Pos,
-- function(wendy, task)
-- wendy:Destroy(false)
-- end
-- )
-- end
-- if diluc ~= nil then
-- diluc:ClearFollowTask()
-- diluc:RunToTask(dilucData.dis1Pos,
-- function(diluc, task)
-- diluc:Destroy(false)
-- end
-- )
-- end
-- if qin ~= nil then
-- qin:ClearFollowTask()
-- qin:RunToTask(qinData.dis1Pos,
-- function(qin, task)
-- qin:Destroy(false)
-- end
-- )
-- end
end
)
-- self:ActionSafeCall(
-- self:ShowBlackScreen(0.5, 1, 0.5,
-- function(self)
-- local wendy = actorMgr:GetActor(wendyData.Wendy)
-- local diluc = actorMgr:GetActor(dilucData.Diluc)
-- local qin = actorMgr:GetActor(qinData.Qin)
-- local paimon = actorMgr:GetActor("Paimon")
-- if wendy ~= nil then
-- wendy:Destroy(false)
-- end
-- if diluc ~= nil then
-- diluc:Destroy(false)
-- end
-- if qin ~= nil then
-- qin:Destroy(false)
-- end
-- if paimon ~= nil then
-- paimon:Destroy(false)
-- end
-- end
-- )
-- )
end
function Quest388:OnSubFinish38805(quest)
print("OnFinished 38805")
end
function Quest388:OnSubFinish38806(quest)
print("OnFinished 38806:Creat NPC")
self:TransmitPlayer(3, sceneData:GetDummyPoint(3,"Q38804Player").pos, sceneData:GetDummyPoint(3,"Q38804Player").rot, nil,
function (self)
actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.born2Pos, wendyData.born2Dir, true)
actorMgr:CreateActorWithPos(dilucData.Diluc, dilucData.DilucScript, dilucData.DilucID, 0, dilucData.born2Pos, dilucData.born2Dir, true)
actorMgr:CreateActorWithPos(qinData.Qin, qinData.QinScript, qinData.QinID, 0, qinData.born2Pos, qinData.born2Dir, true)
self:CallDelay(1,
function (slef)
self:RequestInteraction(wendyData.Wendy)
end
)
end
)
end
function Quest388:InvokeOnInteraction(param)
if param == 1 then
print("Talk38801:Finishi Quest 38801")
local quest = actorMgr:GetActor(q388Cfg.ActorAlias)
if quest ~= nil then
quest:FinishQuest(false, nil)
end
elseif param == 2 then
print("Talk38803:Finishi Quest 38803")
local quest = actorMgr:GetActor(q388Cfg.ActorAlias)
if quest ~= nil then
self:CallDelay(5.5,
function (self)
quest:FinishQuest(false, nil)
end
)
end
elseif param == 3 then
print("Talk38803 Finish2:NPC walk & dis")
local quest = actorMgr:GetActor(q388Cfg.ActorAlias)
local wendy = actorMgr:GetActor(wendyData.Wendy)
local diluc = actorMgr:GetActor(dilucData.Diluc)
local qin = actorMgr:GetActor(qinData.Qin)
if qin ~= nil then
qin:WalkTo(qinData.dis1Pos)
self:CallDelay(2.0,
function (self)
qin:Destroy(false)
end
)
end
if wendy ~= nil then
wendy:WalkTo(wendyData.dis1Pos)
self:CallDelay(2.0,
function (self)
wendy:Destroy(false)
end
)
end
if diluc ~= nil then
diluc:WalkTo(dilucData.dis1Pos)
self:CallDelay(2.0,
function (self)
diluc:Destroy(false)
end
)
end
if quest ~= nil then
quest:FinishQuest(false, nil)
end
end
end
--@endregion
function Quest388:Start()
end
function Quest388:OnDestroy()
end
return Quest388