mirror of
https://gitlab.com/YuukiPS/GSServer-CBT.git
synced 2024-12-25 15:29:22 +03:00
309 lines
9.2 KiB
Lua
309 lines
9.2 KiB
Lua
require('Actor/ActorCommon')
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local questActorProxy = require('Actor/Quest/QuestActorProxy')
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local Quest388 = class("Quest388", questActorProxy)
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Quest388.defaultAlias = "Quest388"
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local q388Cfg = require('Quest/Client/Q388ClientConfig')
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local wendyData = q388Cfg.WendyData
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local qinData = q388Cfg.QinData
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local dilucData = q388Cfg.DilucData
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-- Generated
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function Quest388:OnSubStartHandlerBuild()
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self.subStartHandlers = {}
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self.subStartHandlers["38801"] = self.OnSubStart38801
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self.subStartHandlers["38802"] = self.OnSubStart38802
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self.subStartHandlers["38803"] = self.OnSubStart38803
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self.subStartHandlers["38804"] = self.OnSubStart38804
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self.subStartHandlers["38805"] = self.OnSubStart38805
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self.subStartHandlers["38806"] = self.OnSubStart38806
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end
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function Quest388:OnSubFinishHandlerBuild()
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self.subFinishHandlers = {}
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self.subFinishHandlers["38801"] = self.OnSubFinish38801
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self.subFinishHandlers["38802"] = self.OnSubFinish38802
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self.subFinishHandlers["38803"] = self.OnSubFinish38803
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self.subFinishHandlers["38804"] = self.OnSubFinish38804
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self.subFinishHandlers["38805"] = self.OnSubFinish38805
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self.subFinishHandlers["38806"] = self.OnSubFinish38806
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end
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-- local param begin
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-- local param end
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-- local method begin
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--@region sub start handlers
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function Quest388:Narrator38802()
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self:NarratorOnlyTask(self.clientData.NarratorData.Story1,nil,"Story")
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end
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function Quest388:NPCdis38802()
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local qin = actorMgr:GetActor(qinData.Qin)
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local diluc = actorMgr:GetActor(dilucData.Diluc)
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local wendy = actorMgr:GetActor(wendyData.Wendy)
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local paimon = actorMgr:GetActor("Paimon")
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if qin ~= nil then
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qin:Destroy(false)
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end
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if diluc ~= nil then
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diluc:Destroy(false)
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end
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if wendy ~= nil then
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wendy:Destroy(false)
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end
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if paimon ~= nil then
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paimon:Destroy(false)
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end
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end
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function Quest388:OnSubStart38801(quest)
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print("38801 start:...")
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end
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function Quest388:OnSubStart38802(quest)
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print("38802 start: BlackScreen & Destroy NPC & Narrator")
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self:ActionSafeCall(
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function(self)
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self:TransmitPlayer(3, sceneData:GetDummyPoint(3,"Q38802Player").pos, sceneData:GetDummyPoint(3,"Q38802Player").rot, self.Narrator38802,self.NPCdis38802)
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end
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)
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end
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function Quest388:OnSubStart38803(quest)
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print("38803 start:...")
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self:TransmitPlayer(3, sceneData:GetDummyPoint(3,"Q38802Player").pos, sceneData:GetDummyPoint(3,"Q38802Player").rot, nil,
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function (self)
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actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.born2Pos, wendyData.born2Dir, true)
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actorMgr:CreateActorWithPos(dilucData.Diluc, dilucData.DilucScript, dilucData.DilucID, 0, dilucData.born2Pos, dilucData.born2Dir, true)
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actorMgr:CreateActorWithPos(qinData.Qin, qinData.QinScript, qinData.QinID, 0, qinData.born2Pos, qinData.born2Dir, true)
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self:CallDelay(1,
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function (slef)
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self:RequestInteraction(wendyData.Wendy)
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end
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)
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end
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)
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end
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function Quest388:OnSubStart38804(quest)
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print("38804 start:...")
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self:ActionSafeCall(
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function (slef)
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self:RequestInteraction(wendyData.Wendy)
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end
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)
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end
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function Quest388:OnSubStart38805(quest)
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print("38804 start:...")
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local quest = actorMgr:GetActor(q388Cfg.ActorAlias)
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if quest ~= nil then
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quest:FinishQuest(false, nil)
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end
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end
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function Quest388:OnSubStart38806(quest)
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print("38806 start:...")
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end
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--@endregion
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--@region sub finish handlers
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function Quest388:OnSubFinish38801(quest)
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print("38801 finish:...")
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end
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function Quest388:OnSubFinish38802(quest)
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print("38802 finish: CreatNPC")
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-- self:TransmitPlayer(3, sceneData:GetDummyPoint(3,"Q38802Player").pos, sceneData:GetDummyPoint(3,"Q38802Player").rot, nil,
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-- function (self)
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-- actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.born2Pos, wendyData.born2Dir, true)
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-- actorMgr:CreateActorWithPos(dilucData.Diluc, dilucData.DilucScript, dilucData.DilucID, 0, dilucData.born2Pos, dilucData.born2Dir, true)
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-- actorMgr:CreateActorWithPos(qinData.Qin, qinData.QinScript, qinData.QinID, 0, qinData.born2Pos, qinData.born2Dir, true)
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-- self:CallDelay(1,
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-- function (slef)
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-- self:RequestInteraction(wendyData.Wendy)
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-- end
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-- )
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-- end
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-- )
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end
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function Quest388:OnSubFinish38803(quest)
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print("OnFinished 38803")
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end
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function Quest388:OnSubFinish38804(quest)
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print("OnFinished 38804")
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self:ActionSafeCall(
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function (self)
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local paimon = actorMgr:GetActor("Paimon")
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-- local wendy = actorMgr:GetActor(wendyData.Wendy)
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-- local diluc = actorMgr:GetActor(dilucData.Diluc)
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-- local qin = actorMgr:GetActor(qinData.Qin)
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if paimon ~= nil then
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paimon:DestroyWithDisappear(false)
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end
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-- if wendy ~= nil then
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-- wendy:ClearFollowTask()
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-- wendy:RunToTask(wendyData.dis1Pos,
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-- function(wendy, task)
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-- wendy:Destroy(false)
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-- end
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-- )
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-- end
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-- if diluc ~= nil then
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-- diluc:ClearFollowTask()
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-- diluc:RunToTask(dilucData.dis1Pos,
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-- function(diluc, task)
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-- diluc:Destroy(false)
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-- end
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-- )
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-- end
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-- if qin ~= nil then
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-- qin:ClearFollowTask()
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-- qin:RunToTask(qinData.dis1Pos,
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-- function(qin, task)
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-- qin:Destroy(false)
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-- end
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-- )
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-- end
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end
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)
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-- self:ActionSafeCall(
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-- self:ShowBlackScreen(0.5, 1, 0.5,
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-- function(self)
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-- local wendy = actorMgr:GetActor(wendyData.Wendy)
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-- local diluc = actorMgr:GetActor(dilucData.Diluc)
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-- local qin = actorMgr:GetActor(qinData.Qin)
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-- local paimon = actorMgr:GetActor("Paimon")
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-- if wendy ~= nil then
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-- wendy:Destroy(false)
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-- end
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-- if diluc ~= nil then
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-- diluc:Destroy(false)
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-- end
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-- if qin ~= nil then
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-- qin:Destroy(false)
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-- end
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-- if paimon ~= nil then
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-- paimon:Destroy(false)
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-- end
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-- end
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-- )
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-- )
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end
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function Quest388:OnSubFinish38805(quest)
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print("OnFinished 38805")
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end
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function Quest388:OnSubFinish38806(quest)
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print("OnFinished 38806:Creat NPC")
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self:TransmitPlayer(3, sceneData:GetDummyPoint(3,"Q38804Player").pos, sceneData:GetDummyPoint(3,"Q38804Player").rot, nil,
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function (self)
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actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.born2Pos, wendyData.born2Dir, true)
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actorMgr:CreateActorWithPos(dilucData.Diluc, dilucData.DilucScript, dilucData.DilucID, 0, dilucData.born2Pos, dilucData.born2Dir, true)
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actorMgr:CreateActorWithPos(qinData.Qin, qinData.QinScript, qinData.QinID, 0, qinData.born2Pos, qinData.born2Dir, true)
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self:CallDelay(1,
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function (slef)
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self:RequestInteraction(wendyData.Wendy)
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end
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)
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end
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)
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end
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function Quest388:InvokeOnInteraction(param)
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if param == 1 then
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print("Talk38801:Finishi Quest 38801")
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local quest = actorMgr:GetActor(q388Cfg.ActorAlias)
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if quest ~= nil then
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quest:FinishQuest(false, nil)
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end
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elseif param == 2 then
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print("Talk38803:Finishi Quest 38803")
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local quest = actorMgr:GetActor(q388Cfg.ActorAlias)
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if quest ~= nil then
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self:CallDelay(5.5,
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function (self)
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quest:FinishQuest(false, nil)
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end
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)
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end
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elseif param == 3 then
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print("Talk38803 Finish2:NPC walk & dis")
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local quest = actorMgr:GetActor(q388Cfg.ActorAlias)
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local wendy = actorMgr:GetActor(wendyData.Wendy)
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local diluc = actorMgr:GetActor(dilucData.Diluc)
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local qin = actorMgr:GetActor(qinData.Qin)
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if qin ~= nil then
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qin:WalkTo(qinData.dis1Pos)
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self:CallDelay(2.0,
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function (self)
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qin:Destroy(false)
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end
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)
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end
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if wendy ~= nil then
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wendy:WalkTo(wendyData.dis1Pos)
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self:CallDelay(2.0,
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function (self)
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wendy:Destroy(false)
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end
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)
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end
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if diluc ~= nil then
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diluc:WalkTo(dilucData.dis1Pos)
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self:CallDelay(2.0,
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function (self)
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diluc:Destroy(false)
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end
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)
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end
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if quest ~= nil then
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quest:FinishQuest(false, nil)
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end
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end
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end
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--@endregion
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function Quest388:Start()
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end
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function Quest388:OnDestroy()
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end
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return Quest388
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