GSServer-CBT/soggy_resources/lua/Actor/Quest/MQ393.lua
Akbar Yahya e0d4d8040c melon
2022-11-21 16:30:31 +08:00

136 lines
4.0 KiB
Lua

require('Actor/ActorCommon')
local questActorProxy = require('Actor/Quest/QuestActorProxy')
local Quest393 = class("Quest393", questActorProxy)
Quest393.defaultAlias = "Quest393"
local q393Cfg = require('Quest/Client/Q393ClientConfig')
local wendyData = q393Cfg.WendyData
local qinData = q393Cfg.QinData
local dilucData = q393Cfg.DilucData
local paimonData = q393Cfg.PaimonData
-- Generated
function Quest393:OnSubStartHandlerBuild()
self.subStartHandlers = {}
self.subStartHandlers["39301"] = self.OnSubStart39301
self.subStartHandlers["39302"] = self.OnSubStart39302
self.subStartHandlers["39303"] = self.OnSubStart39303
end
function Quest393:OnSubFinishHandlerBuild()
self.subFinishHandlers = {}
self.subFinishHandlers["39301"] = self.OnSubFinish39301
self.subFinishHandlers["39302"] = self.OnSubFinish39302
self.subFinishHandlers["39303"] = self.OnSubFinish39303
end
-- local param begin
-- local param end
---sub start & finish 内调用的函数
-- end
-- local method begin
--@region sub start handlers
function Quest393:OnSubStart39301(quest)
print("39301 start:......")
local quest = actorMgr:GetActor(q393Cfg.ActorAlias)
if quest ~= nil then
quest:FinishQuest(false, nil)
end
end
function Quest393:OnSubStart39302(quest)
print("39302 start:......")
end
function Quest393:OnSubStart39303(quest)
print("39303 start:......")
end
--@endregion
--@region sub finish handlers
function Quest393:OnSubFinish39301(quest)
print("OnFinished 39301")
self:NarratorOnlyTask(self.clientData.NarratorData.Story1)
-- self:EnterSceneLookCamera(sceneData:GetDummyPoint(3,"Q389VentiPos2").pos, 0, 3, true)
end
function Quest393:OnSubFinish39302(quest)
print("OnFinished 39302")
self:TransmitPlayer(3, wendyData.bornPos, wendyData.bornDir, nil,
function (self)
actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.bornPos, wendyData.bornDir, true)
actorMgr:CreateActorWithPos(dilucData.Diluc, dilucData.DilucScript, dilucData.DilucID, 0, dilucData.bornPos, dilucData.bornDir, true)
actorMgr:CreateActorWithPos(qinData.Qin, qinData.QinScript, qinData.QinID, 0, qinData.bornPos, qinData.bornDir, true)
self:CallDelay(0.5,
function (slef)
self:RequestInteraction(wendyData.Wendy)
end
)
end
)
end
function Quest393:OnSubFinish39303(quest)
print("OnFinished 39303")
self:ActionSafeCall(
function(self)
local wendy = actorMgr:GetActor(wendyData.Wendy)
local diluc = actorMgr:GetActor(dilucData.Diluc)
local qin = actorMgr:GetActor(qinData.Qin)
local paimon = actorMgr:GetActor("Paimon")
if wendy ~= nil then
wendy:ClearFollowTask()
wendy:RunToTask(wendyData.bornPos2,
function (wendy, task)
wendy:Standby()
wendy:TurnTo(M.Euler2DirXZ(wendyData.bornDir2))
end
)
end
if diluc ~= nil then
diluc:ClearFollowTask()
diluc:RunToTask(dilucData.bornPos2,
function (diluc, task)
diluc:Standby()
diluc:TurnTo(M.Euler2DirXZ(dilucData.bornDir2))
end
)
end
if qin ~= nil then
qin:ClearFollowTask()
qin:RunToTask(qinData.bornPos2,
function (qin, task)
qin:Standby()
qin:TurnTo(M.Euler2DirXZ(qinData.bornDir2))
end
)
end
if paimon ~= nil then
paimon:DestroyWithDisappear(false)
end
end
)
end
--@endregion
function Quest393:Start()
end
function Quest393:OnDestroy()
-- if ScriptLib.GetEntityType(evt.target_eid) == EntityType.AVATAR and ScriptLib.GetQuestState(evt.target_eid, 39302) == QuestState.UNFINISHED and evt.param1 == 178 then
-- return true
-- end
-- return false
end
return Quest393