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https://gitlab.com/YuukiPS/GSServer-CBT.git
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46 lines
1.1 KiB
Lua
46 lines
1.1 KiB
Lua
require('Actor/ActorCommon')
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local questActorProxy = require('Actor/Quest/QuestActorProxy')
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local Quest419 = class("Quest419", questActorProxy)
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Quest419.defaultAlias = "Quest419"
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local q419Cfg = require('Quest/Client/Q419ClientConfig')
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local subIDs = q419Cfg.SubIDs
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-- Generated
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function Quest419:OnSubStartHandlerBuild()
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self.subStartHandlers = {}
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self.subStartHandlers["41901"] = self.OnSubStart41901
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-- self.subStartHandlers["38203"] = self.OnSubStart38203
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end
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function Quest419:OnSubFinishHandlerBuild()
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self.subFinishHandlers = {}
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self.subFinishHandlers["41901"] = self.OnSubFinish41901
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-- self.subFinishHandlers["38203"] = self.OnSubFinish38203
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end
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-- local param begin
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-- local param end
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-- local method begin
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--@region sub start handlers
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function Quest419:OnSubFinish41901(quest)
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print("41901 finish: Play CutScene")
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self:PlayCutscene(q419Cfg.SwordBreak)
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end
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-- function Quest382:OnSubFinish38203(quest)
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-- print("OnFinished 38202")
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-- end
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--@endregion
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function Quest419:Start()
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end
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function Quest419:OnDestroy()
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end
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return Quest419 |