mirror of
https://gitlab.com/YuukiPS/GSServer-CBT.git
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90 lines
2.2 KiB
Lua
90 lines
2.2 KiB
Lua
--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 144, gadget_id = 70900221, pos = { x = 105.2, y = 0.5, z = 35.1 }, rot = { x = 0.0, y = 90.0, z = 0.0 }, level = 1 },
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{ config_id = 145, gadget_id = 70900223, pos = { x = 111.2, y = 0.5, z = 35.3 }, rot = { x = 0.0, y = 90.0, z = 0.0 }, level = 1 },
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{ config_id = 146, gadget_id = 71000004, pos = { x = 114.0, y = 0.5, z = 32.4 }, rot = { x = 0.0, y = 301.5, z = 0.0 }, level = 1 },
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{ config_id = 147, gadget_id = 70220007, pos = { x = 108.3, y = 0.5, z = 34.7 }, rot = { x = 0.0, y = 92.1, z = 0.0 }, level = 1 }
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}
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-- 区域
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regions = {
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{ config_id = 77, shape = RegionShape.SPHERE, radius = 5, pos = { x = 111.3, y = 1.3, z = 36.2 } }
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}
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-- 触发器
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triggers = {
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{ name = "CLIENT_EXECUTE_77", event = EventType.EVENT_CLIENT_EXECUTE, source = "LaserSwitch_Hit", condition = "", action = "action_EVENT_CLIENT_EXECUTE_77" }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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rand_suite = true,
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npcs = { }
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 0,
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-- description = ,
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monsters = { },
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gadgets = { 144, 145, 147 },
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regions = { 77 },
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triggers = { "CLIENT_EXECUTE_77" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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-- 触发操作
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function action_EVENT_CLIENT_EXECUTE_77(context, evt)
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-- 创建id为146的gadget
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if 0 ~= ScriptLib.CreateGadget(context, { config_id = 146 }) then
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return -1
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end
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-- 将configid为 144 的物件更改为状态 GadgetState.GearStop
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 144, GadgetState.GearStop) then
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return -1
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end
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return 0
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end
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