99 lines
3.2 KiB
Lua
99 lines
3.2 KiB
Lua
--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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{ config_id = 858, monster_id = 20010301, pos = { x = 1485.3, y = 330.4, z = -1992.8 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 16, drop_id = 303044 },
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{ config_id = 859, monster_id = 20010301, pos = { x = 1488.0, y = 330.8, z = -1989.6 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 16, drop_id = 303044 },
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{ config_id = 860, monster_id = 20010301, pos = { x = 1482.7, y = 330.6, z = -1986.6 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 16, drop_id = 303044 },
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{ config_id = 861, monster_id = 20010401, pos = { x = 1484.6, y = 330.4, z = -1991.1 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 16, drop_id = 303144 }
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 2481, gadget_id = 70290009, pos = { x = 1490.8, y = 330.9, z = -1991.3 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1 },
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{ config_id = 2482, gadget_id = 70500000, pos = { x = 1490.8, y = 330.9, z = -1991.3 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1, point_type = 3005, owner = 2481 },
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{ config_id = 2483, gadget_id = 70290009, pos = { x = 1479.0, y = 330.2, z = -1986.9 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1 },
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{ config_id = 2484, gadget_id = 70500000, pos = { x = 1479.0, y = 330.2, z = -1986.9 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1, point_type = 3005, owner = 2483 }
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}
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-- 区域
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regions = {
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{ config_id = 224, shape = RegionShape.SPHERE, radius = 16.5, pos = { x = 1483.9, y = 330.2, z = -1993.8 } }
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}
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-- 触发器
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triggers = {
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{ name = "ENTER_REGION_224", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_224", action = "action_EVENT_ENTER_REGION_224" }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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rand_suite = true,
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npcs = { }
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 0,
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-- description = ,
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monsters = { },
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gadgets = { 2481, 2482, 2483, 2484 },
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regions = { 224 },
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triggers = { "ENTER_REGION_224" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_ENTER_REGION_224(context, evt)
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if evt.param1 ~= 224 then return false end
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-- 判断角色数量不少于1
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if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ENTER_REGION_224(context, evt)
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-- 在0面前, 5 到 9 范围里,30 角度内,刷{858,859,860,861}的怪物
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local ret = ScriptLib.CreateMonsterFaceAvatar(context, { entity_id = 0, monsters = {858,859,860,861}, ranges = { 5, 9 }, angle = 30 })
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ScriptLib.PrintLog(tostring(ret))
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return 0
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end
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