86 lines
2.5 KiB
Lua
86 lines
2.5 KiB
Lua
--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 3007, gadget_id = 70210011, pos = { x = 2757.9, y = 274.0, z = -1156.3 }, rot = { x = 348.8, y = 34.1, z = 359.1 }, level = 1, chest_drop_id = 403302, isOneoff = true },
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{ config_id = 3312, gadget_id = 70290002, pos = { x = 2770.0, y = 274.9, z = -1155.8 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1 },
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{ config_id = 3313, gadget_id = 70500000, pos = { x = 2769.0, y = 276.5, z = -1155.0 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1, point_type = 3001, owner = 3312 },
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{ config_id = 3314, gadget_id = 70500000, pos = { x = 2770.9, y = 277.5, z = -1156.8 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1, point_type = 3001, owner = 3312 },
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{ config_id = 3315, gadget_id = 70500000, pos = { x = 2770.1, y = 277.8, z = -1154.4 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1, point_type = 3001, owner = 3312 }
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}
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-- 区域
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regions = {
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{ config_id = 357, shape = RegionShape.SPHERE, radius = 5, pos = { x = 2757.8, y = 274.6, z = -1154.0 } }
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}
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-- 触发器
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triggers = {
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{ name = "CLIENT_EXECUTE_357", event = EventType.EVENT_CLIENT_EXECUTE, source = "ChestStateChange", condition = "", action = "action_EVENT_CLIENT_EXECUTE_357", trigger_count = 0 }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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rand_suite = true,
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npcs = { }
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 0,
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-- description = ,
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monsters = { },
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gadgets = { 3007, 3312, 3313, 3314, 3315 },
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regions = { 357 },
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triggers = { "CLIENT_EXECUTE_357" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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-- 触发操作
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function action_EVENT_CLIENT_EXECUTE_357(context, evt)
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if evt.param1 == 0 then
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local this_chest = ScriptLib.GetGadgetConfigId(context, { gadget_eid = evt.source_eid })
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local this_group = ScriptLib.GetContextGroupId(context)
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ScriptLib.SetGroupGadgetStateByConfigId(context, this_group, this_chest, GadgetState.Default)
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return 0
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end
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end
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