98 lines
2.2 KiB
Lua
98 lines
2.2 KiB
Lua
--================================================================
|
|
--
|
|
-- 配置
|
|
--
|
|
--================================================================
|
|
|
|
-- 怪物
|
|
monsters = {
|
|
{ config_id = 60, monster_id = 20011001, pos = { x = 2598.7, y = 205.7, z = 20.3 }, rot = { x = 0.0, y = 252.3, z = 0.0 }, level = 20, drop_id = 303005 },
|
|
{ config_id = 61, monster_id = 20011001, pos = { x = 2598.1, y = 205.7, z = 23.2 }, rot = { x = 0.0, y = 297.4, z = 0.0 }, level = 20, drop_id = 303005 }
|
|
}
|
|
|
|
-- NPC
|
|
npcs = {
|
|
}
|
|
|
|
-- 装置
|
|
gadgets = {
|
|
}
|
|
|
|
-- 区域
|
|
regions = {
|
|
{ config_id = 39, shape = RegionShape.SPHERE, radius = 8, pos = { x = 2598.2, y = 205.7, z = 22.1 } }
|
|
}
|
|
|
|
-- 触发器
|
|
triggers = {
|
|
{ name = "ENTER_REGION_39", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_39", action = "action_EVENT_ENTER_REGION_39", tlog_tag = "风龙_30_伏击_触发" }
|
|
}
|
|
|
|
-- 变量
|
|
variables = {
|
|
}
|
|
|
|
--================================================================
|
|
--
|
|
-- 初始化配置
|
|
--
|
|
--================================================================
|
|
|
|
-- 初始化时创建
|
|
init_config = {
|
|
suite = 1,
|
|
rand_suite = true,
|
|
npcs = { }
|
|
}
|
|
|
|
--================================================================
|
|
--
|
|
-- 小组配置
|
|
--
|
|
--================================================================
|
|
|
|
suites = {
|
|
{
|
|
-- suite_id = 0,
|
|
-- description = ,
|
|
monsters = { },
|
|
gadgets = { },
|
|
regions = { 39 },
|
|
triggers = { "ENTER_REGION_39" },
|
|
rand_weight = 100
|
|
}
|
|
}
|
|
|
|
--================================================================
|
|
--
|
|
-- 触发器
|
|
--
|
|
--================================================================
|
|
|
|
-- 触发条件
|
|
function condition_EVENT_ENTER_REGION_39(context, evt)
|
|
if evt.param1 ~= 39 then return false end
|
|
|
|
-- 判断角色数量不少于1
|
|
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
|
|
return false
|
|
end
|
|
|
|
return true
|
|
end
|
|
|
|
-- 触发操作
|
|
function action_EVENT_ENTER_REGION_39(context, evt)
|
|
-- 延迟0秒刷怪
|
|
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 60, delay_time = 0 }) then
|
|
return -1
|
|
end
|
|
|
|
-- 延迟1秒刷怪
|
|
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 61, delay_time = 1 }) then
|
|
return -1
|
|
end
|
|
|
|
return 0
|
|
end
|