mirror of
https://gitlab.com/YuukiPS/GSServer-CBT.git
synced 2024-12-25 07:19:22 +03:00
139 lines
4.1 KiB
Lua
139 lines
4.1 KiB
Lua
--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 12, gadget_id = 70900007, pos = { x = 134.5, y = 60.5, z = -29.4 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1 },
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{ config_id = 13, gadget_id = 70900008, pos = { x = 135.0, y = 60.4, z = -14.7 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1 },
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{ config_id = 19, gadget_id = 70380003, pos = { x = 116.4, y = 54.5, z = -27.4 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1, route_id = 40007001, start_route = false },
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{ config_id = 20, gadget_id = 70380003, pos = { x = 99.8, y = 54.7, z = -17.1 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1, route_id = 40007002, start_route = false },
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{ config_id = 21, gadget_id = 70210021, pos = { x = 82.0, y = 19.3, z = -47.4 }, rot = { x = 0.0, y = 65.6, z = 0.0 }, level = 1, chest_drop_id = 1400602, type = GadgetType.GADGET_DUNGEON_SECRET_CHEST },
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{ config_id = 58, gadget_id = 70380003, pos = { x = 77.1, y = 17.8, z = -47.4 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1, route_id = 40007003, start_route = false }
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}
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-- 区域
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regions = {
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{ config_id = 5, shape = RegionShape.SPHERE, radius = 5, pos = { x = 135.3, y = 60.5, z = -28.5 } },
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{ config_id = 6, shape = RegionShape.SPHERE, radius = 5, pos = { x = 134.1, y = 60.4, z = -13.8 } },
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{ config_id = 10, shape = RegionShape.CUBIC, size = { x = 5.0, y = 5.0, z = 5.0 }, pos = { x = 76.1, y = 19.4, z = -47.3 } }
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}
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-- 触发器
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triggers = {
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{ name = "GADGET_STATE_CHANGE_5", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_5", action = "action_EVENT_GADGET_STATE_CHANGE_5" },
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{ name = "GADGET_STATE_CHANGE_6", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_6", action = "action_EVENT_GADGET_STATE_CHANGE_6" },
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{ name = "ENTER_REGION_10", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_10", action = "action_EVENT_ENTER_REGION_10" }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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rand_suite = true,
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npcs = { }
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 0,
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-- description = ,
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monsters = { },
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gadgets = { 12, 13, 19, 20, 21, 58 },
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regions = { 5, 6, 10 },
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triggers = { "GADGET_STATE_CHANGE_5", "GADGET_STATE_CHANGE_6", "ENTER_REGION_10" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_GADGET_STATE_CHANGE_5(context, evt)
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if 12 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_GADGET_STATE_CHANGE_5(context, evt)
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-- 启动移动平台
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if 0 ~= ScriptLib.StartPlatform(context, 19) then
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_GADGET_STATE_CHANGE_6(context, evt)
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if 13 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_GADGET_STATE_CHANGE_6(context, evt)
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-- 启动移动平台
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if 0 ~= ScriptLib.StartPlatform(context, 20) then
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_ENTER_REGION_10(context, evt)
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if evt.param1 ~= 10 then return false end
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-- 判断角色数量不少于1
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if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ENTER_REGION_10(context, evt)
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-- 启动移动平台
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if 0 ~= ScriptLib.StartPlatform(context, 58) then
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return -1
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end
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return 0
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end
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