GSServer-CBT/soggy_resources/lua/UAuto/TestCases/element/water/WaterIceReaction.lua
Akbar Yahya e0d4d8040c melon
2022-11-21 16:30:31 +08:00

67 lines
2.2 KiB
Lua

local baseClass = require("UAuto/TestCases/Element/ElementBase")
local UAutoLuaTestCase = class("WaterIceReaction", baseClass)
local self = UAutoLuaTestCase
self.TestFixture = "WaterIceReaction"
self.Category = "元素"
self.Description = "元素反应-水<-冰"
self.Element = "Water"
self.CatalystElement = "Ice"
self.ElementMonster = self:GetOneMonsterByElement(self.Element)
self.CatalystMonster = self:GetOneMonsterByElement(self.CatalystElement)
self.OrderIndex = 1;
self.CheckMonster = {
Order = self.OrderIndex,
Type = CaseType.MonoTest,
Description = "水元素怪物与冰反应",
Action = UAutoCoroutine(function()
yield_return(self.base:RunGM("goto "..self.GrassPos,true,true))
yield_return(self.base:RunGM("KILL MONSTER ALL"))
yield_return(self.base:RunGM("WUDI ON"))
self.base:MonsterAI(false)
yield_return(self.base:RunGM("MONSTER "..tostring(self.ElementMonster["id"]).." 1 1"))
yield_return(self:WaitFoundEntity(self.ElementMonster["keyword"]))
yield_return(self.base:RunGM("WUDI MONSTER ON"))
yield_return(self:ChangeAvatar("Ayaka"))
yield_return(self.base:MoveToEntity(self.foundEntity, self.FindTimeOut, self.ElementMonster["fatrange"]))
yield_return(self.base:Skill(1))
yield_return(self.base:CheckWaterReaction(self.CatalystElement, self.foundEntity))
end)
}
self.OrderIndex = self.OrderIndex + 1;
self.CheckAvatar = {
Order = self.OrderIndex,
Type = CaseType.MonoTest,
Description = "水元素武将与冰反应",
Action = UAutoCoroutine(function()
yield_return(self.base:RunGM("goto "..self.WaterPos,true,true))
yield_return(self.base:RunGM("KILL MONSTER ALL"))
yield_return(self.base:RunGM("WUDI ON"))
self.base:MonsterAI(true)
yield_return(self.base:MoveToPosition(self.WaterPosVec1))
yield_return(self.base:RunGM("MONSTER "..tostring(self.CatalystMonster["id"]).." 1 1"))
yield_return(self:WaitFoundEntity(self.CatalystMonster["keyword"]))
yield_return(self.base:CheckWaterReaction(self.CatalystElement))
end)
}
self.OrderIndex = self.OrderIndex + 1;
self.CheckEnv = {
Order = self.OrderIndex,
Type = CaseType.MonoTest,
Description = "水元素环境与冰反应",
Action = UAutoCoroutine(function()
yield_return(self.base:CheckWaterEnvReaction(self.CatalystElement))
end)
}
return self