mirror of
https://gitlab.com/YuukiPS/GSServer-CBT.git
synced 2024-12-26 15:59:22 +03:00
56 lines
1.5 KiB
Lua
56 lines
1.5 KiB
Lua
local baseClass = require('UAuto/TestCases/Quest/302/QuestBase_302')
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local UAutoLuaTestCase = class("QuestRewind_302",baseClass)
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local self = UAutoLuaTestCase
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UAutoLuaTestCase.TestFixture = self.__className
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self.Description="302派蒙的指引,各步骤失败回退"
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self.Category = "任务系统"
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self.SetUp = {
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Order=0.1,
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Category="任务系统",
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Description="初始化",
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Type = CaseType.MonoTest,
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Action = UAutoCoroutine(function()
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yield_return(self.base:RunGM("clear all",true,true))
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end)
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}
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self.ReWind30202 = {
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Order=1,
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Category="任务系统",
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Description="过cutscene后退出重进接任务",
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Type = CaseType.MonoTest,
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Action = UAutoCoroutine(function()
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yield_return(self:Step_30201())
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yield_return(self:Reconnect("Daily"))
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yield_return(self:Step_30202())
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end)
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}
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self.ReWind30203 = {
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Order=2,
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Category="任务系统",
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Type = CaseType.MonoTest,
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Description="跟随到女神像边退出再进",
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Action = UAutoCoroutine(function()
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yield_return(self:Step_30203())
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yield_return(self:Reconnect())
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--yield_return(self:Step_30202())
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end)
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}
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self.ReWind30204 = {
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Order=3,
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Category="任务系统",
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Type = CaseType.MonoTest,
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Description="完成任务前退出再进再完成",
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Action = UAutoCoroutine(function()
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yield_return(self:Step_30203())
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--self.endPosition= CS.UnityEngine.Vector3(518.4478, 212.5616, -259.0941);
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--yield_return(self:Step_30204(self.endPosition))
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yield_return(self:Reconnect())
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yield_return(self:Step_30202())
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end)
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}
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return self |