diff --git a/src/main/java/emu/grasscutter/game/battlepass/BattlePassManager.java b/src/main/java/emu/grasscutter/game/battlepass/BattlePassManager.java index 9858ed0fa..5be220cb0 100644 --- a/src/main/java/emu/grasscutter/game/battlepass/BattlePassManager.java +++ b/src/main/java/emu/grasscutter/game/battlepass/BattlePassManager.java @@ -212,7 +212,7 @@ public class BattlePassManager extends BasePlayerDataManager { rewardItems.add(rewardItem); } // For ITEM_USE_GRANT_SELECT_REWARD chests, we have to again look up reward data. - else if (rewardItemData.getItemUse().get(0).getUseOp().equals("ITEM_USE_GRANT_SELECT_REWARD")) { + else if (rewardItemData.getItemUse().get(0).getUseOp() == ItemUseOp.ITEM_USE_GRANT_SELECT_REWARD) { RewardData selectedReward = GameData.getRewardDataMap().get(chosenId); for (var r : selectedReward.getRewardItemList()) {