VMProtect/runtime/licensing_manager.h

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2023-05-14 16:21:09 +03:00
#ifndef LICENSING_MANAGER_H
#define LICENSING_MANAGER_H
class CryptoContainer;
class LicensingManager
{
public:
LicensingManager(uint8_t *data, uint32_t size, uint8_t *key);
~LicensingManager();
int SetSerialNumber(const char *serial);
int GetSerialNumberState();
bool GetSerialNumberData(VMProtectSerialNumberData *data, int size);
int ActivateLicense(const char *code, char *serial, int size) const;
int DeactivateLicense(const char *serial) const;
int GetOfflineActivationString(const char *code, char *buf, int size) const;
int GetOfflineDeactivationString(const char *serial, char *buf, int size) const;
void DecryptBuffer(uint8_t *buffer);
static uint32_t GetCurrentDate();
private:
enum ChunkType
{
SERIAL_CHUNK_VERSION = 0x01, // 1 byte of data - version
SERIAL_CHUNK_USER_NAME = 0x02, // 1 + N bytes - length + N bytes of customer's name (without enging \0).
SERIAL_CHUNK_EMAIL = 0x03, // 1 + N bytes - length + N bytes of customer's email (without ending \0).
SERIAL_CHUNK_HWID = 0x04, // 1 + N bytes - length + N bytes of hardware id (N % 4 == 0)
SERIAL_CHUNK_EXP_DATE = 0x05, // 4 bytes - (year << 16) + (month << 8) + (day)
SERIAL_CHUNK_RUNNING_TIME_LIMIT = 0x06, // 1 byte - number of minutes
SERIAL_CHUNK_PRODUCT_CODE = 0x07, // 8 bytes - used for decrypting some parts of exe-file
SERIAL_CHUNK_USER_DATA = 0x08, // 1 + N bytes - length + N bytes of user data
SERIAL_CHUNK_MAX_BUILD = 0x09, // 4 bytes - (year << 16) + (month << 8) + (day)
SERIAL_CHUNK_END = 0xFF // 4 bytes - checksum: the first four bytes of sha-1 hash from the data before that chunk
};
int save_state(int state);
int ParseSerial(VMProtectSerialNumberData *data);
bool CheckLicenseDataCRC() const;
bool SendRequest(char *url, char *response, size_t size) const;
CryptoContainer *license_data_;
int state_;
uint32_t start_tick_count_;
size_t start_;
CryptoContainer *serial_;
uint64_t product_code_;
uint32_t session_key_;
CRITICAL_SECTION critical_section_;
// no copy ctr or assignment op
LicensingManager(const LicensingManager &);
LicensingManager &operator =(const LicensingManager &);
};
#ifndef WIN_DRIVER
class BaseRequest
{
public:
BaseRequest();
virtual ~BaseRequest();
bool Send();
const char *response() const { return response_; }
const char *url() const { return url_; }
protected:
bool BuildUrl(const CryptoContainer &license_data);
void EncodeUrl();
void AppendUrlParam(const char *param, const char *value);
private:
void AppendUrl(const char *str, bool escape);
char url_[2048];
char *response_;
// no copy ctr or assignment op
BaseRequest(const BaseRequest &);
BaseRequest &operator =(const BaseRequest &);
};
class ActivationRequest : public BaseRequest
{
public:
ActivationRequest();
int Process(const CryptoContainer &license_data, const char *code, bool offline);
const char *serial() const { return serial_; }
private:
bool VerifyCode(const char *code) const;
bool BuildUrl(const CryptoContainer &license_data, const char *code, bool offline);
const char *serial_;
};
class DeactivationRequest : public BaseRequest
{
public:
int Process(const CryptoContainer &license_data, const char *serial, bool offline);
private:
bool VerifySerial(const char *serial) const;
bool BuildUrl(const CryptoContainer &license_data, const char *serial, bool offline);
};
#endif
#endif