// Scintilla source code edit control /** @file SubStyles.h ** Manage substyles for a lexer. **/ // Copyright 2012 by Neil Hodgson // The License.txt file describes the conditions under which this software may be distributed. #ifndef SUBSTYLES_H #define SUBSTYLES_H #ifdef SCI_NAMESPACE namespace Scintilla { #endif class WordClassifier { int baseStyle; int firstStyle; int lenStyles; std::map wordToStyle; public: explicit WordClassifier(int baseStyle_) : baseStyle(baseStyle_), firstStyle(0), lenStyles(0) { } void Allocate(int firstStyle_, int lenStyles_) { firstStyle = firstStyle_; lenStyles = lenStyles_; wordToStyle.clear(); } int Base() const { return baseStyle; } int Start() const { return firstStyle; } int Length() const { return lenStyles; } void Clear() { firstStyle = 0; lenStyles = 0; wordToStyle.clear(); } int ValueFor(const std::string &s) const { std::map::const_iterator it = wordToStyle.find(s); if (it != wordToStyle.end()) return it->second; else return -1; } bool IncludesStyle(int style) const { return (style >= firstStyle) && (style < (firstStyle + lenStyles)); } void SetIdentifiers(int style, const char *identifiers) { while (*identifiers) { const char *cpSpace = identifiers; while (*cpSpace && !(*cpSpace == ' ' || *cpSpace == '\t' || *cpSpace == '\r' || *cpSpace == '\n')) cpSpace++; if (cpSpace > identifiers) { std::string word(identifiers, cpSpace - identifiers); wordToStyle[word] = style; } identifiers = cpSpace; if (*identifiers) identifiers++; } } }; class SubStyles { int classifications; const char *baseStyles; int styleFirst; int stylesAvailable; int secondaryDistance; int allocated; std::vector classifiers; int BlockFromBaseStyle(int baseStyle) const { for (int b=0; b < classifications; b++) { if (baseStyle == baseStyles[b]) return b; } return -1; } int BlockFromStyle(int style) const { int b = 0; for (std::vector::const_iterator it=classifiers.begin(); it != classifiers.end(); ++it) { if (it->IncludesStyle(style)) return b; b++; } return -1; } public: SubStyles(const char *baseStyles_, int styleFirst_, int stylesAvailable_, int secondaryDistance_) : classifications(0), baseStyles(baseStyles_), styleFirst(styleFirst_), stylesAvailable(stylesAvailable_), secondaryDistance(secondaryDistance_), allocated(0) { while (baseStyles[classifications]) { classifiers.push_back(WordClassifier(baseStyles[classifications])); classifications++; } } int Allocate(int styleBase, int numberStyles) { int block = BlockFromBaseStyle(styleBase); if (block >= 0) { if ((allocated + numberStyles) > stylesAvailable) return -1; int startBlock = styleFirst + allocated; allocated += numberStyles; classifiers[block].Allocate(startBlock, numberStyles); return startBlock; } else { return -1; } } int Start(int styleBase) { int block = BlockFromBaseStyle(styleBase); return (block >= 0) ? classifiers[block].Start() : -1; } int Length(int styleBase) { int block = BlockFromBaseStyle(styleBase); return (block >= 0) ? classifiers[block].Length() : 0; } int BaseStyle(int subStyle) const { int block = BlockFromStyle(subStyle); if (block >= 0) return classifiers[block].Base(); else return subStyle; } int DistanceToSecondaryStyles() const { return secondaryDistance; } void SetIdentifiers(int style, const char *identifiers) { int block = BlockFromStyle(style); if (block >= 0) classifiers[block].SetIdentifiers(style, identifiers); } void Free() { allocated = 0; for (std::vector::iterator it=classifiers.begin(); it != classifiers.end(); ++it) it->Clear(); } const WordClassifier &Classifier(int baseStyle) const { return classifiers[BlockFromBaseStyle(baseStyle)]; } }; #ifdef SCI_NAMESPACE } #endif #endif