13 lines
1.7 KiB
JSON
13 lines
1.7 KiB
JSON
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{
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"id": 112042,
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"name": "Melee Stance",
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"statustypetext": "Character Status",
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"cardtype": "GCG_CARD_STATE",
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"cardtypetext": "Status",
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"tags": [],
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"description": "Physical DMG dealt by character is converted to Hydro DMG.\nAfter the character uses Charged Attack: Apply Riptide to target character.\nCharacter deals +1 DMG to target characters with Riptide attached.\nAfter Skills are used against characters affected by Riptide: Deal 1 Piercing DMG to the next opposing off-field character. (Twice per Round)\n\nDuration (Rounds): 2",
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"descriptionraw": "$[K100] dealt by character is converted to $[K102].\\n<color=#FFFFFFFF>After the character uses $[K51]:</color> Apply $[K1005] to target character.\\nCharacter deals +1 DMG to target characters with $[K1005] attached.\\n<color=#FFFFFFFF>After Skills are used against characters affected by $[K1005]:</color> Deal 1 $[K5] to the next opposing off-field character. (Twice per Round)\\n\\n<color=#FFFFFFFF>$[K4]: 2</color>",
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"descriptionreplaced": "{SPRITE_PRESET#2100}<color=#FFFFFFFF>Physical DMG</color> dealt by character is converted to {SPRITE_PRESET#2102}<color=#80C0FFFF>Hydro DMG</color>.\\n<color=#FFFFFFFF>After the character uses <color=#FFFFFFFF>Charged Attack</color>:</color> Apply <color=#FFFFFFFF>Riptide</color> to target character.\\nCharacter deals +1 DMG to target characters with <color=#FFFFFFFF>Riptide</color> attached.\\n<color=#FFFFFFFF>After Skills are used against characters affected by <color=#FFFFFFFF>Riptide</color>:</color> Deal 1 <color=#FFFFFFFF>Piercing DMG</color> to the next opposing off-field character. (Twice per Round)\\n\\n<color=#FFFFFFFF><color=#FFFFFFFF>Duration (Rounds)</color>: 2</color>",
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"countingtype": "GCG_TOKEN_ROUND_COUNT",
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"bufftype": "GCG_STATE_BUFF_HYDRO"
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}
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