80 lines
2.3 KiB
JSON
80 lines
2.3 KiB
JSON
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{
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"id": 2202,
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"name": "Fatui – Spiegeljungfrau",
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"hp": 10,
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"maxenergy": 2,
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"tags": [
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"GCG_TAG_ELEMENT_HYDRO",
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"GCG_TAG_WEAPON_NONE",
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"GCG_TAG_CAMP_FATUI"
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],
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"tagstext": [
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"Hydro",
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"Andere Waffen",
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"Fatui"
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],
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"storytitle": "Jungfrau aus Snezhnaya – Spiegelgesandte",
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"storytext": "Alle Geheimnisse werden im gleißenden Wasserspiegel verborgen ...",
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"source": "Nach einem gewonnenen „Duell – Nett“ mit Spiegeljungfrau in der Tavernen-Herausforderung bei „Prinz“ in der Taverne Zum Katzenschwanz zu erhalten.",
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"skills": [
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{
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"id": 22021,
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"name": "Wassergeschosse",
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"descriptionraw": "Verursacht $[D__KEY__DAMAGE] Pkt. $[D__KEY__ELEMENT|s1].",
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"basedamage": 1,
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"baseelement": "GCG_ELEMENT_HYDRO",
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"descriptionreplaced": "Verursacht 1 Pkt. {SPRITE_PRESET#2102}<color=#80C0FFFF>Hydro-SCH</color>.",
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"description": "Verursacht 1 Pkt. Hydro-SCH.",
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"typetag": "GCG_SKILL_TAG_A",
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"type": "Standardangriff",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_HYDRO",
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"count": 1
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},
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{
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"costtype": "GCG_COST_DICE_VOID",
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"count": 2
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}
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]
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},
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{
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"id": 22022,
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"name": "Wasserschwapp",
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"descriptionraw": "Verursacht $[D__KEY__DAMAGE] Pkt. $[D__KEY__ELEMENT|s1], verleiht dem Ziel den Zustand <color=#FFFFFFFF>$[C122021]</color>.",
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"basedamage": 2,
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"baseelement": "GCG_ELEMENT_HYDRO",
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"descriptionreplaced": "Verursacht 2 Pkt. {SPRITE_PRESET#2102}<color=#80C0FFFF>Hydro-SCH</color>, verleiht dem Ziel den Zustand <color=#FFFFFFFF>Wasserspiegelscherben</color>.",
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"description": "Verursacht 2 Pkt. Hydro-SCH, verleiht dem Ziel den Zustand Wasserspiegelscherben.",
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"typetag": "GCG_SKILL_TAG_E",
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"type": "Elementarfähigkeit",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_HYDRO",
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"count": 3
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}
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]
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},
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{
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"id": 22023,
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"name": "Spiegelbrechung",
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"descriptionraw": "Verursacht $[D__KEY__DAMAGE] Pkt. $[D__KEY__ELEMENT|s1].",
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"basedamage": 5,
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"baseelement": "GCG_ELEMENT_HYDRO",
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"descriptionreplaced": "Verursacht 5 Pkt. {SPRITE_PRESET#2102}<color=#80C0FFFF>Hydro-SCH</color>.",
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"description": "Verursacht 5 Pkt. Hydro-SCH.",
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"typetag": "GCG_SKILL_TAG_Q",
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"type": "Spezialfähigkeit",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_HYDRO",
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"count": 3
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},
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{
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"costtype": "GCG_COST_ENERGY",
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"count": 2
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}
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]
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}
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]
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}
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