80 lines
2.5 KiB
JSON
80 lines
2.5 KiB
JSON
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{
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"id": 1403,
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"name": "刻晴",
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"hp": 10,
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"maxenergy": 3,
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"tags": [
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"GCG_TAG_ELEMENT_ELECTRO",
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"GCG_TAG_WEAPON_SWORD",
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"GCG_TAG_NATION_LIYUE"
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],
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"tagstext": [
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"雷元素",
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"片手剣",
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"璃月"
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],
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"storytitle": "疾雷快雨·刻晴",
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"storytext": "彼女は考えもつかないようなデッキを沢山組んで、想像もできないような勝利を沢山手にする。",
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"source": "キャッツテールで刻晴を招待し、友好対戦に勝利することで獲得",
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"skills": [
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{
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"id": 14031,
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"name": "雲来剣法",
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"descriptionraw": "$[D__KEY__ELEMENT]を$[D__KEY__DAMAGE]与える。",
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"basedamage": 2,
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"baseelement": "GCG_ELEMENT_NONE",
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"descriptionreplaced": "{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理ダメージ</color>を2与える。",
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"description": "物理ダメージを2与える。",
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"typetag": "GCG_SKILL_TAG_A",
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"type": "通常攻撃",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_ELECTRO",
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"count": 1
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},
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{
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"costtype": "GCG_COST_DICE_VOID",
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"count": 2
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}
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]
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},
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{
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"id": 14032,
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"name": "星辰帰位",
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"descriptionraw": "$[D__KEY__ELEMENT]を$[D__KEY__DAMAGE]与え、手札に<color=#FFFFFFFF>$[C114031]</color>を生成する。",
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"basedamage": 3,
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"baseelement": "GCG_ELEMENT_ELECTRO",
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"descriptionreplaced": "{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素ダメージ</color>を3与え、手札に<color=#FFFFFFFF>雷楔</color>を生成する。",
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"description": "雷元素ダメージを3与え、手札に雷楔を生成する。",
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"typetag": "GCG_SKILL_TAG_E",
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"type": "元素スキル",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_ELECTRO",
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"count": 3
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}
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]
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},
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{
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"id": 14033,
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"name": "天街巡遊",
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"descriptionraw": "$[D__KEY__ELEMENT]を$[D__KEY__DAMAGE]与え、相手の待機キャラ全員に<color=#FFFFFFFF>$[K5]を3</color>与える。",
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"basedamage": 4,
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"baseelement": "GCG_ELEMENT_ELECTRO",
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"descriptionreplaced": "{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素ダメージ</color>を4与え、相手の待機キャラ全員に<color=#FFFFFFFF><color=#FFFFFFFF>貫通ダメージ</color>を3</color>与える。",
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"description": "雷元素ダメージを4与え、相手の待機キャラ全員に貫通ダメージを3与える。",
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"typetag": "GCG_SKILL_TAG_Q",
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"type": "元素爆発",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_ELECTRO",
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"count": 4
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},
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{
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"costtype": "GCG_COST_ENERGY",
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"count": 3
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}
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]
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}
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]
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}
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