gidb-data/Japanese/tcgcharactercards/keqing.json

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2023-11-12 00:15:41 +03:00
{
"id": 1403,
"name": "刻晴",
"hp": 10,
"maxenergy": 3,
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_SWORD",
"GCG_TAG_NATION_LIYUE"
],
"tagstext": [
"雷元素",
"片手剣",
"璃月"
],
"storytitle": "疾雷快雨·刻晴",
"storytext": "彼女は考えもつかないようなデッキを沢山組んで、想像もできないような勝利を沢山手にする。",
"source": "キャッツテールで刻晴を招待し、友好対戦に勝利することで獲得",
"skills": [
{
"id": 14031,
"name": "雲来剣法",
"descriptionraw": "$[D__KEY__ELEMENT]を$[D__KEY__DAMAGE]与える。",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理ダメージ</color>を2与える。",
"description": "物理ダメージを2与える。",
"typetag": "GCG_SKILL_TAG_A",
"type": "通常攻撃",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 14032,
"name": "星辰帰位",
"descriptionraw": "$[D__KEY__ELEMENT]を$[D__KEY__DAMAGE]与え、手札に<color=#FFFFFFFF>$[C114031]</color>を生成する。",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素ダメージ</color>を3与え、手札に<color=#FFFFFFFF>雷楔</color>を生成する。",
"description": "雷元素ダメージを3与え、手札に雷楔を生成する。",
"typetag": "GCG_SKILL_TAG_E",
"type": "元素スキル",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
]
},
{
"id": 14033,
"name": "天街巡遊",
"descriptionraw": "$[D__KEY__ELEMENT]を$[D__KEY__DAMAGE]与え、相手の待機キャラ全員に<color=#FFFFFFFF>$[K5]を3</color>与える。",
"basedamage": 4,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素ダメージ</color>を4与え、相手の待機キャラ全員に<color=#FFFFFFFF><color=#FFFFFFFF>貫通ダメージ</color>を3</color>与える。",
"description": "雷元素ダメージを4与え、相手の待機キャラ全員に貫通ダメージを3与える。",
"typetag": "GCG_SKILL_TAG_Q",
"type": "元素爆発",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
]
}
]
}