gidb-data/English/tcgstatuseffects/revivalprism-01.json

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2023-11-12 00:15:41 +03:00
{
"id": 402008,
"name": "Revival Prism",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "This effect starts out with 4 Prismatic Energy. When the character to which this is attached would be defeated: As long as Prismatic Energy has not been entirely expended, the character will not be defeated and will be healed to 1 HP. Then, the character suffers Expose Weakness and undergoes Energy Revival.\nWhile Expose Weakness is in effect, when the character takes Elemental Reaction DMG: Consume 1 Prismatic Energy. If Prismatic Energy is depleted, the character to which this is attached will be defeated. (Said character will take 15 Piercing DMG)",
"descriptionraw": "This effect starts out with 4 <color=#FFFFFFFF>Prismatic Energy</color>. <color=#FFFFFFFF>When the character to which this is attached would be defeated:</color> As long as Prismatic Energy has not been entirely expended, the character $[K54|s1] and will be healed to 1 HP. Then, the character suffers <color=#FFFFFFFF>$[C402011]</color> and undergoes <color=#FFFFFFFF>$[C402007]</color>.\\nWhile <color=#FFFFFFFF>$[C402011] is in effect, when the character takes Elemental Reaction DMG:</color> Consume 1 Prismatic Energy. If Prismatic Energy is depleted, the character to which this is attached will be defeated. (Said character will take 15 $[K5])",
"descriptionreplaced": "This effect starts out with 4 <color=#FFFFFFFF>Prismatic Energy</color>. <color=#FFFFFFFF>When the character to which this is attached would be defeated:</color> As long as Prismatic Energy has not been entirely expended, the character <color=#FFFFFFFF>will not be defeated</color> and will be healed to 1 HP. Then, the character suffers <color=#FFFFFFFF>Expose Weakness</color> and undergoes <color=#FFFFFFFF>Energy Revival</color>.\\nWhile <color=#FFFFFFFF>Expose Weakness is in effect, when the character takes Elemental Reaction DMG:</color> Consume 1 Prismatic Energy. If Prismatic Energy is depleted, the character to which this is attached will be defeated. (Said character will take 15 <color=#FFFFFFFF>Piercing DMG</color>)",
"countingtype": "GCG_TOKEN_COUNTER"
}