gidb-data/English/weapons/favoniussword.json

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2023-11-12 00:15:41 +03:00
{
"name": "Favonius Sword",
"description": "A standard-issue longsword of the Knights of Favonius. When you're armed with this agile and sharp weapon, channeling the power of the elements has never been so easy!",
"weapontype": "Sword",
"rarity": "4",
"story": "A standard longsword wielded by the Knights of Favonius. It is usually only issued after the approval of both the Master of the order and the Church.\nThe craftsmen in Mondstadt have achieved some results in elemental affinity by studying Mondstadt's Anemo.\nThis light and agile sword is not only an honor bestowed upon a Knight of Favonius, but also the fruit of the hard work and skills of the guardians of Mondstadt.\nIt can channel elemental power with ease. Its bearer would do well to remember that its sharp blade is intended for defending, not attacking.\n\nThe traditional art of Favonius Bladework was originated by the childhood friend and spiritual counterpart of Arundolyn, the Lion of Light, whose name was Rostam, the Wolf Pup.\nLegend says he could chop each drop of rain out of the sky, and that the wind from his sword dance could split the rose and extinguish the torch.\nIn this lies the essence of Favonius Bladework: light, swift, and precise in the defense of Mondstadt.\n\nAt age twenty-seven, Rostam received the title of Wolf Pup.\nKnights of Favonius tradition dictated that the titles of Lion and Wolf were reserved for those of great leadership potential.\nSuch individuals would one day assume the position of Grand Master, devoting themselves to the leadership of a multitude of knights and the safeguarding of Mondstadt.\nBut though he fulfilled his duties faithfully, and devoted himself to Mondstadt, Rostam would not live to see that day.\n\nSince Rostam introduced the bladework style, no other practitioner has ever matched his legendary ability.\nBut his fervor, along with his will to protect Mondstadt, have stayed with the knights throughout the generations.",
"baseatk": 41,
"substat": "Energy Recharge",
"subvalue": "13.3",
"effectname": "Windfall",
"effect": "CRIT Hits have a {0} chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every {1}.",
"r1": [
"60%",
"12s"
],
"r2": [
"70%",
"10.5s"
],
"r3": [
"80%",
"9s"
],
"r4": [
"90%",
"7.5s"
],
"r5": [
"100%",
"6s"
],
"weaponmaterialtype": "Decarabian",
"costs": {
"ascend1": [
{
"name": "Mora",
"count": 5000
},
{
"name": "Tile of Decarabian's Tower",
"count": 3
},
{
"name": "Heavy Horn",
"count": 3
},
{
"name": "Firm Arrowhead",
"count": 2
}
],
"ascend2": [
{
"name": "Mora",
"count": 15000
},
{
"name": "Debris of Decarabian's City",
"count": 3
},
{
"name": "Heavy Horn",
"count": 12
},
{
"name": "Firm Arrowhead",
"count": 8
}
],
"ascend3": [
{
"name": "Mora",
"count": 20000
},
{
"name": "Debris of Decarabian's City",
"count": 6
},
{
"name": "Black Bronze Horn",
"count": 6
},
{
"name": "Sharp Arrowhead",
"count": 6
}
],
"ascend4": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Fragment of Decarabian's Epic",
"count": 3
},
{
"name": "Black Bronze Horn",
"count": 12
},
{
"name": "Sharp Arrowhead",
"count": 9
}
],
"ascend5": [
{
"name": "Mora",
"count": 35000
},
{
"name": "Fragment of Decarabian's Epic",
"count": 6
},
{
"name": "Black Crystal Horn",
"count": 9
},
{
"name": "Weathered Arrowhead",
"count": 6
}
],
"ascend6": [
{
"name": "Mora",
"count": 45000
},
{
"name": "Scattered Piece of Decarabian's Dream",
"count": 4
},
{
"name": "Black Crystal Horn",
"count": 18
},
{
"name": "Weathered Arrowhead",
"count": 12
}
]
}
}