gidb-data/German/tcgenemycards/groundedhydroshroom.json

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2023-11-12 00:15:41 +03:00
{
"id": 3205,
"name": "Laufender Hydro-Pilz",
"hp": 7,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Hydro",
"Andere Waffen",
"Monster"
],
"skills": [
{
"id": 32051,
"name": "Sporengeschoss",
"descriptionraw": "Verursacht $[D__KEY__DAMAGE] Pkt. $[D__KEY__ELEMENT|s1].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Verursacht 1 Pkt. {SPRITE_PRESET#2102}<color=#80C0FFFF>Hydro-SCH</color>.",
"description": "Verursacht 1 Pkt. Hydro-SCH.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Standardangriff",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 32052,
"name": "Zorniger Atem",
"descriptionraw": "Verursacht $[D__KEY__DAMAGE] Pkt. $[D__KEY__ELEMENT|s1].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Verursacht 3 Pkt. {SPRITE_PRESET#2102}<color=#80C0FFFF>Hydro-SCH</color>.",
"description": "Verursacht 3 Pkt. Hydro-SCH.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Elementarfähigkeit",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
]
},
{
"id": 32053,
"name": "Explosiver Vorstoß",
"descriptionraw": "Verursacht $[D__KEY__DAMAGE] Pkt. $[D__KEY__ELEMENT|s1].",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Verursacht 5 Pkt. {SPRITE_PRESET#2102}<color=#80C0FFFF>Hydro-SCH</color>.",
"description": "Verursacht 5 Pkt. Hydro-SCH.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Spezialfähigkeit",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 32054,
"name": "Modus-Umwandlung",
"descriptionraw": "Passiv Zu Beginn des Kampfes: <color=#FFFFFFFF>$[C132051]</color>.\\nNach Erleiden von $[K103|s1]: <color=#FFFFFFFF>$[C137012]</color>.\\nNach Erleiden von $[K104|s1]: <color=#FFFFFFFF>$[C137013]</color>.",
"descriptionreplaced": "Passiv Zu Beginn des Kampfes: <color=#FFFFFFFF>Vorteil des Geländes</color>.\\nNach Erleiden von {SPRITE_PRESET#2103}<color=#FF9999FF>Pyro-SCH</color>: <color=#FFFFFFFF>Verdorrter Modus</color>.\\nNach Erleiden von {SPRITE_PRESET#2104}<color=#FFACFFFF>Elektro-SCH</color>: <color=#FFFFFFFF>Aktivierter Modus</color>.",
"description": "Passiv Zu Beginn des Kampfes: Vorteil des Geländes.\nNach Erleiden von Pyro-SCH: Verdorrter Modus.\nNach Erleiden von Elektro-SCH: Aktivierter Modus.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Passive Fähigkeit",
"playcost": []
}
]
}