87 lines
2.7 KiB
JSON
87 lines
2.7 KiB
JSON
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{
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"id": 3205,
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"name": "Laufender Hydro-Pilz",
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"hp": 7,
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"maxenergy": 2,
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"tags": [
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"GCG_TAG_ELEMENT_HYDRO",
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"GCG_TAG_WEAPON_NONE",
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"GCG_TAG_CAMP_MONSTER"
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],
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"tagstext": [
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"Hydro",
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"Andere Waffen",
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"Monster"
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],
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"skills": [
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{
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"id": 32051,
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"name": "Sporengeschoss",
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"descriptionraw": "Verursacht $[D__KEY__DAMAGE] Pkt. $[D__KEY__ELEMENT|s1].",
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"basedamage": 1,
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"baseelement": "GCG_ELEMENT_HYDRO",
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"descriptionreplaced": "Verursacht 1 Pkt. {SPRITE_PRESET#2102}<color=#80C0FFFF>Hydro-SCH</color>.",
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"description": "Verursacht 1 Pkt. Hydro-SCH.",
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"typetag": "GCG_SKILL_TAG_A",
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"type": "Standardangriff",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_HYDRO",
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"count": 1
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},
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{
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"costtype": "GCG_COST_DICE_VOID",
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"count": 2
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}
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]
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},
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{
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"id": 32052,
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"name": "Zorniger Atem",
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"descriptionraw": "Verursacht $[D__KEY__DAMAGE] Pkt. $[D__KEY__ELEMENT|s1].",
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"basedamage": 3,
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"baseelement": "GCG_ELEMENT_HYDRO",
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"descriptionreplaced": "Verursacht 3 Pkt. {SPRITE_PRESET#2102}<color=#80C0FFFF>Hydro-SCH</color>.",
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"description": "Verursacht 3 Pkt. Hydro-SCH.",
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"typetag": "GCG_SKILL_TAG_E",
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"type": "Elementarfähigkeit",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_HYDRO",
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"count": 3
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}
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]
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},
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{
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"id": 32053,
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"name": "Explosiver Vorstoß",
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"descriptionraw": "Verursacht $[D__KEY__DAMAGE] Pkt. $[D__KEY__ELEMENT|s1].",
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"basedamage": 5,
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"baseelement": "GCG_ELEMENT_HYDRO",
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"descriptionreplaced": "Verursacht 5 Pkt. {SPRITE_PRESET#2102}<color=#80C0FFFF>Hydro-SCH</color>.",
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"description": "Verursacht 5 Pkt. Hydro-SCH.",
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"typetag": "GCG_SKILL_TAG_Q",
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"type": "Spezialfähigkeit",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_HYDRO",
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"count": 3
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},
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{
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"costtype": "GCG_COST_ENERGY",
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"count": 2
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}
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]
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},
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{
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"id": 32054,
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"name": "Modus-Umwandlung",
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"descriptionraw": "Passiv – Zu Beginn des Kampfes: <color=#FFFFFFFF>$[C132051]</color>.\\nNach Erleiden von $[K103|s1]: <color=#FFFFFFFF>$[C137012]</color>.\\nNach Erleiden von $[K104|s1]: <color=#FFFFFFFF>$[C137013]</color>.",
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"descriptionreplaced": "Passiv – Zu Beginn des Kampfes: <color=#FFFFFFFF>Vorteil des Geländes</color>.\\nNach Erleiden von {SPRITE_PRESET#2103}<color=#FF9999FF>Pyro-SCH</color>: <color=#FFFFFFFF>Verdorrter Modus</color>.\\nNach Erleiden von {SPRITE_PRESET#2104}<color=#FFACFFFF>Elektro-SCH</color>: <color=#FFFFFFFF>Aktivierter Modus</color>.",
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"description": "Passiv – Zu Beginn des Kampfes: Vorteil des Geländes.\nNach Erleiden von Pyro-SCH: Verdorrter Modus.\nNach Erleiden von Elektro-SCH: Aktivierter Modus.",
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"typetag": "GCG_SKILL_TAG_PASSIVE",
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"type": "Passive Fähigkeit",
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"playcost": []
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}
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]
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}
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