100 lines
3.3 KiB
JSON
100 lines
3.3 KiB
JSON
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{
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"id": 4202,
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"name": "Okeanide Rhodeia",
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"hp": 45,
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"maxenergy": 3,
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"tags": [
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"GCG_TAG_ELEMENT_HYDRO",
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"GCG_TAG_WEAPON_NONE",
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"GCG_TAG_CAMP_MONSTER"
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],
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"tagstext": [
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"Hydro",
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"Andere Waffen",
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"Monster"
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],
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"skills": [
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{
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"id": 22011,
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"name": "Anstieg",
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"descriptionraw": "Verursacht $[D__KEY__DAMAGE] Pkt. $[D__KEY__ELEMENT|s1].",
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"basedamage": 1,
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"baseelement": "GCG_ELEMENT_HYDRO",
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"descriptionreplaced": "Verursacht 1 Pkt. {SPRITE_PRESET#2102}<color=#80C0FFFF>Hydro-SCH</color>.",
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"description": "Verursacht 1 Pkt. Hydro-SCH.",
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"typetag": "GCG_SKILL_TAG_A",
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"type": "Standardangriff",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_HYDRO",
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"count": 1
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},
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{
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"costtype": "GCG_COST_DICE_VOID",
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"count": 2
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}
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]
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},
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{
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"id": 22012,
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"name": "Wasserwandlung",
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"descriptionraw": "Erschafft 1 zufälligen Typ von <color=#FFFFFFFF>$[C122010]</color> (bevorzugt den Typ anders als die bereits existierenden).",
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"descriptionreplaced": "Erschafft 1 zufälligen Typ von <color=#FFFFFFFF>Hydro-Phantom</color> (bevorzugt den Typ anders als die bereits existierenden).",
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"description": "Erschafft 1 zufälligen Typ von Hydro-Phantom (bevorzugt den Typ anders als die bereits existierenden).",
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"typetag": "GCG_SKILL_TAG_E",
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"type": "Elementarfähigkeit",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_HYDRO",
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"count": 3
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}
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]
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},
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{
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"id": 22013,
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"name": "Myriaden der Wildnis",
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"descriptionraw": "Erschafft 2 zufällige Typen von <color=#FFFFFFFF>$[C122010]</color> (bevorzugt den Typ anders als die bereits existierenden).",
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"descriptionreplaced": "Erschafft 2 zufällige Typen von <color=#FFFFFFFF>Hydro-Phantom</color> (bevorzugt den Typ anders als die bereits existierenden).",
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"description": "Erschafft 2 zufällige Typen von Hydro-Phantom (bevorzugt den Typ anders als die bereits existierenden).",
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"typetag": "GCG_SKILL_TAG_E",
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"type": "Elementarfähigkeit",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_HYDRO",
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"count": 5
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}
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]
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},
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{
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"id": 22014,
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"name": "Gezeiten und Sintflut",
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"descriptionraw": "Verursacht $[D__KEY__DAMAGE] Pkt. $[D__KEY__ELEMENT|s1]. Jede eigene Beschwörung erhöht den diesmaligen Schaden um 2 Pkt.",
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"basedamage": 2,
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"baseelement": "GCG_ELEMENT_HYDRO",
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"descriptionreplaced": "Verursacht 2 Pkt. {SPRITE_PRESET#2102}<color=#80C0FFFF>Hydro-SCH</color>. Jede eigene Beschwörung erhöht den diesmaligen Schaden um 2 Pkt.",
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"description": "Verursacht 2 Pkt. Hydro-SCH. Jede eigene Beschwörung erhöht den diesmaligen Schaden um 2 Pkt.",
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"typetag": "GCG_SKILL_TAG_Q",
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"type": "Spezialfähigkeit",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_HYDRO",
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"count": 3
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},
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{
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"costtype": "GCG_COST_ENERGY",
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"count": 3
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}
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]
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},
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{
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"id": 32043,
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"name": "Elementarablagerung – Hydro",
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"descriptionraw": "Passiv – Erhält zu Beginn des Kampfes <color=#FFFFFFFF>$[C132041]</color>.",
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"descriptionreplaced": "Passiv – Erhält zu Beginn des Kampfes <color=#FFFFFFFF>Elementarwesen – Hydro</color>.",
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"description": "Passiv – Erhält zu Beginn des Kampfes Elementarwesen – Hydro.",
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"typetag": "GCG_SKILL_TAG_PASSIVE",
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"type": "Passive Fähigkeit",
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"playcost": []
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}
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]
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}
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