gidb-data/Japanese/tcgcharactercards/zhongli.json

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2023-11-12 00:15:41 +03:00
{
"id": 1603,
"name": "鍾離",
"hp": 10,
"maxenergy": 3,
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_POLE",
"GCG_TAG_NATION_LIYUE"
],
"tagstext": [
"岩元素",
"長柄武器",
"璃月"
],
"storytitle": "浮世閑歩·鍾離",
"storytext": "玉の揺りかごである石は、世の果てをも照らす。輝く天星の如く、唯一無二だ。",
"source": "キャッツテールで鍾離を招待し、友好対戦に勝利することで獲得",
"skills": [
{
"id": 16031,
"name": "岩雨",
"descriptionraw": "$[D__KEY__ELEMENT]を$[D__KEY__DAMAGE]与える。",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理ダメージ</color>を2与える。",
"description": "物理ダメージを2与える。",
"typetag": "GCG_SKILL_TAG_A",
"type": "通常攻撃",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 16032,
"name": "地心",
"descriptionraw": "$[D__KEY__ELEMENT]を$[D__KEY__DAMAGE]与え、<color=#FFFFFFFF>$[C116031]</color>を召喚する。",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_GEO",
"descriptionreplaced": "{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素ダメージ</color>を1与え、<color=#FFFFFFFF>岩柱</color>を召喚する。",
"description": "岩元素ダメージを1与え、岩柱を召喚する。",
"typetag": "GCG_SKILL_TAG_E",
"type": "元素スキル",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
]
},
{
"id": 16033,
"name": "地心·磅礴",
"descriptionraw": "$[D__KEY__ELEMENT]を$[D__KEY__DAMAGE]与え、<color=#FFFFFFFF>$[C116031]</color>を召喚し、<color=#FFFFFFFF>$[C116032]</color>を生成する。",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_GEO",
"descriptionreplaced": "{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素ダメージ</color>を3与え、<color=#FFFFFFFF>岩柱</color>を召喚し、<color=#FFFFFFFF>玉璋シールド</color>を生成する。",
"description": "岩元素ダメージを3与え、岩柱を召喚し、玉璋シールドを生成する。",
"typetag": "GCG_SKILL_TAG_E",
"type": "元素スキル",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 5
}
]
},
{
"id": 16034,
"name": "天星",
"descriptionraw": "$[D__KEY__ELEMENT]を$[D__KEY__DAMAGE]与え、目標キャラに<color=#FFFFFFFF>$[C116033]</color>を付与する。",
"basedamage": 4,
"baseelement": "GCG_ELEMENT_GEO",
"descriptionreplaced": "{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素ダメージ</color>を4与え、目標キャラに<color=#FFFFFFFF>石化</color>を付与する。",
"description": "岩元素ダメージを4与え、目標キャラに石化を付与する。",
"typetag": "GCG_SKILL_TAG_Q",
"type": "元素爆発",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
]
}
]
}