72 lines
2.6 KiB
JSON
72 lines
2.6 KiB
JSON
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{
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"id": 3402,
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"name": "Electro Hilichurl Shooter",
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"hp": 3,
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"maxenergy": 2,
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"tags": [
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"GCG_TAG_ELEMENT_ELECTRO",
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"GCG_TAG_WEAPON_NONE",
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"GCG_TAG_CAMP_MONSTER",
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"GCG_TAG_CAMP_HILICHURL"
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],
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"tagstext": [
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"ธาตุไฟฟ้า",
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"อาวุธอื่น ๆ",
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"มอนสเตอร์",
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"Hilichurl"
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],
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"skills": [
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{
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"id": 34021,
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"name": "Thunder Arrow",
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"descriptionraw": "จะสร้าง$[D__KEY__ELEMENT] $[D__KEY__DAMAGE] หน่วย",
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"basedamage": 1,
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"baseelement": "GCG_ELEMENT_ELECTRO",
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"descriptionreplaced": "จะสร้าง{SPRITE_PRESET#2104}<color=#FFACFFFF>ความเสียหายไฟฟ้า</color> 1 หน่วย",
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"description": "จะสร้างความเสียหายไฟฟ้า 1 หน่วย",
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"typetag": "GCG_SKILL_TAG_A",
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"type": "โจมตีปกติ",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_ELECTRO",
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"count": 1
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},
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{
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"costtype": "GCG_COST_DICE_VOID",
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"count": 2
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}
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]
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},
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{
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"id": 34022,
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"name": "Multishot",
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"descriptionraw": "จะสร้าง$[D__KEY__ELEMENT] $[D__KEY__DAMAGE] หน่วย",
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"basedamage": 4,
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"baseelement": "GCG_ELEMENT_ELECTRO",
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"descriptionreplaced": "จะสร้าง{SPRITE_PRESET#2104}<color=#FFACFFFF>ความเสียหายไฟฟ้า</color> 4 หน่วย",
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"description": "จะสร้างความเสียหายไฟฟ้า 4 หน่วย",
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"typetag": "GCG_SKILL_TAG_Q",
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"type": "ท่าไม้ตาย",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_ELECTRO",
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"count": 3
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},
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{
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"costtype": "GCG_COST_ENERGY",
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"count": 2
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}
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]
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},
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{
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"id": 34023,
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"name": "Hide",
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"descriptionraw": "[ติดตัว] หลังจากที่ตัวละครนี้โจมตี จะเปลี่ยนเป็นตัวละครถัดไปโดยอัตโนมัติ",
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"descriptionreplaced": "[ติดตัว] หลังจากที่ตัวละครนี้โจมตี จะเปลี่ยนเป็นตัวละครถัดไปโดยอัตโนมัติ",
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"description": "[ติดตัว] หลังจากที่ตัวละครนี้โจมตี จะเปลี่ยนเป็นตัวละครถัดไปโดยอัตโนมัติ",
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"typetag": "GCG_SKILL_TAG_PASSIVE",
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"type": "สกิลติดตัว",
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"playcost": []
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}
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]
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}
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