gidb-data/Turkish/tcgenemycards/mirrormaiden.json

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2023-11-12 00:15:41 +03:00
{
"id": 4203,
"name": "Aynalı Rahibe",
"hp": 10,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"Su",
"Diğer Silahlar",
"Fatui"
],
"skills": [
{
"id": 22021,
"name": "Su Mermisi",
"descriptionraw": "$[D__KEY__DAMAGE] $[D__KEY__ELEMENT] verir.",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "1 {SPRITE_PRESET#2102}<color=#80C0FFFF>Su Hasarı</color> verir.",
"description": "1 Su Hasarı verir.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Normal Saldırı",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 22022,
"name": "Su Patlaması",
"descriptionraw": "$[D__KEY__DAMAGE] $[D__KEY__ELEMENT] verir ve hedef karaktere <color=#FFFFFFFF>$[C122021]</color> eklenir.",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "2 {SPRITE_PRESET#2102}<color=#80C0FFFF>Su Hasarı</color> verir ve hedef karaktere <color=#FFFFFFFF>Kırılım</color> eklenir.",
"description": "2 Su Hasarı verir ve hedef karaktere Kırılım eklenir.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Element Becerisi",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
]
},
{
"id": 22023,
"name": "Dalgalı Yansıma",
"descriptionraw": "$[D__KEY__DAMAGE] $[D__KEY__ELEMENT] verir.",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "5 {SPRITE_PRESET#2102}<color=#80C0FFFF>Su Hasarı</color> verir.",
"description": "5 Su Hasarı verir.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Element Patlaması",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
}
]
}