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2023-11-12 00:15:41 +03:00
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{
"name": "深渊使徒·霜落",
"specialname": "深渊使徒·梵因弗烈",
"enemytype": "ELITE",
"category": "深渊",
"description": "以冰霜的锋刃进行战斗的魔物,隶属于「深渊教团」。\n既然有散播与礼赞深邃福音的圣徒那就有将歪曲的颂词导正将不协音去除的使者。\n常有人说穿透身体的钢刀如同冰一般寒冷但这种漆黑的冰霜据说连灵魂都能冻结。",
"rewardpreview": []
}

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{
"name": "深渊使徒·激流",
"specialname": "深渊使徒·梵因弗烈",
"enemytype": "ELITE",
"category": "深渊",
"description": "利用水元素战斗的魔物,隶属于「深渊教团」。\n这些沉默的身影是深渊的先行者挥舞着席卷一切的浪潮之锋斩碎一切铠甲的防御与不信的异端之心向无虑的愚氓降下宿命的惩戒。",
"rewardpreview": []
}

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{
"name": "深渊咏者·渊火",
"specialname": "深渊咏者·亚伯托拿",
"enemytype": "ELITE",
"category": "深渊",
"description": "驱使深渊之火,追寻着章典之意义的魔物。隶属于「深渊教团」。\n地上之人对他们的称呼其实和本意略有偏差。「咏者」也有「读经士」之意。诵读恩典之章便会拥有强大的力量。",
"rewardpreview": []
}

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{
"name": "深渊咏者·紫电",
"specialname": "深渊咏者·亚伯托拿",
"enemytype": "ELITE",
"category": "深渊",
"description": "驱雷掣电,高颂着漆黑渊薮的魔物,隶属于「深渊教团」。\n它们是深渊的布道者、学士。以狂雷将冥冥长夜所扭曲的深黑智慧灌入不信者的心中以无边的紫电昭告侵蚀人智的伟大力量的存在。",
"rewardpreview": []
}

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{
"name": "兆载永劫龙兽",
"specialname": "永续永动·GL-Faf",
"enemytype": "BOSS",
"category": "自律机关",
"description": "如同古时曾制御大地的君王一般,令人望而生畏的龙形战斗机械。\n传说已经覆灭的国度曾渴求着禁忌的技术试图拟造出可以匹敌乃至超越亘古生命的永续机关。这架不知疲倦的神秘机械巨兽似乎证明他们确已触及了人所不应抵达的领域。",
"investigation": {
"name": "兆载永劫龙兽",
"category": "首领",
"description": "如同古时曾制御大地的君王一般,令人望而生畏的龙形战斗机械。\\n这架不知疲倦的神秘机械巨兽似乎证明传说已经覆灭的国度确已触及了人所不应抵达的领域。"
},
"rewardpreview": [
{
"name": "冒险阅历",
"count": 200
},
{
"name": "摩拉"
},
{
"name": "好感经验"
},
{
"name": "哀叙冰玉碎屑"
},
{
"name": "哀叙冰玉断片"
},
{
"name": "哀叙冰玉块"
},
{
"name": "哀叙冰玉"
},
{
"name": "涤净青金碎屑"
},
{
"name": "涤净青金断片"
},
{
"name": "涤净青金块"
},
{
"name": "涤净青金"
},
{
"name": "永续机芯",
"count": 2.5556
},
{
"name": "战狂",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "祭冰之人",
"rarity": "3"
},
{
"name": "幸运儿",
"rarity": "3"
},
{
"name": "角斗士的终幕礼",
"rarity": "4"
},
{
"name": "流浪大地的乐团",
"rarity": "4"
},
{
"name": "战狂",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
},
{
"name": "祭冰之人",
"rarity": "4"
},
{
"name": "角斗士的终幕礼",
"rarity": "5"
},
{
"name": "流浪大地的乐团",
"rarity": "5"
}
]
}

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{
"name": "半永恒统辖矩阵",
"specialname": "砂原王之梦的守墓者",
"enemytype": "BOSS",
"category": "自律机关",
"description": "统辖着散落在沙漠中的众多遗迹构装体的永恒机关,其中似乎仍残留着孤独君王的执着意念。\n或许是因为梦中的友人曾经的教诲又或是因为觊觎着天上诸圣的权能王创造出了本应不属于地上的神秘机关并以此构建砂原上的国都。\n在千柱之城的废墟之上古老的晶石中仍折射着黄金乐园的美景即便王的梦想早已无人铭记。",
"investigation": {
"name": "半永恒统辖矩阵",
"category": "首领",
"description": "属于古老文明的永恒机关。\\n统辖着散落在沙漠中的众多遗迹构装体其中似乎仍残留着孤独君王的执着意念。"
},
"rewardpreview": [
{
"name": "冒险阅历",
"count": 200
},
{
"name": "摩拉"
},
{
"name": "好感经验"
},
{
"name": "燃愿玛瑙碎屑"
},
{
"name": "燃愿玛瑙断片"
},
{
"name": "燃愿玛瑙块"
},
{
"name": "燃愿玛瑙"
},
{
"name": "自在松石碎屑"
},
{
"name": "自在松石断片"
},
{
"name": "自在松石块"
},
{
"name": "自在松石"
},
{
"name": "导光四面体",
"count": 2.5556
},
{
"name": "战狂",
"rarity": "3"
},
{
"name": "教官",
"rarity": "3"
},
{
"name": "祭火之人",
"rarity": "3"
},
{
"name": "冒险家",
"rarity": "3"
},
{
"name": "角斗士的终幕礼",
"rarity": "4"
},
{
"name": "流浪大地的乐团",
"rarity": "4"
},
{
"name": "战狂",
"rarity": "4"
},
{
"name": "教官",
"rarity": "4"
},
{
"name": "祭火之人",
"rarity": "4"
},
{
"name": "角斗士的终幕礼",
"rarity": "5"
},
{
"name": "流浪大地的乐团",
"rarity": "5"
}
]
}

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{
"name": "吞星之鲸",
"specialname": "无光星海彼端的访客",
"enemytype": "BOSS",
"category": "值得铭记的强敌",
"description": "神秘的异界巨兽。",
"rewardpreview": []
}

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{
"name": "丘丘风行游侠",
"specialname": "永恒异乡人",
"enemytype": "ELITE",
"category": "丘丘部族",
"description": "不属于任何部族,似乎是在追寻一族命运之肇始,寻找如今已经失落的光辉的丘丘人流浪者。\n假使这些只有简单语言也不具备文书传承的魔物当中有史诗、有传奇它们应当就是其中的主角吧。",
"investigation": {
"name": "丘丘游侠",
"category": "精英",
"description": "不属于任何部族与聚落的丘丘人流浪者,常在荒野中四处漫游。\\n有时也会在因缘的指引下帮助其他的丘丘人。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "来自何处的待放之花",
"count": 5.2526
},
{
"name": "何人所珍藏之花",
"count": 1.4006
},
{
"name": "漫游者的盛放之花",
"count": 0.3502
},
{
"name": "战狂",
"rarity": "3"
},
{
"name": "教官",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "游医",
"rarity": "3"
},
{
"name": "战狂",
"rarity": "4"
},
{
"name": "教官",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
}
]
}

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{
"name": "无相之风",
"specialname": "「贝特」",
"enemytype": "BOSS",
"category": "元素生命",
"description": "代号为「贝特」的高级风元素生命。\n「无相」指的是抛弃了其他元素生物的形态与生态达到的纯粹境地。\n针对无相元素的研究主要由须弥教令院的学者主导进行。但由于其危险性除了代号与命名以外基本没有取得什么值得参考的研究成果…",
"investigation": {
"name": "无相之风",
"category": "首领",
"description": "代号为「贝特」的高级风元素生命。\\n「无相」指的是抛弃了其他元素生物的形态与生态达到的纯粹境地。\\n针对无相元素的研究主要由须弥教令院的学者主导进行。但由于其危险性除了代号与命名以外基本没有取得什么值得参考的研究成果…"
},
"rewardpreview": [
{
"name": "冒险阅历",
"count": 200
},
{
"name": "摩拉"
},
{
"name": "好感经验"
},
{
"name": "自在松石碎屑"
},
{
"name": "自在松石断片"
},
{
"name": "自在松石块"
},
{
"name": "自在松石"
},
{
"name": "飓风之种",
"count": 2.5556
},
{
"name": "战狂",
"rarity": "3"
},
{
"name": "教官",
"rarity": "3"
},
{
"name": "幸运儿",
"rarity": "3"
},
{
"name": "角斗士的终幕礼",
"rarity": "4"
},
{
"name": "流浪大地的乐团",
"rarity": "4"
},
{
"name": "战狂",
"rarity": "4"
},
{
"name": "教官",
"rarity": "4"
},
{
"name": "角斗士的终幕礼",
"rarity": "5"
},
{
"name": "流浪大地的乐团",
"rarity": "5"
}
]
}

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{
"name": "风丘丘萨满",
"specialname": "「莫沃·布卡」",
"enemytype": "COMMON",
"category": "丘丘部族",
"description": "嘟嘟囔囔的老年丘丘人,风元素的传信者。\n在元素掌控方面颇富天资的丘丘人其能力往往会在年老时达到顶峰其牵掣流风的能力正是来源于黑暗晦暝的失落记忆。",
"investigation": {
"name": "丘丘萨满",
"category": "普通",
"description": "丘丘人当中的萨满祭司。能在一定程度上求得元素的帮助。\\n「面具的造型设计有着恫吓敌人的意味但反而让它们看起来有些亲切。」——雅各布·马斯克"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "导能绘卷",
"count": 2.5212
},
{
"name": "封魔绘卷",
"count": 0.6723
},
{
"name": "禁咒绘卷",
"count": 0.168
},
{
"name": "破损的面具",
"count": 0.1681
},
{
"name": "污秽的面具",
"count": 0.0448
},
{
"name": "不祥的面具",
"count": 0.0112
}
]
}

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{
"name": "风史莱姆",
"specialname": "圆滚滚的元素之力",
"enemytype": "COMMON",
"category": "元素生命",
"description": "逸散在自然之中的风元素凝聚形成的小小魔物。\n因为风元素的力量所以具有一定程度的飘浮能力。",
"investigation": {
"name": "史莱姆",
"category": "普通",
"description": "圆滚滚的元素生物。\\n据说不同元素属性的史莱姆做成的甜品会有各不相同的奇妙风味。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "史莱姆凝液",
"count": 0.6723
},
{
"name": "史莱姆清",
"count": 0.1792
},
{
"name": "史莱姆原浆",
"count": 0.0448
}
]
}

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{
"name": "风飘浮灵",
"specialname": "飘游的元素之灵",
"enemytype": "COMMON",
"category": "元素生命",
"description": "高浓度的风元素孕育而生的魔物,能够飘浮在空中。\n从理论上来说风元素凝固而成的魔物本身就具有一定的飘浮能力。由此看来它们花瓣一样的翅叶首先应该是一种拟态器官。",
"investigation": {
"name": "飘浮灵",
"category": "普通",
"description": "高浓度的元素孕育而生的魔物,能够飘浮在空中。\\n总体而言是性情相对温和近似史莱姆的小小生灵但在愤怒的状态下也会爆发。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "浮游干核",
"count": 1.2606
},
{
"name": "浮游幽核",
"count": 0.3362
},
{
"name": "浮游晶化核",
"count": 0.084
}
]
}

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{
"name": "天使海兔",
"specialname": "因原海而进化的生命",
"enemytype": "COMMON",
"category": "异种魔兽",
"description": "通过发射水弹进行狩猎的水生动物。\n从演化的角度而言原海异种是因为枫丹特殊的环境而产生了变化的水生动物。也因此可以认为在过去的某个时点前枫丹原始的水生动物与提瓦特其他地区的水生动物并没有多少区别。",
"investigation": {
"name": "原海异种",
"category": "普通",
"description": "遍布枫丹的水生动物。\\n出于自然环境的缘故似乎只能在枫丹生长。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "异海凝珠",
"count": 0.8404
},
{
"name": "异海之块",
"count": 0.2241
},
{
"name": "异色结晶石",
"count": 0.056
}
]
}

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{
"name": "歼灭特化型机关",
"specialname": "拜伦伯爵夫人式机关",
"enemytype": "COMMON",
"category": "自律机关",
"description": "尽管枫丹动能工程科学研究院是最为主要的发条机械研究与设计机构,坊间也有许多不隶属于科学院的工程师与独立工坊。\n这种机械起初是为一名独立工程师为纪念情人及赞助者而设计制造的。它最终被执律庭选中并采购作为城市安全或称公共暴力机构的武器之一。",
"rewardpreview": []
}

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{
"name": "机关·区域警戒型",
"specialname": "Ser.472030",
"enemytype": "COMMON",
"category": "自律机关",
"description": "能够将湮灭产生的能量投射出去的机关。严格来说,是在枫丹科学院建立之前,自然哲学学院的相关研究中产生的试验装置。\n因此尽管作为警戒与防御设备取得了相当的商业成功大多数工程师并不将其视为严格意义的发条机关机械。",
"rewardpreview": []
}

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{
"name": "机关·算力增幅器",
"specialname": "Ser.472030",
"enemytype": "COMMON",
"category": "自律机关",
"description": "以中继并增幅信号为目的,设计制造的发条机关。\n驱动发条机关的能源是通过荒性与芒性在动力核心内部进行可控湮灭反应而产生的。因此向其释放过度的能量会导致原本的平衡被打破。",
"rewardpreview": []
}

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{
"name": "重甲蟹",
"specialname": "因原海而进化的生命",
"enemytype": "COMMON",
"category": "异种魔兽",
"description": "寄居在螺与壳之中的螃蟹。\n几乎不具备野生动物常有的攻击性因为食欲之外的攻击性常常源自领域意识而重甲蟹的领土就是其背在身后的小小家园。",
"investigation": {
"name": "原海异种",
"category": "普通",
"description": "遍布枫丹的水生动物。\\n出于自然环境的缘故似乎只能在枫丹生长。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "异海凝珠",
"count": 0.8404
},
{
"name": "异海之块",
"count": 0.2241
},
{
"name": "异色结晶石",
"count": 0.056
}
]
}

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{
"name": "攻坚特化型机关",
"specialname": "谢尔比乌斯式机关",
"enemytype": "COMMON",
"category": "自律机关",
"description": "与「侦察记录型」一样,是最早设计制造的新式发条机关机械之一(数百年后的如今已经无人将其称为「新式」。这在当时是用以区分传统发条势能动力的机械机关用的说法)。\n名称是用来纪念发明者的友人而起的最初设计的目的是帮助人。但后来的使用者普遍认为用它攻击人较之用人攻击人的相对优势更大。",
"rewardpreview": []
}

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{
"name": "若陀龙王",
"specialname": "若陀龙王",
"enemytype": "BOSS",
"category": "值得铭记的强敌",
"description": "如同山岳一般长寿的古老巨龙。\n在难以追忆的年月里曾与岩港的帝君并肩但最终反目遭镇压于黑暗的地底。在无比漫长的岁月中它的力量渐渐流失形态也因各种折磨而扭曲。\n枷锁的隐隐震响与龙祖低沉的怒吼同记忆一般在山峦间回荡。",
"rewardpreview": [
{
"name": "冒险阅历",
"count": 300
},
{
"name": "摩拉"
},
{
"name": "好感经验"
},
{
"name": "燃愿玛瑙碎屑"
},
{
"name": "燃愿玛瑙断片"
},
{
"name": "燃愿玛瑙块"
},
{
"name": "燃愿玛瑙"
},
{
"name": "最胜紫晶碎屑"
},
{
"name": "最胜紫晶断片"
},
{
"name": "最胜紫晶块"
},
{
"name": "最胜紫晶"
},
{
"name": "坚牢黄玉碎屑"
},
{
"name": "坚牢黄玉断片"
},
{
"name": "坚牢黄玉块"
},
{
"name": "坚牢黄玉"
},
{
"name": "异梦溶媒",
"count": 0.33
},
{
"name": "龙王之冕"
},
{
"name": "血玉之枝"
},
{
"name": "鎏金之鳞"
},
{
"name": "战狂",
"rarity": "3"
},
{
"name": "教官",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "角斗士的终幕礼",
"rarity": "4"
},
{
"name": "流浪大地的乐团",
"rarity": "4"
},
{
"name": "战狂",
"rarity": "4"
},
{
"name": "教官",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
},
{
"name": "角斗士的终幕礼",
"rarity": "5"
},
{
"name": "流浪大地的乐团",
"rarity": "5"
},
{
"name": "北陆单手剑原胚"
},
{
"name": "北陆弓原胚"
},
{
"name": "北陆双手剑原胚"
},
{
"name": "北陆法器原胚"
},
{
"name": "北陆长柄武器原胚"
}
]
}

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@@ -0,0 +1,29 @@
{
"name": "球球章鱼",
"specialname": "因原海而进化的生命",
"enemytype": "COMMON",
"category": "异种魔兽",
"description": "通过发射水弹进行狩猎的水生动物。\n当然了发射水弹在原海异种当中并不是稀罕的能力但对以游客为首的大意潜水者而言这种高压水流能够造成不小的伤害。潜水护具的厚重是为了两个原因抵抗水下的压力以及抵御原海异种的攻击。",
"investigation": {
"name": "原海异种",
"category": "普通",
"description": "遍布枫丹的水生动物。\\n出于自然环境的缘故似乎只能在枫丹生长。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "异海凝珠",
"count": 0.8404
},
{
"name": "异海之块",
"count": 0.2241
},
{
"name": "异色结晶石",
"count": 0.056
}
]
}

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{
"name": "黑蛇骑士·摧岩之钺",
"specialname": "黑蛇骑士·阿迭尔吉索",
"enemytype": "ELITE",
"category": "深渊",
"description": "在宫廷当中颇具地位的近卫军人,以名唤「至真之术」的剑斗技巧,扫除王家的敌人——\n——虽说至真之术是剑斗技巧但它的心得可以衍生应用于各种兵器上。在王国最黑暗的时刻肩负守护职责的武人有时并没有选择的余裕。",
"rewardpreview": []
}

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{
"name": "黑蛇骑士·斩风之剑",
"specialname": "黑蛇骑士·阿迭尔吉索",
"enemytype": "ELITE",
"category": "深渊",
"description": "在宫廷当中颇具地位的近卫军人,以名唤「至真之术」的剑斗技巧,扫除王家的敌人。\n「末光之剑」也曾是他们当中的一员。在王国的光荣尽数失落、一切都无可挽回之前。",
"investigation": {
"name": "黑蛇众",
"category": "精英",
"description": "曾经似乎是具有相当身份的王国骑士。\\n如今似乎随着岁月与诅咒失去了几乎全部的智性与记忆只有「为了何事、何人、何物而战」的意志还残留在铠甲当中吧。\\n依据损耗的程度分别被称为「黯色空壳」与「黑蛇骑士」。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "晦暗刻像",
"count": 6.5658
},
{
"name": "夤夜刻像",
"count": 1.7508
},
{
"name": "幽邃刻像",
"count": 0.4378
},
{
"name": "战狂",
"rarity": "3"
},
{
"name": "教官",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "游医",
"rarity": "3"
},
{
"name": "战狂",
"rarity": "4"
},
{
"name": "教官",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
}
]
}

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{
"name": "火斧丘丘暴徒",
"specialname": "「达达·坤达拉」",
"enemytype": "ELITE",
"category": "丘丘部族",
"description": "手持长柄大斧的丘丘人大块头。\n攻击大开大合会利用火史莱姆为战斧附上火元素具有强大的破坏力。\n通常像火斧丘丘暴徒这样为武器反复淬火会导致钢铁的硬度下降进而导致刃口容易受损。但丘丘暴徒的力量足够强大斧子就算刃口没了也可以当锤子用。",
"investigation": {
"name": "丘丘暴徒",
"category": "精英",
"description": "丘丘人的部落当中,百里挑一的强壮勇士。\\n对于丘丘人而言最重要的事情就是吃肉和打架让身体变得强壮。如果能成为丘丘暴徒这样又大又壮的战士就能吃更多肉、打更多架了。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "沉重号角",
"count": 1.5758
},
{
"name": "黑铜号角",
"count": 0.4202
},
{
"name": "黑晶号角",
"count": 0.1051
},
{
"name": "破损的面具",
"count": 0.5253
},
{
"name": "污秽的面具",
"count": 0.1401
},
{
"name": "不祥的面具",
"count": 0.035
},
{
"name": "战狂",
"rarity": "3"
},
{
"name": "教官",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "游医",
"rarity": "3"
},
{
"name": "战狂",
"rarity": "4"
},
{
"name": "教官",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
}
]
}

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{
"name": "膨膨兽",
"specialname": "因原海而进化的生命",
"enemytype": "COMMON",
"category": "异种魔兽",
"description": "生活在枫丹水域的哺乳动物,能够发出悠扬的声音与同伴进行通讯。\n依据密度的原则水作为声音传播的介质效率远远高于空气。基于源自膨膨兽的灵感科学院中有人发明了将图像转为数据并即时传输的技术但由于实验的技术限制诸多所以并未在科学院外广泛使用。\n但事实上在更遥远的古代就有过基于液体与声音的数据传输技术了。世上没有新鲜事。",
"investigation": {
"name": "原海异种",
"category": "普通",
"description": "遍布枫丹的水生动物。\\n出于自然环境的缘故似乎只能在枫丹生长。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "异海凝珠",
"count": 0.8404
},
{
"name": "异海之块",
"count": 0.2241
},
{
"name": "异色结晶石",
"count": 0.056
}
]
}

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{
"name": "深海龙蜥·吞雷",
"specialname": "盘踞深海的水栖猛兽",
"enemytype": "BOSS",
"category": "异种魔兽",
"description": "生活在海渊之下的龙蜥。因为社会分工,而出现了雷元素的形态。\n古七王凋零之后新一代的七王正在陆续诞生。只是深海龙蜥如此进化失去了纯粹。水之龙已经不会在它们族群中诞生了。根据预言新的水之龙一定会以人形降临…",
"rewardpreview": [
{
"name": "冒险阅历",
"count": 200
},
{
"name": "摩拉"
},
{
"name": "好感经验"
},
{
"name": "哀叙冰玉碎屑"
},
{
"name": "哀叙冰玉断片"
},
{
"name": "哀叙冰玉块"
},
{
"name": "哀叙冰玉"
},
{
"name": "最胜紫晶碎屑"
},
{
"name": "最胜紫晶断片"
},
{
"name": "最胜紫晶块"
},
{
"name": "最胜紫晶"
},
{
"name": "龙嗣伪鳍",
"count": 2.5556
},
{
"name": "战狂",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "祭冰之人",
"rarity": "3"
},
{
"name": "幸运儿",
"rarity": "3"
},
{
"name": "角斗士的终幕礼",
"rarity": "4"
},
{
"name": "流浪大地的乐团",
"rarity": "4"
},
{
"name": "战狂",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
},
{
"name": "祭冰之人",
"rarity": "4"
},
{
"name": "角斗士的终幕礼",
"rarity": "5"
},
{
"name": "流浪大地的乐团",
"rarity": "5"
}
]
}

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{
"name": "泡泡雄海马",
"specialname": "因原海而进化的生命",
"enemytype": "COMMON",
"category": "异种魔兽",
"description": "雄性的泡泡海马成年后的形态,具有非常强的攻击性。\n曾经有人遇见过海马当中的王者据说那是拥有修长四肢的高傲生灵。",
"investigation": {
"name": "原海异种",
"category": "普通",
"description": "遍布枫丹的水生动物。\\n出于自然环境的缘故似乎只能在枫丹生长。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "异海凝珠",
"count": 0.8404
},
{
"name": "异海之块",
"count": 0.2241
},
{
"name": "异色结晶石",
"count": 0.056
}
]
}

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{
"name": "泡泡海马",
"specialname": "因原海而进化的生命",
"enemytype": "COMMON",
"category": "异种魔兽",
"description": "通过发射水弹进行狩猎的水生动物。\n在为数不多的原海异种动物爱好者当中泡泡海马有着相当多的拥趸。当然原海异种爱好者和发条机关爱好者一样当中的细分群体对其他群体有很强的攻击性。",
"investigation": {
"name": "原海异种",
"category": "普通",
"description": "遍布枫丹的水生动物。\\n出于自然环境的缘故似乎只能在枫丹生长。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "异海凝珠",
"count": 0.8404
},
{
"name": "异海之块",
"count": 0.2241
},
{
"name": "异色结晶石",
"count": 0.056
}
]
}

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{
"name": "大天使海兔",
"specialname": "因原海而进化的生命",
"enemytype": "COMMON",
"category": "异种魔兽",
"description": "天使海兔成年后的形态,背上的「双翼」实际上是储存元素能量的脂肪块。\n这种水生动物究其一生都在进食、储存实际活动中并不需要的大量能量。或许在大海干涸后的末日它能够继续存活很长的时间或是成为其他生物的重要养分。",
"investigation": {
"name": "原海异种",
"category": "普通",
"description": "遍布枫丹的水生动物。\\n出于自然环境的缘故似乎只能在枫丹生长。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "异海凝珠",
"count": 0.8404
},
{
"name": "异海之块",
"count": 0.2241
},
{
"name": "异色结晶石",
"count": 0.056
}
]
}

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{
"name": "「公子」",
"specialname": "「公子」",
"enemytype": "BOSS",
"category": "值得铭记的强敌",
"description": "愚人众执行官第十一席,「公子」达达利亚。\n自不祥的「邪眼」之中汲取力量以至暗之地习得的武艺战斗。\n\n拥有无穷争斗欲望的纯粹战士。\n每次浴血的纷争、每场生死攸关的挑战于他而言皆是快意试炼。\n人皆言年轻的「公子」战绩远近闻名。\n但他本人却对这种大话从来不以为然。\n\n毕竟…\n「你的命运将成为纷争的风暴之眼\n「铁剑交错的声响是常伴你的奏乐。\n「踏入至暗之处的漆黑记忆\n「终将成为你颠覆世界的力量吧。」",
"rewardpreview": [
{
"name": "冒险阅历",
"count": 300
},
{
"name": "摩拉"
},
{
"name": "好感经验"
},
{
"name": "涤净青金碎屑"
},
{
"name": "涤净青金断片"
},
{
"name": "涤净青金块"
},
{
"name": "涤净青金"
},
{
"name": "最胜紫晶碎屑"
},
{
"name": "最胜紫晶断片"
},
{
"name": "最胜紫晶块"
},
{
"name": "最胜紫晶"
},
{
"name": "哀叙冰玉碎屑"
},
{
"name": "哀叙冰玉断片"
},
{
"name": "哀叙冰玉块"
},
{
"name": "哀叙冰玉"
},
{
"name": "异梦溶媒",
"count": 0.33
},
{
"name": "吞天之鲸·只角"
},
{
"name": "魔王之刃·残片"
},
{
"name": "武炼之魂·孤影"
},
{
"name": "战狂",
"rarity": "3"
},
{
"name": "教官",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "角斗士的终幕礼",
"rarity": "4"
},
{
"name": "流浪大地的乐团",
"rarity": "4"
},
{
"name": "战狂",
"rarity": "4"
},
{
"name": "教官",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
},
{
"name": "角斗士的终幕礼",
"rarity": "5"
},
{
"name": "流浪大地的乐团",
"rarity": "5"
},
{
"name": "北陆单手剑原胚"
},
{
"name": "北陆弓原胚"
},
{
"name": "北陆双手剑原胚"
},
{
"name": "北陆法器原胚"
},
{
"name": "北陆长柄武器原胚"
}
]
}

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{
"name": "圣骸牙兽",
"specialname": "啃噬伟大生命的草之兽",
"enemytype": "COMMON",
"category": "异种魔兽",
"description": "因为啃噬伟大的生命体,而扭曲异变的掠食者。\n自然的规律是弱肉强食宠物和圣骸兽则是例外。人类的饵食与不朽的遗骸本质都是有意或无意的圈套。贪图至强者的馈赠代价比被关进笼子要惨痛得多。",
"rewardpreview": []
}

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{
"name": "圣骸飞蛇",
"specialname": "啃噬伟大生命的风之兽",
"enemytype": "COMMON",
"category": "异种魔兽",
"description": "因为啃噬伟大的生命体,而扭曲异变的爬行动物。\n即使获得了操使元素的异能圣骸兽自身无法将体内不朽的亡骸彻底消化。其中的力量与动物本身融合长出的骨质甲壳据说在成分上与主要产自稻妻的冶炼材料有相近之处。",
"investigation": {
"name": "圣骸兽",
"category": "精英",
"description": "因为啃噬伟大的生命体,而扭曲异变的动物。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "残毁的横脊",
"count": 6.5658
},
{
"name": "密固的横脊",
"count": 1.7508
},
{
"name": "锲纹的横脊",
"count": 0.4378
},
{
"name": "战狂",
"rarity": "3"
},
{
"name": "教官",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "游医",
"rarity": "3"
},
{
"name": "战狂",
"rarity": "4"
},
{
"name": "教官",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
}
]
}

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@@ -0,0 +1,8 @@
{
"name": "圣骸角鳄",
"specialname": "啃噬伟大生命的水之兽",
"enemytype": "COMMON",
"category": "异种魔兽",
"description": "因为啃噬伟大的生命体,而扭曲异变的爬行动物。\n姿态威严的猛兽有时会受到人们的敬畏被视为伟大力量的化身并借由他们的形象彰显自己。而真的摄入「伟大力量」的野兽大多因此丧命仅有少数进化出了新的形态。",
"rewardpreview": []
}

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@@ -0,0 +1,57 @@
{
"name": "圣骸赤鹫",
"specialname": "啃噬伟大生命的火之兽",
"enemytype": "COMMON",
"category": "异种魔兽",
"description": "因为啃噬伟大的生命体,而扭曲异变的食腐猛禽。\n圣骸兽所吞食的尸骸当中常常夹杂着有永远无法陷入沉寂的意志。而这些意志与力量又会驱使它无穷尽地渴求厮杀与亡骸。",
"investigation": {
"name": "圣骸兽",
"category": "精英",
"description": "因为啃噬伟大的生命体,而扭曲异变的动物。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "残毁的横脊",
"count": 6.5658
},
{
"name": "密固的横脊",
"count": 1.7508
},
{
"name": "锲纹的横脊",
"count": 0.4378
},
{
"name": "战狂",
"rarity": "3"
},
{
"name": "教官",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "游医",
"rarity": "3"
},
{
"name": "战狂",
"rarity": "4"
},
{
"name": "教官",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
}
]
}

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{
"name": "圣骸毒蝎",
"specialname": "啃噬伟大生命的雷之兽",
"enemytype": "COMMON",
"category": "异种魔兽",
"description": "因为啃噬伟大的生命体,而扭曲异变的节肢动物。\n生物有其进化之法则而圣骸兽的法则则是拥有足够的运气能在同族之前发现在遥远过去就已亡殁的强大生灵遗骸。动物与人的共性往往比人所甘愿承认的更多。",
"investigation": {
"name": "圣骸兽",
"category": "精英",
"description": "因为啃噬伟大的生命体,而扭曲异变的动物。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "残毁的横脊",
"count": 6.5658
},
{
"name": "密固的横脊",
"count": 1.7508
},
{
"name": "锲纹的横脊",
"count": 0.4378
},
{
"name": "战狂",
"rarity": "3"
},
{
"name": "教官",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "游医",
"rarity": "3"
},
{
"name": "战狂",
"rarity": "4"
},
{
"name": "教官",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
}
]
}

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{
"name": "建造特化型机关",
"specialname": "艾蒂安-路易式机关",
"enemytype": "COMMON",
"category": "自律机关",
"description": "在建筑施工、考古发掘上同样有不可估量价值的大型发条机关,其名来自修建克莱门汀线时卡雷斯雇佣的工程师。\n这名工程师在卡雷斯的资助下为打通白淞隧道建造了颇具传奇性的「黄金乐船」巨型工程机械并在竣工后据此设计了这类结构相似但尺寸缩小的发条机关。",
"rewardpreview": []
}

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{
"name": "雷斧丘丘暴徒",
"specialname": "「达达·坤达拉」",
"enemytype": "ELITE",
"category": "丘丘部族",
"description": "持长柄大斧的丘丘人大块头。\n攻击大开大合会利用雷史莱姆为战斧附上雷元素具有强大的破坏力。\n钢铁锻造的斧头是非常良好的感电材料。高大魁梧的雷斧丘丘暴徒高举大斧召引天雷的样子对丘丘人而言可是相当雄壮的景象。",
"investigation": {
"name": "丘丘暴徒",
"category": "精英",
"description": "丘丘人的部落当中,百里挑一的强壮勇士。\\n对于丘丘人而言最重要的事情就是吃肉和打架让身体变得强壮。如果能成为丘丘暴徒这样又大又壮的战士就能吃更多肉、打更多架了。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "沉重号角",
"count": 1.5758
},
{
"name": "黑铜号角",
"count": 0.4202
},
{
"name": "黑晶号角",
"count": 0.1051
},
{
"name": "破损的面具",
"count": 0.5253
},
{
"name": "污秽的面具",
"count": 0.1401
},
{
"name": "不祥的面具",
"count": 0.035
},
{
"name": "战狂",
"rarity": "3"
},
{
"name": "教官",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "游医",
"rarity": "3"
},
{
"name": "战狂",
"rarity": "4"
},
{
"name": "教官",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
}
]
}

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@@ -0,0 +1,57 @@
{
"name": "冰深渊法师",
"specialname": "深渊法师·阿德甫斯",
"enemytype": "COMMON",
"category": "深渊",
"description": "驾驭着极寒的冰元素进行战斗的深渊魔物。\n尽管染指了强大的力量甚至能将大气中的水蒸气凝结成冰锥本身却佝偻而孱弱。一旦保护自身的护罩被打破就只能任人鱼肉了。",
"investigation": {
"name": "深渊法师",
"category": "精英",
"description": "一定程度上能驾驭元素进行战斗的深渊魔物。\\n出于某种不为人知的缘由深渊法师精通丘丘人的笨拙语言能驾驭它们的心智。据说深渊法师略通如今几乎无人可解的失落古语并利用这种语言的力量行使魔法…"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "地脉的旧枝",
"count": 2.2324
},
{
"name": "地脉的枯叶",
"count": 0.5953
},
{
"name": "地脉的新芽",
"count": 0.1487
},
{
"name": "战狂",
"rarity": "3"
},
{
"name": "教官",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "游医",
"rarity": "3"
},
{
"name": "战狂",
"rarity": "4"
},
{
"name": "教官",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
}
]
}

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{
"name": "冰萤",
"specialname": "冰冰凉凉",
"enemytype": "COMMON",
"category": "异种魔兽",
"description": "能够稍微导引冰元素的小型生物。\n与其他的萤族生物通称「飞萤」。尽管力量非常弱小但也因为力量弱小所以进化出了奇特的移动方式以避开掠食者的攻击。",
"rewardpreview": []
}

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@@ -0,0 +1,29 @@
{
"name": "冰弹丘丘人",
"specialname": "单纯的魔物",
"enemytype": "COMMON",
"category": "丘丘部族",
"description": "提瓦特荒野中游荡的原始住民。\n发现了冰史莱姆的妙用可以高效地保鲜食物。丘丘人有着活用各种史莱姆的智慧无论是将火史莱姆、冰史莱姆制成炸药桶还是用风史莱姆制作载具…可能这就是艰难生活带来的思维方式吧。",
"investigation": {
"name": "丘丘人",
"category": "普通",
"description": "遍布大陆,有着最基础文明形态的人形魔物。\\n如今大部分人已经放弃了与丘丘人沟通的尝试认为它们只是纯粹的、不通言语的魔物。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "破损的面具",
"count": 0.4202
},
{
"name": "污秽的面具",
"count": 0.112
},
{
"name": "不祥的面具",
"count": 0.028
}
]
}

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@@ -0,0 +1,41 @@
{
"name": "冰箭丘丘人",
"specialname": "单纯的魔物",
"enemytype": "COMMON",
"category": "丘丘部族",
"description": "提瓦特荒野中游荡的原始住民。\n手持简陋弩机的射手箭头上凝着不化的寒冰。好像听说这种箭头留下的伤口很难愈合因为寒冷会减缓血液流通的速度。",
"investigation": {
"name": "丘丘射手",
"category": "普通",
"description": "操作弩进行远程攻击的丘丘人。\\n丘丘人的智能水平连学会弩机的操控方式都有困难遑论生产这种需要精密加工的设备了。由此或许可以认为看似漫无目的地散布在大陆各处的丘丘人背后或许有着为它们提供装备与训练的组织……"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "牢固的箭簇",
"count": 0.8404
},
{
"name": "锐利的箭簇",
"count": 0.2241
},
{
"name": "历战的箭簇",
"count": 0.056
},
{
"name": "破损的面具",
"count": 0.1681
},
{
"name": "污秽的面具",
"count": 0.0448
},
{
"name": "不祥的面具",
"count": 0.0112
}
]
}

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{
"name": "无相之冰",
"specialname": "「塔勒特」",
"enemytype": "BOSS",
"category": "元素生命",
"description": "代号为「塔勒特」的高级冰元素生命。\n根据研究无相元素与常规的元素生物在物质构成上有着细微的差别。而这些细微的成分差别或许就是它们高度稳定的形态与机械般的行动方式的由来吧。",
"investigation": {
"name": "无相之冰",
"category": "首领",
"description": "代号为「塔勒特」的高级冰元素生命。\\n根据研究无相元素与常规的元素生物在物质构成上有着细微的差别。而这些细微的成分差别或许就是它们高度稳定的形态与机械般的行动方式的由来吧。",
"lockdesc": "远古时期降落在龙脊雪山的长钉,不断向地脉中灌注着能量。当长钉被拔起时,或许山中会出现其他的异象吧…"
},
"rewardpreview": [
{
"name": "冒险阅历",
"count": 200
},
{
"name": "摩拉"
},
{
"name": "好感经验"
},
{
"name": "哀叙冰玉碎屑"
},
{
"name": "哀叙冰玉断片"
},
{
"name": "哀叙冰玉块"
},
{
"name": "哀叙冰玉"
},
{
"name": "晶凝之华",
"count": 2.5556
},
{
"name": "战狂",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "祭冰之人",
"rarity": "3"
},
{
"name": "幸运儿",
"rarity": "3"
},
{
"name": "角斗士的终幕礼",
"rarity": "4"
},
{
"name": "流浪大地的乐团",
"rarity": "4"
},
{
"name": "战狂",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
},
{
"name": "祭冰之人",
"rarity": "4"
},
{
"name": "角斗士的终幕礼",
"rarity": "5"
},
{
"name": "流浪大地的乐团",
"rarity": "5"
}
]
}

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@@ -0,0 +1,84 @@
{
"name": "急冻树",
"specialname": "极寒的冰之花",
"enemytype": "BOSS",
"category": "异种魔兽",
"description": "地脉中的寒霜附着在藤蔓上,由此形成的魔物。\n有研究认为植物就像世界的器官一样调和着元素奔涌的地脉而这种生态在地表上的结晶就是冰雾花、骗骗花等充满了元素能量的产物。\n而生长在特定环境的特定植物经年累月或许就会成为急冻树这样的如同魔兽一般庞大而凶猛的生命体吧…",
"investigation": {
"name": "急冻树",
"category": "首领",
"description": "地脉中的寒霜附着在藤蔓上,由此形成的魔物。\\n有研究认为植物就像世界的器官一样调和着元素奔涌的地脉而这种生态在地表上的结晶就是冰雾花、骗骗花等充满了元素能量的产物。\\n而生长在特定环境的特定植物经年累月或许就会成为急冻树这样的如同魔兽一般庞大而凶猛的生命体吧…"
},
"rewardpreview": [
{
"name": "冒险阅历",
"count": 200
},
{
"name": "摩拉"
},
{
"name": "好感经验"
},
{
"name": "哀叙冰玉碎屑"
},
{
"name": "哀叙冰玉断片"
},
{
"name": "哀叙冰玉块"
},
{
"name": "哀叙冰玉"
},
{
"name": "极寒之核",
"count": 2.5556
},
{
"name": "战狂",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "祭冰之人",
"rarity": "3"
},
{
"name": "幸运儿",
"rarity": "3"
},
{
"name": "角斗士的终幕礼",
"rarity": "4"
},
{
"name": "流浪大地的乐团",
"rarity": "4"
},
{
"name": "战狂",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
},
{
"name": "祭冰之人",
"rarity": "4"
},
{
"name": "角斗士的终幕礼",
"rarity": "5"
},
{
"name": "流浪大地的乐团",
"rarity": "5"
}
]
}

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{
"name": "冰丘丘萨满",
"specialname": "「拉塔·萨达」",
"enemytype": "COMMON",
"category": "丘丘部族",
"description": "嘟嘟囔囔的老年丘丘人,冰元素的呼求者。\n在元素掌控方面颇富天资的丘丘人其能力往往会在年老时达到顶峰。这些萨满熟忆寒霜的低语更精通将之用于制敌的技艺。",
"investigation": {
"name": "丘丘萨满",
"category": "普通",
"description": "丘丘人当中的萨满祭司。能在一定程度上求得元素的帮助。\\n「面具的造型设计有着恫吓敌人的意味但反而让它们看起来有些亲切。」——雅各布·马斯克"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "导能绘卷",
"count": 2.5212
},
{
"name": "封魔绘卷",
"count": 0.6723
},
{
"name": "禁咒绘卷",
"count": 0.168
},
{
"name": "破损的面具",
"count": 0.1681
},
{
"name": "污秽的面具",
"count": 0.0448
},
{
"name": "不祥的面具",
"count": 0.0112
}
]
}

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{
"name": "冰史莱姆",
"specialname": "圆滚滚的元素之力",
"enemytype": "COMMON",
"category": "元素生命",
"description": "逸散在自然之中的冰元素凝聚形成的小小魔物。\n过去曾经有竞争对手恶意谣传说「晨曦酒庄」会利用冰史莱姆来调控酒窖的温度以此保证酒品的质量。",
"investigation": {
"name": "史莱姆",
"category": "普通",
"description": "圆滚滚的元素生物。\\n据说不同元素属性的史莱姆做成的甜品会有各不相同的奇妙风味。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "史莱姆凝液",
"count": 0.6723
},
{
"name": "史莱姆清",
"count": 0.1792
},
{
"name": "史莱姆原浆",
"count": 0.0448
}
]
}

View File

@@ -0,0 +1,29 @@
{
"name": "冰飘浮灵",
"specialname": "飘游的元素之灵",
"enemytype": "COMMON",
"category": "元素生命",
"description": "高浓度的冰元素孕育而生的魔物,能够飘浮在空中。\n曾经有炼金术士调查过飘浮灵。他认为史莱姆和旅行者都能不借用神之眼使用元素所以飘浮灵应该是史莱姆或者旅行者。他被导师训斥了。",
"investigation": {
"name": "飘浮灵",
"category": "普通",
"description": "高浓度的元素孕育而生的魔物,能够飘浮在空中。\\n总体而言是性情相对温和近似史莱姆的小小生灵但在愤怒的状态下也会爆发。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "浮游干核",
"count": 1.2606
},
{
"name": "浮游幽核",
"count": 0.3362
},
{
"name": "浮游晶化核",
"count": 0.084
}
]
}

View File

@@ -0,0 +1,29 @@
{
"name": "冰霜骗骗花",
"specialname": "伺机而动的拟态植物",
"enemytype": "COMMON",
"category": "异种魔兽",
"description": "神出鬼没的拟态植物魔物,会利用冰元素战斗。\n有时会隐藏在地表下捕猎浑然不觉的猎物。如果有足够的年月、养分与环境或许能扎根某处长成巨大的急冻树…",
"investigation": {
"name": "骗骗花",
"category": "普通",
"description": "古灵精怪的拟态植物魔物,会用元素战斗。\\n有时会隐藏在地表下捕猎浑然不觉的猎物。如果有足够的年月、养分与环境或许能扎根某处长成巨大的、摇曳着喷吐魔力的树…"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "骗骗花蜜",
"count": 4.202
},
{
"name": "微光花蜜",
"count": 1.1205
},
{
"name": "原素花蜜",
"count": 0.28
}
]
}

View File

@@ -0,0 +1,8 @@
{
"name": "机关·深海攻击型",
"specialname": "Ser.472030",
"enemytype": "COMMON",
"category": "自律机关",
"description": "设计目的是进行水下攻击的发条机关。与「水下巡游型」机关不同的是,预期中它的敌人会更大、更凶暴。当然性能与造价的代价是,面对小体型的敌人时便无法完全发挥威力。\n过去在枫丹曾经发生了巨大魔兽入侵的悲剧在陆上大湖受到景仰的白色铁甲舰队为了护国全军覆没。设计者希望如有此类事件再次发生至少能在水中以强大火力出击的发条机关能先于将官与士兵成为第一道防线。",
"rewardpreview": []
}

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@@ -0,0 +1,76 @@
{
"name": "无相之草",
"specialname": "「扎因」",
"enemytype": "BOSS",
"category": "元素生命",
"description": "代号为「扎因」的高级草元素生命。\n依据学者的推想无相元素具有「学习」的智慧进而产生了利用「拟态」进行攻击的能力。但能够摄入信息、产生变化就可能遭受信息的污染。在学习、变化的过程中原本诞生的目的——尽管如今在学界中仍是未解之谜——或许也会被歪曲、变得无关紧要吧。",
"investigation": {
"name": "无相之草",
"category": "首领",
"description": "代号为「扎因」的高级草元素生命。\\n与其他的无相元素在行为规律上有显著的差异。而导致这一现象的原因迄今未有可靠的结论。"
},
"rewardpreview": [
{
"name": "冒险阅历",
"count": 200
},
{
"name": "摩拉"
},
{
"name": "好感经验"
},
{
"name": "生长碧翡碎屑"
},
{
"name": "生长碧翡断片"
},
{
"name": "生长碧翡块"
},
{
"name": "生长碧翡"
},
{
"name": "灭诤草蔓",
"count": 2.5556
},
{
"name": "战狂",
"rarity": "3"
},
{
"name": "教官",
"rarity": "3"
},
{
"name": "冒险家",
"rarity": "3"
},
{
"name": "角斗士的终幕礼",
"rarity": "4"
},
{
"name": "流浪大地的乐团",
"rarity": "4"
},
{
"name": "战狂",
"rarity": "4"
},
{
"name": "教官",
"rarity": "4"
},
{
"name": "角斗士的终幕礼",
"rarity": "5"
},
{
"name": "流浪大地的乐团",
"rarity": "5"
}
]
}

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{
"name": "草丘丘萨满",
"specialname": "「古沙·乌努」",
"enemytype": "COMMON",
"category": "丘丘部族",
"description": "嘟嘟囔囔的老年丘丘人,草元素的唤醒者。\n在元素掌控方面颇富天资的丘丘人其能力往往会在年老时达到顶峰。承载着面具下的不甘憎恨人心的毒藤随呢喃蔓生而出。",
"investigation": {
"name": "丘丘萨满",
"category": "普通",
"description": "丘丘人当中的萨满祭司。能在一定程度上求得元素的帮助。\\n「面具的造型设计有着恫吓敌人的意味但反而让它们看起来有些亲切。」——雅各布·马斯克"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "导能绘卷",
"count": 2.5212
},
{
"name": "封魔绘卷",
"count": 0.6723
},
{
"name": "禁咒绘卷",
"count": 0.168
},
{
"name": "破损的面具",
"count": 0.1681
},
{
"name": "污秽的面具",
"count": 0.0448
},
{
"name": "不祥的面具",
"count": 0.0112
}
]
}

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{
"name": "草史莱姆",
"specialname": "圆滚滚的元素之力",
"enemytype": "COMMON",
"category": "元素生命",
"description": "因为充沛的草元素,而发生了生态上的质变的史莱姆。\n从生态而言也获得了草元素的弱点。一旦遇上明火就会剧烈地燃烧。",
"investigation": {
"name": "史莱姆",
"category": "普通",
"description": "圆滚滚的元素生物。\\n据说不同元素属性的史莱姆做成的甜品会有各不相同的奇妙风味。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "史莱姆凝液",
"count": 0.6723
},
{
"name": "史莱姆清",
"count": 0.1792
},
{
"name": "史莱姆原浆",
"count": 0.0448
}
]
}

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{
"name": "草飘浮灵",
"specialname": "飘游的元素之灵",
"enemytype": "COMMON",
"category": "元素生命",
"description": "高浓度的草元素孕育而生的魔物,能够飘浮在空中。\n曾经有因论派的研究员对草飘浮灵的生态特征进行过研究发现与传说中的「兰那罗」非常相似。他在一番考据后得出结论所谓兰那罗其实就是草飘浮灵。后来这位研究员成为了籍籍无名的童话作家。",
"investigation": {
"name": "飘浮灵",
"category": "普通",
"description": "高浓度的元素孕育而生的魔物,能够飘浮在空中。\\n总体而言是性情相对温和近似史莱姆的小小生灵但在愤怒的状态下也会爆发。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "浮游干核",
"count": 1.2606
},
{
"name": "浮游幽核",
"count": 0.3362
},
{
"name": "浮游晶化核",
"count": 0.084
}
]
}

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{
"name": "雷深渊法师",
"specialname": "深渊法师·阿德甫斯",
"enemytype": "COMMON",
"category": "深渊",
"description": "利用雷元素战斗的深渊魔物。\n曾经有一名学者阿尔瓦·尼古拉在教令院学习时曾对雷深渊法师使用的雷元素模型进行过系统的研究最终提出了名为「尼古拉线圈」的理论武器可惜至今无人将其付诸实践。一说认为他的研究资料在蕈兽泛滥的时候被吃掉了。",
"investigation": {
"name": "深渊法师",
"category": "精英",
"description": "一定程度上能驾驭元素进行战斗的深渊魔物。\\n出于某种不为人知的缘由深渊法师精通丘丘人的笨拙语言能驾驭它们的心智。据说深渊法师略通如今几乎无人可解的失落古语并利用这种语言的力量行使魔法…"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "地脉的旧枝",
"count": 2.2324
},
{
"name": "地脉的枯叶",
"count": 0.5953
},
{
"name": "地脉的新芽",
"count": 0.1487
},
{
"name": "战狂",
"rarity": "3"
},
{
"name": "教官",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "游医",
"rarity": "3"
},
{
"name": "战狂",
"rarity": "4"
},
{
"name": "教官",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
}
]
}

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{
"name": "雷萤",
"specialname": "酥酥麻麻",
"enemytype": "COMMON",
"category": "异种魔兽",
"description": "能够稍微导引雷元素的小型生物。\n与其他的萤族生物通称「飞萤」。尽管力量十分弱小但在某些环境下也能造成可观的伤害。",
"rewardpreview": []
}

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{
"name": "雷弹丘丘人",
"specialname": "单纯的魔物",
"enemytype": "COMMON",
"category": "丘丘部族",
"description": "提瓦特荒野中游荡的原始住民。\n对于保持着蒙昧生活的丘丘人而言雷史莱姆似乎不像火史莱姆、风史莱姆那样用途广泛。或许有一天他们会发现雷史莱姆、变异雷史莱姆之间的元素流动然后取得突飞猛进的发展…",
"investigation": {
"name": "丘丘人",
"category": "普通",
"description": "遍布大陆,有着最基础文明形态的人形魔物。\\n如今大部分人已经放弃了与丘丘人沟通的尝试认为它们只是纯粹的、不通言语的魔物。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "破损的面具",
"count": 0.4202
},
{
"name": "污秽的面具",
"count": 0.112
},
{
"name": "不祥的面具",
"count": 0.028
}
]
}

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{
"name": "雷箭丘丘人",
"specialname": "单纯的魔物",
"enemytype": "COMMON",
"category": "丘丘部族",
"description": "提瓦特荒野中游荡的原始住民。\n手持简陋弩机的射手箭头以电气水晶的碎片磨削而成以便命中时造成电击。据说射术百里挑一的丘丘人射手可以一次发射五枚箭矢非常厉害。",
"investigation": {
"name": "丘丘射手",
"category": "普通",
"description": "操作弩进行远程攻击的丘丘人。\\n丘丘人的智能水平连学会弩机的操控方式都有困难遑论生产这种需要精密加工的设备了。由此或许可以认为看似漫无目的地散布在大陆各处的丘丘人背后或许有着为它们提供装备与训练的组织……"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "牢固的箭簇",
"count": 0.8404
},
{
"name": "锐利的箭簇",
"count": 0.2241
},
{
"name": "历战的箭簇",
"count": 0.056
},
{
"name": "破损的面具",
"count": 0.1681
},
{
"name": "污秽的面具",
"count": 0.0448
},
{
"name": "不祥的面具",
"count": 0.0112
}
]
}

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{
"name": "无相之雷",
"specialname": "「阿莱夫」",
"enemytype": "BOSS",
"category": "元素生命",
"description": "代号为「阿莱夫」的高级雷元素生命。\n无相元素是顶尖的元素构造体会在元素能量喷涌的位置或元素地脉阻塞的地点形成。\n不同的无相元素会基于其元素特性进化出战斗的方式。",
"investigation": {
"name": "无相之雷",
"category": "首领",
"description": "代号为「阿莱夫」的高级雷元素生命。\\n无相元素是顶尖的元素构造体会在元素能量喷涌的位置或元素地脉阻塞的地点形成。\\n不同的无相元素会基于其元素特性进化出歼敌方式。"
},
"rewardpreview": [
{
"name": "冒险阅历",
"count": 200
},
{
"name": "摩拉"
},
{
"name": "好感经验"
},
{
"name": "最胜紫晶碎屑"
},
{
"name": "最胜紫晶断片"
},
{
"name": "最胜紫晶块"
},
{
"name": "最胜紫晶"
},
{
"name": "雷光棱镜",
"count": 2.5556
},
{
"name": "教官",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "祭雷之人",
"rarity": "3"
},
{
"name": "游医",
"rarity": "3"
},
{
"name": "角斗士的终幕礼",
"rarity": "4"
},
{
"name": "流浪大地的乐团",
"rarity": "4"
},
{
"name": "教官",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
},
{
"name": "祭雷之人",
"rarity": "4"
},
{
"name": "角斗士的终幕礼",
"rarity": "5"
},
{
"name": "流浪大地的乐团",
"rarity": "5"
}
]
}

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{
"name": "掣电树",
"specialname": "震霆的雷之花",
"enemytype": "BOSS",
"category": "异种魔兽",
"description": "汲取了地脉中传导的高压电流的巨大藤蔓形成的魔物。\n从树冠中源源不断释放出电力如同发泄着大地的愤怒。\n曾经有妙论派的学者提出如果围绕掣电树建立起一套复杂的电路矩阵便能够将其中的电能输送到城市里使用。这一计划遭到了素论派学者的激烈反对为此他们不惜牺牲了十头蕈猪以证明使用电力的危险性。",
"investigation": {
"name": "掣电树",
"category": "首领",
"description": "会肆意释放地脉当中储存的电荷的巨大植物。\\n雷电的力量能使植物活化、土地肥沃。假使这种藤蔓是为了调和地脉而生的那让须弥的林木繁茂或许就是大地的愿望吧。"
},
"rewardpreview": [
{
"name": "冒险阅历",
"count": 200
},
{
"name": "摩拉"
},
{
"name": "好感经验"
},
{
"name": "最胜紫晶碎屑"
},
{
"name": "最胜紫晶断片"
},
{
"name": "最胜紫晶块"
},
{
"name": "最胜紫晶"
},
{
"name": "藏雷野实",
"count": 2.5556
},
{
"name": "教官",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "祭雷之人",
"rarity": "3"
},
{
"name": "游医",
"rarity": "3"
},
{
"name": "角斗士的终幕礼",
"rarity": "4"
},
{
"name": "流浪大地的乐团",
"rarity": "4"
},
{
"name": "教官",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
},
{
"name": "祭雷之人",
"rarity": "4"
},
{
"name": "角斗士的终幕礼",
"rarity": "5"
},
{
"name": "流浪大地的乐团",
"rarity": "5"
}
]
}

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{
"name": "雷丘丘萨满",
"specialname": "「乌帕坤达拉·乌努·米多诺」",
"enemytype": "COMMON",
"category": "丘丘部族",
"description": "嘟嘟囔囔的老年丘丘人,雷元素的祈求者。\n在元素掌控方面颇富天资的丘丘人其能力往往会在年老时达到顶峰既然掌握了掣电引雷的高超技艺便用这霹雳之声谱写挽歌吧。",
"investigation": {
"name": "丘丘萨满",
"category": "普通",
"description": "丘丘人当中的萨满祭司。能在一定程度上求得元素的帮助。\\n「面具的造型设计有着恫吓敌人的意味但反而让它们看起来有些亲切。」——雅各布·马斯克"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "导能绘卷",
"count": 2.5212
},
{
"name": "封魔绘卷",
"count": 0.6723
},
{
"name": "禁咒绘卷",
"count": 0.168
},
{
"name": "破损的面具",
"count": 0.1681
},
{
"name": "污秽的面具",
"count": 0.0448
},
{
"name": "不祥的面具",
"count": 0.0112
}
]
}

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{
"name": "雷史莱姆",
"specialname": "圆滚滚的元素之力",
"enemytype": "COMMON",
"category": "元素生命",
"description": "逸散在自然之中的雷元素凝聚形成的小小魔物,能够放出微弱的电力。\n根据分析雷史莱姆蹦蹦跳跳的运动方式能反映地面上的电势差。在雷元素极其丰沛的地方可以通过观察雷史莱姆的异常运动避开危险。",
"investigation": {
"name": "史莱姆",
"category": "普通",
"description": "圆滚滚的元素生物。\\n据说不同元素属性的史莱姆做成的甜品会有各不相同的奇妙风味。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "史莱姆凝液",
"count": 0.6723
},
{
"name": "史莱姆清",
"count": 0.1792
},
{
"name": "史莱姆原浆",
"count": 0.0448
}
]
}

View File

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{
"name": "雷飘浮灵",
"specialname": "飘游的元素之灵",
"enemytype": "COMMON",
"category": "元素生命",
"description": "高浓度的雷元素孕育而生的魔物,能够飘浮在空中。\n曾经有学者对它们这个物种进行过研究。他认为无相元素有元素特征、会在元素浓度高的区域诞生和飘浮灵完全一样。所以飘浮灵是一种无相。他后来被调查出了学术腐败。",
"investigation": {
"name": "飘浮灵",
"category": "普通",
"description": "高浓度的元素孕育而生的魔物,能够飘浮在空中。\\n总体而言是性情相对温和近似史莱姆的小小生灵但在愤怒的状态下也会爆发。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "浮游干核",
"count": 1.2606
},
{
"name": "浮游幽核",
"count": 0.3362
},
{
"name": "浮游晶化核",
"count": 0.084
}
]
}

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{
"name": "电气骗骗花",
"specialname": "伺机而动的拟态植物",
"enemytype": "COMMON",
"category": "异种魔兽",
"description": "元气满满的拟态植物魔物,会用雷元素攻击猎物。\n在元素能量充满的时候可以从花冠中释放出强大的电流因此也有学者试图将其用于一些其他方面的用途…",
"investigation": {
"name": "骗骗花",
"category": "普通",
"description": "古灵精怪的拟态植物魔物,会用元素战斗。\\n有时会隐藏在地表下捕猎浑然不觉的猎物。如果有足够的年月、养分与环境或许能扎根某处长成巨大的、摇曳着喷吐魔力的树…"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "骗骗花蜜",
"count": 4.202
},
{
"name": "微光花蜜",
"count": 1.1205
},
{
"name": "原素花蜜",
"count": 0.28
}
]
}

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{
"name": "铁甲熔火帝皇",
"specialname": "山峦之下鼓动的热潮",
"enemytype": "COMMON",
"category": "异种魔兽",
"description": "矗立在原海异种顶端的两位霸主之一,曾经是海员之间的逸闻。\n不遇天敌能够一直狩猎、进食的重甲蟹会随着成长不断寻找适合的螺与贝壳作为新的甲胄。但在最后它长得实在太大了。在第一次涨水期前曾有巨大的重甲蟹袭击船只并最终被尚未复职的海军司令贝瑟·埃尔顿击退的记录。\n设想这样的世界将提瓦特所有的人都消除无限成长下去的铁甲熔火帝皇终究会将沫芒宫穿在身上作为最为华美的白石铠甲吧。当然在那样的世界自然不会有人半是敬畏半是戏谑地将它称为「铁甲熔火帝皇」了。",
"investigation": {
"name": "原海异种",
"category": "普通",
"description": "遍布枫丹的水生动物。\\n出于自然环境的缘故似乎只能在枫丹生长。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "异海凝珠",
"count": 0.8404
},
{
"name": "异海之块",
"count": 0.2241
},
{
"name": "异色结晶石",
"count": 0.056
}
]
}

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{
"name": "镀金旅团·阵前斧手",
"specialname": "以武谋生的沙之遗民",
"enemytype": "COMMON",
"category": "其他人类势力",
"description": "来自黄金一般的沙漠,是松散佣兵团体中的一员。为了报酬,愿意为任何人效力。\n使用手斧的女战士在厮杀时往往一往无前以此打乱敌人的阵脚为战友创造机会。\n在沙漠的故乡里她们有时会坐在篝火边弹起那些失落在沙海中的悠远歌谣。",
"investigation": {
"name": "镀金旅团",
"category": "普通",
"description": "来自黄金一般的沙漠的松散佣兵团体。为了报酬,愿意为任何人效力。\\n「镀金旅团」是沙之民以外的人对他们的统称其中有着诸如「法罗赫之子」这样的佣兵团体也有「塔尼特」这样的部族。\\n作为没有神的民族多数的「镀金旅团」成员只会为了生计与雇主施展沙漠遗民的武艺。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "褪色红绸",
"count": 1.0505
},
{
"name": "镶边红绸",
"count": 0.2801
},
{
"name": "织金红绸",
"count": 0.07
}
]
}

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{
"name": "镀金旅团·机弩兵",
"specialname": "以武谋生的沙之遗民",
"enemytype": "COMMON",
"category": "其他人类势力",
"description": "来自黄金一般的沙漠,是松散佣兵团体中的一员。为了报酬,愿意为任何人效力。\n传统上镀金旅团其实更习惯使用弓箭对付敌人。不过自从教令院允许他们在巴扎采购机弩之后就只有最骄傲的射手才会再使用弓箭这种需要常年训练的武器了。",
"investigation": {
"name": "镀金旅团",
"category": "普通",
"description": "来自黄金一般的沙漠的松散佣兵团体。为了报酬,愿意为任何人效力。\\n「镀金旅团」是沙之民以外的人对他们的统称其中有着诸如「法罗赫之子」这样的佣兵团体也有「塔尼特」这样的部族。\\n作为没有神的民族多数的「镀金旅团」成员只会为了生计与雇主施展沙漠遗民的武艺。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "褪色红绸",
"count": 1.0505
},
{
"name": "镶边红绸",
"count": 0.2801
},
{
"name": "织金红绸",
"count": 0.07
}
]
}

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{
"name": "镀金旅团·白日鸣雷",
"specialname": "疾雷馀声般迅猛的战士",
"enemytype": "COMMON",
"category": "其他人类势力",
"description": "来自黄金一般的沙漠,是松散佣兵团体中的一员。为了报酬,愿意为任何人效力。\n以战斗为天职真正的武士部族的后裔。与轻松挥舞巨斧的蛮人形象不同这一族的战士实际上对沙中废都的古文与诗歌颇有研究。\n使用的武器中封印着残破的厄灵会在危急时苏醒。只有战败者的哀嚎才能平息其忿怒——不论败者是武器的主人抑或是敌人。",
"investigation": {
"name": "镀金旅团",
"category": "普通",
"description": "来自黄金一般的沙漠的松散佣兵团体。为了报酬,愿意为任何人效力。\\n「镀金旅团」是沙之民以外的人对他们的统称其中有着诸如「法罗赫之子」这样的佣兵团体也有「塔尼特」这样的部族。\\n作为没有神的民族多数的「镀金旅团」成员只会为了生计与雇主施展沙漠遗民的武艺。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "褪色红绸",
"count": 1.0505
},
{
"name": "镶边红绸",
"count": 0.2801
},
{
"name": "织金红绸",
"count": 0.07
}
]
}

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{
"name": "镀金旅团·沙中净水",
"specialname": "沙下泉流般跃动的刀舞者",
"enemytype": "COMMON",
"category": "其他人类势力",
"description": "来自黄金一般的沙漠,是松散佣兵团体中的一员。为了报酬,愿意为任何人效力。\n迷失在砂砾作歌的旧梦之中的少女将厮杀的趣味视作执行委托时真正有价值的报偿。传说诞在这一族中的女子常受沙漠中的游魂青睐因而往往早夭。或许只有血管中澎湃着战斗的旋律时她才能摆脱魂灵的低语吧。\n使用的武器中封印着残破的厄灵会在危急时苏醒。只有战败者的哀嚎才能平息其忿怒——不论败者是武器的主人抑或是敌人。",
"investigation": {
"name": "镀金旅团",
"category": "普通",
"description": "来自黄金一般的沙漠的松散佣兵团体。为了报酬,愿意为任何人效力。\\n「镀金旅团」是沙之民以外的人对他们的统称其中有着诸如「法罗赫之子」这样的佣兵团体也有「塔尼特」这样的部族。\\n作为没有神的民族多数的「镀金旅团」成员只会为了生计与雇主施展沙漠遗民的武艺。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "褪色红绸",
"count": 1.0505
},
{
"name": "镶边红绸",
"count": 0.2801
},
{
"name": "织金红绸",
"count": 0.07
}
]
}

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{
"name": "镀金旅团·叶轮舞者",
"specialname": "与灵蛇共舞的轮刃武者",
"enemytype": "COMMON",
"category": "其他人类势力",
"description": "从沙漠中走出的松散佣兵团体中的一员,为了报酬愿意为任何人效力。\n沙之民有音乐与舞蹈的传统起初是对神的礼赞后来则是讨取王者欢心的演艺与战斗的技术。大漠的传说中便有曾将王者谋刺于床榻或高塔的舞姬。如今即使他们的神与王都尽数沉入流沙舞蹈的记忆依然留存在民族的血脉中。\n使用的武器中封印着残破的厄灵会在危急时苏醒。只有战败者的哀嚎才能平息他们的愤怒。——不论败者是武器的主人抑或是敌人。",
"rewardpreview": []
}

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{
"name": "镀金旅团·灵风猎手",
"specialname": "使役岩之魔蜥的战士",
"enemytype": "COMMON",
"category": "其他人类势力",
"description": "从沙漠中走出的松散佣兵团体中的一员,为了报酬愿意为任何人效力。\n由于机弩的广泛使用在如今的镀金部族中唯有最老练的战士才会使用长弓作战。她们无需依靠双目仅凭风沙流动的声音便能分辨出敌人的所在。\n使用的武器中封印着残破的厄灵会在危急时苏醒。只有战败者的哀嚎才能平息他们的愤怒。——不论败者是武器的主人抑或是敌人。",
"investigation": {
"name": "镀金旅团",
"category": "普通",
"description": "来自黄金一般的沙漠的松散佣兵团体。为了报酬,愿意为任何人效力。\\n「镀金旅团」是沙之民以外的人对他们的统称其中有着诸如「法罗赫之子」这样的佣兵团体也有「塔尼特」这样的部族。\\n作为没有神的民族多数的「镀金旅团」成员只会为了生计与雇主施展沙漠遗民的武艺。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "褪色红绸",
"count": 1.0505
},
{
"name": "镶边红绸",
"count": 0.2801
},
{
"name": "织金红绸",
"count": 0.07
}
]
}

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{
"name": "镀金旅团·破阵者",
"specialname": "以武谋生的沙之遗民",
"enemytype": "COMMON",
"category": "其他人类势力",
"description": "来自黄金一般的沙漠,是松散佣兵团体中的一员。为了报酬,愿意为任何人效力。\n装备了独特拳刃的武道家为了寻找更多更强的对手而加入了镀金旅团。战斗与其说是为了报酬不如说是为了追求更高的武技。",
"investigation": {
"name": "镀金旅团",
"category": "普通",
"description": "来自黄金一般的沙漠的松散佣兵团体。为了报酬,愿意为任何人效力。\\n「镀金旅团」是沙之民以外的人对他们的统称其中有着诸如「法罗赫之子」这样的佣兵团体也有「塔尼特」这样的部族。\\n作为没有神的民族多数的「镀金旅团」成员只会为了生计与雇主施展沙漠遗民的武艺。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "褪色红绸",
"count": 1.0505
},
{
"name": "镶边红绸",
"count": 0.2801
},
{
"name": "织金红绸",
"count": 0.07
}
]
}

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{
"name": "镀金旅团·鸦喙戟手",
"specialname": "以武谋生的沙之遗民",
"enemytype": "COMMON",
"category": "其他人类势力",
"description": "来自黄金一般的沙漠,是松散佣兵团体中的一员。为了报酬,愿意为任何人效力。\n使用名为「鸦喙戟」的武器进行战斗。传说在古代侍奉沙漠神祇的隐士会携带这种战戟作为身份的象征。这种武器的真名已经失落在了沙海中。",
"investigation": {
"name": "镀金旅团",
"category": "普通",
"description": "来自黄金一般的沙漠的松散佣兵团体。为了报酬,愿意为任何人效力。\\n「镀金旅团」是沙之民以外的人对他们的统称其中有着诸如「法罗赫之子」这样的佣兵团体也有「塔尼特」这样的部族。\\n作为没有神的民族多数的「镀金旅团」成员只会为了生计与雇主施展沙漠遗民的武艺。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "褪色红绸",
"count": 1.0505
},
{
"name": "镶边红绸",
"count": 0.2801
},
{
"name": "织金红绸",
"count": 0.07
}
]
}

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{
"name": "镀金旅团·炽沙叙事人",
"specialname": "编织烈焰与史诗的神谕",
"enemytype": "COMMON",
"category": "其他人类势力",
"description": "从沙漠中走出的松散佣兵团体中的一员。即使为了报酬愿意为任何人效力,也不会忘记沙海中的根源。\n在文明崩解之后沙漠中的故事如同风中的火星、云中的雨一样是经由口口相传的诗与秘史一代又一代继承下去的。在流传的过程中有许多故事变化了又有许多故事失落了。\n「镀金旅团」是无知或是怀着蔑视的心不去区分沙海中诸多部族的外人对他们的统称。在被称为镀金旅团的人当中有许多人已经忘记了沙漠的故事。如今仍然能记起许多故事的人是不会背叛流淌在体内的沙漠血脉的。",
"rewardpreview": []
}

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{
"name": "镀金旅团·魔岩役使",
"specialname": "使役风之魔鸢的猎手",
"enemytype": "COMMON",
"category": "其他人类势力",
"description": "从沙漠中走出的松散佣兵团体中的一员,为了报酬愿意为任何人效力。\n在古代这些重装的武士乃是烈日君王最为亲信的宿卫。或许正是由于这个缘故他们身上至今仍流溢着太阳般的金色光辉。\n使用的武器中封印着残破的厄灵会在危急时苏醒。只有战败者的哀嚎才能平息他们的愤怒。——不论败者是武器的主人抑或是敌人。",
"investigation": {
"name": "镀金旅团",
"category": "普通",
"description": "来自黄金一般的沙漠的松散佣兵团体。为了报酬,愿意为任何人效力。\\n「镀金旅团」是沙之民以外的人对他们的统称其中有着诸如「法罗赫之子」这样的佣兵团体也有「塔尼特」这样的部族。\\n作为没有神的民族多数的「镀金旅团」成员只会为了生计与雇主施展沙漠遗民的武艺。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "褪色红绸",
"count": 1.0505
},
{
"name": "镶边红绸",
"count": 0.2801
},
{
"name": "织金红绸",
"count": 0.07
}
]
}

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{
"name": "镀金旅团·炽阳凝冰",
"specialname": "深暮结霜般清冷的佣兵",
"enemytype": "COMMON",
"category": "其他人类势力",
"description": "来自黄金一般的沙漠,是松散佣兵团体中的一员。为了报酬,愿意为任何人效力。\n对职责与任务之外的一切事宜漠不关心的职业佣兵。将完成委托作为唯一的行动纲领在佣兵市场上的要价也是最高的。\n使用的武器中封印着残破的厄灵会在危急时苏醒。只有战败者的哀嚎才能平息其忿怒——不论败者是武器的主人抑或是敌人。",
"investigation": {
"name": "镀金旅团",
"category": "普通",
"description": "来自黄金一般的沙漠的松散佣兵团体。为了报酬,愿意为任何人效力。\\n「镀金旅团」是沙之民以外的人对他们的统称其中有着诸如「法罗赫之子」这样的佣兵团体也有「塔尼特」这样的部族。\\n作为没有神的民族多数的「镀金旅团」成员只会为了生计与雇主施展沙漠遗民的武艺。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "褪色红绸",
"count": 1.0505
},
{
"name": "镶边红绸",
"count": 0.2801
},
{
"name": "织金红绸",
"count": 0.07
}
]
}

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{
"name": "镀金旅团·刀舞者",
"specialname": "以武谋生的沙之遗民",
"enemytype": "COMMON",
"category": "其他人类势力",
"description": "来自黄金一般的沙漠,是松散佣兵团体中的一员。为了报酬,愿意为任何人效力。\n擅长使用大弯刀的沙漠武士。其所掌握的传承自失落文明的刀法不仅是一种战技由其发展而来的刀舞更成为了在各国都广受欢迎的杂技表演。\n这种大弯刀据说在古时是用于骑乘战斗的。",
"investigation": {
"name": "镀金旅团",
"category": "普通",
"description": "来自黄金一般的沙漠的松散佣兵团体。为了报酬,愿意为任何人效力。\\n「镀金旅团」是沙之民以外的人对他们的统称其中有着诸如「法罗赫之子」这样的佣兵团体也有「塔尼特」这样的部族。\\n作为没有神的民族多数的「镀金旅团」成员只会为了生计与雇主施展沙漠遗民的武艺。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "褪色红绸",
"count": 1.0505
},
{
"name": "镶边红绸",
"count": 0.2801
},
{
"name": "织金红绸",
"count": 0.07
}
]
}

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{
"name": "实验性场力发生装置",
"specialname": "布雷阁原型机器",
"enemytype": "BOSS",
"category": "自律机关",
"description": "艾德温·伊斯丁豪斯生前设计的大型装置。依照原本的设计意图,拥有「抵消」重力的效果;依照原本的设计意图,这将是将枫丹建设成天空之都的第一步,从此以后再也没有人需要为曾经荡涤大地的浪潮而忧心,即使七国尽没深海,瑰丽的枫丹廷也将如天空岛那样在空中漂游。就连宇宙的秘密也将变得不那么遥不可及。\n装置核心的始基矿拥有「分离」或是「沉淀」的特性能够将物质或是某些物质以外的事物分离传说这样的性质也能被反转但枫丹科学院只醉心于它所能产生的物理效用。",
"investigation": {
"name": "实验性场力发生装置",
"category": "首领",
"description": "枫丹动能工程科学研究院的作品,因为事故而失控。"
},
"rewardpreview": [
{
"name": "冒险阅历",
"count": 200
},
{
"name": "摩拉"
},
{
"name": "好感经验"
},
{
"name": "坚牢黄玉碎屑"
},
{
"name": "坚牢黄玉断片"
},
{
"name": "坚牢黄玉块"
},
{
"name": "坚牢黄玉"
},
{
"name": "「图比昂装置」",
"count": 2.5556
},
{
"name": "教官",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "游医",
"rarity": "3"
},
{
"name": "角斗士的终幕礼",
"rarity": "4"
},
{
"name": "流浪大地的乐团",
"rarity": "4"
},
{
"name": "教官",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
},
{
"name": "角斗士的终幕礼",
"rarity": "5"
},
{
"name": "流浪大地的乐团",
"rarity": "5"
}
]
}

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{
"name": "狂风之核",
"specialname": "躁动的纯粹元素",
"enemytype": "ELITE",
"category": "元素生命",
"description": "质量极高的风元素结核后产生的形态。\n狂风之核的形成意味着地方的元素地脉阻塞其中出现了淤积。会肆无忌惮地挥霍狂风的力量扫荡周围的人或许也是因为它象征着此间天地的病痛吧。",
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "战狂",
"rarity": "3"
},
{
"name": "教官",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "游医",
"rarity": "3"
},
{
"name": "战狂",
"rarity": "4"
},
{
"name": "教官",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
}
]
}

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{
"name": "愚人众·冰萤术士",
"specialname": "愚人众·安娜",
"enemytype": "ELITE",
"category": "愚人众",
"description": "操控着冰萤进行战斗,由来与面具下的容貌都是谜的愚人众少女术士。\n没有神之眼的人类理应是无法像她们这样自如地操控元素的但她们却在利用雾虚草操控冰萤之余肆无忌惮地挥霍着寒冰的力量。看似漫无目的地四处游荡的她们又领受着何种不为人知的使命呢…",
"investigation": {
"name": "愚人众·萤术士",
"category": "精英",
"description": "操控着飞萤进行战斗的愚人众少女术士。\\n正如雾虚草的气味会令飞萤迷醉嗜虐的术士也贪恋着戏弄对手的快感。\\n看似漫无目的地四处游荡的她们又领受着何种不为人知的使命呢…"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "雾虚花粉",
"count": 5.2526
},
{
"name": "雾虚草囊",
"count": 1.4006
},
{
"name": "雾虚灯芯",
"count": 0.3502
},
{
"name": "新兵的徽记",
"count": 0.5253
},
{
"name": "士官的徽记",
"count": 0.1401
},
{
"name": "尉官的徽记",
"count": 0.035
},
{
"name": "战狂",
"rarity": "3"
},
{
"name": "教官",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "游医",
"rarity": "3"
},
{
"name": "战狂",
"rarity": "4"
},
{
"name": "教官",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
}
]
}

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@@ -0,0 +1,69 @@
{
"name": "愚人众·雷萤术士",
"specialname": "愚人众·安娜",
"enemytype": "ELITE",
"category": "愚人众",
"description": "操控着雷萤进行战斗,由来与面具下的容貌都是谜的愚人众少女术士。\n会利用飞萤喜爱「雾虚草」的特性操控它们为自己而战。正如雾虚草的气味会令雷萤迷醉嗜虐的术士也贪恋着戏弄对手的快感。",
"investigation": {
"name": "愚人众·萤术士",
"category": "精英",
"description": "操控着飞萤进行战斗的愚人众少女术士。\\n正如雾虚草的气味会令飞萤迷醉嗜虐的术士也贪恋着戏弄对手的快感。\\n看似漫无目的地四处游荡的她们又领受着何种不为人知的使命呢…"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "雾虚花粉",
"count": 5.2526
},
{
"name": "雾虚草囊",
"count": 1.4006
},
{
"name": "雾虚灯芯",
"count": 0.3502
},
{
"name": "新兵的徽记",
"count": 0.5253
},
{
"name": "士官的徽记",
"count": 0.1401
},
{
"name": "尉官的徽记",
"count": 0.035
},
{
"name": "战狂",
"rarity": "3"
},
{
"name": "教官",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "游医",
"rarity": "3"
},
{
"name": "战狂",
"rarity": "4"
},
{
"name": "教官",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
}
]
}

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@@ -0,0 +1,69 @@
{
"name": "愚人众·火之债务处理人",
"specialname": "愚人众·狄康德",
"enemytype": "ELITE",
"category": "愚人众",
"description": "隶属愚人众的特务人员。\n债务处理人所处理的「债务」并不局限于钱货往来的清算。\n「以眼还眼以牙还牙」也是一种债。无论是谁只要损害了愚人众的利益那就要十倍奉还。",
"investigation": {
"name": "愚人众·债务处理人",
"category": "精英",
"description": "隶属愚人众的特务人员。\\n债务处理人所处理的「债务」并不局限于钱货往来的清算。\\n「以眼还眼以牙还牙」也是一种债。无论是谁只要损害了愚人众的利益那就要十倍奉还。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "猎兵祭刀",
"count": 5.2526
},
{
"name": "特工祭刀",
"count": 1.4006
},
{
"name": "督察长祭刀",
"count": 0.3502
},
{
"name": "新兵的徽记",
"count": 0.5253
},
{
"name": "士官的徽记",
"count": 0.1401
},
{
"name": "尉官的徽记",
"count": 0.035
},
{
"name": "战狂",
"rarity": "3"
},
{
"name": "教官",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "游医",
"rarity": "3"
},
{
"name": "战狂",
"rarity": "4"
},
{
"name": "教官",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
}
]
}

View File

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{
"name": "愚人众先遣队·风拳前锋军",
"specialname": "愚人众·狄康德",
"enemytype": "COMMON",
"category": "愚人众",
"description": "能利用风的力量,复苏战友的先遣队士兵。\n远离故土又为了故乡。告别了亲人却获得了能相托以生死的战友。\n——或许他们以任务的名义干着丑恶的勾当时也带着这样的想法。",
"investigation": {
"name": "愚人众·先遣队",
"category": "普通",
"description": "愚人众战争机器中的士兵。\\n「先遣队」之名意味着生死不问深入祖国以外的土地完成前期任务为未来的某些行动夯实基础。\\n不同于少数精锐的债务处理人与萤术士先遣队的单兵实力与装备较为薄弱。\\n为了完成任务为了减少人员与物资的损耗先遣队的战术更讲究团队协作。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "新兵的徽记",
"count": 4.202
},
{
"name": "士官的徽记",
"count": 1.1205
},
{
"name": "尉官的徽记",
"count": 0.28
}
]
}

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{
"name": "愚人众先遣队·冰铳重卫士",
"specialname": "愚人众·狄康德",
"enemytype": "COMMON",
"category": "愚人众",
"description": "愚人众战争机器中的士兵。\n配备着能在一定程度上制御元素的装备可以利用铳形的武器喷射急冻的寒霜。\n虽然拥有常人不能企及的元素力量但这种力量或许也是有其代价的吧…",
"investigation": {
"name": "愚人众·先遣队",
"category": "普通",
"description": "愚人众战争机器中的士兵。\\n「先遣队」之名意味着生死不问深入祖国以外的土地完成前期任务为未来的某些行动夯实基础。\\n不同于少数精锐的债务处理人与萤术士先遣队的单兵实力与装备较为薄弱。\\n为了完成任务为了减少人员与物资的损耗先遣队的战术更讲究团队协作。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "新兵的徽记",
"count": 4.202
},
{
"name": "士官的徽记",
"count": 1.1205
},
{
"name": "尉官的徽记",
"count": 0.28
}
]
}

View File

@@ -0,0 +1,29 @@
{
"name": "愚人众先遣队·雷锤前锋军",
"specialname": "愚人众·狄康德",
"enemytype": "COMMON",
"category": "愚人众",
"description": "体格健壮的先遣队士兵,装备了附有雷元素的战锤。\n成为愚人众的军人意味着优渥的资源军饷、武装与物资。\n但与此同时也意味着远离故土与亲眷将余命交给过去不曾谋面的战友。",
"investigation": {
"name": "愚人众·先遣队",
"category": "普通",
"description": "愚人众战争机器中的士兵。\\n「先遣队」之名意味着生死不问深入祖国以外的土地完成前期任务为未来的某些行动夯实基础。\\n不同于少数精锐的债务处理人与萤术士先遣队的单兵实力与装备较为薄弱。\\n为了完成任务为了减少人员与物资的损耗先遣队的战术更讲究团队协作。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "新兵的徽记",
"count": 4.202
},
{
"name": "士官的徽记",
"count": 1.1205
},
{
"name": "尉官的徽记",
"count": 0.28
}
]
}

View File

@@ -0,0 +1,29 @@
{
"name": "愚人众先遣队·岩使游击兵",
"specialname": "愚人众·狄康德",
"enemytype": "COMMON",
"category": "愚人众",
"description": "能驱使岩元素构成护罩,保护战友的先遣队士兵。\n不同于少数精锐的债务处理人与萤术士先遣队的单兵实力与装备较为薄弱。\n为了完成任务为了减少人员与物资的损耗先遣队的战术更讲究团队协作。",
"investigation": {
"name": "愚人众·先遣队",
"category": "普通",
"description": "愚人众战争机器中的士兵。\\n「先遣队」之名意味着生死不问深入祖国以外的土地完成前期任务为未来的某些行动夯实基础。\\n不同于少数精锐的债务处理人与萤术士先遣队的单兵实力与装备较为薄弱。\\n为了完成任务为了减少人员与物资的损耗先遣队的战术更讲究团队协作。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "新兵的徽记",
"count": 4.202
},
{
"name": "士官的徽记",
"count": 1.1205
},
{
"name": "尉官的徽记",
"count": 0.28
}
]
}

View File

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{
"name": "愚人众先遣队·水铳重卫士",
"specialname": "愚人众·狄康德",
"enemytype": "COMMON",
"category": "愚人众",
"description": "愚人众战争机器中的士兵。\n配备着能在一定程度上制御元素的装备可以利用铳形的武器喷射激烈的水流。\n「先遣队」之名意味着生死不问深入祖国以外的土地完成前期任务为未来的某些行动夯实基础。",
"investigation": {
"name": "愚人众·先遣队",
"category": "普通",
"description": "愚人众战争机器中的士兵。\\n「先遣队」之名意味着生死不问深入祖国以外的土地完成前期任务为未来的某些行动夯实基础。\\n不同于少数精锐的债务处理人与萤术士先遣队的单兵实力与装备较为薄弱。\\n为了完成任务为了减少人员与物资的损耗先遣队的战术更讲究团队协作。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "新兵的徽记",
"count": 4.202
},
{
"name": "士官的徽记",
"count": 1.1205
},
{
"name": "尉官的徽记",
"count": 0.28
}
]
}

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{
"name": "愚人众先遣队·火铳游击兵",
"specialname": "愚人众·狄康德",
"enemytype": "COMMON",
"category": "愚人众",
"description": "操使着烈焰之铳的愚人众士兵。\n先遣队配置的武器在一定程度上能制御元素战斗策略上则会利用元素反应。\n因为拥有这样的武装与知识先遣队团队作战时能带来无法小觑的威胁。",
"investigation": {
"name": "愚人众·先遣队",
"category": "普通",
"description": "愚人众战争机器中的士兵。\\n「先遣队」之名意味着生死不问深入祖国以外的土地完成前期任务为未来的某些行动夯实基础。\\n不同于少数精锐的债务处理人与萤术士先遣队的单兵实力与装备较为薄弱。\\n为了完成任务为了减少人员与物资的损耗先遣队的战术更讲究团队协作。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "新兵的徽记",
"count": 4.202
},
{
"name": "士官的徽记",
"count": 1.1205
},
{
"name": "尉官的徽记",
"count": 0.28
}
]
}

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{
"name": "浮游风蕈兽",
"specialname": "孢子飘浮,所以蕈兽也飘浮?",
"enemytype": "COMMON",
"category": "异种魔兽",
"description": "拥有一定智能的孢子生物。具有强大的环境适应能力。\n虽然有着不小的菌帽但这些伞状组织的结构其实是中空的因此难以作为食材使用。",
"investigation": {
"name": "蕈兽",
"category": "普通",
"description": "一言以蔽之的话,就是过度成长、过度进化的孢子。\\n<color=#F39000FF>在遇到火元素或雷元素后,会转化成「枯焦」或「活化」状态,并且在这个状态下能产生特别的素材。</color>\\n据说蕈兽的广布来自实验事故。最初须弥的贤人期冀将孢子一些特性运用在救死扶伤上。若果真如此此人显然低估了孢子的环境适应力与传播能力。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "失活菌核",
"count": 1.0505
},
{
"name": "休眠菌核",
"count": 0.2801
},
{
"name": "茁壮菌核",
"count": 0.07
},
{
"name": "蕈兽孢子",
"count": 0.2101
},
{
"name": "荧光孢粉",
"count": 0.056
},
{
"name": "孢囊晶尘",
"count": 0.014
}
]
}

View File

@@ -0,0 +1,41 @@
{
"name": "浮游草蕈兽",
"specialname": "孢子飘浮,所以蕈兽也飘浮?",
"enemytype": "COMMON",
"category": "异种魔兽",
"description": "拥有一定智能的孢子生物。具有强大的环境适应能力。\n曾经有学者撰文宣称它们是草飘浮灵的一种。在受到批驳后他便改口说这是一种诗性的「修辞」。",
"investigation": {
"name": "蕈兽",
"category": "普通",
"description": "一言以蔽之的话,就是过度成长、过度进化的孢子。\\n<color=#F39000FF>在遇到火元素或雷元素后,会转化成「枯焦」或「活化」状态,并且在这个状态下能产生特别的素材。</color>\\n据说蕈兽的广布来自实验事故。最初须弥的贤人期冀将孢子一些特性运用在救死扶伤上。若果真如此此人显然低估了孢子的环境适应力与传播能力。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "失活菌核",
"count": 1.0505
},
{
"name": "休眠菌核",
"count": 0.2801
},
{
"name": "茁壮菌核",
"count": 0.07
},
{
"name": "蕈兽孢子",
"count": 0.2101
},
{
"name": "荧光孢粉",
"count": 0.056
},
{
"name": "孢囊晶尘",
"count": 0.014
}
]
}

View File

@@ -0,0 +1,41 @@
{
"name": "浮游水蕈兽",
"specialname": "孢子飘浮,所以蕈兽也飘浮?",
"enemytype": "COMMON",
"category": "异种魔兽",
"description": "拥有一定智能的孢子生物。具有强大的环境适应能力。\n据说很难吃。但这种蕈兽因为含有丰富的水分所以也能成为应急水源…",
"investigation": {
"name": "蕈兽",
"category": "普通",
"description": "一言以蔽之的话,就是过度成长、过度进化的孢子。\\n<color=#F39000FF>在遇到火元素或雷元素后,会转化成「枯焦」或「活化」状态,并且在这个状态下能产生特别的素材。</color>\\n据说蕈兽的广布来自实验事故。最初须弥的贤人期冀将孢子一些特性运用在救死扶伤上。若果真如此此人显然低估了孢子的环境适应力与传播能力。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "失活菌核",
"count": 1.0505
},
{
"name": "休眠菌核",
"count": 0.2801
},
{
"name": "茁壮菌核",
"count": 0.07
},
{
"name": "蕈兽孢子",
"count": 0.2101
},
{
"name": "荧光孢粉",
"count": 0.056
},
{
"name": "孢囊晶尘",
"count": 0.014
}
]
}

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@@ -0,0 +1,69 @@
{
"name": "丘丘霜铠王",
"specialname": "冰霜刻印的丘丘王者",
"enemytype": "ELITE",
"category": "丘丘部族",
"description": "雪雾中漫行的神秘「王者」。\n被同胞称为「Lawa」的庞大丘丘人。锻炼至极致的肉身似乎已和环境中满溢的冰元素相互融合沉默威严有如北国的冰川。",
"investigation": {
"name": "丘丘王",
"category": "精英",
"description": "体内积聚了大量的元素,发生了变异的丘丘暴徒。更大、更壮、更凶悍。\\n丘丘人的文明中没有神也没有秩序。只要够强壮打架够狠就能成为它们的王者。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "沉重号角",
"count": 5.2526
},
{
"name": "黑铜号角",
"count": 1.4006
},
{
"name": "黑晶号角",
"count": 0.3502
},
{
"name": "破损的面具",
"count": 0.5253
},
{
"name": "污秽的面具",
"count": 0.1401
},
{
"name": "不祥的面具",
"count": 0.035
},
{
"name": "战狂",
"rarity": "3"
},
{
"name": "教官",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "游医",
"rarity": "3"
},
{
"name": "战狂",
"rarity": "4"
},
{
"name": "教官",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
}
]
}

View File

@@ -0,0 +1,57 @@
{
"name": "愚人众·霜役人",
"specialname": "愚人众·安娜",
"enemytype": "ELITE",
"category": "愚人众",
"description": "愚人众当中精锐的特务。\n自幼就被选中的人经长久年月的教化与训练在无数次的汰换后才能成为所谓的「役人」。是愚人众的阵列中最优秀的士兵有着出色的身手与不渝的忠诚心。",
"investigation": {
"name": "愚人众·役人",
"category": "精英",
"description": "愚人众当中精锐的特务,有着不凡的身手与不渝的意志。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "老旧的役人怀表",
"count": 5.2526
},
{
"name": "役人的制式怀表",
"count": 1.4006
},
{
"name": "役人的时时刻刻",
"count": 0.3502
},
{
"name": "战狂",
"rarity": "3"
},
{
"name": "教官",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "游医",
"rarity": "3"
},
{
"name": "战狂",
"rarity": "4"
},
{
"name": "教官",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
}
]
}

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@@ -0,0 +1,76 @@
{
"name": "无相之岩",
"specialname": "「基末尔」",
"enemytype": "BOSS",
"category": "元素生命",
"description": "代号为「基末尔」的高级岩元素生命。\n无相元素本身是超浓缩的构造体拥有极高的质量。\n浓缩成硬质固体的元素超质壳是惰性的只有内部的核会活跃发生元素反应。",
"investigation": {
"name": "无相之岩",
"category": "首领",
"description": "代号为「基末尔」的高级岩元素生命。\\n无相元素本身是超浓缩的构造体拥有极高的质量。\\n浓缩成硬质固体的元素超质壳是惰性的只有内部的核会活跃发生元素反应。"
},
"rewardpreview": [
{
"name": "冒险阅历",
"count": 200
},
{
"name": "摩拉"
},
{
"name": "好感经验"
},
{
"name": "坚牢黄玉碎屑"
},
{
"name": "坚牢黄玉断片"
},
{
"name": "坚牢黄玉块"
},
{
"name": "坚牢黄玉"
},
{
"name": "玄岩之塔",
"count": 2.5556
},
{
"name": "教官",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "游医",
"rarity": "3"
},
{
"name": "角斗士的终幕礼",
"rarity": "4"
},
{
"name": "流浪大地的乐团",
"rarity": "4"
},
{
"name": "教官",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
},
{
"name": "角斗士的终幕礼",
"rarity": "5"
},
{
"name": "流浪大地的乐团",
"rarity": "5"
}
]
}

View File

@@ -0,0 +1,29 @@
{
"name": "机关·地质勘探型",
"specialname": "Ser.472030",
"enemytype": "COMMON",
"category": "自律机关",
"description": "以探测地下资源及特定矿物为目的,设计制造的发条机关。\n因为能够设置搜寻的金属类型所以也很受盗宝团与冒险家的欢迎。",
"investigation": {
"name": "发条机关",
"category": "普通",
"description": "得益于工程技术的进步与枫丹独有的动力源,而存在的人造机械。\\n同时也是歹人盗匪的好帮手。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "啮合齿轮",
"count": 1.2606
},
{
"name": "机关正齿轮",
"count": 0.3362
},
{
"name": "奇械机芯齿轮",
"count": 0.084
}
]
}

View File

@@ -0,0 +1,41 @@
{
"name": "岩丘丘萨满",
"specialname": "「萨达·米多诺」",
"enemytype": "COMMON",
"category": "丘丘部族",
"description": "嘟嘟囔囔的老年丘丘人,岩元素的倾听者。\n在元素掌控方面颇富天资的丘丘人其能力往往会在年老时达到顶峰。同千古的顽岩相比即使最年老的丘丘人也不过孩童但记忆与经验引导它们获得了操使岩石的权能。",
"investigation": {
"name": "丘丘萨满",
"category": "普通",
"description": "丘丘人当中的萨满祭司。能在一定程度上求得元素的帮助。\\n「面具的造型设计有着恫吓敌人的意味但反而让它们看起来有些亲切。」——雅各布·马斯克"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "导能绘卷",
"count": 2.5212
},
{
"name": "封魔绘卷",
"count": 0.6723
},
{
"name": "禁咒绘卷",
"count": 0.168
},
{
"name": "破损的面具",
"count": 0.1681
},
{
"name": "污秽的面具",
"count": 0.0448
},
{
"name": "不祥的面具",
"count": 0.0112
}
]
}

View File

@@ -0,0 +1,29 @@
{
"name": "岩史莱姆",
"specialname": "圆滚滚的元素之力",
"enemytype": "COMMON",
"category": "元素生命",
"description": "大地之中的岩元素凝聚形成的小小魔物。\n广义而言地壳之中蕴含着丰富的岩元素。由此产生的岩史莱姆也让人有着脚踏实地的感觉。",
"investigation": {
"name": "史莱姆",
"category": "普通",
"description": "圆滚滚的元素生物。\\n据说不同元素属性的史莱姆做成的甜品会有各不相同的奇妙风味。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "史莱姆凝液",
"count": 0.6723
},
{
"name": "史莱姆清",
"count": 0.1792
},
{
"name": "史莱姆原浆",
"count": 0.0448
}
]
}

View File

@@ -0,0 +1,29 @@
{
"name": "岩飘浮灵",
"specialname": "飘游的元素之灵",
"enemytype": "COMMON",
"category": "元素生命",
"description": "高浓度的岩元素孕育而生的魔物,能够飘浮在空中。\n岩飘浮灵在翅叶闭合时会拟态成某种植物果实的样子。因此在一些古老的传说中它们被当作天上巨木结出的果实被认为有着神奇的药用价值。",
"investigation": {
"name": "飘浮灵",
"category": "普通",
"description": "高浓度的元素孕育而生的魔物,能够飘浮在空中。\\n总体而言是性情相对温和近似史莱姆的小小生灵但在愤怒的状态下也会爆发。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "浮游干核",
"count": 1.2606
},
{
"name": "浮游幽核",
"count": 0.3362
},
{
"name": "浮游晶化核",
"count": 0.084
}
]
}

View File

@@ -0,0 +1,57 @@
{
"name": "岩龙蜥",
"specialname": "坚若磐石的岩生猛兽",
"enemytype": "ELITE",
"category": "异种魔兽",
"description": "成熟的岩之龙蜥。\n据称幼岩龙蜥历经漫长岁月的积累后会蜕去原本保护自己的装甲成为「岩龙蜥」。但这两者以及更古老、更伟大的「古岩龙蜥」在过去的许多年中都蛰伏在山下直到近期才开始活动。因此这种说法没有第一手观测记录证明。",
"investigation": {
"name": "岩龙蜥",
"category": "精英",
"description": "成熟的岩之龙蜥。\\n据称幼岩龙蜥历经漫长岁月的积累后会蜕去原本保护自己的装甲成为「岩龙蜥」。但这两者以及更古老、更伟大的「古岩龙蜥」在过去的许多年中都蛰伏在山下直到近期才开始活动。因此这种说法没有第一手观测记录证明。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "脆弱的骨片",
"count": 5.2526
},
{
"name": "结实的骨片",
"count": 1.4006
},
{
"name": "石化的骨片",
"count": 0.3502
},
{
"name": "战狂",
"rarity": "3"
},
{
"name": "教官",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "游医",
"rarity": "3"
},
{
"name": "战狂",
"rarity": "4"
},
{
"name": "教官",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
}
]
}

View File

@@ -0,0 +1,57 @@
{
"name": "幼岩龙蜥",
"specialname": "梦想成为巨龙的幼兽",
"enemytype": "ELITE",
"category": "异种魔兽",
"description": "有着坚硬岩质甲壳的小型龙蜥。\n行动非常灵活是不容小觑的对手。须弥教令院的研究认为即使是这种幼兽也有成为「龙」的潜质。假以时日如果不受天灾与敌害或许也有一天能成为撼动高山的巨大魔物吧。",
"investigation": {
"name": "幼岩龙蜥",
"category": "精英",
"description": "有着坚硬岩质甲壳的小型龙蜥。\\n行动非常灵活是不容小觑的对手。须弥教令院的研究认为即使是这种幼兽也有成为「龙」的潜质。假以时日如果不受天灾与敌害或许也有一天能成为撼动高山的巨大魔物吧。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "脆弱的骨片",
"count": 5.2526
},
{
"name": "结实的骨片",
"count": 1.4006
},
{
"name": "石化的骨片",
"count": 0.3502
},
{
"name": "战狂",
"rarity": "3"
},
{
"name": "教官",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "游医",
"rarity": "3"
},
{
"name": "战狂",
"rarity": "4"
},
{
"name": "教官",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
}
]
}

View File

@@ -0,0 +1,76 @@
{
"name": "黄金王兽",
"specialname": "无名的兽境之王",
"enemytype": "BOSS",
"category": "深渊",
"description": "来自晦暗的异界,是漆黑群狼之中的王,具有号令隐爪之异兽为它溶解空间,创造通行的裂隙的权能。\n王兽并没有名字因为本身不过是「黄金」无心的造物正因如此才会更执着于侵入不属于它的世界以自己的力量争取名号吧。\n但狼群绝非痴钝之物。此前的入侵受挫后选择了既无人、也无守护者的荒凉远岛为王兽的降临做准备。",
"investigation": {
"name": "黄金王兽",
"category": "首领",
"description": "来自异界的扭曲魔兽。\\n统领兽境群狼的王者拥有指挥狼群溶解空间的权威。"
},
"rewardpreview": [
{
"name": "冒险阅历",
"count": 200
},
{
"name": "摩拉"
},
{
"name": "好感经验"
},
{
"name": "坚牢黄玉碎屑"
},
{
"name": "坚牢黄玉断片"
},
{
"name": "坚牢黄玉块"
},
{
"name": "坚牢黄玉"
},
{
"name": "兽境王器",
"count": 2.5556
},
{
"name": "教官",
"rarity": "3"
},
{
"name": "流放者",
"rarity": "3"
},
{
"name": "游医",
"rarity": "3"
},
{
"name": "角斗士的终幕礼",
"rarity": "4"
},
{
"name": "流浪大地的乐团",
"rarity": "4"
},
{
"name": "教官",
"rarity": "4"
},
{
"name": "流放者",
"rarity": "4"
},
{
"name": "角斗士的终幕礼",
"rarity": "5"
},
{
"name": "流浪大地的乐团",
"rarity": "5"
}
]
}

View File

@@ -0,0 +1,41 @@
{
"name": "陆行岩本真蕈",
"specialname": "菌族的守护者",
"enemytype": "COMMON",
"category": "异种魔兽",
"description": "孢子构成的拟态生物,具有强大的环境适应能力。\n受到岩元素的影响部分组织似乎已经完全角质化了。考虑到蕈类本就是从孢子进化而来假以时日或许可以以此为基础发展出另一种全新的生命形态。\n在蕈兽群落中占有主导地位显示出其拥有着更高的智能。",
"investigation": {
"name": "蕈兽",
"category": "普通",
"description": "一言以蔽之的话,就是过度成长、过度进化的孢子。\\n<color=#F39000FF>在遇到火元素或雷元素后,会转化成「枯焦」或「活化」状态,并且在这个状态下能产生特别的素材。</color>\\n据说蕈兽的广布来自实验事故。最初须弥的贤人期冀将孢子一些特性运用在救死扶伤上。若果真如此此人显然低估了孢子的环境适应力与传播能力。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "失活菌核",
"count": 1.0505
},
{
"name": "休眠菌核",
"count": 0.2801
},
{
"name": "茁壮菌核",
"count": 0.07
},
{
"name": "蕈兽孢子",
"count": 0.2101
},
{
"name": "荧光孢粉",
"count": 0.056
},
{
"name": "孢囊晶尘",
"count": 0.014
}
]
}

View File

@@ -0,0 +1,41 @@
{
"name": "陆行水本真蕈",
"specialname": "菌族的守护者",
"enemytype": "COMMON",
"category": "异种魔兽",
"description": "孢子构成的拟态生物,具有强大的环境适应能力。\n看上去像是鸟类不过似乎并没有掌握飞行的能力。或许是因为水元素的影响与同类相比其行动异常敏捷。也有研究推断这种蕈兽实际上是由无数细小的孢子集结构成的菌株并不是纯粹单一的生命体。 \n在蕈兽群落中占有主导地位显示出其拥有着更高的智能。",
"investigation": {
"name": "蕈兽",
"category": "普通",
"description": "一言以蔽之的话,就是过度成长、过度进化的孢子。\\n<color=#F39000FF>在遇到火元素或雷元素后,会转化成「枯焦」或「活化」状态,并且在这个状态下能产生特别的素材。</color>\\n据说蕈兽的广布来自实验事故。最初须弥的贤人期冀将孢子一些特性运用在救死扶伤上。若果真如此此人显然低估了孢子的环境适应力与传播能力。"
},
"rewardpreview": [
{
"name": "摩拉"
},
{
"name": "失活菌核",
"count": 1.0505
},
{
"name": "休眠菌核",
"count": 0.2801
},
{
"name": "茁壮菌核",
"count": 0.07
},
{
"name": "蕈兽孢子",
"count": 0.2101
},
{
"name": "荧光孢粉",
"count": 0.056
},
{
"name": "孢囊晶尘",
"count": 0.014
}
]
}

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