This commit is contained in:
2023-11-12 00:15:41 +03:00
commit 50e2b26da8
65347 changed files with 2588709 additions and 0 deletions

206
English/talents/albedo.json Normal file
View File

@@ -0,0 +1,206 @@
{
"name": "Albedo",
"combat1": {
"name": "Normal Attack: Favonius Bladework - Weiss",
"info": "**Normal Attack**\nPerforms up to 5 rapid strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to unleash 2 rapid sword strikes.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"5-Hit DMG|{param5:F1P}",
"Charged Attack DMG|{param6:F1P}+{param7:F1P}",
"Charged Attack Stamina Cost|{param8:F1}",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Abiogenesis: Solar Isotoma",
"info": "Albedo creates a Solar Isotoma using alchemy, which deals AoE Geo DMG on appearance.\n\n**Solar Isotoma**\nhas the following properties:\n·When opponents within the Solar Isotoma field take DMG, the Solar Isotoma will generate Transient Blossoms which deal AoE Geo DMG. DMG dealt scales off Albedo's DEF. \n·Transient Blossoms can only be generated once every 2s.\n·When a character is located at the locus of the Solar Isotoma, the Solar Isotoma will accumulate Geo power to form a crystallized platform that lifts the character up to a certain height. Only one crystallized platform can exist at a time.\n·Solar Isotoma is considered a Geo construct. Only one Solar Isotoma created by Albedo himself can exist at a time. \n\n**Hold** to designate the location of the skill.",
"description": "This Geo bloom has an unusual property mirrored in the aim of alchemy. To rise from the earth, soar into the sky, and become the sun.",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"Transient Blossom DMG|{param2:P} DEF",
"Duration|{param3:F1}s",
"Skill CD|{param4:F1}s"
]
}
},
"combat3": {
"name": "Rite of Progeniture: Tectonic Tide",
"info": "Under Albedo's command, Geo crystals surge and burst forth, dealing AoE Geo DMG in front of him.\nIf a Solar Isotoma created by Albedo himself is on the field, 7 Fatal Blossoms will be generated in the Solar Isotoma field, bursting violently into bloom and dealing AoE Geo DMG.\n\nTectonic Tide DMG and Fatal Blossom DMG will not generate Transient Blossoms.",
"description": "Under the Kreideprinz's command, the tectonic tide of creation seethes into life.",
"attributes": {
"labels": [
"Burst DMG|{param1:P}",
"Fatal Blossom DMG|{param2:F1P} each",
"CD|{param3:F1}s",
"Energy Cost|{param4:I}"
]
}
},
"passive1": {
"name": "Calcite Might",
"info": "Transient Blossoms generated by **Abiogenesis: Solar Isotoma** deal 25% more DMG to opponents whose HP is below 50%."
},
"passive2": {
"name": "Homuncular Nature",
"info": "Using **Rite of Progeniture: Tectonic Tide** increases the Elemental Mastery of nearby party members by 125 for 10s."
},
"passive3": {
"name": "Flash of Genius",
"info": "When Albedo crafts Weapon Ascension Materials, he has a 10% chance to receive double the product."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Ballad",
"count": 3
},
{
"name": "Divining Scroll",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Ballad",
"count": 2
},
{
"name": "Sealed Scroll",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Ballad",
"count": 4
},
{
"name": "Sealed Scroll",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Ballad",
"count": 6
},
{
"name": "Sealed Scroll",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Ballad",
"count": 9
},
{
"name": "Sealed Scroll",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Ballad",
"count": 4
},
{
"name": "Forbidden Curse Scroll",
"count": 4
},
{
"name": "Tusk of Monoceros Caeli",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Ballad",
"count": 6
},
{
"name": "Forbidden Curse Scroll",
"count": 6
},
{
"name": "Tusk of Monoceros Caeli",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Ballad",
"count": 12
},
{
"name": "Forbidden Curse Scroll",
"count": 9
},
{
"name": "Tusk of Monoceros Caeli",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Ballad",
"count": 16
},
{
"name": "Forbidden Curse Scroll",
"count": 12
},
{
"name": "Tusk of Monoceros Caeli",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,212 @@
{
"name": "Alhaitham",
"combat1": {
"name": "Normal Attack: Abductive Reasoning",
"info": "**Normal Attack**\nPerforms up to 5 rapid strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to unleash 2 rapid sword strikes.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}+{param4:F1P}",
"4-Hit DMG|{param5:F1P}",
"5-Hit DMG|{param6:F1P}",
"Charged Attack DMG|{param7:F1P}+{param8:F1P}",
"Charged Attack Stamina Cost|{param9:F1}",
"Plunge DMG|{param10:F1P}",
"Low/High Plunge DMG|{param11:P}/{param12:P}"
]
}
},
"combat2": {
"name": "Universality: An Elaboration on Form",
"info": "Rushes forward, dealing Dendro DMG to nearby opponents when the rush ends, causing a Chisel-Light Mirror to form.\nHolding this skill will cause it to behave differently.\n\n**Hold**\nEnters Aiming Mode to adjust the direction of Alhaitham's rush attack.\n\n**Chisel-Light Mirror**\nWhen this skill is unleashed, Alhaitham will generate 1 Chisel-Light Mirror. If there are no Mirrors at this time, he will generate 1 additional Mirror. Chisel-Light Mirrors will have the following properties:\n·When he possesses Chisel-Light Mirrors, Alhaitham's Normal, Charged, and Plunging Attacks will be converted to Dendro DMG. This cannot be overridden.\n·When attacks of the aforementioned kind hit opponents, the Chisel-Light Mirrors will unleash a Projection Attack that deals AoE Dendro DMG based on the number of Mirrors on the field.\n·A total of 3 Chisel-Light Mirrors can exist at once.\n·The Chisel-Light Mirrors will disappear one after the other over time, and will all disappear when Alhaitham leaves the field.",
"description": "\"Truth inherently exists amidst uncertainty. Even the greatest of scholars are not immune to error.\"",
"attributes": {
"labels": [
"Rush Attack DMG|{param1:F1P} ATK+{param2:F1P} Elemental Mastery",
"Projection Attack Interval|{param3:F1}s",
"1-Mirror Projection Attack DMG|{param4:F1P} ATK+{param5:F1P} Elemental Mastery",
"2-Mirror Projection Attack DMG|({param6:F1P} ATK+{param7:F1P} Elemental Mastery)×2",
"3-Mirror Projection Attack DMG|({param8:F1P} ATK+{param9:F1P} Elemental Mastery)×3",
"Chisel-Light Mirror Removal Interval|{param10:F1}s",
"CD|{param11:F1}s"
]
}
},
"combat3": {
"name": "Particular Field: Fetters of Phenomena",
"info": "Creates a Particular Binding Field and deals multiple instances of AoE Dendro DMG.\nIf Chisel-Light Mirrors exist when this ability is unleashed, all such Mirrors will be consumed and increase the number of DMG instances dealt.\n2s after this ability is unleashed, if 0/1/2/3 Mirrors were consumed, Alhaitham will generate 3/2/1/0 new Mirrors in turn.",
"description": "\"If a researcher makes wisdom their goal, then they should be prepared to make an enemy of every word they read. Only then can they avoid bias.\"",
"attributes": {
"labels": [
"Single-Instance DMG|{param1:F1P} ATK+{param2:F1P} Elemental Mastery",
"Basic Attack Instances|{param3:I}",
"1-Mirror Attack Instances|{param4:I}",
"2-Mirror Attack Instances|{param5:I}",
"3-Mirror Attack Instances|{param6:I}",
"CD|{param7:F1}s",
"Energy Cost|{param8:I}"
]
}
},
"passive1": {
"name": "Four-Causal Correction",
"info": "When Alhaitham's Charged or Plunging Attacks hit opponents, they will generate 1 Chisel-Light Mirror. This effect can be triggered once every 12s."
},
"passive2": {
"name": "Mysteries Laid Bare",
"info": "Each point of Alhaitham's Elemental Mastery will increase the DMG dealt by Projection Attacks and **Particular Field: Fetters of Phenomena** by 0.1%.\nThe DMG of both aforementioned abilities can be increased by a maximum of 100% this way."
},
"passive3": {
"name": "Law of Reductive Overdetermination",
"info": "When Alhaitham crafts Weapon Ascension Materials, he has a 10% chance to receive double the product."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Ingenuity",
"count": 3
},
{
"name": "Faded Red Satin",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Ingenuity",
"count": 2
},
{
"name": "Trimmed Red Silk",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Ingenuity",
"count": 4
},
{
"name": "Trimmed Red Silk",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Ingenuity",
"count": 6
},
{
"name": "Trimmed Red Silk",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Ingenuity",
"count": 9
},
{
"name": "Trimmed Red Silk",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Ingenuity",
"count": 4
},
{
"name": "Rich Red Brocade",
"count": 4
},
{
"name": "Mirror of Mushin",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Ingenuity",
"count": 6
},
{
"name": "Rich Red Brocade",
"count": 6
},
{
"name": "Mirror of Mushin",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Ingenuity",
"count": 12
},
{
"name": "Rich Red Brocade",
"count": 9
},
{
"name": "Mirror of Mushin",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Ingenuity",
"count": 16
},
{
"name": "Rich Red Brocade",
"count": 12
},
{
"name": "Mirror of Mushin",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

208
English/talents/aloy.json Normal file
View File

@@ -0,0 +1,208 @@
{
"name": "Aloy",
"combat1": {
"name": "Normal Attack: Rapid Fire",
"info": "**Normal Attack**\nPerforms up to 4 consecutive shots with a bow.\n\n**Charged Attack**\nPerforms a more precise **Aimed Shot** with increased DMG.\nWhile aiming, biting frost will accumulate on the arrowhead. A fully charged frost arrow will deal Cryo DMG.\n\n**Plunging Attack**\nFires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}+{param2:F1P}",
"2-Hit DMG|{param3:F1P}",
"3-Hit DMG|{param4:F1P}",
"4-Hit DMG|{param5:F1P}",
"Aimed Shot|{param6:F1P}",
"Fully-Charged Aimed Shot|{param7:P}",
"Plunge DMG|{param8:F1P}",
"Low/High Plunge DMG|{param9:P}/{param10:P}"
]
}
},
"combat2": {
"name": "Frozen Wilds",
"info": "Aloy throws a Freeze Bomb in the targeted direction that explodes on impact, dealing Cryo DMG. After it explodes, the Freeze Bomb will split up into many Chillwater Bomblets that explode on contact with opponents or after a short delay, dealing Cryo DMG.\nWhen a Freeze Bomb or Chillwater Bomblet hits an opponent, the opponent's ATK is decreased and Aloy receives 1 Coil stack.\nAloy can gain up to 1 Coil stack every 0.1s.\n\n**Coil**\n·Each stack increases Aloy's Normal Attack DMG.\n·When Aloy has 4 Coil stacks, all stacks of Coil are cleared. She then enters the Rushing Ice state, which further increases the DMG dealt by her Normal Attacks and converts her Normal Attack DMG to Cryo DMG.\n\nWhile in the Rushing Ice state, Aloy cannot obtain new Coil stacks.\nCoil effects will be cleared 30s after Aloy leaves combat.",
"description": "You think that's cold? Guess you've never been to The Cut.",
"attributes": {
"labels": [
"Freeze Bomb DMG|{param1:P}",
"Chillwater Bomblet DMG|{param2:F1P}",
"ATK Decrease|{param3:P}",
"ATK Decrease Duration|{param4:F1}s",
"Coil Normal Attack DMG Bonus|{param5:F1P}/{param6:F1P}/{param7:F1P}",
"Rushing Ice Normal Attack DMG Bonus|{param8:F1P}",
"Rushing Ice Duration|{param9:F1}s",
"CD|{param10:F1}s"
]
}
},
"combat3": {
"name": "Prophecies of Dawn",
"info": "Aloy throws a Power Cell filled with Cryo in the targeted direction, then detonates it with an arrow, dealing AoE Cryo DMG.",
"description": "Whether \"Zero Dawn\" referred to hope or extinction no longer matters. Aloy has already saved her world, and the fate of this one is still being forged by its own heroes.",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"CD|{param2:F1}s",
"Energy Cost|{param3:I}"
]
}
},
"passive1": {
"name": "Combat Override",
"info": "When Aloy receives the Coil effect from **Frozen Wilds**, her ATK is increased by 16%, while nearby party members' ATK is increased by 8%. This effect lasts 10s."
},
"passive2": {
"name": "Strong Strike",
"info": "When Aloy is in the Rushing Ice state conferred by **Frozen Wilds**, her Cryo DMG Bonus increases by 3.5% every 1s. A maximum Cryo DMG Bonus increase of 35% can be gained in this way."
},
"passive3": {
"name": "Easy Does It",
"info": "When Aloy is in the party, animals who produce Fowl, Raw Meat, or Chilled Meat will not be startled when party members approach them."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Freedom",
"count": 3
},
{
"name": "Spectral Husk",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Freedom",
"count": 2
},
{
"name": "Spectral Heart",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Freedom",
"count": 4
},
{
"name": "Spectral Heart",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Freedom",
"count": 6
},
{
"name": "Spectral Heart",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Freedom",
"count": 9
},
{
"name": "Spectral Heart",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Freedom",
"count": 4
},
{
"name": "Spectral Nucleus",
"count": 4
},
{
"name": "Molten Moment",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Freedom",
"count": 6
},
{
"name": "Spectral Nucleus",
"count": 6
},
{
"name": "Molten Moment",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Freedom",
"count": 12
},
{
"name": "Spectral Nucleus",
"count": 9
},
{
"name": "Molten Moment",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Freedom",
"count": 16
},
{
"name": "Spectral Nucleus",
"count": 12
},
{
"name": "Molten Moment",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

206
English/talents/amber.json Normal file
View File

@@ -0,0 +1,206 @@
{
"name": "Amber",
"combat1": {
"name": "Normal Attack: Sharpshooter",
"info": "**Normal Attack**\nPerforms up to 5 consecutive shots with a bow.\n\n**Charged Attack**\nPerforms a more precise **Aimed Shot** with increased DMG.\nWhile aiming, flames will accumulate on the arrowhead. A fully charged flaming arrow will deal Pyro DMG.\n\n**Plunging Attack**\nFires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"5-Hit DMG|{param5:F1P}",
"Aimed Shot|{param6:F1P}",
"Fully-Charged Aimed Shot|{param7:P}",
"Plunge DMG|{param8:F1P}",
"Low/High Plunge DMG|{param9:P}/{param10:P}"
]
}
},
"combat2": {
"name": "Explosive Puppet",
"info": "The ever-reliable Baron Bunny takes the stage.\n\n**Baron Bunny**\n·Continuously taunts the enemy, drawing their fire.\n·Baron Bunny's HP scales with Amber's Max HP.\n·When destroyed or when its timer expires, Baron Bunny explodes, dealing AoE Pyro DMG.\n\n**Hold**\nAdjusts the throwing direction of Baron Bunny.\nThe longer the button is held, the further the throw.",
"description": "Baron Bunny hails from a storied lineage, but Amber has stopped keeping count since Baron Bunny the 893rd.",
"attributes": {
"labels": [
"Inherited HP|{param1:F1P}",
"Explosion DMG|{param2:P}",
"CD|{param4:F1}s"
]
}
},
"combat3": {
"name": "Fiery Rain",
"info": "Fires off a shower of arrows, dealing continuous AoE Pyro DMG.",
"description": "Amber's passion truly burns hot.",
"attributes": {
"labels": [
"Fiery Rain DMG Per Wave|{param1:F1P}",
"Total Fiery Rain DMG|{param4:P}",
"Duration|{param5:F1}s",
"CD|{param2:F1}s",
"Energy Cost|{param3:I}"
]
}
},
"passive1": {
"name": "Every Arrow Finds Its Target",
"info": "Increases the CRIT Rate of **Fiery Rain** by 10% and widens its AoE by 30%."
},
"passive2": {
"name": "Precise Shot",
"info": "Aimed Shot hits on weak points increase ATK by 15% for 10s."
},
"passive3": {
"name": "Gliding Champion",
"info": "Decreases gliding Stamina consumption for your own party members by 20%.\nNot stackable with Passive Talents that provide the exact same effects."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Freedom",
"count": 3
},
{
"name": "Firm Arrowhead",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Freedom",
"count": 2
},
{
"name": "Sharp Arrowhead",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Freedom",
"count": 4
},
{
"name": "Sharp Arrowhead",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Freedom",
"count": 6
},
{
"name": "Sharp Arrowhead",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Freedom",
"count": 9
},
{
"name": "Sharp Arrowhead",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Freedom",
"count": 4
},
{
"name": "Weathered Arrowhead",
"count": 4
},
{
"name": "Dvalin's Sigh",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Freedom",
"count": 6
},
{
"name": "Weathered Arrowhead",
"count": 6
},
{
"name": "Dvalin's Sigh",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Freedom",
"count": 12
},
{
"name": "Weathered Arrowhead",
"count": 9
},
{
"name": "Dvalin's Sigh",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Freedom",
"count": 16
},
{
"name": "Weathered Arrowhead",
"count": 12
},
{
"name": "Dvalin's Sigh",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,209 @@
{
"name": "Arataki Itto",
"combat1": {
"name": "Normal Attack: Fight Club Legend",
"info": "**Normal Attack**\nPerforms up to 4 consecutive strikes.\nWhen the 2nd and 4th strikes hit opponents, Itto will gain 1 and 2 stacks of Superlative Superstrength, respectively.\nMax 5 stacks. Triggering this effect will refresh the current duration of any existing stacks.\n\nAdditionally, Itto's Normal Attack combo does not immediately reset after sprinting or using his Elemental Skill, \"Masatsu Zetsugi: Akaushi Burst!\"\n\n**Charged Attack**\nWhen holding to perform a Charged Attack, Itto unleashes a series of Arataki Kesagiri slashes without consuming Stamina. Instead, each Arataki Kesagiri slash consumes 1 stack of Superlative Superstrength. When the final stack is consumed, Itto delivers a powerful final slash.\nIf no stacks of Superlative Superstrength are available, Itto will perform a single Saichimonji Slash.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"Arataki Kesagiri Combo Slash DMG|{param6:F1P}",
"Arataki Kesagiri Final Slash DMG|{param7:F1P}",
"Superlative Superstrength Duration|{param12:F1}s",
"Saichimonji Slash DMG|{param5:F1P}",
"Saichimonji Slash Stamina Cost|{param8:F1}",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Masatsu Zetsugi: Akaushi Burst!",
"info": "Hurls Ushi, the young akaushi bull and auxiliary member of the Arataki Gang, dealing Geo DMG to opponents on hit. When Ushi hits opponents, Arataki Itto gains 1 stack of Superlative Superstrength.\n\nUshi will remain on the field and provide support in the following ways:\n· Taunts surrounding opponents and draws their attacks.\n· Inherits HP based on a percentage of Arataki Itto's Max HP.\n· When Ushi takes DMG, Arataki Itto gains 1 stack of Superlative Superstrength. Only 1 stack can be gained in this way every 2s.\n· Ushi will flee when its HP reaches 0 or its duration ends. It will grant Arataki Itto 1 stack of Superlative Superstrength when it leaves.\n\n**Hold**\nAdjust throwing angle.\n\nUshi is considered a Geo construct. Arataki Itto can only deploy 1 Ushi on the field at any one time.",
"description": "The name of this technique is derived from Onibudou (a light novel series written by Junkichi). However, calling it \"Onisatsu Zetsugi\" probably constitutes copyright infringement — not to mention how Itto himself is an oni and all...",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"Inherited HP|{param2:P}",
"Duration|{param3:F1}s",
"CD|{param5:F1}s"
]
}
},
"combat3": {
"name": "Royal Descent: Behold, Itto the Evil!",
"info": "Time to show 'em the might of the Arataki Gang! For a time, Itto lets out his inner Raging Oni King, wielding his Oni King's Kanabou in battle.\nThis state has the following special properties:\n· Converts Itto's Normal, Charged, and Plunging Attacks to Geo DMG. This cannot be overridden.\n· Increases Itto's Normal Attack SPD. Also increases his ATK based on his DEF.\n· On hit, the 1st and 3rd strikes of his attack combo will each grant Arataki Itto 1 stack of Superlative Superstrength.\n· Decreases Itto's Elemental and Physical RES by 20%.\n\nThe Raging Oni King state will be cleared when Itto leaves the field.",
"description": "This is the pinnacle technique of the ultimate fighting style (according to Itto). It would be pointless for Arataki Itto to reference any other fighting styles to improve his own, for he, and no other, is the strongest, most terrible oni in the land.\nShouta thinks it looks really cool.",
"attributes": {
"labels": [
"ATK Bonus|{param2:F1P} DEF",
"ATK SPD Bonus|{param1:P}",
"Duration|{param4:F1}s",
"CD|{param5:F1}s",
"Energy Cost|{param6:I}"
]
}
},
"passive1": {
"name": "Arataki Ichiban",
"info": "When Arataki Itto uses consecutive Arataki Kesagiri, he obtains the following effects:\n· Each slash increases the ATK SPD of the next slash by 10%. Max ATK SPD increase is 30%.\n· Increases his resistance to interruption.\n\nThese effects will be cleared once he stops performing consecutive slashes."
},
"passive2": {
"name": "Bloodline of the Crimson Oni",
"info": "Arataki Kesagiri DMG is increased by 35% of Arataki Itto's DEF."
},
"passive3": {
"name": "Woodchuck Chucked",
"info": "When a party member uses attacks to obtain wood from a tree, they have a 25% chance to get an additional log of wood."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Elegance",
"count": 3
},
{
"name": "Slime Condensate",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Elegance",
"count": 2
},
{
"name": "Slime Secretions",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Elegance",
"count": 4
},
{
"name": "Slime Secretions",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Elegance",
"count": 6
},
{
"name": "Slime Secretions",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Elegance",
"count": 9
},
{
"name": "Slime Secretions",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Elegance",
"count": 4
},
{
"name": "Slime Concentrate",
"count": 4
},
{
"name": "Ashen Heart",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Elegance",
"count": 6
},
{
"name": "Slime Concentrate",
"count": 6
},
{
"name": "Ashen Heart",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Elegance",
"count": 12
},
{
"name": "Slime Concentrate",
"count": 9
},
{
"name": "Ashen Heart",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Elegance",
"count": 16
},
{
"name": "Slime Concentrate",
"count": 12
},
{
"name": "Ashen Heart",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

207
English/talents/baizhu.json Normal file
View File

@@ -0,0 +1,207 @@
{
"name": "Baizhu",
"combat1": {
"name": "Normal Attack: The Classics of Acupuncture",
"info": "**Normal Attack**\nPerforms up to 4 attacks that deal Dendro DMG to opponents in front of him.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to deal AoE Dendro DMG to opponents in front of him after a short casting time.\n\n**Plunging Attack**\nCalling upon the might of Dendro, Baizhu plunges towards the ground from mid-air, damaging all opponents in his path. Deals AoE Dendro DMG upon impact with the ground.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}×2",
"4-Hit DMG|{param4:F1P}",
"Charged Attack DMG|{param5:F1P}",
"Charged Attack Stamina Cost|{param6:F1}",
"Plunge DMG|{param7:F1P}",
"Low/High Plunge DMG|{param8:P}/{param9:P}"
]
}
},
"combat2": {
"name": "Universal Diagnosis",
"info": "Controls a Gossamer Sprite that cruises and attacks nearby opponents, dealing Dendro DMG.\nAfter it performs 3 attacks or if there are no opponents nearby, the Sprite will return, healing all nearby party members based on Baizhu's Max HP.",
"description": "Those in the medical field who can read true signs of illness from false ones may even cure people before any symptoms can show.",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P}",
"Healing|{param2:F2P} Max HP+{param3:I}",
"CD|{param4:F1}s"
]
}
},
"combat3": {
"name": "Holistic Revivification",
"info": "Enters the Pulsing Clarity state, creating a Seamless Shield that absorbs Dendro DMG with 250% effectiveness.\nWhile in this state, Baizhu will generate a new Seamless Shield every 2.5s.\n\nThe Seamless Shield will heal your own active character based on Baizhu's Max HP and attack opponents by unleashing Spiritveins, dealing Dendro DMG under the following circumstances:\n·When a character is under the protection of a Seamless Shield and a new Seamless Shield is generated.\n·When the Seamless Shield's effects expire, or when it is shattered.",
"description": "If you can perceive the heavens and the earth, defend against malignant auras with the flow of qi, and keep your mind clear, surely nothing can hinder you.",
"attributes": {
"labels": [
"Seamless Shield DMG Absorption|{param1:F2P} Max HP+{param2:I}",
"Seamless Shield Duration|{param3:F1}s",
"Seamless Shield Healing|{param5:F2P} Max HP+{param6:I}",
"Spiritvein DMG|{param7:F1P}",
"Pulsing Clarity Duration|{param8:F1}s",
"CD|{param9:F1}s",
"Energy Cost|{param10:I}"
]
}
},
"passive1": {
"name": "Five Fortunes Forever",
"info": "Baizhu gains different effects according to the current HP of your current active character:\n·When their HP is less than 50%, Baizhu gains 20% Healing Bonus.\n·When their HP is equal to or more than 50%, Baizhu gains 25% Dendro DMG Bonus."
},
"passive2": {
"name": "All Things Are of the Earth",
"info": "Characters who are healed by **Seamless Shields** will gain the Year of Verdant Favor effect: Each 1,000 Max HP that Baizhu possesses that does not exceed 50,000 will increase the Burning, Bloom, Hyperbloom, and Burgeon reaction DMG dealt by these characters by 2%, and will increase the DMG Bonus provided by Aggravate and Spread by 0.8%. This effect lasts 6s."
},
"passive3": {
"name": "Herbal Nourishment",
"info": "When Baizhu is in the party, interacting with certain harvestable items will heal your current active character for 2.5% of Baizhu's Max HP."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Gold",
"count": 3
},
{
"name": "Fungal Spores",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Gold",
"count": 2
},
{
"name": "Luminescent Pollen",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Gold",
"count": 4
},
{
"name": "Luminescent Pollen",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Gold",
"count": 6
},
{
"name": "Luminescent Pollen",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Gold",
"count": 9
},
{
"name": "Luminescent Pollen",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Gold",
"count": 4
},
{
"name": "Crystalline Cyst Dust",
"count": 4
},
{
"name": "Worldspan Fern",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Gold",
"count": 6
},
{
"name": "Crystalline Cyst Dust",
"count": 6
},
{
"name": "Worldspan Fern",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Gold",
"count": 12
},
{
"name": "Crystalline Cyst Dust",
"count": 9
},
{
"name": "Worldspan Fern",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Gold",
"count": 16
},
{
"name": "Crystalline Cyst Dust",
"count": 12
},
{
"name": "Worldspan Fern",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,205 @@
{
"name": "Barbara",
"combat1": {
"name": "Normal Attack: Whisper of Water",
"info": "**Normal Attack**\nPerforms up to 4 water splash attacks that deal Hydro DMG.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to deal AoE Hydro DMG after a short casting time.\n\n**Plunging Attack**\nGathering the might of Hydro, Barbara plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Hydro DMG upon impact with the ground.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"Charged Attack DMG|{param5:P}",
"Charged Attack Stamina Cost|{param6:F1}",
"Plunge DMG|{param7:F1P}",
"Low/High Plunge DMG|{param8:P}/{param9:P}"
]
}
},
"combat2": {
"name": "Let the Show Begin♪",
"info": "Summons water droplets resembling musical notes that form a Melody Loop, dealing Hydro DMG to surrounding opponents and applying the Wet status to them.\n\n**Melody Loop**\n·On hit, Barbara's Normal Attacks heal your own party members and nearby teammates for a certain amount of HP, which scales with Barbara's Max HP.\n·On hit, Barbara's Charged Attack generates 4 times the amount of healing.\n·Periodically regenerates your own active character's HP.\n·Applies the Wet status to the character and to opponents who come in contact with them.",
"description": "Barbara's music is the magic that heals her companions.",
"attributes": {
"labels": [
"HP Regeneration Per Hit|{param3:F2P} Max HP+{param4:I}",
"Continuous Regeneration|{param1:F2P} Max HP+{param2:I}",
"Droplet DMG|{param5:F1P}",
"Duration|{param6:F1}s",
"CD|{param7:F1}s"
]
}
},
"combat3": {
"name": "Shining Miracle♪",
"info": "Heals your own party members and nearby teammates for a large amount of HP that scales with Barbara's Max HP.",
"description": "Barbara's desire to heal strengthens her will to fight and sing.",
"attributes": {
"labels": [
"Regeneration|{param1:F1P} Max HP+{param2:I}",
"CD|{param3:F1}s",
"Energy Cost|{param4:I}"
]
}
},
"passive1": {
"name": "Glorious Season",
"info": "The Stamina Consumption of characters within **Let the Show Begin♪**'s Melody Loop is reduced by 12%."
},
"passive2": {
"name": "Encore",
"info": "When your active character gains an Elemental Orb/Particle, the duration of the Melody Loop of **Let the Show Begin♪** is extended by 1s.\nThe maximum extension is 5s."
},
"passive3": {
"name": "With My Whole Heart♪",
"info": "When a Perfect Cooking is achieved on a dish with restorative effects, there is a 12% chance to obtain double the product."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Freedom",
"count": 3
},
{
"name": "Divining Scroll",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Freedom",
"count": 2
},
{
"name": "Sealed Scroll",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Freedom",
"count": 4
},
{
"name": "Sealed Scroll",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Freedom",
"count": 6
},
{
"name": "Sealed Scroll",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Freedom",
"count": 9
},
{
"name": "Sealed Scroll",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Freedom",
"count": 4
},
{
"name": "Forbidden Curse Scroll",
"count": 4
},
{
"name": "Ring of Boreas",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Freedom",
"count": 6
},
{
"name": "Forbidden Curse Scroll",
"count": 6
},
{
"name": "Ring of Boreas",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Freedom",
"count": 12
},
{
"name": "Forbidden Curse Scroll",
"count": 9
},
{
"name": "Ring of Boreas",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Freedom",
"count": 16
},
{
"name": "Forbidden Curse Scroll",
"count": 12
},
{
"name": "Ring of Boreas",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

210
English/talents/beidou.json Normal file
View File

@@ -0,0 +1,210 @@
{
"name": "Beidou",
"combat1": {
"name": "Normal Attack: Oceanborne",
"info": "**Normal Attack**\nPerforms up to 5 consecutive strikes.\n\n**Charged Attack**\nDrains Stamina over time to perform continuous slashes.\nAt the end of the sequence, performs a more powerful slash.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"5-Hit DMG|{param5:P}",
"Charged Attack Cyclic DMG|{param6:F1P}",
"Charged Attack Final DMG|{param7:P}",
"Charged Attack Stamina Cost|{param8:F1}/s",
"Max Duration|{param9:F1}s",
"Plunge DMG|{param10:F1P}",
"Low/High Plunge DMG|{param11:P}/{param12:P}"
]
}
},
"combat2": {
"name": "Tidecaller",
"info": "Nothing to worry about. Should anyone raise a hand against her or her men, she will avenge it ten-fold with sword and thunder.\n\n**Press**\nAccumulating the power of lightning, Beidou swings her blade forward fiercely, dealing Electro DMG.\n\n**Hold**\nLifts her weapon up as a shield. Max DMG absorbed scales off Beidou's Max HP.\nAttacks using the energy stored within the greatsword upon release or once this ability's duration expires, dealing Electro DMG. DMG dealt scales with the number of times Beidou is attacked in the skill's duration. The greatest DMG Bonus will be attained once this effect is triggered twice.\nThe shield possesses the following properties:\n·Has 250% Electro DMG Absorption Efficiency.\n·Applies the Electro element to Beidou upon activation.",
"description": "Conquer the high seas! Pursue the waves and chase the storm!",
"attributes": {
"labels": [
"Shield DMG Absorption|{param1:F1P} Max HP+{param2:I}",
"Base DMG|{param3:P}",
"DMG Bonus on Hit Taken|{param4:P}",
"CD|{param5:F1}s"
]
}
},
"combat3": {
"name": "Stormbreaker",
"info": "Recalling her slaying of the great beast Haishan, Beidou calls upon that monstrous strength and the lightning to create a Thunderbeast's Targe around herself, dealing Electro DMG to nearby opponents.\n\n**Thunderbeast's Targe**\n·When Normal and Charged Attacks hit, they create a lightning discharge that can jump between opponents, dealing Electro DMG.\n·Increases the character's resistance to interruption, and decreases DMG taken.\n\nA maximum of 1 lightning discharge can be triggered per second.",
"description": "With a peal of thunder, Haishan is slain.",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"Lightning DMG|{param2:F1P}",
"DMG Reduction|{param3:P}",
"Duration|{param4:F1}s",
"CD|{param5:F1}s",
"Energy Cost|{param6:I}"
]
}
},
"passive1": {
"name": "Retribution",
"info": "Counterattacking with **Tidecaller** at the precise moment when the character is hit grants the maximum DMG Bonus."
},
"passive2": {
"name": "Lightning Storm",
"info": "Gain the following effects for 10s after unleashing **Tidecaller** with its maximum DMG Bonus: \n·DMG dealt by Normal and Charged Attacks is increased by 15%. ATK SPD of Normal and Charged Attacks is increased by 15%.\n·Greatly reduced delay before unleashing Charged Attacks."
},
"passive3": {
"name": "Conqueror of Tides",
"info": "Decreases swimming Stamina consumption for your own party members by 20%.\nNot stackable with Passive Talents that provide the exact same effects."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Gold",
"count": 3
},
{
"name": "Treasure Hoarder Insignia",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Gold",
"count": 2
},
{
"name": "Silver Raven Insignia",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Gold",
"count": 4
},
{
"name": "Silver Raven Insignia",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Gold",
"count": 6
},
{
"name": "Silver Raven Insignia",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Gold",
"count": 9
},
{
"name": "Silver Raven Insignia",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Gold",
"count": 4
},
{
"name": "Golden Raven Insignia",
"count": 4
},
{
"name": "Dvalin's Sigh",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Gold",
"count": 6
},
{
"name": "Golden Raven Insignia",
"count": 6
},
{
"name": "Dvalin's Sigh",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Gold",
"count": 12
},
{
"name": "Golden Raven Insignia",
"count": 9
},
{
"name": "Dvalin's Sigh",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Gold",
"count": 16
},
{
"name": "Golden Raven Insignia",
"count": 12
},
{
"name": "Dvalin's Sigh",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,209 @@
{
"name": "Bennett",
"combat1": {
"name": "Normal Attack: Strike of Fortune",
"info": "**Normal Attack**\nPerforms up to 5 rapid strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to unleash 2 rapid sword strikes.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"5-Hit DMG|{param5:F1P}",
"Charged Attack DMG|{param6:F1P}+{param7:F1P}",
"Charged Attack Stamina Cost|{param8:F1}",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Passion Overload",
"info": "Bennett puts all his fire and passion for adventuring into his sword. Results may vary based on how fired up he is...\n\n**Press**\nA single, swift flame strike that deals Pyro DMG.\n\n**Hold (Short)**\nCharges up, resulting in different effects when unleashed based on the Charge Level.\n·Level 1: Strikes twice, dealing Pyro DMG and launching opponents.\n·Level 2: Unleashes 3 consecutive attacks that deal impressive Pyro DMG, but the last attack triggers an explosion that launches both Bennett and the enemy.\nBennett takes no damage from being launched.",
"description": "An attack that combines Bennett's dreams and passion with Pyro. But passion is sometimes overblown, and Pyro sometimes blows over.",
"attributes": {
"labels": [
"Press DMG|{param1:P}",
"Charge Level 1 DMG|{param2:F1P}+{param3:F1P}",
"Charge Level 2 DMG|{param4:F1P}+{param5:F1P}",
"Explosion DMG|{param6:P}",
"CD|{param7:F1}/{param8:F1}/{param9:F1}s"
]
}
},
"combat3": {
"name": "Fantastic Voyage",
"info": "Bennett performs a jumping attack that deals Pyro DMG, creating an Inspiration Field.\n\n**Inspiration Field**\n·If the health of a character within the AoE is equal to or falls below 70%, their health will continuously regenerate. The amount of HP restored scales off Bennett's Max HP.\n·If the health of a character within the AoE is higher than 70%, they gain an ATK Bonus that is based on Bennett's Base ATK.\n·Imbues characters within the AoE with Pyro.",
"description": "Benny's Adventure Team's adventures are always fraught with unexpected danger. However, Bennett is more inclined to call them \"journeys full of wonder, excitement, and beauty.\"",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"Continuous Regeneration Per Sec|{param2:F2P} Max HP+{param3:I}",
"ATK Bonus Ratio|{param4:P}",
"Duration|{param5:F1}s",
"CD|{param6:F1}s",
"Energy Cost|{param7:I}"
]
}
},
"passive1": {
"name": "Rekindle",
"info": "Decreases **Passion Overload**'s CD by 20%."
},
"passive2": {
"name": "Fearnaught",
"info": "Within the area created by **Fantastic Voyage**, **Passion Overload** takes on the following effects:\n·CD is reduced by 50%.\n·Bennett will not be launched by the effects of Charge Level 2."
},
"passive3": {
"name": "It Should Be Safe...",
"info": "When dispatched on an expedition in Mondstadt, time consumed is reduced by 25%."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Resistance",
"count": 3
},
{
"name": "Treasure Hoarder Insignia",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Resistance",
"count": 2
},
{
"name": "Silver Raven Insignia",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Resistance",
"count": 4
},
{
"name": "Silver Raven Insignia",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Resistance",
"count": 6
},
{
"name": "Silver Raven Insignia",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Resistance",
"count": 9
},
{
"name": "Silver Raven Insignia",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Resistance",
"count": 4
},
{
"name": "Golden Raven Insignia",
"count": 4
},
{
"name": "Dvalin's Plume",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Resistance",
"count": 6
},
{
"name": "Golden Raven Insignia",
"count": 6
},
{
"name": "Dvalin's Plume",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Resistance",
"count": 12
},
{
"name": "Golden Raven Insignia",
"count": 9
},
{
"name": "Dvalin's Plume",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Resistance",
"count": 16
},
{
"name": "Golden Raven Insignia",
"count": 12
},
{
"name": "Dvalin's Plume",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,209 @@
{
"name": "Candace",
"combat1": {
"name": "Normal Attack: Gleaming Spear - Guardian Stance",
"info": "**Normal Attack**\nPerforms up to 4 consecutive spear strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}+{param4:F1P}",
"4-Hit DMG|{param5:F1P}",
"Charged Attack DMG|{param6:F1P}",
"Charged Attack Stamina Cost|{param7:F1}",
"Plunge DMG|{param8:F1P}",
"Low/High Plunge DMG|{param9:P}/{param10:P}"
]
}
},
"combat2": {
"name": "Sacred Rite: Heron's Sanctum",
"info": "Candace's fighting style is capable of warding off an entire tide of foes.\n\n**Tap**\nRushes forward with her shield, dealing Hydro DMG to opponents in front of her.\n\n**Hold**\nRaises her shield to block incoming attacks from nearby opponents, forming a barrier that absorbs DMG based on her Max HP and absorbs Hydro DMG 250% more effectively. This barrier lasts until the Elemental Skill is unleashed.\nAfter holding for a certain period of time, Candace will finish charging, and when the skill button is released, the skill duration expires, or when the barrier is broken, she will perform a leaping strike that deals Hydro DMG to opponents in front of her.",
"description": "The oath of the guardians is more stalwart yet than the shields they inherit.",
"attributes": {
"labels": [
"Shield DMG Absorption|{param1:F1P} Max HP+{param2:I}",
"Basic DMG|{param3:F1P} Max HP",
"Charged Up DMG|{param4:F1P} Max HP",
"Press CD|{param5:F1}s",
"Hold CD|{param6:F1}s"
]
}
},
"combat3": {
"name": "Sacred Rite: Wagtail's Tide",
"info": "Raising her weapon on high, Candace calls upon a divine blessing that deals AoE Hydro DMG based on her Max HP and continuously confers the Prayer of the Crimson Crown on your active character.\n\n**Prayer of the Crimson Crown**\nThis effect has the following properties:\n·Characters deal increased Elemental DMG with their Normal Attacks.\n·Whenever a character takes the field, they will unleash a rippling wave of water that deals Hydro DMG to nearby opponents. There is a limited number of waves that can be triggered in the duration of this skill.\n·Sword, Claymore, and Polearm-wielding characters under this effect will obtain a Hydro Infusion.",
"description": "This secret rite has been passed down through Candace's clan from generation to generation. Though the old faiths have become lost over the years, the sands still protect the heirs of the ancient realm.",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P} Max HP",
"Duration|{param2:F1}s",
"DMG Bonus|{param3:F1P}",
"Wave Impact DMG|{param4:F1P} Max HP",
"Wave Instances|{param5:I}",
"CD|{param6:F1}s",
"Energy Cost|{param7:I}"
]
}
},
"passive1": {
"name": "Aegis of Crossed Arrows",
"info": "If Candace is hit by an attack in the Hold duration of **Sacred Rite: Heron's Sanctum**, that skill will finish charging instantly."
},
"passive2": {
"name": "Celestial Dome of Sand",
"info": "Characters affected by the Prayer of the Crimson Crown caused by **Sacred Rite: Wagtail's Tide** will deal 0.5% increased DMG to opponents for every 1,000 points of Candace's Max HP when they deal Elemental DMG with their Normal Attacks."
},
"passive3": {
"name": "To Dawn's First Light",
"info": "Decreases climbing Stamina consumption for your own party members by 20%.\nNot stackable with Passive Talents that provide the exact same effects."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Admonition",
"count": 3
},
{
"name": "Faded Red Satin",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Admonition",
"count": 2
},
{
"name": "Trimmed Red Silk",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Admonition",
"count": 4
},
{
"name": "Trimmed Red Silk",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Admonition",
"count": 6
},
{
"name": "Trimmed Red Silk",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Admonition",
"count": 9
},
{
"name": "Trimmed Red Silk",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Admonition",
"count": 4
},
{
"name": "Rich Red Brocade",
"count": 4
},
{
"name": "Tears of the Calamitous God",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Admonition",
"count": 6
},
{
"name": "Rich Red Brocade",
"count": 6
},
{
"name": "Tears of the Calamitous God",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Admonition",
"count": 12
},
{
"name": "Rich Red Brocade",
"count": 9
},
{
"name": "Tears of the Calamitous God",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Admonition",
"count": 16
},
{
"name": "Rich Red Brocade",
"count": 12
},
{
"name": "Tears of the Calamitous God",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,215 @@
{
"name": "Charlotte",
"combat1": {
"name": "Normal Attack: Cool-Color Capture",
"info": "**Normal Attack**\nTaking aim at targets using Monsieur Verite, her custom Kamera, Charlotte performs up to 3 consecutive attacks, dealing Cryo DMG.\n\n**Charged Attack**\nConsumes a fixed amount of Stamina, and after a moment's preparation, will deploy Monsieur Verite to deal AoE Cryo DMG.\n\n**Plunging Attack**\nGathering the power of Cryo, Charlotte plunges toward the ground, dealing DMG to all opponents in her path and dealing AoE Cryo DMG upon landing.\n\n**Arkhe: Pneuma**\nAt certain intervals, upon using a Charged Attack, Charlotte will cause a Spiritbreath Thorn to descend and pierce opponents, dealing Pneuma-aligned AoE Cryo DMG.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"Charged Attack DMG|{param4:F1P}",
"Charged Attack Stamina Cost|{param5:F1}",
"Plunge DMG|{param6:F1P}",
"Low/High Plunge DMG|{param7:P}/{param8:P}",
"Spiritbreath Thorn DMG|{param9:F1P}",
"Spiritbreath Thorn DMG Interval|{param10:F1}s"
]
}
},
"combat2": {
"name": "Framing: Freezing Point Composition",
"info": "Using the keen instincts of an ace reporter, Charlotte uses her photography skills to produce different effects based on whether the ability is Tapped or Held.\n\n**Tap**\nTakes a snapshot using Monsieur Verite, dealing AoE Cryo DMG to opponents in front of her and applying Snappy Silhouette to a maximum of 5 opponents. During this effect's duration, it will deal Cryo DMG to affected opponents at intervals.\n\n**Hold**\nPopping Monsieur Verite's viewfinder open, Charlotte enters Composition Mode, and during this time, the viewfinder will expand as you hold until you reach a Finisher Frame state. In this state, Charlotte can move and change direction freely.\nWhen the hold state ends, Monsieur Verite will deal Cryo DMG to all opponents locked on within the viewfinder, and apply the same Snappy Silhouette as Tap Mode does to them. If you unleash this ability only after reaching Finisher Frame, you will instead apply Focused Impression, which lasts longer and deals more DMG, although the Skill CD will be longer.\nComposition Mode lasts a maximum of 15s and allows a maximum of 5 opponents to be selected.",
"description": "\"Press photography requires simple shots with exceptional theming, but most of all, you need to have a knack for capturing the moment!\"",
"attributes": {
"labels": [
"Photo DMG (Press)|{param1:F1P}",
"Photo DMG (Hold)|{param2:F1P}",
"\"Snappy Silhouette\" Mark DMG|{param3:F1P}",
"\"Snappy Silhouette\" Mark Trigger Interval|{param4:F1}s",
"\"Snappy Silhouette\" Mark Duration|{param5:F1}s",
"\"Focused Impression\" Mark DMG|{param6:F1P}",
"\"Focused Impression\" Mark Trigger Interval|{param7:F1}s",
"\"Focused Impression\" Mark Duration|{param8:F1}s",
"CD|{param9:F1}s",
"Finisher Frame Cast CD|{param10:F1}s"
]
}
},
"combat3": {
"name": "Still Photo: Comprehensive Confirmation",
"info": "Condensing ice to create The Steambird's signature, Charlotte creates a Newsflash Field that will deal AoE Cryo DMG and restores HP for all nearby party members based on Charlotte's ATK.\n**Newsflash Field**\n·While the ability is active, Monsieur Verite will deal Cryo DMG at intervals to opponents within its AoE.\n·Will continuously restore HP to active character(s) within its AoE based on Charlotte's ATK.",
"description": "\"Hearing stories from multiple perspectives to recreate what really happened is key to a good report... I mean, that's how you can pick the best angle for your article!\"",
"attributes": {
"labels": [
"Cast Healing|{param1:F1P} ATK+{param2:I}",
"Skill DMG|{param3:F1P}",
"Kamera Continuous Regeneration|{param4:F1P} ATK+{param5:I}",
"Kamera DMG|{param6:F1P}",
"Newsflash Field Duration|{param7:F1}s",
"CD|{param8:F1}s",
"Energy Cost|{param9:I}"
]
}
},
"passive1": {
"name": "Moment of Impact",
"info": "When opponents marked by \"Focused Impression\" are defeated, **Framing: Freezing Point Composition**'s CD will be decreased by 2s. This CD decrease can be triggered 4 times every 12s."
},
"passive2": {
"name": "Diversified Investigation",
"info": "When the party contains 1/2/3 Fontainians other than herself, Charlotte gains a 5%/10%/15% Healing Bonus. When the party contains 1/2/3 non-Fontainians, Charlotte gains a 5%/10%/15% Cryo DMG Bonus."
},
"passive3": {
"name": "First-Person Shutter",
"info": "After activating the Special Analysis Zoom Lens, Charlotte's \"Framing: Freezing Point Composition\" Hold Mode cannot trigger its original effects, but instead enables her to take photos in a rather unique manner..."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Justice",
"count": 3
},
{
"name": "Meshing Gear",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Justice",
"count": 2
},
{
"name": "Mechanical Spur Gear",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Justice",
"count": 4
},
{
"name": "Mechanical Spur Gear",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Justice",
"count": 6
},
{
"name": "Mechanical Spur Gear",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Justice",
"count": 9
},
{
"name": "Mechanical Spur Gear",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Justice",
"count": 4
},
{
"name": "Artificed Dynamic Gear",
"count": 4
},
{
"name": "Lightless Silk String",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Justice",
"count": 6
},
{
"name": "Artificed Dynamic Gear",
"count": 6
},
{
"name": "Lightless Silk String",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Justice",
"count": 12
},
{
"name": "Artificed Dynamic Gear",
"count": 9
},
{
"name": "Lightless Silk String",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Justice",
"count": 16
},
{
"name": "Artificed Dynamic Gear",
"count": 12
},
{
"name": "Lightless Silk String",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,206 @@
{
"name": "Chongyun",
"combat1": {
"name": "Normal Attack: Demonbane",
"info": "**Normal Attack**\nPerforms up to 4 consecutive strikes.\n\n**Charged Attack**\nDrains Stamina over time to perform continuous spinning attacks against all nearby opponents.\nAt the end of the sequence, performs a more powerful slash. \n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:P}",
"Charged Attack Cyclic DMG|{param5:F1P}",
"Charged Attack Final DMG|{param6:P}",
"Charged Attack Stamina Cost|{param7:F1}/s",
"Max Duration|{param8:F1}s",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Spirit Blade: Chonghua's Layered Frost",
"info": "Chongyun strikes the ground with his greatsword, causing a Cryo explosion in a circular AoE in front of him that deals Cryo DMG.\nAfter a short delay, the cold air created by the Cryo explosion will coalesce into a Chonghua Frost Field, within which all Sword, Claymore and Polearm-wielding characters' weapons will be infused with Cryo.",
"description": "\"A crystal-clear ring, and all is silent. The rivers move not, and the clouds are heavy with frost. The altar gates open, and evil is banished.\"",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"Infusion Duration|{param2:F1}s",
"Field Duration|{param4:F1}s",
"CD|{param3:F1}s"
]
}
},
"combat3": {
"name": "Spirit Blade: Cloud-Parting Star",
"info": "Performing the secret hand seals, Chongyun summons 3 giant spirit blades in mid-air that fall to the earth one by one after a short delay, exploding as they hit the ground.\nWhen the spirit blades explode, they will deal AoE Cryo DMG and launch opponents.",
"description": "\"As ice doth give the biting frost birth, My transcendent blade shakes heaven and earth. Heed my summons and come hence!\"",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"CD|{param2:F1}s",
"Energy Cost|{param3:I}"
]
}
},
"passive1": {
"name": "Steady Breathing",
"info": "Sword, Claymore, or Polearm-wielding characters within the field created by **Spirit Blade: Chonghua's Layered Frost** have their Normal ATK SPD increased by 8%."
},
"passive2": {
"name": "Rimechaser Blade",
"info": "When the field created by **Spirit Blade: Chonghua's Layered Frost** disappears, another spirit blade will be summoned to strike nearby opponents, dealing 100% of Chonghua's Layered Frost's Skill DMG as AoE Cryo DMG. Opponents hit by this blade will have their Cryo RES decreased by 10% for 8s."
},
"passive3": {
"name": "Gallant Journey",
"info": "When dispatched on an expedition in Liyue, time consumed is reduced by 25%."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Diligence",
"count": 3
},
{
"name": "Damaged Mask",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Diligence",
"count": 2
},
{
"name": "Stained Mask",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Diligence",
"count": 4
},
{
"name": "Stained Mask",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Diligence",
"count": 6
},
{
"name": "Stained Mask",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Diligence",
"count": 9
},
{
"name": "Stained Mask",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Diligence",
"count": 4
},
{
"name": "Ominous Mask",
"count": 4
},
{
"name": "Dvalin's Sigh",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Diligence",
"count": 6
},
{
"name": "Ominous Mask",
"count": 6
},
{
"name": "Dvalin's Sigh",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Diligence",
"count": 12
},
{
"name": "Ominous Mask",
"count": 9
},
{
"name": "Dvalin's Sigh",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Diligence",
"count": 16
},
{
"name": "Ominous Mask",
"count": 12
},
{
"name": "Dvalin's Sigh",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

204
English/talents/collei.json Normal file
View File

@@ -0,0 +1,204 @@
{
"name": "Collei",
"combat1": {
"name": "Normal Attack: Supplicant's Bowmanship",
"info": "**Normal Attack**\nPerforms up to 4 consecutive shots with a bow.\n\n**Charged Attack**\nPerforms a more precise **Aimed Shot** with increased DMG.\nWhile aiming, Dendro energy will accumulate on the arrowhead. A fully charged arrow will deal Dendro DMG.\n\n**Plunging Attack**\nFires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"Aimed Shot|{param5:F1P}",
"Fully-Charged Aimed Shot|{param6:P}",
"Plunge DMG|{param7:F1P}",
"Low/High Plunge DMG|{param8:P}/{param9:P}"
]
}
},
"combat2": {
"name": "Floral Brush",
"info": "Throws out a Floral Ring that deals 1 instance of Dendro DMG to targets it comes into contact with.\nThe Floral Ring will return after a set time, dealing Dendro DMG once again.",
"description": "This is Collei's go-to gadget for dealing with unruly wild beasts. A few good thwacks from this tool will generally improve their behavior. This same principle works just as well on evildoers.",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P}",
"CD|{param2:F1}s"
]
}
},
"combat3": {
"name": "Trump-Card Kitty",
"info": "Trusty Cuilein-Anbar comes to save the day!\nThrows the doll named Cuilein-Anbar, causing an explosion that deals AoE Dendro DMG, creating a Cuilein-Anbar Zone. Cuilein-Anbar will bounce around within this zone, dealing AoE Dendro DMG.",
"description": "\"Pretty impressive, huh? ... Eh? You want to know how I came up with the name Cuilein-Anbar? Uh, well, I...\"",
"attributes": {
"labels": [
"Explosion DMG|{param1:F1P}",
"Leap DMG|{param2:F1P}",
"Duration|{param3:F1}s",
"CD|{param4:F1}s",
"Energy Cost|{param5:I}"
]
}
},
"passive1": {
"name": "Floral Sidewinder",
"info": "If one of your party members has triggered Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon reactions before the **Floral Ring** returns, it will grant the character the Sprout effect upon return, which will continuously deal Dendro DMG equivalent to 40% of Collei's ATK to nearby opponents for 3s.\nIf another Sprout effect is triggered during its initial duration, the initial effect will be removed. DMG dealt by Sprout is considered Elemental Skill DMG."
},
"passive2": {
"name": "The Languid Wood",
"info": "When a character within the **Cuilein-Anbar Zone** triggers Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon reactions, the Zone's duration will be increased by 1s.\nA single **Trump-Card Kitty** can be extended this way by up to 3s."
},
"passive3": {
"name": "Gliding Champion of Sumeru",
"info": "Decreases gliding Stamina consumption for your own party members by 20%.\nNot stackable with Passive Talents that provide the exact same effects."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Praxis",
"count": 3
},
{
"name": "Firm Arrowhead",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Praxis",
"count": 2
},
{
"name": "Sharp Arrowhead",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Praxis",
"count": 4
},
{
"name": "Sharp Arrowhead",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Praxis",
"count": 6
},
{
"name": "Sharp Arrowhead",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Praxis",
"count": 9
},
{
"name": "Sharp Arrowhead",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Praxis",
"count": 4
},
{
"name": "Weathered Arrowhead",
"count": 4
},
{
"name": "Tears of the Calamitous God",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Praxis",
"count": 6
},
{
"name": "Weathered Arrowhead",
"count": 6
},
{
"name": "Tears of the Calamitous God",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Praxis",
"count": 12
},
{
"name": "Weathered Arrowhead",
"count": 9
},
{
"name": "Tears of the Calamitous God",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Praxis",
"count": 16
},
{
"name": "Weathered Arrowhead",
"count": 12
},
{
"name": "Tears of the Calamitous God",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

215
English/talents/cyno.json Normal file
View File

@@ -0,0 +1,215 @@
{
"name": "Cyno",
"combat1": {
"name": "Normal Attack: Invoker's Spear",
"info": "**Normal Attack**\nPerforms up to 4 consecutive spear strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}+{param4:F1P}",
"4-Hit DMG|{param5:F1P}",
"Charged Attack DMG|{param6:F1P}",
"Charged Attack Stamina Cost|{param7:F1}",
"Plunge DMG|{param8:F1P}",
"Low/High Plunge DMG|{param9:P}/{param10:P}"
]
}
},
"combat2": {
"name": "Secret Rite: Chasmic Soulfarer",
"info": "Performs a swift thrust, dealing Electro DMG to opponents along the path.\n\nWhen Cyno is under the Pactsworn Pathclearer state triggered by Sacred Rite: Wolf's Swiftness, he will instead unleash a **Mortuary Rite** that deals thunderous AoE Electro DMG and extends the duration of Pactsworn Pathclearer.",
"description": "\"This judgment brooks no choice. There is no rejection or acceptance here... We have both long been bound up in this conviction.\"",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P}",
"Mortuary Rite DMG|{param2:F1P}",
"Pactsworn Pathclearer Duration Bonus|{param3:F1}s",
"CD|{param4:F1}s",
"Mortuary Rite CD|{param5:F1}s"
]
}
},
"combat3": {
"name": "Sacred Rite: Wolf's Swiftness",
"info": "Calls upon a divine spirit to indwell him, morphing into the Pactsworn Pathclearer.\n\n**Pactsworn Pathclearer**\nCyno's Normal, Charged, and Plunging Attacks will be converted to Electro DMG that cannot be overridden.\n·Cyno's Elemental Mastery and resistance to interruption will increase, and he gains immunity to Electro-Charged DMG.\n\nThis effect will be canceled when Cyno leaves the field and lasts a maximum of 18s.",
"description": "The secret rituals passed down within the ancient nation are as a final judgment to the General Mahamatra.\nWhether now or in the past, whether great storm or serpent, none shall shake the majesty of the law.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}+{param5:F1P}",
"5-Hit DMG|{param6:F1P}",
"Charged Attack DMG|{param7:F1P}",
"Charged Attack Stamina Cost|{param8:F1}",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}",
"Elemental Mastery Bonus|{param12:I}",
"Basic Duration|{param13:F1}s",
"CD|{param14:F1}s",
"Energy Cost|{param15:I}"
]
}
},
"passive1": {
"name": "Featherfall Judgment",
"info": "When Cyno is in the Pactsworn Pathclearer state activated by **Sacred Rite: Wolf's Swiftness**, Cyno will enter the Endseer stance at intervals. If he activates **Secret Rite: Chasmic Soulfarer** while affected by this stance, he will activate the Judication effect, increasing the DMG of this Secret Rite: Chasmic Soulfarer by 35%, and firing off 3 Duststalker Bolts that deal 100% of Cyno's ATK as Electro DMG.\nDuststalker Bolt DMG is considered Elemental Skill DMG."
},
"passive2": {
"name": "Authority Over the Nine Bows",
"info": "Cyno's DMG values will be increased based on his Elemental Mastery as follows:\n·Pactsworn Pathclearer's Normal Attack DMG is increased by 150% of his Elemental Mastery.\n·Duststalker Bolt DMG from his Passive Talent Featherfall Judgment is increased by 250% of his Elemental Mastery."
},
"passive3": {
"name": "The Gift of Silence",
"info": "Gains 25% more rewards when dispatched on a Sumeru Expedition for 20 hours."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Admonition",
"count": 3
},
{
"name": "Divining Scroll",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Admonition",
"count": 2
},
{
"name": "Sealed Scroll",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Admonition",
"count": 4
},
{
"name": "Sealed Scroll",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Admonition",
"count": 6
},
{
"name": "Sealed Scroll",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Admonition",
"count": 9
},
{
"name": "Sealed Scroll",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Admonition",
"count": 4
},
{
"name": "Forbidden Curse Scroll",
"count": 4
},
{
"name": "Mudra of the Malefic General",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Admonition",
"count": 6
},
{
"name": "Forbidden Curse Scroll",
"count": 6
},
{
"name": "Mudra of the Malefic General",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Admonition",
"count": 12
},
{
"name": "Forbidden Curse Scroll",
"count": 9
},
{
"name": "Mudra of the Malefic General",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Admonition",
"count": 16
},
{
"name": "Forbidden Curse Scroll",
"count": 12
},
{
"name": "Mudra of the Malefic General",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

211
English/talents/dehya.json Normal file
View File

@@ -0,0 +1,211 @@
{
"name": "Dehya",
"combat1": {
"name": "Normal Attack: Sandstorm Assault",
"info": "**Normal Attack**\nPerforms up to 4 consecutive strikes using her Claymore and her martial arts.\n\n**Charged Attack**\nDrains Stamina over time to perform continuous slashes.\nAt the end of the sequence, performs a more powerful slash.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"Charged Attack Cyclic DMG|{param5:F1P}",
"Charged Attack Final DMG|{param6:P}",
"Charged Attack Stamina Cost|{param7:F1}/s",
"Max Duration|{param8:F1}s",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Molten Inferno",
"info": "This art of Dehya's own invention changes its method of use depending on the combat situation.\n\n**Indomitable Flame**\nThis skill will be unleashed should there be no Fiery Sanctum field created by Dehya herself present at the time.\nDeals AoE Pyro DMG, and creates a field known as Fiery Sanctum.\n\n**Ranging Flame**\nThis skill will be unleashed should a Fiery Sanctum field created by Dehya herself already exist.\nDehya will perform a leaping attack, dealing AoE Pyro DMG before recreating a Fiery Sanctum field at her new position.\nA Fiery Sanctum field created this way will inherit the remaining duration of the previous field.\n\nRanging Flame can be used only once throughout a single Fiery Sanctum field's duration.\n\n**Fiery Sanctum**\nWhen an opponent within a Fiery Sanctum field takes DMG, the field will unleash a coordinated attack, dealing AoE Pyro DMG to them based on Dehya's ATK and Max HP. This effect can be triggered once every 2.5s.\nActive characters within this field have their resistance to interruption increased, and when such characters take DMG, a portion of that damage will be mitigated and flow into Redmane's Blood. Dehya will then take this DMG over 10s. When the mitigated DMG stored by Redmane's Blood reaches or goes over a certain percentage of Dehya's Max HP, she will stop mitigating DMG in this way.\n\nOnly 1 Fiery Sanctum created by Dehya herself can exist at the same time.",
"description": "Walk this fiery ordeal with me and purge all impurity, just as a beast of flames that must descend from the blaze.",
"attributes": {
"labels": [
"Indomitable Flame DMG|{param1:F1P}",
"Ranging Flame DMG|{param2:F1P}",
"Field DMG|{param3:F1P} ATK+{param4:F2P} Max HP",
"Mitigation|{param5:P}",
"Redmane's Blood Maximum|{param6:P} Max HP",
"Field Duration|{param7:F1}s",
"CD|{param8:F1}s"
]
}
},
"combat3": {
"name": "Leonine Bite",
"info": "Unleashing her burning anger and casting her inconvenient blade aside, Dehya enters the Blazing Lioness state and increases her resistance to interruption.\nIn this state, Dehya will automatically and continuously unleash the Flame-Mane's Fists, dealing Pyro DMG based on her ATK and Max HP, and when its duration ends, she will unleash an Incineration Drive, dealing AoE Pyro DMG based on her ATK and Max HP.\nIf a Fiery Sanctum field created by Dehya's own Elemental Skill \"Molten Inferno\" exists when this ability is unleashed, Dehya will retrieve it, and then create another field once Blazing Lioness's duration expires. This field will take on the retrieved field's duration at the moment of its retrieval.\nIn this state, Dehya will be unable to cast her Elemental Skill, or perform Normal, Charged, and Plunging Attacks. \"Normal Attack: Sandstorm Assault\" and Elemental Skill \"Molten Inferno\" will be replaced by \"Roaring Barrage.\"\n\n**Roaring Barrage**\nUnleashing Roaring Barrage within 0.4s after each Flame-Mane's Fist strike will increase the speed at which the next Flame-Mane's Fist strike will be triggered.",
"description": "Even the flowing flames must obey her rage and at her command become her fangs and claws.",
"attributes": {
"labels": [
"Flame-Mane's Fist DMG|{param1:F1P} ATK+{param2:F2P} Max HP",
"Incineration Drive DMG|{param3:F1P} ATK+{param4:F2P} Max HP",
"Duration|{param5:F1}s",
"CD|{param6:F1}s",
"Energy Cost|{param7:I}"
]
}
},
"passive1": {
"name": "Unstinting Succor",
"info": "Within 6 seconds after Dehya retrieves the Fiery Sanctum field through **Molten Inferno: Ranging Flame** or **Leonine Bite**, she will take 60% less DMG when receiving DMG from Redmane's Blood. This effect can be triggered once every 2s.\nAdditionally, within 9s after Dehya unleashes **Molten Inferno: Indomitable Flame**, she will grant all party members the Gold-Forged Form state. This state will further increase a character's resistance to interruption when they are within the Fiery Sanctum field. Gold-Forged Form can be activated once every 18s."
},
"passive2": {
"name": "Stalwart and True",
"info": "When her HP is less than 40%, Dehya will recover 20% of her Max HP and will restore 6% of her Max HP every 2s for the next 10s. This effect can be triggered once every 20s."
},
"passive3": {
"name": "The Sunlit Way",
"info": "Increases the Movement SPD of your own party members by 10% during the day (6:00 18:00).\nDoes not take effect in Domains, Trounce Domains, or Spiral Abyss. Not stackable with Passive Talents that provide the exact same effects."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Praxis",
"count": 3
},
{
"name": "Faded Red Satin",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Praxis",
"count": 2
},
{
"name": "Trimmed Red Silk",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Praxis",
"count": 4
},
{
"name": "Trimmed Red Silk",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Praxis",
"count": 6
},
{
"name": "Trimmed Red Silk",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Praxis",
"count": 9
},
{
"name": "Trimmed Red Silk",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Praxis",
"count": 4
},
{
"name": "Rich Red Brocade",
"count": 4
},
{
"name": "Puppet Strings",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Praxis",
"count": 6
},
{
"name": "Rich Red Brocade",
"count": 6
},
{
"name": "Puppet Strings",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Praxis",
"count": 12
},
{
"name": "Rich Red Brocade",
"count": 9
},
{
"name": "Puppet Strings",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Praxis",
"count": 16
},
{
"name": "Rich Red Brocade",
"count": 12
},
{
"name": "Puppet Strings",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

209
English/talents/diluc.json Normal file
View File

@@ -0,0 +1,209 @@
{
"name": "Diluc",
"combat1": {
"name": "Normal Attack: Tempered Sword",
"info": "**Normal Attack**\nPerforms up to 4 consecutive strikes.\n\n**Charged Attack**\nDrains Stamina over time to perform continuous slashes.\nAt the end of the sequence, performs a more powerful slash.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:P}",
"Charged Attack Cyclic DMG|{param5:F1P}",
"Charged Attack Final DMG|{param6:P}",
"Charged Attack Stamina Cost|{param7:F1}/s",
"Max Duration|{param8:F1}s",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Searing Onslaught",
"info": "Performs a forward slash that deals Pyro DMG.\n\nThis skill can be consecutively used 3 times.\nEnters CD if not cast again within a short period.",
"description": "The slashes represent the values that Diluc holds dear: one for justice, one for courage, and one for duty.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:P}",
"CD|{param4:F1}s"
]
}
},
"combat3": {
"name": "Dawn",
"info": "Releases intense flames to knock back nearby opponents, dealing Pyro DMG. The flames then converge into the weapon, summoning a Phoenix that flies forward and deals massive Pyro DMG to all opponents in its path. The Phoenix explodes upon reaching its destination, causing a large amount of AoE Pyro DMG.\nThe searing flames that run down his blade cause it to be infused with Pyro.",
"description": "The only reason to walk in the darkness is to light it up. Behold, that fleeing light in the dead of night is the herald of the coming dawn.",
"attributes": {
"labels": [
"Slashing DMG|{param1:P}",
"DoT|{param2:F1P}",
"Explosion DMG|{param3:P}",
"CD|{param4:F1}s",
"Infusion Duration|{param5:F1}s",
"Energy Cost|{param6:I}"
]
}
},
"passive1": {
"name": "Relentless",
"info": "Diluc's Charged Attack Stamina Cost is decreased by 50%, and its duration is increased by 3s."
},
"passive2": {
"name": "Blessing of Phoenix",
"info": "The Pyro Infusion provided by **Dawn** lasts for 4s longer. Additionally, Diluc gains 20% Pyro DMG Bonus during the duration of this effect."
},
"passive3": {
"name": "Tradition of the Dawn Knight",
"info": "Refunds 15% of the ore used when crafting Claymore-type weapons."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Resistance",
"count": 3
},
{
"name": "Recruit's Insignia",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Resistance",
"count": 2
},
{
"name": "Sergeant's Insignia",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Resistance",
"count": 4
},
{
"name": "Sergeant's Insignia",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Resistance",
"count": 6
},
{
"name": "Sergeant's Insignia",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Resistance",
"count": 9
},
{
"name": "Sergeant's Insignia",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Resistance",
"count": 4
},
{
"name": "Lieutenant's Insignia",
"count": 4
},
{
"name": "Dvalin's Plume",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Resistance",
"count": 6
},
{
"name": "Lieutenant's Insignia",
"count": 6
},
{
"name": "Dvalin's Plume",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Resistance",
"count": 12
},
{
"name": "Lieutenant's Insignia",
"count": 9
},
{
"name": "Dvalin's Plume",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Resistance",
"count": 16
},
{
"name": "Lieutenant's Insignia",
"count": 12
},
{
"name": "Dvalin's Plume",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

209
English/talents/diona.json Normal file
View File

@@ -0,0 +1,209 @@
{
"name": "Diona",
"combat1": {
"name": "Normal Attack: Kätzlein Style",
"info": "**Normal Attack**\nPerforms up to 5 consecutive shots with a bow.\n\n**Charged Attack**\nPerforms a more precise **Aimed Shot** with increased DMG.\nWhile aiming, biting frost will accumulate on the arrowhead. A fully charged frost arrow will deal Cryo DMG.\n\n**Plunging Attack**\nFires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"5-Hit DMG|{param5:F1P}",
"Aimed Shot|{param7:F1P}",
"Fully-Charged Aimed Shot|{param8:P}",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Icy Paws",
"info": "Fires an Icy Paw that deals Cryo DMG to opponents and forms a shield on hit.\nThe shield's DMG Absorption scales based on Diona's Max HP, and its duration scales off the number of Icy Paws that hit their target.\n\n**Press**\nRapidly fires off 2 Icy Paws.\n\n**Hold**\nDashes back quickly before firing 5 Icy Paws.\nThe shield created by a Hold attack will gain a 75% DMG Absorption Bonus.\n\nThe shield has a 250% Cryo DMG Absorption Bonus, and will cause your active character to become affected by Cryo at the point of formation for a short duration.",
"description": "When she first started bartending, Diona found that no matter how much ice she put in her cocktails, it would never do a drunkard any harm. That all changed when she received her Vision — now she can form ice cold enough to cause severe brainfreeze. Five out of five stars!",
"attributes": {
"labels": [
"Icy Paw DMG|{param1:F1P} per Paw",
"Base Shield DMG Absorption|{param2:F1P} Max HP+{param3:I}",
"Duration|{param6:F1}s per Paw",
"Press CD|{param4:F1}s",
"Hold CD|{param5:F1}s"
]
}
},
"combat3": {
"name": "Signature Mix",
"info": "Tosses out a special cold brew that deals AoE Cryo DMG and creates a Drunken Mist in an AoE.\n\n**Drunken Mist**\n·Deals continuous Cryo DMG to opponents within the AoE.\n·Continuously regenerates the HP of characters within the AoE.",
"description": "A horrific mix that even Diona considers inhumane. The horrifying foretaste should be left for one's opponents. It has a crisp aftertaste, but unfortunately, one can only feel it on one's nose and skin.",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"Continuous Field DMG|{param2:F1P}",
"HP Regeneration Over Time|{param3:F2P} Max HP+{param4:I}",
"Duration|{param7:F1}s",
"CD|{param5:F1}s",
"Energy Cost|{param6:I}"
]
}
},
"passive1": {
"name": "Cat's Tail Secret Menu",
"info": "Characters shielded by **Icy Paws** have their Movement SPD increased by 10% and their Stamina Consumption decreased by 10%."
},
"passive2": {
"name": "Drunkards' Farce",
"info": "Opponents who enter the AoE of **Signature Mix** have 10% decreased ATK for 15s."
},
"passive3": {
"name": "Complimentary Bar Food",
"info": "When a Perfect Cooking is achieved on a dish with restorative effects, there is a 12% chance to obtain double the product."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Freedom",
"count": 3
},
{
"name": "Firm Arrowhead",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Freedom",
"count": 2
},
{
"name": "Sharp Arrowhead",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Freedom",
"count": 4
},
{
"name": "Sharp Arrowhead",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Freedom",
"count": 6
},
{
"name": "Sharp Arrowhead",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Freedom",
"count": 9
},
{
"name": "Sharp Arrowhead",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Freedom",
"count": 4
},
{
"name": "Weathered Arrowhead",
"count": 4
},
{
"name": "Shard of a Foul Legacy",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Freedom",
"count": 6
},
{
"name": "Weathered Arrowhead",
"count": 6
},
{
"name": "Shard of a Foul Legacy",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Freedom",
"count": 12
},
{
"name": "Weathered Arrowhead",
"count": 9
},
{
"name": "Shard of a Foul Legacy",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Freedom",
"count": 16
},
{
"name": "Weathered Arrowhead",
"count": 12
},
{
"name": "Shard of a Foul Legacy",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

207
English/talents/dori.json Normal file
View File

@@ -0,0 +1,207 @@
{
"name": "Dori",
"combat1": {
"name": "Normal Attack: Marvelous Sword-Dance (Modified)",
"info": "**Normal Attack**\nPerforms up to 3 consecutive strikes.\n\n**Charged Attack**\nDrains Stamina over time to perform continuous spinning attacks against all nearby opponents.\nAt the end of the sequence, performs a more powerful slash. \n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}+{param3:F1P}",
"3-Hit DMG|{param4:F1P}",
"Charged Attack Spinning DMG|{param5:F1P}",
"Charged Attack Final DMG|{param6:P}",
"Charged Attack Stamina Cost|{param7:F1}/s",
"Max Duration|{param8:F1}s",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Spirit-Warding Lamp: Troubleshooter Cannon",
"info": "Directs a Spirit-Warding Lamp to fire off a Troubleshooter Shot at opponents, dealing Electro DMG.\nAfter the Troubleshooter Shot hits, it will create 2 After-Sales Service Rounds that will automatically track nearby opponents and deal Electro DMG.",
"description": "It is said that Dori can fix any problem for you... for the right price.",
"attributes": {
"labels": [
"Troubleshooter Shot DMG|{param1:F1P}",
"After-Sales Service Round DMG|{param2:F1P}",
"CD|{param3:F1}s"
]
}
},
"combat3": {
"name": "Alcazarzaray's Exactitude",
"info": "Summons forth the Jinni within the lamp to give the client various kinds of aid.\n\n**Jinni**\nConnects to a nearby character. The connected character will:\n· Continuously restore HP based on Dori's Max HP.\n· Continuously regenerate Energy.\n· Be affected by Electro.\nWhen the connector between the Jinni and the character touches opponents, it will deal one instance of Electro DMG to them every 0.4s.\n\nOnly one Jinni can exist at one time.",
"description": "\"Hmm? You'll pick this lamp, will you? Oh my, you've got good taste! Unfortunately, there's no price on this treasure — comparable, I'd say, to how you will not sell that mascot by your side for any price in the world.\"",
"attributes": {
"labels": [
"Connector DMG|{param1:P}",
"Continuous Healing|{param2:F1P} Max HP+{param3:I}",
"Energy Regeneration|{param4:F1}",
"Duration|{param5:F1}s",
"CD|{param6:F1}s",
"Energy Cost|{param7:I}"
]
}
},
"passive1": {
"name": "An Eye for Gold",
"info": "After a character connected to the **Jinni** triggers an Electro-Charged, Superconduct, Overloaded, Quicken, Aggravate, Hyperbloom, or an Electro Swirl or Crystallize reaction, the CD of **Spirit-Warding Lamp: Troubleshooter Cannon** is decreased by 1s.\nThis effect can be triggered once every 3s."
},
"passive2": {
"name": "Compound Interest",
"info": "When the Troubleshooter Shots or After-Sales Service Rounds from **Spirit-Warding Lamp: Troubleshooter Cannon** hit opponents, Dori will restore 5 Elemental Energy for every 100% Energy Recharge possessed.\nPer Spirit-Warding Lamp: Troubleshooter Cannon, only one instance of Energy restoration can be triggered and a maximum of 15 Energy can be restored this way."
},
"passive3": {
"name": "Unexpected Order",
"info": "Has a 25% chance to recover some of the materials used when crafting Character and Weapon Materials."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Ingenuity",
"count": 3
},
{
"name": "Faded Red Satin",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Ingenuity",
"count": 2
},
{
"name": "Trimmed Red Silk",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Ingenuity",
"count": 4
},
{
"name": "Trimmed Red Silk",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Ingenuity",
"count": 6
},
{
"name": "Trimmed Red Silk",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Ingenuity",
"count": 9
},
{
"name": "Trimmed Red Silk",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Ingenuity",
"count": 4
},
{
"name": "Rich Red Brocade",
"count": 4
},
{
"name": "Bloodjade Branch",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Ingenuity",
"count": 6
},
{
"name": "Rich Red Brocade",
"count": 6
},
{
"name": "Bloodjade Branch",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Ingenuity",
"count": 12
},
{
"name": "Rich Red Brocade",
"count": 9
},
{
"name": "Bloodjade Branch",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Ingenuity",
"count": 16
},
{
"name": "Rich Red Brocade",
"count": 12
},
{
"name": "Bloodjade Branch",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

216
English/talents/eula.json Normal file
View File

@@ -0,0 +1,216 @@
{
"name": "Eula",
"combat1": {
"name": "Normal Attack: Favonius Bladework - Edel",
"info": "**Normal Attack**\nPerforms up to 5 consecutive strikes.\n\n**Charged Attack**\nDrains Stamina over time to perform continuous slashes.\nAt the end of the sequence, performs a more powerful slash.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}+{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"5-Hit DMG|{param5:F1P}+{param5:F1P}",
"Charged Attack Spinning DMG|{param6:F1P}",
"Charged Attack Final DMG|{param7:P}",
"Charged Attack Stamina Cost|{param8:F1}/s",
"Max Duration|{param9:F1}s",
"Plunge DMG|{param10:F1P}",
"Low/High Plunge DMG|{param11:P}/{param12:P}"
]
}
},
"combat2": {
"name": "Icetide Vortex",
"info": "Sharp frost, swift blade.\n\n**Press**\nSlashes swiftly, dealing Cryo DMG.\nWhen it hits an opponent, Eula gains a stack of Grimheart that stacks up to 2 times. These stacks can only be gained once every 0.3s.\n\n**Grimheart**\nIncreases Eula's resistance to interruption and DEF.\n\n**Hold**\nWielding her sword, Eula consumes all the stacks of Grimheart and lashes forward, dealing AoE Cryo DMG to opponents in front of her.\nIf Grimheart stacks are consumed, surrounding opponents will have their Physical RES and Cryo RES decreased.\nEach consumed stack of Grimheart will be converted into an Icewhirl Brand that deals Cryo DMG to nearby opponents.",
"description": "\"So the waves roiled, swallowing the crown of the nobles. And ever after did each drop amidst the icy waves reflect a golden crown, each and every droplet of the spray shining with its light.\"",
"attributes": {
"labels": [
"Press DMG|{param1:P}",
"Hold DMG|{param2:P}",
"Icewhirl Brand DMG|{param3:P}",
"DEF Bonus|{param9:P} Per Stack",
"Grimheart Duration|{param13:F1}s",
"Physical RES Decrease|{param4:P}",
"Cryo RES Decrease|{param5:P}",
"RES Decrease Duration|{param6:F1}s",
"Press CD|{param7:F1}s",
"Hold CD|{param8:F1}s"
]
}
},
"combat3": {
"name": "Glacial Illumination",
"info": "Brandishes her greatsword, dealing Cryo DMG to nearby opponents and creating a Lightfall Sword that follows her around for a duration of up to 7s.\nWhile present, the Lightfall Sword increases Eula's resistance to interruption. When Eula's own Normal Attack, Elemental Skill, and Elemental Burst deal DMG to opponents, they will charge the Lightfall Sword, which can gain an energy stack once every 0.1s.\nOnce its duration ends, the Lightfall Sword will descend and explode violently, dealing Physical DMG to nearby opponents.\nThis DMG scales on the number of energy stacks the Lightfall Sword has accumulated.\nIf Eula leaves the field, the Lightfall Sword will explode immediately.",
"description": "It is easy to sink. But even so, she desires to freeze this oncoming tide.",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"Lightfall Sword Base DMG|{param2:F1P}",
"DMG Per Stack|{param3:F1P}",
"Maximum Stacks|{param4:I}",
"CD|{param5:F1}s",
"Energy Cost|{param6:I}"
]
}
},
"passive1": {
"name": "Roiling Rime",
"info": "If 2 stacks of Grimheart are consumed upon unleashing the Holding Mode of **Icetide Vortex**, a Shattered Lightfall Sword will be created that will explode immediately, dealing 50% of the basic Physical DMG dealt by a Lightfall Sword created by **Glacial Illumination**."
},
"passive2": {
"name": "Wellspring of War-Lust",
"info": "When **Glacial Illumination** is cast, the CD of **Icetide Vortex** is reset and Eula gains 1 stack of Grimheart."
},
"passive3": {
"name": "Aristocratic Introspection",
"info": "When Eula crafts Character Talent Materials, she has a 10% chance to receive double the product."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Resistance",
"count": 3
},
{
"name": "Damaged Mask",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Resistance",
"count": 2
},
{
"name": "Stained Mask",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Resistance",
"count": 4
},
{
"name": "Stained Mask",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Resistance",
"count": 6
},
{
"name": "Stained Mask",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Resistance",
"count": 9
},
{
"name": "Stained Mask",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Resistance",
"count": 4
},
{
"name": "Ominous Mask",
"count": 4
},
{
"name": "Dragon Lord's Crown",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Resistance",
"count": 6
},
{
"name": "Ominous Mask",
"count": 6
},
{
"name": "Dragon Lord's Crown",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Resistance",
"count": 12
},
{
"name": "Ominous Mask",
"count": 9
},
{
"name": "Dragon Lord's Crown",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Resistance",
"count": 16
},
{
"name": "Ominous Mask",
"count": 12
},
{
"name": "Dragon Lord's Crown",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,209 @@
{
"name": "Faruzan",
"combat1": {
"name": "Normal Attack: Parthian Shot",
"info": "**Normal Attack**\nPerforms up to 4 consecutive shots with a bow.\n\n**Charged Attack**\nPerforms a more precise **Aimed Shot** with increased DMG.\nWhile aiming, mighty winds will accumulate on the arrowhead. A fully charged wind arrow will deal Anemo DMG.\n\n**Plunging Attack**\nFires off a shower of arrows in mid-air before falling and striking the ground, hitting opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"Aimed Shot|{param5:F1P}",
"Fully-Charged Aimed Shot|{param6:P}",
"Plunge DMG|{param7:F1P}",
"Low/High Plunge DMG|{param8:P}/{param9:P}"
]
}
},
"combat2": {
"name": "Wind Realm of Nasamjnin",
"info": "Faruzan deploys a polyhedron that deals AoE Anemo DMG to nearby opponents. She will also enter the Manifest Gale state.\nWhile in the Manifest Gale state, Faruzan's next fully charged shot will consume this state and will become a Hurricane Arrow that contains high-pressure currents. This arrow deals Anemo DMG based on the DMG of a fully charged Aimed Shot from \"Normal Attack: Parthian Shot.\"\n\n**Pressurized Collapse**\nThe Hurricane Arrow will apply a Pressurized Collapse effect to the opponent or character hit. This effect will be removed after a short delay, creating a vortex that deals AoE Anemo DMG and pulls nearby objects and opponents in. If the Hurricane Arrow does not hit any opponent or character, it will create a Pressurized Collapse effect at its point of impact.\nThe vortex DMG is considered Elemental Skill DMG.",
"description": "The winds of truth buffet the spirits of those who seek truth, dispersing the miasma of preconception.",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P}",
"Pressurized Collapse Vortex DMG|{param2:F1P}",
"Manifest Gale Duration|{param4:F1}s",
"CD|{param5:F1}s"
]
}
},
"combat3": {
"name": "The Wind's Secret Ways",
"info": "Faruzan deploys a Dazzling Polyhedron that unleashes a Whirlwind Pulse and deals AoE Anemo DMG.\nWhile the Dazzling Polyhedron persists, it will continuously move along a triangular path. Once it reaches each corner of that triangular path, it will unleash 1 more Whirlwind Pulse.\n\n**Whirlwind Pulse**\n·When the Whirlwind Pulse is unleashed, it will apply Perfidious Wind's Bale to nearby opponents, decreasing their Anemo RES.\n·The Whirlwind Pulse will also apply Prayerful Wind's Benefit to all nearby party members when it is unleashed, granting them an Anemo DMG Bonus.",
"description": "One must have respect for the unknown wisdom that one might find hidden in ancient ruins.",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P}",
"Anemo DMG Bonus|{param2:F1P}",
"Prayerful Wind's Benefit Duration|{param3:F1}s",
"Anemo RES Decrease|{param4:F1P}",
"Perfidious Wind's Bale Duration|{param5:F1}s",
"Duration|{param6:F1}s",
"CD|{param7:F1}s",
"Energy Cost|{param8:I}"
]
}
},
"passive1": {
"name": "Impetuous Flow",
"info": "When Faruzan is in the Manifest Gale state created by **Wind Realm of Nasamjnin**, the amount of time taken to charge a shot is decreased by 60%, and she can apply **The Wind's Secret Ways**' Perfidious Wind's Bale to opponents who are hit by the vortex created by Pressurized Collapse."
},
"passive2": {
"name": "Lost Wisdom of the Seven Caverns",
"info": "When characters affected by **The Wind's Secret Ways**' Prayerful Wind's Benefit deal Anemo DMG using Normal, Charged, Plunging Attacks, Elemental Skills, or Elemental Bursts to opponents, they will gain the Hurricane Guard effect: This DMG will be increased based on 32% of Faruzan's Base ATK. 1 instance of Hurricane Guard can occur once every 0.8s. This DMG Bonus will be cleared after Prayerful Wind's Benefit expires or after the effect is triggered once."
},
"passive3": {
"name": "Tomes Light the Path",
"info": "Gains 25% more rewards when dispatched on a Sumeru Expedition for 20 hours."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Admonition",
"count": 3
},
{
"name": "Faded Red Satin",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Admonition",
"count": 2
},
{
"name": "Trimmed Red Silk",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Admonition",
"count": 4
},
{
"name": "Trimmed Red Silk",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Admonition",
"count": 6
},
{
"name": "Trimmed Red Silk",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Admonition",
"count": 9
},
{
"name": "Trimmed Red Silk",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Admonition",
"count": 4
},
{
"name": "Rich Red Brocade",
"count": 4
},
{
"name": "Puppet Strings",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Admonition",
"count": 6
},
{
"name": "Rich Red Brocade",
"count": 6
},
{
"name": "Puppet Strings",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Admonition",
"count": 12
},
{
"name": "Rich Red Brocade",
"count": 9
},
{
"name": "Puppet Strings",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Admonition",
"count": 16
},
{
"name": "Rich Red Brocade",
"count": 12
},
{
"name": "Puppet Strings",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

205
English/talents/fischl.json Normal file
View File

@@ -0,0 +1,205 @@
{
"name": "Fischl",
"combat1": {
"name": "Normal Attack: Bolts of Downfall",
"info": "**Normal Attack**\nPerforms up to 5 consecutive shots with a bow.\n\n**Charged Attack**\nPerforms a more precise **Aimed Shot** with increased DMG.\nWhile aiming, the dark lightning spirits of Immernachtreich shall heed the call of their Prinzessin and indwell the enchanted arrowhead. When fully indwelt, the Rachsüchtig Blitz shall deal immense Electro DMG.\n\n**Plunging Attack**\nFires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"5-Hit DMG|{param5:F1P}",
"Aimed Shot|{param6:F1P}",
"Fully-Charged Aimed Shot|{param7:P}",
"Plunge DMG|{param8:F1P}",
"Low/High Plunge DMG|{param9:P}/{param10:P}"
]
}
},
"combat2": {
"name": "Nightrider",
"info": "Summons Oz. The night raven forged of darkness and lightning descends upon the land, dealing Electro DMG in a small AoE.\nFor the ability's duration, Oz will continuously attack nearby opponents with Freikugel.\n\nHold to adjust the location Oz will be summoned to.\nPress again any time during the ability's duration to once again summon him to Fischl's side.",
"description": "\"My time is most precious, and I shall not waste it on the likes of you... Go, Oz, fall upon them, and bring down upon them your Rachsüchtig Blitz, that which tears open the long night.\"\n—Flowers for Princess Fischl (IV): Farewell Frau Welt",
"attributes": {
"labels": [
"Oz's ATK DMG|{param1:F1P}",
"Summoning DMG|{param2:P}",
"Oz's Duration|{param4:F1}s",
"CD|{param5:F1}s"
]
}
},
"combat3": {
"name": "Midnight Phantasmagoria",
"info": "Summons Oz to spread his twin wings of twilight and defend Fischl.\nHas the following properties during the ability's duration:\n·Fischl takes on Oz's form, greatly increasing her Movement Speed.\n·Strikes nearby opponents with lightning, dealing Electro DMG to opponents she comes into contact with. Each opponent can only be struck once.\n·Once this ability's effects end, Oz will remain on the battlefield and attack his Prinzessin's foes. If Oz is already on the field, then this will reset the duration of his presence.",
"description": "\"...In the hordes of beasts that follow the cursed blood, only Prince Nachtraben, who bore witness to the extinction of a thousand worlds, knows her true greatness. Thus the night wings he spreads are his eternal promise to protect Her Royal Highness.\"\n—Flowers for Princess Fischl (I): End Time Zersetzung",
"attributes": {
"labels": [
"Falling Thunder DMG|{param1:P}",
"CD|{param5:F1}s",
"Energy Cost|{param6:I}"
]
}
},
"passive1": {
"name": "Stellar Predator",
"info": "When Fischl hits Oz with a fully-charged Aimed Shot, Oz brings down Thundering Retribution, dealing AoE Electro DMG equal to 152.7% of the arrow's DMG."
},
"passive2": {
"name": "Undone Be Thy Sinful Hex",
"info": "If your current active character triggers an Electro-related Elemental Reaction when Oz is on the field, the opponent shall be stricken with Thundering Retribution that deals Electro DMG equal to 80% of Fischl's ATK."
},
"passive3": {
"name": "Mein Hausgarten",
"info": "When dispatched on an expedition in Mondstadt, time consumed is reduced by 25%."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Ballad",
"count": 3
},
{
"name": "Firm Arrowhead",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Ballad",
"count": 2
},
{
"name": "Sharp Arrowhead",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Ballad",
"count": 4
},
{
"name": "Sharp Arrowhead",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Ballad",
"count": 6
},
{
"name": "Sharp Arrowhead",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Ballad",
"count": 9
},
{
"name": "Sharp Arrowhead",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Ballad",
"count": 4
},
{
"name": "Weathered Arrowhead",
"count": 4
},
{
"name": "Spirit Locket of Boreas",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Ballad",
"count": 6
},
{
"name": "Weathered Arrowhead",
"count": 6
},
{
"name": "Spirit Locket of Boreas",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Ballad",
"count": 12
},
{
"name": "Weathered Arrowhead",
"count": 9
},
{
"name": "Spirit Locket of Boreas",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Ballad",
"count": 16
},
{
"name": "Weathered Arrowhead",
"count": 12
},
{
"name": "Spirit Locket of Boreas",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,213 @@
{
"name": "Freminet",
"combat1": {
"name": "Normal Attack: Flowing Eddies",
"info": "**Normal Attack**\nPerforms up to 4 consecutive strikes.\n\n**Charged Attack**\nDrains Stamina over time to perform continuous spinning attacks against all nearby opponents.\nAt the end of the sequence, performs a more powerful slash. \n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"Charged Attack Cyclic DMG|{param5:F1P}",
"Charged Attack Final DMG|{param6:P}",
"Charged Attack Stamina Cost|{param7:F1}/s",
"Max Duration|{param8:F1}s",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Pressurized Floe",
"info": "Performs an upward thrust that deals Cryo DMG and causes Freminet to enter Pers Timer for 10s.\nWhile Pers Timer is active, his Elemental Skill will turn into Shattering Pressure.\n\n**Shattering Pressure**\nExecutes different sorts of attacks based on the Pressure Level of Pers Timer, and then cancels Pers Timer.\n·Level 0: Unleashes a vertical cut, dealing Cryo DMG.\n·Levels 1 to 3: Unleashes a vertical cut alongside Pers, dealing Cryo DMG and Physical DMG. DMG dealt scales based on Pressure Level.\n·Level 4: Borrows the power of a fully-pressurized Pers to deal Physical DMG. Meanwhile, Normal Attack: Flowing Eddies will be replaced by Shattering Pressure.\n\n**Pers Timer**\nWhen Freminet uses Normal Attacks, he will also unleash waves of frost that deal Cryo DMG and increase Pers's Pressure Level.\nThe accompanying Cryo DMG dealt this way is considered Elemental Skill DMG.\n\n**Arkhe: Pneuma**\nAt certain intervals, after using the upward thrust, a Spiritbreath Thorn in the form of another upward thrust will be created, dealing Pneuma-aligned Cryo DMG.",
"description": "To immobilize one's opponent without taking their life can also be considered something of a \"survival\" strategy that one may choose.\n\"Pers... I leave the rest to you.\"",
"attributes": {
"labels": [
"Upward Thrust DMG|{param1:F1P}",
"Frost DMG|{param3:F1P}",
"Level 0 Shattering Pressure DMG|{param4:F1P}",
"Level 1 Shattering Pressure DMG|{param5:F1P} Cryo + {param6:F1P} Physical",
"Level 2 Shattering Pressure DMG|{param7:F1P} Cryo + {param8:F1P} Physical",
"Level 3 Shattering Pressure DMG|{param9:F1P} Cryo + {param10:F1P} Physical",
"Level 4 Shattering Pressure DMG|{param11:F1P}",
"Spiritbreath Thorn DMG|{param2:F1P}",
"Spiritbreath Thorn Interval|{param13:F1}s",
"CD|{param12:F1}s"
]
}
},
"combat3": {
"name": "Shadowhunter's Ambush",
"info": "Unleashes a wave of untouchable cold, dealing AoE Cryo DMG, resetting the CD of the Elemental Skill \"Pressurized Floe,\" and causing Freminet to enter the Subnautical Hunter mode for 10s.\n\nWhile in Subnautical Hunter mode, Freminet's resistance to interruption will increase, and his Elemental Skill \"Pressurized Floe\" will obtain the following buffs:\n·CD is decreased by 70%.\n·Normal Attacks will increase the Pers Timer by 1 additional Pressure Level, and the frost released by his Normal Attacks deal 200% of their original DMG.\n\nThese effects will be canceled when Freminet leaves the field.",
"description": "\"Now... I have no need of any extraneous noise.\"",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P}",
"Duration|{param2:F1}s",
"CD|{param3:F1}s",
"Energy Cost|{param4:I}"
]
}
},
"passive1": {
"name": "Saturation Deep Dive",
"info": "When Freminet unleashes **Pressurized Floe: Shattering Pressure**, if Pers Timer has yet to reach Pressure Level 4, the CD of Pressurized Floe will be decreased by 1s."
},
"passive2": {
"name": "Parallel Condensers",
"info": "When Freminet triggers Shatter against opponents, the DMG dealt by **Pressurized Floe: Shattering Pressure** will be increased by 40% for 5s."
},
"passive3": {
"name": "Deepwater Navigation",
"info": "Decreases Aquatic Stamina consumption for your own party members by 35%.\nNot stackable with Passive Talents that provide the exact same effects."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Justice",
"count": 3
},
{
"name": "Transoceanic Pearl",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Justice",
"count": 2
},
{
"name": "Transoceanic Chunk",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Justice",
"count": 4
},
{
"name": "Transoceanic Chunk",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Justice",
"count": 6
},
{
"name": "Transoceanic Chunk",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Justice",
"count": 9
},
{
"name": "Transoceanic Chunk",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Justice",
"count": 4
},
{
"name": "Xenochromatic Crystal",
"count": 4
},
{
"name": "Worldspan Fern",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Justice",
"count": 6
},
{
"name": "Xenochromatic Crystal",
"count": 6
},
{
"name": "Worldspan Fern",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Justice",
"count": 12
},
{
"name": "Xenochromatic Crystal",
"count": 9
},
{
"name": "Worldspan Fern",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Justice",
"count": 16
},
{
"name": "Xenochromatic Crystal",
"count": 12
},
{
"name": "Worldspan Fern",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

216
English/talents/furina.json Normal file
View File

@@ -0,0 +1,216 @@
{
"name": "Furina",
"combat1": {
"name": "Normal Attack: Soloist's Solicitation",
"info": "**Normal Attack**\nPerforms up to 4 consecutive strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to unleash a solo dance, dealing Physical DMG to nearby opponents and changing her Arkhe alignment. If Salon Members or Singer of Many Waters summoned by her Elemental Skill \"Salon Solitaire\" are present, their lineup will switch in response.\n\n**Arkhe: Seats Sacred and Secular**\nAt intervals, when Furina's Normal Attacks hit, a Spiritbreath Thorn or a Surging Blade will descend based on her current alignment, dealing Hydro DMG based on her current alignment.\nWhen Furina takes the field, her starting Arkhe will be Ousia.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"Charged Attack DMG|{param5:F1P}",
"Charged Attack Stamina Cost|{param6:F1}",
"Plunge DMG|{param7:F1P}",
"Low/High Plunge DMG|{param8:P}/{param9:P}",
"Spiritbreath Thorn/Surging Blade DMG|{param10:F1P}",
"Spiritbreath Thorn/Surging Blade DMG Interval|{param11:I}s/{param12:I}s"
]
}
},
"combat2": {
"name": "Salon Solitaire",
"info": "Invites the guests of the Salon Solitaire to come forth and abet in Furina's performance. Will summon either the Salon Members or the Singer of Many Waters based on Furina's current **Arkhe alignment**.\n\n**Ousia**\nFoaming bubbles like celebrants shall dance, dealing AoE Hydro DMG based on Furina's Max HP and summoning 3 Salon Members: the Ball Octopus-shaped Gentilhomme Usher, the Bubbly Seahorse-shaped Surintendante Chevalmarin, and the Armored Crab-shaped Mademoiselle Crabaletta.\nThey will attack nearby opponents at intervals, prioritizing the target of the active character, dealing Hydro DMG based on Max HP.\nWhen they attack, if character(s) with more than 50% HP are nearby, the Members will increase their current attack's power based on the number of such characters, and consume said characters' HP. If the characters who meet these requirements are 1/2/3/4 (or more), the Members' attacks will deal 110%/120%/130%/140% of their original DMG.\n\n**Pneuma**\nSummons the Singer of Many Waters, who will heal nearby active character(s) based on Max HP at intervals.\n\nThe Salon Members and Singer of Many Waters share a duration, and when Furina uses her Charged Attack to change the guest type, the new guests will inherit the initial duration.\nWhile the Salon Members and the Singer of Many Waters are on the field, Furina can move on the water's surface.",
"description": "A fixed roster of regulars frequent Furina's Salon Solitaire. At other times, Mademoiselle Crabaletta, Surintendante Chevalmarin, and Gentilhomme Usher shall visit, and on gloomy Wednesdays, it is the singer who comes by.",
"attributes": {
"labels": [
"Ousia Bubble DMG|{param1:F1P} Max HP",
"Duration|{param2:F1}s",
"Gentilhomme Usher DMG|{param3:F2P} Max HP",
"Surintendante Chevalmarin DMG|{param4:F2P} Max HP",
"Mademoiselle Crabaletta DMG|{param5:F2P} Max HP",
"Gentilhomme Usher HP Consumption|{param6:F1P} Max HP",
"Surintendante Chevalmarin HP Consumption|{param7:F1P} Max HP",
"Mademoiselle Crabaletta HP Consumption|{param8:F1P} Max HP",
"Singer of Many Waters Healing|{param9:F2P} Max HP+{param10:I}",
"CD|{param11:F1}s"
]
}
},
"combat3": {
"name": "Let the People Rejoice",
"info": "Rouses the impulse to revel, creating a stage of foam that will deal AoE Hydro DMG based on Furina's Max HP and cause nearby party members to enter the Universal Revelry state: During this time, when nearby party members' HP increases or decreases, 1 Fanfare point will be granted to Furina for each percentage point of their Max HP by which their HP changes.\nAt the same time, Furina will increase the DMG dealt by and Incoming Healing Bonus of all nearby party members based on the amount of Fanfare she has.\nWhen the duration ends, Furina's Fanfare points will be cleared.",
"description": "\"Cheer! Give praise! Be awed! Raise your glasses! Every night bereft of banqueting is a sordid squandering of sore, sober daylight... And, uh, those who are not yet of age may have grape juice instead!\"",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P} Max HP",
"Duration|{param2:F1}s",
"Maximum Fanfare|{param4:I}",
"Fanfare to DMG Increase Conversion Ratio|{param5:F2P}",
"Fanfare to Incoming Healing Bonus Conversion Ratio|{param6:F2P}",
"CD|{param7:F1}s",
"Energy Cost|{param8:I}"
]
}
},
"passive1": {
"name": "Endless Waltz",
"info": "When the active character in your party receives healing, if the source of the healing is not Furina herself and the healing overflows, then Furina will heal a nearby party member for 2% of their Max HP once every 2s within the next 4s."
},
"passive2": {
"name": "Unheard Confession",
"info": "Every 1,000 points of Furina's Max HP can buff the different Arkhe-aligned **Salon Solitaire** in the following ways:\nWill increase Salon Member DMG dealt by 0.7%, up to a maximum of 28%.\nWill decrease active character healing interval of the Singer of Many Waters by 0.4%, up to a maximum of 16%."
},
"passive3": {
"name": "The Sea Is My Stage",
"info": "Xenochromatic Fontemer Aberrant ability CD decreased by 30%."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Justice",
"count": 3
},
{
"name": "Whopperflower Nectar",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Justice",
"count": 2
},
{
"name": "Shimmering Nectar",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Justice",
"count": 4
},
{
"name": "Shimmering Nectar",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Justice",
"count": 6
},
{
"name": "Shimmering Nectar",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Justice",
"count": 9
},
{
"name": "Shimmering Nectar",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Justice",
"count": 4
},
{
"name": "Energy Nectar",
"count": 4
},
{
"name": "Lightless Mass",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Justice",
"count": 6
},
{
"name": "Energy Nectar",
"count": 6
},
{
"name": "Lightless Mass",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Justice",
"count": 12
},
{
"name": "Energy Nectar",
"count": 9
},
{
"name": "Lightless Mass",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Justice",
"count": 16
},
{
"name": "Energy Nectar",
"count": 12
},
{
"name": "Lightless Mass",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

209
English/talents/ganyu.json Normal file
View File

@@ -0,0 +1,209 @@
{
"name": "Ganyu",
"combat1": {
"name": "Normal Attack: Liutian Archery",
"info": "**Normal Attack**\nPerforms up to 6 consecutive shots with a bow.\n\n**Charged Attack**\nPerforms a more precise **Aimed Shot** with increased DMG.\nWhile aiming, an icy aura will accumulate on the arrowhead before the arrow is fired. Has different effects based on how long the energy has been charged:\n·Charge Level 1: Fires off an icy arrow that deals Cryo DMG.\n·Charge Level 2: Fires off a Frostflake Arrow that deals Cryo DMG. The Frostflake Arrow blooms after hitting its target, dealing AoE Cryo DMG.\n\n**Plunging Attack**\nFires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"5-Hit DMG|{param5:F1P}",
"6-Hit DMG|{param6:F1P}",
"Aimed Shot|{param7:F1P}",
"Aimed Shot Charge Level 1|{param8:P}",
"Frostflake Arrow DMG|{param9:P}",
"Frostflake Arrow Bloom DMG|{param10:P}",
"Plunge DMG|{param11:F1P}",
"Low/High Plunge DMG|{param12:P}/{param13:P}"
]
}
},
"combat2": {
"name": "Trail of the Qilin",
"info": "Leaving a single Ice Lotus behind, Ganyu dashes backward, shunning all impurity and dealing AoE Cryo DMG.\n\n**Ice Lotus**\n·Continuously taunts surrounding opponents, attracting them to attack it.\n·Endurance scales based on Ganyu's Max HP.\n·Blooms profusely when destroyed or once its duration ends, dealing AoE Cryo DMG.",
"description": "\"You saw me, you say? You must be mistaken. I was working overtime then.\"",
"attributes": {
"labels": [
"Inherited HP|{param1:P}",
"Skill DMG|{param2:P}",
"Duration|{param3:F1}s",
"CD|{param4:F1}s"
]
}
},
"combat3": {
"name": "Celestial Shower",
"info": "Coalesces atmospheric frost and snow to summon a Sacred Cryo Pearl that exorcises evil.\nDuring its ability duration, the Sacred Cryo Pearl will continuously rain down shards of ice, striking opponents within an AoE and dealing Cryo DMG.",
"description": "Ganyu can bring down sweet rains as a matter of course. But against demons and heretics, they become bitter, freezing snow.",
"attributes": {
"labels": [
"Ice Shard DMG|{param1:P}",
"Duration|{param2:F1}s",
"CD|{param3:F1}s",
"Energy Cost|{param4:I}"
]
}
},
"passive1": {
"name": "Undivided Heart",
"info": "After firing a Frostflake Arrow, the CRIT Rate of subsequent Frostflake Arrows and their resulting bloom effects is increased by 20% for 5s."
},
"passive2": {
"name": "Harmony Between Heaven and Earth",
"info": "**Celestial Shower** grants a 20% Cryo DMG Bonus to active party members in the AoE."
},
"passive3": {
"name": "Preserved for the Hunt",
"info": "Refunds 15% of the ore used when crafting Bow-type weapons."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Diligence",
"count": 3
},
{
"name": "Whopperflower Nectar",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Diligence",
"count": 2
},
{
"name": "Shimmering Nectar",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Diligence",
"count": 4
},
{
"name": "Shimmering Nectar",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Diligence",
"count": 6
},
{
"name": "Shimmering Nectar",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Diligence",
"count": 9
},
{
"name": "Shimmering Nectar",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Diligence",
"count": 4
},
{
"name": "Energy Nectar",
"count": 4
},
{
"name": "Shadow of the Warrior",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Diligence",
"count": 6
},
{
"name": "Energy Nectar",
"count": 6
},
{
"name": "Shadow of the Warrior",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Diligence",
"count": 12
},
{
"name": "Energy Nectar",
"count": 9
},
{
"name": "Shadow of the Warrior",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Diligence",
"count": 16
},
{
"name": "Energy Nectar",
"count": 12
},
{
"name": "Shadow of the Warrior",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

207
English/talents/gorou.json Normal file
View File

@@ -0,0 +1,207 @@
{
"name": "Gorou",
"combat1": {
"name": "Normal Attack: Ripping Fang Fletching",
"info": "**Normal Attack**\nPerforms up to 4 consecutive shots with a bow.\n\n**Charged Attack**\nPerforms a more precise **Aimed Shot** with increased DMG.\nWhile aiming, stone crystals will accumulate on the arrowhead. A fully charged crystalline arrow will deal Geo DMG.\n\n**Plunging Attack**\nFires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"Aimed Shot|{param5:F1P}",
"Fully-Charged Aimed Shot|{param6:P}",
"Plunge DMG|{param7:F1P}",
"Low/High Plunge DMG|{param8:P}/{param9:P}"
]
}
},
"combat2": {
"name": "Inuzaka All-Round Defense",
"info": "Deals AoE Geo DMG and sets up a General's War Banner.\n\n**General's War Banner**\nProvides up to 3 buffs to active characters within the skill's AoE based on the number of Geo characters in the party at the time of casting:\n· 1 Geo character: Adds \"Standing Firm\" - DEF Bonus.\n· 2 Geo characters: Adds \"Impregnable\" - Increased resistance to interruption.\n· 3 Geo characters: Adds \"Crunch\" - Geo DMG Bonus.\n\nGorou can deploy only 1 General's War Banner on the field at any one time. Characters can only benefit from 1 General's War Banner at a time. When a party member leaves the field, the active buff will last for 2s.\n\n**Hold**\nAdjust the location of the skill.",
"description": "\"Take up this formation and we'll be safe — I guarantee it!\" As a general and a leader of troops, the last thing Gorou wants is to see is those who follow him getting hurt.",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P}",
"DEF Increase|{param2:I}",
"Geo DMG Bonus|{param3:P}",
"Duration|{param4:F1}s",
"CD|{param5:F1}s"
]
}
},
"combat3": {
"name": "Juuga: Forward Unto Victory",
"info": "Displaying his valor as a general, Gorou deals AoE Geo DMG and creates a field known as General's Glory to embolden his comrades.\n\n**General's Glory**\nThis field has the following properties:\n· Like the General's War Banner created by Inuzaka All-Round Defense, provides buffs to active characters within the skill's AoE based on the number of Geo characters in the party. Also moves together with your active character.\n· Generates 1 Crystal Collapse every 1.5s that deals AoE Geo DMG to 1 opponent within the skill's AoE.\n· Pulls 1 elemental shard in the skill's AoE to your active character's position every 1.5s (elemental shards are created by Crystallize reactions).\n\nIf a General's War Banner created by Gorou currently exists on the field when this ability is used, it will be destroyed. In addition, for the duration of General's Glory, Gorou's Elemental Skill \"Inuzaka All-Round Defense\" will not create the General's War Banner.\n If Gorou falls, the effects of General's Glory will be cleared.",
"description": "\"We have the high ground!\" Gorou can ever so slightly change the terrain of the battlefield to help win victory. This technique has seen him through many battles against seemingly superior opposition.",
"attributes": {
"labels": [
"Skill DMG|{param1:P} DEF",
"Crystal Collapse DMG|{param2:P} DEF",
"Duration|{param3:F1}s",
"CD|{param4:F1}s",
"Energy Cost|{param5:I}"
]
}
},
"passive1": {
"name": "Heedless of the Wind and Weather",
"info": "After using **Juuga: Forward Unto Victory**, all nearby party members' DEF is increased by 25% for 12s."
},
"passive2": {
"name": "A Favor Repaid",
"info": "Gorou receives the following DMG Bonuses to his attacks based on his DEF:\n· **Inuzaka All-Round Defense**: Skill DMG increased by 156% of DEF\n· **Juuga: Forward Unto Victory**: Skill DMG and Crystal Collapse DMG increased by 15.6% of DEF"
},
"passive3": {
"name": "Seeker of Shinies",
"info": "Displays the location of nearby **resources unique to Inazuma** on the mini-map."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Light",
"count": 3
},
{
"name": "Spectral Husk",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Light",
"count": 2
},
{
"name": "Spectral Heart",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Light",
"count": 4
},
{
"name": "Spectral Heart",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Light",
"count": 6
},
{
"name": "Spectral Heart",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Light",
"count": 9
},
{
"name": "Spectral Heart",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Light",
"count": 4
},
{
"name": "Spectral Nucleus",
"count": 4
},
{
"name": "Molten Moment",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Light",
"count": 6
},
{
"name": "Spectral Nucleus",
"count": 6
},
{
"name": "Molten Moment",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Light",
"count": 12
},
{
"name": "Spectral Nucleus",
"count": 9
},
{
"name": "Molten Moment",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Light",
"count": 16
},
{
"name": "Spectral Nucleus",
"count": 12
},
{
"name": "Molten Moment",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

211
English/talents/hutao.json Normal file
View File

@@ -0,0 +1,211 @@
{
"name": "Hu Tao",
"combat1": {
"name": "Normal Attack: Secret Spear of Wangsheng",
"info": "**Normal Attack**\nPerforms up to 6 consecutive spear strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"5-Hit DMG|{param5:F1P}+{param6:F1P}",
"6-Hit DMG|{param7:F1P}",
"Charged Attack|{param8:F1P}",
"Charged Attack Stamina Cost|{param9:F1}",
"Plunge DMG|{param10:F1P}",
"Low/High Plunge DMG|{param11:P}/{param12:P}"
]
}
},
"combat2": {
"name": "Guide to Afterlife",
"info": "Only an unwavering flame can cleanse the impurities of this world.\nHu Tao consumes a set portion of her HP to knock the surrounding enemies back and enter the Paramita Papilio state.\n\n**Paramita Papilio**\n·Increases Hu Tao's ATK based on her Max HP at the time of entering this state. ATK Bonus gained this way cannot exceed 400% of Hu Tao's Base ATK.\n·Converts attack DMG to Pyro DMG, which cannot be overridden by any other elemental infusion.\n·Charged Attacks apply the Blood Blossom effect to the enemies hit.\n·Increases Hu Tao's resistance to interruption.\n\n**Blood Blossom**\nEnemies affected by Blood Blossom will take Pyro DMG every 4s. This DMG is considered Elemental Skill DMG.\nEach enemy can be affected by only one Blood Blossom effect at a time, and its duration may only be refreshed by Hu Tao herself.\n\n**Paramita Papilio** ends when its duration is over, or Hu Tao has left the battlefield or fallen.",
"description": "Hu Tao's Secret Spear technique is based on several rules, the first of which is: \"The spear opens the path to the afterlife, and the butterflies bridge this world and the next.\"",
"attributes": {
"labels": [
"Activation Cost|{param1:P} Current HP",
"ATK Increase|{param2:F2P} Max HP",
"Blood Blossom DMG|{param3:P}",
"Blood Blossom Duration|{param4:F1}s",
"Duration|{param5:F1}s",
"CD|{param6:F1}s"
]
}
},
"combat3": {
"name": "Spirit Soother",
"info": "Commands a blazing spirit to attack, dealing Pyro DMG in a large AoE.\nUpon striking the enemy, regenerates a percentage of Hu Tao's Max HP. This effect can be triggered up to 5 times, based on the number of enemies hit.\nIf Hu Tao's HP is below or equal to 50% when the enemy is hit, both the DMG and HP Regeneration are increased.",
"description": "Supernatural activity by those who have already left this world is a source of great anxiety for the Wangsheng Funeral Parlor. In such cases, cremation always lets Hu Tao find peace of mind. The more anxious she feels, the stronger the flame.",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"Low HP Skill DMG|{param2:P}",
"Skill HP Regeneration|{param3:F2P} Max HP",
"Low HP Skill Regeneration|{param4:F2P} Max HP",
"CD|{param5:F1}s",
"Energy Cost|{param6:I}"
]
}
},
"passive1": {
"name": "Flutter By",
"info": "When a **Paramita Papilio** state activated by **Guide to Afterlife** ends, all allies in the party (excluding Hu Tao herself) will have their CRIT Rate increased by 12% for 8s."
},
"passive2": {
"name": "Sanguine Rouge",
"info": "When Hu Tao's HP is equal to or less than 50%, her Pyro DMG Bonus is increased by 33%."
},
"passive3": {
"name": "The More the Merrier",
"info": "When Hu Tao cooks a dish perfectly, she has a 18% chance to receive an additional \"Suspicious\" dish of the same type."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Diligence",
"count": 3
},
{
"name": "Whopperflower Nectar",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Diligence",
"count": 2
},
{
"name": "Shimmering Nectar",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Diligence",
"count": 4
},
{
"name": "Shimmering Nectar",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Diligence",
"count": 6
},
{
"name": "Shimmering Nectar",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Diligence",
"count": 9
},
{
"name": "Shimmering Nectar",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Diligence",
"count": 4
},
{
"name": "Energy Nectar",
"count": 4
},
{
"name": "Shard of a Foul Legacy",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Diligence",
"count": 6
},
{
"name": "Energy Nectar",
"count": 6
},
{
"name": "Shard of a Foul Legacy",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Diligence",
"count": 12
},
{
"name": "Energy Nectar",
"count": 9
},
{
"name": "Shard of a Foul Legacy",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Diligence",
"count": 16
},
{
"name": "Energy Nectar",
"count": 12
},
{
"name": "Shard of a Foul Legacy",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

208
English/talents/jean.json Normal file
View File

@@ -0,0 +1,208 @@
{
"name": "Jean",
"combat1": {
"name": "Normal Attack: Favonius Bladework",
"info": "**Normal Attack**\nPerforms up to 5 consecutive strikes.\n\n**Charged Attack**\nConsumes a certain amount of stamina to launch an opponent using the power of wind.\nLaunched opponents will slowly fall to the ground.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"5-Hit DMG|{param5:F1P}",
"Charged Attack DMG|{param6:P}",
"Charged Attack Stamina Cost|{param7:F1}",
"Plunge DMG|{param8:F1P}",
"Low/High Plunge DMG|{param9:P}/{param10:P}"
]
}
},
"combat2": {
"name": "Gale Blade",
"info": "Focusing the might of the formless wind around her blade, Jean releases a miniature storm, launching opponents in the direction she aims at, dealing massive Anemo DMG.\n\n**Hold**\nAt the cost of continued stamina consumption, Jean can command the whirlwind to pull surrounding opponents and objects towards her front.\nDirection can be adjusted.\nCharacter is immobile during skill duration.",
"description": "That which follows Jean, the wholehearted defender, is a guardian wind that can banish danger from her comrades' presence.",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"Stamina Consumption|{param2:F1}/s",
"Max Duration|{param3:F1}s",
"CD|{param4:F1}s"
]
}
},
"combat3": {
"name": "Dandelion Breeze",
"info": "Calling upon the wind's protection, Jean creates a swirling Dandelion Field, launching surrounding opponents and dealing Anemo DMG.\nAt the same time, she instantly regenerates a large amount of HP for all party members. The amount of HP restored scales off Jean's ATK.\n\n**Dandelion Field**\n·Continuously regenerates HP of characters within the AoE and continuously imbues them with Anemo.\n·Deals Anemo DMG to opponents entering or exiting the Dandelion Field.",
"description": "Jean's magnanimity is as vast as the dandelion fields, and it is the root of her wish to protect others.",
"attributes": {
"labels": [
"Burst DMG|{param1:P}",
"Field Entering/Exiting DMG|{param2:F1P}",
"Field Activation Healing|{param3:P} ATK+{param4:I}",
"Continuous Regeneration|{param5:F2P} ATK+{param6:I}/s",
"CD|{param7:F1}s",
"Energy Cost|{param8:I}"
]
}
},
"passive1": {
"name": "Wind Companion",
"info": "On hit, Jean's Normal Attacks have a 50% chance to regenerate HP equal to 15% of Jean's ATK for all party members."
},
"passive2": {
"name": "Let the Wind Lead",
"info": "Using **Dandelion Breeze** will regenerate 20% of its Energy."
},
"passive3": {
"name": "Guiding Breeze",
"info": "When a Perfect Cooking is achieved on a dish with restorative effects, there is a 12% chance to obtain double the product."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Resistance",
"count": 3
},
{
"name": "Damaged Mask",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Resistance",
"count": 2
},
{
"name": "Stained Mask",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Resistance",
"count": 4
},
{
"name": "Stained Mask",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Resistance",
"count": 6
},
{
"name": "Stained Mask",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Resistance",
"count": 9
},
{
"name": "Stained Mask",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Resistance",
"count": 4
},
{
"name": "Ominous Mask",
"count": 4
},
{
"name": "Dvalin's Plume",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Resistance",
"count": 6
},
{
"name": "Ominous Mask",
"count": 6
},
{
"name": "Dvalin's Plume",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Resistance",
"count": 12
},
{
"name": "Ominous Mask",
"count": 9
},
{
"name": "Dvalin's Plume",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Resistance",
"count": 16
},
{
"name": "Ominous Mask",
"count": 12
},
{
"name": "Dvalin's Plume",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,208 @@
{
"name": "Kaedehara Kazuha",
"combat1": {
"name": "Normal Attack: Garyuu Bladework",
"info": "**Normal Attack**\nPerforms up to 5 rapid strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to unleash 2 rapid sword strikes.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. If this Plunging Attack is triggered by Chihayaburu, it will be converted to Plunging Attack: Midare Ranzan.\n\n**Plunging Attack: Midare Ranzan**\nWhen a Plunging Attack is performed using the effects of the Elemental Skill Chihayaburu, Plunging Attack DMG is converted to Anemo DMG and will create a small wind tunnel via a secret blade technique that pulls in nearby objects and opponents.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}+{param4:F1P}",
"4-Hit DMG|{param5:F1P}",
"5-Hit DMG|{param6:F1P}×3",
"Charged Attack DMG|{param7:F1P}+{param8:F1P}",
"Charged Attack Stamina Cost|{param9:F1}",
"Plunge DMG|{param10:F1P}",
"Low/High Plunge DMG|{param11:P}/{param12:P}"
]
}
},
"combat2": {
"name": "Chihayaburu",
"info": "Unleashes a secret technique as fierce as the rushing wind that pulls objects and opponents towards Kazuha's current position before launching opponents within the AoE, dealing Anemo DMG and lifting Kazuha into the air on a rushing gust of wind.\nWithin 10s of remaining airborne after casting Chihayaburu, Kazuha can unleash a powerful Plunging Attack known as Midare Ranzan.\n\n**Press**\nCan be used in mid-air.\n\n**Hold**\nCharges up before unleashing greater Anemo DMG over a larger AoE than Press Mode.\n\n**Plunging Attack: Midare Ranzan**\nWhen a Plunging Attack is performed using the effects of the Elemental Skill Chihayaburu, Plunging Attack DMG is converted to Anemo DMG. On landing, Kazuha creates a small wind tunnel via a secret blade technique that pulls in nearby objects and opponents.\nMidare Ranzan's DMG is considered Plunging Attack DMG.",
"description": "\"Wind in branches grieves\nBygone ages, gods of old\nWithered autumn leaves\"",
"attributes": {
"labels": [
"Press Skill DMG|{param1:P}",
"Press CD|{param2:F1}s",
"Hold Skill DMG|{param3:P}",
"Hold CD|{param4:F1}s"
]
}
},
"combat3": {
"name": "Kazuha Slash",
"info": "The signature technique of Kazuha's self-styled bladework — a single slash that strikes with the force of the first winds of autumn, dealing AoE Anemo DMG.\nThe blade's passage will leave behind a field named \"Autumn Whirlwind\" that periodically deals AoE Anemo DMG to opponents within its range.\n\n**Elemental Absorption**\nIf Autumn Whirlwind comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional elemental DMG of that type.\nElemental Absorption may only occur once per use.",
"description": "\"I see eternity go by in an instant, the autumns of many years from a single leaf. Thus I shall slice this maple in a flash, and ask a question of the ages.\"",
"attributes": {
"labels": [
"Slashing DMG|{param1:P}",
"DoT|{param2:P}",
"Additional Elemental DMG|{param3:P}",
"Duration|{param4:F1}s",
"CD|{param5:F1}s",
"Energy Cost|{param6:I}"
]
}
},
"passive1": {
"name": "Soumon Swordsmanship",
"info": "If **Chihayaburu** comes into contact with Hydro/Pyro/Cryo/Electro when cast, this **Chihayaburu** will absorb that element and if Plunging Attack: Midare Ranzan is used before the effect expires, it will deal an additional 200% ATK of the absorbed elemental type as DMG. This will be considered Plunging Attack DMG.\nElemental Absorption may only occur once per use of **Chihayaburu**."
},
"passive2": {
"name": "Poetics of Fuubutsu",
"info": "Upon triggering a Swirl reaction, Kaedehara Kazuha will grant all party members a 0.04% Elemental DMG Bonus to the element absorbed by Swirl for every point of Elemental Mastery he has for 8s. Bonuses for different elements obtained through this method can co-exist."
},
"passive3": {
"name": "Cloud Strider",
"info": "Decreases sprinting Stamina consumption for your own party members by 20%.\nNot stackable with Passive Talents that provide the exact same effects."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Diligence",
"count": 3
},
{
"name": "Treasure Hoarder Insignia",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Diligence",
"count": 2
},
{
"name": "Silver Raven Insignia",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Diligence",
"count": 4
},
{
"name": "Silver Raven Insignia",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Diligence",
"count": 6
},
{
"name": "Silver Raven Insignia",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Diligence",
"count": 9
},
{
"name": "Silver Raven Insignia",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Diligence",
"count": 4
},
{
"name": "Golden Raven Insignia",
"count": 4
},
{
"name": "Gilded Scale",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Diligence",
"count": 6
},
{
"name": "Golden Raven Insignia",
"count": 6
},
{
"name": "Gilded Scale",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Diligence",
"count": 12
},
{
"name": "Golden Raven Insignia",
"count": 9
},
{
"name": "Gilded Scale",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Diligence",
"count": 16
},
{
"name": "Golden Raven Insignia",
"count": 12
},
{
"name": "Gilded Scale",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

204
English/talents/kaeya.json Normal file
View File

@@ -0,0 +1,204 @@
{
"name": "Kaeya",
"combat1": {
"name": "Normal Attack: Ceremonial Bladework",
"info": "**Normal Attack**\nPerforms up to 5 rapid strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to unleash 2 rapid sword strikes.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"5-Hit DMG|{param5:F1P}",
"Charged Attack DMG|{param6:F1P}+{param7:F1P}",
"Charged Attack Stamina Cost|{param8:F1}",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Frostgnaw",
"info": "Unleashes a frigid blast, dealing Cryo DMG to opponents in front of Kaeya.",
"description": "Kaeya seems affable, but his nature is that of unyielding ice.",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"CD|{param2:F1}s"
]
}
},
"combat3": {
"name": "Glacial Waltz",
"info": "Coalescing the frost in the air, Kaeya summons 3 icicles that revolve around him.\nThese icicles will follow the character around and deal Cryo DMG to opponents in their path for the ability's duration.",
"description": "A winsome smile, genial words, and the merciless hoarfrost that lies beneath... These are all Kaeya's weapons.",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P}",
"CD|{param2:F1}s",
"Duration|{param3:F1}s",
"Energy Cost|{param4:I}"
]
}
},
"passive1": {
"name": "Cold-Blooded Strike",
"info": "Every hit with **Frostgnaw** regenerates HP for Kaeya equal to 15% of his ATK."
},
"passive2": {
"name": "Glacial Heart",
"info": "Opponents Frozen by **Frostgnaw** will drop additional Elemental Particles.\nFrostgnaw may only produce a maximum of 2 additional Elemental Particles per use."
},
"passive3": {
"name": "Hidden Strength",
"info": "Decreases sprinting Stamina consumption for your own party members by 20%.\nNot stackable with Passive Talents that provide the exact same effects."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Ballad",
"count": 3
},
{
"name": "Treasure Hoarder Insignia",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Ballad",
"count": 2
},
{
"name": "Silver Raven Insignia",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Ballad",
"count": 4
},
{
"name": "Silver Raven Insignia",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Ballad",
"count": 6
},
{
"name": "Silver Raven Insignia",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Ballad",
"count": 9
},
{
"name": "Silver Raven Insignia",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Ballad",
"count": 4
},
{
"name": "Golden Raven Insignia",
"count": 4
},
{
"name": "Spirit Locket of Boreas",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Ballad",
"count": 6
},
{
"name": "Golden Raven Insignia",
"count": 6
},
{
"name": "Spirit Locket of Boreas",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Ballad",
"count": 12
},
{
"name": "Golden Raven Insignia",
"count": 9
},
{
"name": "Spirit Locket of Boreas",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Ballad",
"count": 16
},
{
"name": "Golden Raven Insignia",
"count": 12
},
{
"name": "Spirit Locket of Boreas",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,217 @@
{
"name": "Kamisato Ayaka",
"combat1": {
"name": "Normal Attack: Kamisato Art - Kabuki",
"info": "**Normal Attack**\nPerforms up to 5 rapid strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to unleash a flurry of sword ki.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging enemies along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}×3",
"5-Hit DMG|{param7:F1P}",
"Charged Attack DMG|{param8:F1P}×3",
"Charged Attack Stamina Cost|{param9:F1}",
"Plunge DMG|{param10:P}",
"Low/High Plunge DMG|{param11:P}/{param12:P}"
]
}
},
"combat2": {
"name": "Kamisato Art: Hyouka",
"info": "Summons blooming ice to launch nearby opponents, dealing AoE Cryo DMG.",
"description": "\"Clouds shroud the moonlit night. Longing descends like a fog, filling the one detained with wanderlust.\"",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"CD|{param2:F1}s"
]
}
},
"combatsp": {
"name": "Kamisato Art: Senho",
"info": "**Alternate Sprint**\nAyaka consumes Stamina and cloaks herself in a frozen fog that moves with her.\n\nIn Senho form, she moves swiftly upon water.\nWhen she reappears, the following effects occur:\n·Ayaka unleashes frigid energy to apply Cryo on nearby opponents.\n·Coldness condenses around Ayaka's blade, infusing her attacks with Cryo for a brief period.",
"description": "\"Feathers fleeting wet / the white heron treads water / a sight without flaw\"",
"attributes": {
"labels": [
"Activation Stamina Consumption|{param1:F1}",
"Stamina Drain|{param2:F1}/s",
"Infusion Duration|{param3:F1}s"
]
}
},
"combat3": {
"name": "Kamisato Art: Soumetsu",
"info": "Summons forth a snowstorm with flawless poise, unleashing a Frostflake Seki no To that moves forward continuously.\n\n**Frostflake Seki no To**\n·A storm of whirling icy winds that slashes repeatedly at every enemy it touches, dealing Cryo DMG.\n·The snowstorm explodes after its duration ends, dealing AoE Cryo DMG.",
"description": "\"The blizzard veils the heron's thoughts, pity heavy in its heart.\"",
"attributes": {
"labels": [
"Cutting DMG|{param1:P}",
"Bloom DMG|{param2:P}",
"Duration|{param3:F1}s",
"CD|{param4:F1}s",
"Energy Cost|{param5:I}"
]
}
},
"passive1": {
"name": "Amatsumi Kunitsumi Sanctification",
"info": "After using **Kamisato Art: Hyouka**, Kamisato Ayaka's Normal and Charged Attacks deal 30% increased DMG for 6s."
},
"passive2": {
"name": "Kanten Senmyou Blessing",
"info": "When the Cryo application at the end of **Kamisato Art: Senho** hits an opponent, Kamisato Ayaka gains the following effects:\n·Restores 10 Stamina\n·Gains 18% Cryo DMG Bonus for 10s."
},
"passive3": {
"name": "Fruits of Shinsa",
"info": "When Ayaka crafts Weapon Ascension Materials, she has a 10% chance to receive double the product."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Elegance",
"count": 3
},
{
"name": "Old Handguard",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Elegance",
"count": 2
},
{
"name": "Kageuchi Handguard",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Elegance",
"count": 4
},
{
"name": "Kageuchi Handguard",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Elegance",
"count": 6
},
{
"name": "Kageuchi Handguard",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Elegance",
"count": 9
},
{
"name": "Kageuchi Handguard",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Elegance",
"count": 4
},
{
"name": "Famed Handguard",
"count": 4
},
{
"name": "Bloodjade Branch",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Elegance",
"count": 6
},
{
"name": "Famed Handguard",
"count": 6
},
{
"name": "Bloodjade Branch",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Elegance",
"count": 12
},
{
"name": "Famed Handguard",
"count": 9
},
{
"name": "Bloodjade Branch",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Elegance",
"count": 16
},
{
"name": "Famed Handguard",
"count": 12
},
{
"name": "Bloodjade Branch",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,211 @@
{
"name": "Kamisato Ayato",
"combat1": {
"name": "Normal Attack: Kamisato Art - Marobashi",
"info": "**Normal Attack**\nPerforms up to 5 rapid strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to dash forward and performs an iai.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}×2",
"5-Hit DMG|{param5:F1P}",
"Charged Attack DMG|{param6:F1P}",
"Charged Attack Stamina Cost|{param7:F1}",
"Plunge DMG|{param8:F1P}",
"Low/High Plunge DMG|{param9:P}/{param10:P}"
]
}
},
"combat2": {
"name": "Kamisato Art: Kyouka",
"info": "Kamisato Ayato shifts positions and enters the Takimeguri Kanka state.\nAfter this shift, he will leave a watery illusion at his original location. After it is formed, the watery illusion will explode if opponents are nearby or after its duration ends, dealing AoE Hydro DMG.\n\n**Takimeguri Kanka**\nIn this state, Kamisato Ayato uses his Shunsuiken to engage in blindingly fast attacks, causing DMG from his Normal Attacks to be converted into AoE Hydro DMG. This cannot be overridden.\nIt also has the following properties:\n·After a Shunsuiken attack hits an opponent, it will grant Ayato the Namisen effect, increasing the DMG dealt by Shunsuiken based on Ayato's current Max HP. The initial maximum number of Namisen stacks is 4, and 1 stack can be gained through Shunsuiken every 0.1s. This effect will be dispelled when Takimeguri Kanka ends.\n·Kamisato Ayato's resistance to interruption is increased.\n·Unable to use Charged or Plunging Attacks.\n\nTakimeguri Kanka will be cleared when Ayato leaves the field. Using Kamisato Art: Kyouka again while in the Takimeguri Kanka state will reset and replace the pre-existing state.",
"description": "\"When, I wonder, did you come under the illusion that you were winning?\"\n— Ayato is like this in both matter of martial prowess and political intrigue, but to preserve the dignity of his fellow Commissioners, he does not say such things to them. As such, only Thoma, Itto, and Ayaka have ever heard this line.",
"attributes": {
"labels": [
"Shunsuiken 1-Hit DMG|{param1:F1P}",
"Shunsuiken 2-Hit DMG|{param2:F1P}",
"Shunsuiken 3-Hit DMG|{param3:F1P}",
"Takimeguri Kanka Duration|{param4:F1}s",
"Namisen DMG Bonus|{param5:F2P}Max HP/Stack",
"Water Illusion DMG|{param6:F1P}",
"Water Illusion Duration|{param7:I}s",
"CD|{param8:F1}s"
]
}
},
"combat3": {
"name": "Kamisato Art: Suiyuu",
"info": "Unveils a garden of purity that silences the cacophony within.\nWhile this space exists, Bloomwater Blades will constantly rain down and attack opponents within its AoE, dealing Hydro DMG and increasing the Normal Attack DMG of characters within.",
"description": "\"I can see them, you know. The ripples of your beating heart within this realm of still waters.\"",
"attributes": {
"labels": [
"Bloomwater Blade DMG|{param1:F1P}",
"Normal Attack DMG Bonus|{param2:F1P}",
"Duration|{param3:F1}s",
"CD|{param4:F1}s",
"Energy Cost|{param5:I}"
]
}
},
"passive1": {
"name": "Kamisato Art: Mine Wo Matoishi Kiyotaki",
"info": "**Kamisato Art: Kyouka** has the following properties:\n·After it is used, Kamisato Ayato will gain 2 Namisen stacks.\n·When the water illusion explodes, Ayato will gain a Namisen effect equal to the maximum number of stacks possible."
},
"passive2": {
"name": "Kamisato Art: Michiyuku Hagetsu",
"info": "If Kamisato Ayato is not on the field and his Energy is less than 40, he will regenerate 2 Energy for himself every second."
},
"passive3": {
"name": "Kamisato Art: Daily Cooking",
"info": "When Ayato cooks a dish perfectly, he has a 18% chance to receive an additional \"Suspicious\" dish of the same type."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Elegance",
"count": 3
},
{
"name": "Old Handguard",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Elegance",
"count": 2
},
{
"name": "Kageuchi Handguard",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Elegance",
"count": 4
},
{
"name": "Kageuchi Handguard",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Elegance",
"count": 6
},
{
"name": "Kageuchi Handguard",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Elegance",
"count": 9
},
{
"name": "Kageuchi Handguard",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Elegance",
"count": 4
},
{
"name": "Famed Handguard",
"count": 4
},
{
"name": "Mudra of the Malefic General",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Elegance",
"count": 6
},
{
"name": "Famed Handguard",
"count": 6
},
{
"name": "Mudra of the Malefic General",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Elegance",
"count": 12
},
{
"name": "Famed Handguard",
"count": 9
},
{
"name": "Mudra of the Malefic General",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Elegance",
"count": 16
},
{
"name": "Famed Handguard",
"count": 12
},
{
"name": "Mudra of the Malefic General",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

206
English/talents/kaveh.json Normal file
View File

@@ -0,0 +1,206 @@
{
"name": "Kaveh",
"combat1": {
"name": "Normal Attack: Schematic Setup",
"info": "**Normal Attack**\nUses Mehrak to perform up to 4 consecutive attacks.\n\n**Charged Attack**\nDrains Stamina over time to perform continuous slashes.\nAt the end of the sequence, performs a more powerful slash.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"Charged Attack Cyclic DMG|{param5:F1P}",
"Charged Attack Final DMG|{param6:P}",
"Charged Attack Stamina Cost|{param7:F1}/s",
"Max Duration|{param8:F1}s",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Artistic Ingenuity",
"info": "Uses Mehrak's mapping ability for offensive purposes, initiating a radial scan that deals AoE Dendro DMG. It will also scan all Dendro Cores in its AoE and cause them to immediately burst.",
"description": "Mehrak was created through the modification of ancient technology and may have some other functions apart from mapping work...",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P}",
"CD|{param2:F1}s"
]
}
},
"combat3": {
"name": "Painted Dome",
"info": "Completely unleashes Mehrak's energy and creates a cubic scanned space, dealing AoE Dendro DMG to all opponents within it, causing all Dendro Cores in its AoE to immediately burst, and granting Kaveh the following enhanced combat abilities for a specific duration:\n·Increases Kaveh's Normal, Charged, and Plunging Attack AoE, and converts his attack DMG to Dendro DMG that cannot be overridden.\n·All Dendro Cores created by all your own party members through Bloom reactions will deal additional DMG when they burst.\n·Increases Kaveh's resistance to interruption.\nThese effects will be canceled once Kaveh leaves the field.",
"description": "\"Every building style includes the architect's unique worldview, and from this angle, one can say that the buildings themselves are coalescences of human memories.\"",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P}",
"Duration|{param2:F1}s",
"Dendro Core Burst DMG Bonus|{param3:F1P}",
"CD|{param4:F1}s",
"Energy Cost|{param5:I}"
]
}
},
"passive1": {
"name": "An Architect's Undertaking",
"info": "When DMG dealt by a Dendro Core (including DMG from Burgeon and Hyperbloom) hits Kaveh, Kaveh will regain HP equal to 300% of his Elemental Mastery. This effect can be triggered once every 0.5s."
},
"passive2": {
"name": "A Craftsman's Curious Conceptions",
"info": "During **Painted Dome**, after Kaveh's Normal, Charged, or Plunging Attacks hit opponents, his Elemental Mastery will increase by 25. This effect can be triggered once every 0.1s. Max 4 stacks.\nThis effect will be canceled when Painted Dome's effects end."
},
"passive3": {
"name": "The Art of Budgeting",
"info": "When Kaveh crafts Landscape, Building, and Courtyard-type Furnishings, he has a 100% chance to refund a portion of the materials used."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Ingenuity",
"count": 3
},
{
"name": "Fungal Spores",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Ingenuity",
"count": 2
},
{
"name": "Luminescent Pollen",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Ingenuity",
"count": 4
},
{
"name": "Luminescent Pollen",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Ingenuity",
"count": 6
},
{
"name": "Luminescent Pollen",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Ingenuity",
"count": 9
},
{
"name": "Luminescent Pollen",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Ingenuity",
"count": 4
},
{
"name": "Crystalline Cyst Dust",
"count": 4
},
{
"name": "Primordial Greenbloom",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Ingenuity",
"count": 6
},
{
"name": "Crystalline Cyst Dust",
"count": 6
},
{
"name": "Primordial Greenbloom",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Ingenuity",
"count": 12
},
{
"name": "Crystalline Cyst Dust",
"count": 9
},
{
"name": "Primordial Greenbloom",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Ingenuity",
"count": 16
},
{
"name": "Crystalline Cyst Dust",
"count": 12
},
{
"name": "Primordial Greenbloom",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

207
English/talents/keqing.json Normal file
View File

@@ -0,0 +1,207 @@
{
"name": "Keqing",
"combat1": {
"name": "Normal Attack: Yunlai Swordsmanship",
"info": "**Normal Attack**\nPerforms up to 5 rapid strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to unleash 2 rapid sword strikes.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}+{param5:F1P}",
"5-Hit DMG|{param6:F1P}",
"Charged Attack DMG|{param7:F1P}+{param8:F1P}",
"Charged Attack Stamina Cost|{param9:F1}",
"Plunge DMG|{param10:F1P}",
"Low/High Plunge DMG|{param11:P}/{param12:P}"
]
}
},
"combat2": {
"name": "Stellar Restoration",
"info": "Hurls a Lightning Stiletto that annihilates her opponents like the swift thunder.\nWhen the Stiletto hits its target, it deals Electro DMG to opponents in a small AoE, and places a Stiletto Mark on the spot hit.\n\n**Hold**\nHold to adjust the direction in which the Stiletto shall be thrown.\nStilettos thrown by the Hold attack mode can be suspended in mid-air, allowing Keqing to jump to them when using Stellar Restoration a second time.\n\n**Lightning Stiletto**\n If Keqing uses Stellar Restoration again or uses a Charged Attack while its duration lasts, it will clear the Stiletto Mark and produce different effects:\n·If she uses Stellar Restoration again, she will blink to the location of the Mark and unleash one slashing attack that deals AoE Electro DMG. When blinking to a Stiletto that was thrown from a Holding attack, Keqing can leap across obstructing terrain.\n·If Keqing uses a Charged Attack, she will ignite a series of thundering cuts at the Mark's location, dealing AoE Electro DMG.",
"description": "\"Humans are like moths, endlessly chasing the flame we call gods and adepti. But this light that I have here is my own.\"",
"attributes": {
"labels": [
"Lightning Stiletto DMG|{param1:F1P}",
"Slashing DMG|{param2:P}",
"Thunderclap Slash DMG|{param3:F1P}×2",
"CD|{param4:F1}s"
]
}
},
"combat3": {
"name": "Starward Sword",
"info": "Keqing unleashes the power of lightning, dealing Electro DMG in an AOE.\nShe then blends into the shadow of her blade, striking a series of thunderclap-blows to nearby opponents simultaneously that deal multiple instances of Electro DMG. The final attack deals massive AoE Electro DMG.",
"description": "The swiftest technique in Keqing's personal arsenal is fast enough to bring stars crashing down.",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P}",
"Consecutive Slash DMG|{param2:F1P}×8",
"Last Attack DMG|{param3:P}",
"CD|{param4:F1}s",
"Energy Cost|{param5:I}"
]
}
},
"passive1": {
"name": "Thundering Penance",
"info": "After recasting **Stellar Restoration** while a Lightning Stiletto is present, Keqing's weapon gains an Electro Infusion for 5s."
},
"passive2": {
"name": "Aristocratic Dignity",
"info": "When casting **Starward Sword**, Keqing's CRIT Rate is increased by 15%, and her Energy Recharge is increased by 15%. This effect lasts for 8s."
},
"passive3": {
"name": "Land's Overseer",
"info": "When dispatched on an expedition in Liyue, time consumed is reduced by 25%."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Prosperity",
"count": 3
},
{
"name": "Whopperflower Nectar",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Prosperity",
"count": 2
},
{
"name": "Shimmering Nectar",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Prosperity",
"count": 4
},
{
"name": "Shimmering Nectar",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Prosperity",
"count": 6
},
{
"name": "Shimmering Nectar",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Prosperity",
"count": 9
},
{
"name": "Shimmering Nectar",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Prosperity",
"count": 4
},
{
"name": "Energy Nectar",
"count": 4
},
{
"name": "Ring of Boreas",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Prosperity",
"count": 6
},
{
"name": "Energy Nectar",
"count": 6
},
{
"name": "Ring of Boreas",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Prosperity",
"count": 12
},
{
"name": "Energy Nectar",
"count": 9
},
{
"name": "Ring of Boreas",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Prosperity",
"count": 16
},
{
"name": "Energy Nectar",
"count": 12
},
{
"name": "Ring of Boreas",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

210
English/talents/kirara.json Normal file
View File

@@ -0,0 +1,210 @@
{
"name": "Kirara",
"combat1": {
"name": "Normal Attack: Boxcutter",
"info": "**Normal Attack**\nPerforms up to 4 rapid strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to unleash 3 rapid claw strikes.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}+{param4:F1P}",
"4-Hit DMG|{param5:F1P}",
"Charged Attack DMG|{param6:F1P}+{param7:F1P}+{param8:F1P}",
"Charged Attack Stamina Cost|{param9:F1}",
"Plunge DMG|{param10:F1P}",
"Low/High Plunge DMG|{param11:P}/{param12:P}"
]
}
},
"combat2": {
"name": "Meow-teor Kick",
"info": "**Press**\nLeaps into the air with all the agility of a cat passing through the bushes, and thwacks her foes with a flying kick that deals AoE Dendro DMG while creating a Shield of Safe Transport. This will also briefly apply Dendro to Kirara. The shield will absorb Dendro DMG with 250% effectiveness. The shield's DMG absorption will be based on Kirara's Max HP and will not exceed a certain percentage of that Max HP. The remaining DMG absorption on a Shield of Safe Transport will stack on a new one when it is created, and its duration will reset.\n\n**Hold**\nOut of her desire to \"deliver within half a day,\" Kirara deploys a Shield of Safe Transport identical to the one that can be created by pressing the skill. She will also curl up into a special express delivery box, entering the Urgent Neko Parcel state in order to move and fight more swiftly.\n\n**Urgent Neko Parcel**\n· Deals Dendro DMG to opponents she crashes into. This effect can be triggered once on each opponent every 0.5s.\n· When in this state, Kirara's movement speed, climbing speed, and jumping power are all increased, and her Stamina Consumption from climbing is increased.\n· When the duration ends or the skill is used again, a Flipclaw Strike more powerful than the attack in the Press Mode will be unleashed, dealing AoE Dendro DMG.\n· The Urgent Neko Parcel state lasts a maximum of 10s. When the state ends, the skill will enter CD. The longer Kirara spends in this state, the longer the CD will be.\n· Sprinting or actively canceling climbing will end this state early.",
"description": "\"So you wanna know the secret to speedy deliveries? Well, it's all in the legs!\"",
"attributes": {
"labels": [
"Tail-Flicking Flying Kick DMG|{param1:F1P}",
"Shield DMG Absorption|{param2:F1P} Max HP+{param3:I}",
"Max Shield DMG Absorption|{param4:F1P} Max HP+{param5:I}",
"Shield Duration|{param6:F1}s",
"Urgent Neko Parcel Hit DMG|{param7:F1P}",
"Max Urgent Neko Parcel Duration|{param8:F1}s",
"Flipclaw Strike DMG|{param9:F1P}",
"CD|{param10:F1}s {param11:F1}s"
]
}
},
"combat3": {
"name": "Secret Art: Surprise Dispatch",
"info": "Smash opponents with a Special Delivery Package used for punishing parcel thieves, dealing AoE Dendro DMG. After the Special Delivery Package explodes, it will split up into many **Cat Grass Cardamoms** that will explode either upon contact with opponents or after a period of time, dealing AoE Dendro DMG.",
"description": "\"Hehe, that's right, this stuff was made to deal with those parcel thieves! Remember to leave a 5-star rating once you've received yours!\"",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P}",
"Cat Grass Cardamom Explosion DMG|{param2:F1P}",
"Cat Grass Cardamom Duration|{param3:F1}s",
"CD|{param4:F1}s",
"Energy Cost|{param5:I}"
]
}
},
"passive1": {
"name": "Bewitching, Betwitching Tails",
"info": "When Kirara is in the Urgent Neko Parcel state of **Meow-teor Kick**, each impact against an opponent will grant her a stack of **Reinforced Packaging**. This effect can be triggered once for each opponent hit every 0.5s. Max 3 stacks. When the Urgent Neko Parcel state ends, each stack of Reinforced Packaging will create 1 Shield of Safe Transport for Kirara. The shields that are created this way will have 20% of the DMG absorption that the Shield of Safe Transport produced by **Meow-teor Kick** would have. If Kirara is already protected by a Shield of Safe Transport created by Meow-teor Kick, its DMG absorption will stack with these shields and its duration will reset."
},
"passive2": {
"name": "Pupillary Variance",
"info": "Every 1,000 Max HP Kirara possesses will increase the DMG dealt by **Meow-teor Kick** by 0.4%, and the DMG dealt by **Secret Art: Surprise Dispatch** by 0.3%."
},
"passive3": {
"name": "Cat's Creeping Carriage",
"info": "When Kirara is in the party, animals who produce Fowl, Raw Meat, or Chilled Meat will not be startled when party members approach them."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Transience",
"count": 3
},
{
"name": "Spectral Husk",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Transience",
"count": 2
},
{
"name": "Spectral Heart",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Transience",
"count": 4
},
{
"name": "Spectral Heart",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Transience",
"count": 6
},
{
"name": "Spectral Heart",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Transience",
"count": 9
},
{
"name": "Spectral Heart",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Transience",
"count": 4
},
{
"name": "Spectral Nucleus",
"count": 4
},
{
"name": "Everamber",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Transience",
"count": 6
},
{
"name": "Spectral Nucleus",
"count": 6
},
{
"name": "Everamber",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Transience",
"count": 12
},
{
"name": "Spectral Nucleus",
"count": 9
},
{
"name": "Everamber",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Transience",
"count": 16
},
{
"name": "Spectral Nucleus",
"count": 12
},
{
"name": "Everamber",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

204
English/talents/klee.json Normal file
View File

@@ -0,0 +1,204 @@
{
"name": "Klee",
"combat1": {
"name": "Normal Attack: Kaboom!",
"info": "**Normal Attack**\nThrows things that go boom when they hit things! Performs up to 3 explosive attacks, dealing AoE Pyro DMG.\n\n**Charged Attack**\nConsumes a certain amount of Stamina and deals AoE Pyro DMG to opponents after a short casting time.\n\n**Plunging Attack**\nGathering the power of Pyro, Klee plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Pyro DMG upon impact with the ground.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"Charged Attack DMG|{param4:P}",
"Charged Attack Stamina Cost|{param5:F1}",
"Plunge DMG|{param6:F1P}",
"Low/High Plunge DMG|{param7:P}/{param8:P}"
]
}
},
"combat2": {
"name": "Jumpy Dumpty",
"info": "Jumpy Dumpty is tons of boom-bang-fun! \nWhen thrown, Jumpy Dumpty bounces thrice, igniting and dealing AoE Pyro DMG with every bounce.\n\nOn the third bounce, the bomb splits into many mines.\nThe mines will explode upon contact with opponents, or after a short period of time, dealing AoE Pyro DMG.\n\nStarts with 2 charges.",
"description": "Jumpy Dumpty is Klee's good friend! She can't help but introduce him to everyone.",
"attributes": {
"labels": [
"Jumpy Dumpty DMG|{param1:F1P}",
"Mine DMG|{param4:F1P}",
"Mine Duration|{param5:F1}s",
"CD|{param6:F1}s"
]
}
},
"combat3": {
"name": "Sparks 'n' Splash",
"info": "Klee's Blazing Delight! For the duration of this ability, continuously summons Sparks 'n' Splash to attack nearby opponents, dealing AoE Pyro DMG.",
"description": "The knights all believe that Klee must have a lucky star watching over her to have never been hurt by any of her own bombs...",
"attributes": {
"labels": [
"Sparks 'n' Splash DMG|{param1:F1P}",
"Duration|{param5:F1}s",
"CD|{param2:F1}s",
"Energy Cost|{param3:I}"
]
}
},
"passive1": {
"name": "Pounding Surprise",
"info": "When **Jumpy Dumpty** and Normal Attacks deal DMG, Klee has a 50% chance to obtain an Explosive Spark.\nThis Explosive Spark is consumed by the next Charged Attack, which costs no Stamina and deals 50% increased DMG."
},
"passive2": {
"name": "Sparkling Burst",
"info": "When Klee's Charged Attack results in a CRIT Hit, all party members gain 2 Elemental Energy."
},
"passive3": {
"name": "All Of My Treasures!",
"info": "Displays the location of nearby **resources unique to Mondstadt** on the mini-map."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Freedom",
"count": 3
},
{
"name": "Divining Scroll",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Freedom",
"count": 2
},
{
"name": "Sealed Scroll",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Freedom",
"count": 4
},
{
"name": "Sealed Scroll",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Freedom",
"count": 6
},
{
"name": "Sealed Scroll",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Freedom",
"count": 9
},
{
"name": "Sealed Scroll",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Freedom",
"count": 4
},
{
"name": "Forbidden Curse Scroll",
"count": 4
},
{
"name": "Ring of Boreas",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Freedom",
"count": 6
},
{
"name": "Forbidden Curse Scroll",
"count": 6
},
{
"name": "Ring of Boreas",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Freedom",
"count": 12
},
{
"name": "Forbidden Curse Scroll",
"count": 9
},
{
"name": "Ring of Boreas",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Freedom",
"count": 16
},
{
"name": "Forbidden Curse Scroll",
"count": 12
},
{
"name": "Ring of Boreas",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,206 @@
{
"name": "Kujou Sara",
"combat1": {
"name": "Normal Attack: Tengu Bowmanship",
"info": "**Normal Attack**\nPerforms up to 5 consecutive shots with a bow.\n\n**Charged Attack**\nPerforms a more precise **Aimed Shot** with increased DMG.\nWhile aiming, crackling lightning will accumulate on the arrowhead. An arrow fully charged with the storm's might will deal Electro DMG.\nWhen in the Crowfeather Cover state, a fully-charged arrow will leave a Crowfeather behind after it hits.\n\n**Plunging Attack**\nFires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"5-Hit DMG|{param5:F1P}",
"Aimed Shot|{param6:F1P}",
"Fully-Charged Aimed Shot|{param7:P}",
"Plunge DMG|{param8:F1P}",
"Low/High Plunge DMG|{param9:P}/{param10:P}"
]
}
},
"combat2": {
"name": "Tengu Stormcall",
"info": "Retreats rapidly with the speed of a tengu, summoning the protection of the Crowfeather.\nGains Crowfeather Cover for 18s, and when Kujou Sara fires a fully-charged Aimed Shot, Crowfeather Cover will be consumed, and will leave a Crowfeather at the target location.\nCrowfeathers will trigger Tengu Juurai: Ambush after a short time, dealing Electro DMG and granting the active character within its AoE an ATK Bonus based on Kujou Sara's Base ATK.\n\nThe ATK Bonuses from different Tengu Juurai will not stack, and their effects and duration will be determined by the last Tengu Juurai to take effect.",
"description": "The tengu race have never lacked for exceptional talents who have received an Electro Vision. It's just that they often habitually chant praises to the Electro Archon while manipulating Electro. The chants go something like this\n\"Show forth your might, O praiseworthy Narukami, and grant this supplicant your thunderous might! Sowaka!\"",
"attributes": {
"labels": [
"Tengu Juurai: Ambush DMG|{param1:F1P}",
"ATK Bonus Ratio|{param2:P}",
"ATK Bonus Duration|{param3:F1}s",
"CD|{param4:F1}s"
]
}
},
"combat3": {
"name": "Subjugation: Koukou Sendou",
"info": "Casts down Tengu Juurai: Titanbreaker, dealing AoE Electro DMG. Afterwards, Tengu Juurai: Titanbreaker spreads out into 4 consecutive bouts of Tengu Juurai: Stormcluster, dealing AoE Electro DMG.\nTengu Juurai: Titanbreaker and Tengu Juurai: Stormcluster can provide the active character within their AoE with the same ATK Bonus as given by the Elemental Skill, Tengu Stormcall.\n\nThe ATK Bonus provided by various kinds of Tengu Juurai will not stack, and their effects and duration will be determined by the last Tengu Juurai to take effect.",
"description": "Sara departed from her people, the tengu, and also temporarily lost her faith in the Tenryou Commission. But once the clouds over her heart cleared, she found her own lightning anew.",
"attributes": {
"labels": [
"Tengu Juurai: Titanbreaker DMG|{param1:F1P}",
"Tengu Juurai: Stormcluster DMG|{param2:F1P}",
"CD|{param3:F1}s",
"Energy Cost|{param4:I}"
]
}
},
"passive1": {
"name": "Immovable Will",
"info": "While in the Crowfeather Cover state provided by **Tengu Stormcall**, Aimed Shot charge times are decreased by 60%."
},
"passive2": {
"name": "Decorum",
"info": "When Tengu Juurai: Ambush hits opponents, Kujou Sara will restore 1.2 Energy to all party members for every 100% Energy Recharge she has. This effect can be triggered once every 3s."
},
"passive3": {
"name": "Land Survey",
"info": "When dispatched on an expedition in Inazuma, time consumed is reduced by 25%."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Elegance",
"count": 3
},
{
"name": "Damaged Mask",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Elegance",
"count": 2
},
{
"name": "Stained Mask",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Elegance",
"count": 4
},
{
"name": "Stained Mask",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Elegance",
"count": 6
},
{
"name": "Stained Mask",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Elegance",
"count": 9
},
{
"name": "Stained Mask",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Elegance",
"count": 4
},
{
"name": "Ominous Mask",
"count": 4
},
{
"name": "Ashen Heart",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Elegance",
"count": 6
},
{
"name": "Ominous Mask",
"count": 6
},
{
"name": "Ashen Heart",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Elegance",
"count": 12
},
{
"name": "Ominous Mask",
"count": 9
},
{
"name": "Ashen Heart",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Elegance",
"count": 16
},
{
"name": "Ominous Mask",
"count": 12
},
{
"name": "Ashen Heart",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,207 @@
{
"name": "Kuki Shinobu",
"combat1": {
"name": "Normal Attack: Shinobu's Shadowsword",
"info": "**Normal Attack**\nPerforms up to 4 rapid strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to unleash 2 rapid sword strikes.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"Charged Attack DMG|{param5:F1P}+{param6:F1P}",
"Charged Attack Stamina Cost|{param7:F1}",
"Plunge DMG|{param8:F1P}",
"Low/High Plunge DMG|{param9:P}/{param10:P}"
]
}
},
"combat2": {
"name": "Sanctifying Ring",
"info": "Creates a Grass Ring of Sanctification at the cost of part of her HP, dealing Electro DMG to nearby opponents.\n\n**Grass Ring of Sanctification**\nFollows your current active character around. Deals Electro DMG to nearby opponents every 1.5s and restores HP for active character(s) within the ring's AoE based on Kuki Shinobu's Max HP.\n\nThe HP consumption from using this skill can only bring her to 20% HP.\n\n\"Band the Naku Weed into a loop around your waist, and it shall exorcise evil.\"",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"Grass Ring of Sanctification Healing|{param2:F1P} Max HP+{param3:I}",
"Grass Ring of Sanctification DMG|{param4:F1P}",
"Activation Cost|{param5:P} Current HP",
"Duration|{param6:F1}s",
"CD|{param7:F1}s"
]
}
},
"combat3": {
"name": "Gyoei Narukami Kariyama Rite",
"info": "Stabs an evil-excoriating blade into the ground, creating a field that cleanses the area of all that is foul, dealing continuous Electro DMG to opponents within its AoE based on Shinobu's Max HP.\nIf Shinobu's HP is less than or equal to 50% when this skill is used, the field will last longer.",
"description": "This was originally a technique used in weeding and in ritual prayers for the yearly harvest, but Shinobu has not forgotten it, though her career as a shrine maiden may have ended.",
"attributes": {
"labels": [
"Single Instance DMG|{param1:F1P} Max HP",
"Total DMG|{param2:F1P}/{param3:F1P} Max HP",
"Duration|{param4:F1}s/{param5:F1}s",
"CD|{param6:F1}s",
"Energy Cost|{param7:I}"
]
}
},
"passive1": {
"name": "Breaking Free",
"info": "When Shinobu's HP is not higher than 50%, her Healing Bonus is increased by 15%."
},
"passive2": {
"name": "Heart's Repose",
"info": "**Sanctifying Ring**'s abilities will be boosted based on Shinobu's Elemental Mastery:\n·Healing amount will be increased by 75% of Elemental Mastery.\n·DMG dealt is increased by 25% of Elemental Mastery."
},
"passive3": {
"name": "Protracted Prayers",
"info": "Gains 25% more rewards when dispatched on an Inazuma Expedition for 20 hours."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Elegance",
"count": 3
},
{
"name": "Spectral Husk",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Elegance",
"count": 2
},
{
"name": "Spectral Heart",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Elegance",
"count": 4
},
{
"name": "Spectral Heart",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Elegance",
"count": 6
},
{
"name": "Spectral Heart",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Elegance",
"count": 9
},
{
"name": "Spectral Heart",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Elegance",
"count": 4
},
{
"name": "Spectral Nucleus",
"count": 4
},
{
"name": "Tears of the Calamitous God",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Elegance",
"count": 6
},
{
"name": "Spectral Nucleus",
"count": 6
},
{
"name": "Tears of the Calamitous God",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Elegance",
"count": 12
},
{
"name": "Spectral Nucleus",
"count": 9
},
{
"name": "Tears of the Calamitous God",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Elegance",
"count": 16
},
{
"name": "Spectral Nucleus",
"count": 12
},
{
"name": "Tears of the Calamitous God",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

205
English/talents/layla.json Normal file
View File

@@ -0,0 +1,205 @@
{
"name": "Layla",
"combat1": {
"name": "Normal Attack: Sword of the Radiant Path",
"info": "**Normal Attack**\nPerforms up to 3 rapid strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to unleash 2 rapid sword strikes.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"Charged Attack DMG|{param4:F1P}+{param5:F1P}",
"Charged Attack Stamina Cost|{param6:F1}",
"Plunge DMG|{param7:F1P}",
"Low/High Plunge DMG|{param8:P}/{param9:P}"
]
}
},
"combat2": {
"name": "Nights of Formal Focus",
"info": "Puts forth a shield known as the Curtain of Slumber, dealing AoE Cryo DMG.\nThe Curtain of Slumber's DMG Absorption is based on Layla's Max HP and absorbs Cryo DMG with 250% effectiveness. When the shield is deployed, Layla will have Cryo applied to her briefly.\n\n**Night Stars and Shooting Stars**\nWhile the Curtain of Slumber is active, it will create 1 Night Star that will be attached to it every 1.5s. When a character protected by this shield uses an Elemental Skill, 2 Night Stars will be created. Night Stars can be created once every 0.3s in this way. A maximum of 4 Night Stars can be accumulated at any one time.\nOnce the Curtain of Slumber has accumulated 4 Night Stars and there are opponents nearby, these Night Stars will transform into homing Shooting Stars that will be fired off in sequence, dealing Cryo DMG to any opponents hit.\nIf the Curtain of Slumber's duration ends or it is destroyed, the Night Stars will disappear. If they are already being fired off as Shooting Stars, these Shooting Stars will last until this wave of shots ends.\n\nNew Night Stars cannot be created until the previous wave of Shooting Stars has been fired completely.",
"description": "\"She and I are like two master artisans who have never met, yet who sit at the same cushioned seat, embroidering the same dream-flower.\"",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P}",
"Shooting Star DMG|{param2:F1P}",
"Base Shield DMG Absorption|{param3:F1P} Max HP+{param4:I}",
"Shield Duration|{param5:F1}s",
"CD|{param6:F1}s"
]
}
},
"combat3": {
"name": "Dream of the Star-Stream Shaker",
"info": "Unleashes a Celestial Dreamsphere that constantly fires Starlight Slugs at opponents within its AoE, dealing Cryo DMG.\nWhen a Starlight Slug hits, it will generate 1 Night Star for nearby Curtains of Slumber. Each Curtain of Slumber can gain 1 Night Star this way every 0.5s.",
"description": "\"Sleep now, sleep now; and may many destinies be revealed before your slumbering eyes, within your star-paved dreams.\"",
"attributes": {
"labels": [
"Starlight Slug DMG|{param1:F1P} Max HP",
"Duration|{param2:F1}s",
"CD|{param3:F1}s",
"Energy Cost|{param4:I}"
]
}
},
"passive1": {
"name": "Like Nascent Light",
"info": "While the **Curtain of Slumber** is active, the Deep Sleep effect will activate each time the Curtain gains 1 Night Star:\n·The Shield Strength of a character under the effect of the Curtain of Slumber increases by 6%.\n·This effect can have a maximum of 4 stacks and persists until the Curtain of Slumber disappears."
},
"passive2": {
"name": "Sweet Slumber Undisturbed",
"info": "The DMG dealt by the Shooting Stars fired by **Nights of Formal Focus** is increased by 1.5% of Layla's Max HP."
},
"passive3": {
"name": "Shadowy Dream-Signs",
"info": "When Layla crafts Character Talent Materials, she has a 10% chance to receive double the product."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Ingenuity",
"count": 3
},
{
"name": "Divining Scroll",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Ingenuity",
"count": 2
},
{
"name": "Sealed Scroll",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Ingenuity",
"count": 4
},
{
"name": "Sealed Scroll",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Ingenuity",
"count": 6
},
{
"name": "Sealed Scroll",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Ingenuity",
"count": 9
},
{
"name": "Sealed Scroll",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Ingenuity",
"count": 4
},
{
"name": "Forbidden Curse Scroll",
"count": 4
},
{
"name": "Mirror of Mushin",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Ingenuity",
"count": 6
},
{
"name": "Forbidden Curse Scroll",
"count": 6
},
{
"name": "Mirror of Mushin",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Ingenuity",
"count": 12
},
{
"name": "Forbidden Curse Scroll",
"count": 9
},
{
"name": "Mirror of Mushin",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Ingenuity",
"count": 16
},
{
"name": "Forbidden Curse Scroll",
"count": 12
},
{
"name": "Mirror of Mushin",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

208
English/talents/lisa.json Normal file
View File

@@ -0,0 +1,208 @@
{
"name": "Lisa",
"combat1": {
"name": "Normal Attack: Lightning Touch",
"info": "**Normal Attack**\nPerforms up to 4 lightning attacks that deal Electro DMG.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to deal AoE Electro DMG after a short casting time.\n\n**Plunging Attack**\nGathering the might of Electro, Lisa plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Electro DMG upon impact with the ground.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"Charged Attack DMG|{param5:P}",
"Charged Attack Stamina Cost|{param6:F1}",
"Plunge DMG|{param7:F1P}",
"Low/High Plunge DMG|{param8:P}/{param9:P}"
]
}
},
"combat2": {
"name": "Violet Arc",
"info": "Channels the power of lightning to sweep bothersome matters away.\n\n**Press**\nReleases a homing Lightning Orb.\nOn hit, it deals Electro DMG and applies a stack of the Conductive status (max 3 stacks) to opponents in a small AoE.\n\n**Hold**\nAfter an extended casting time, calls down lightning from the heavens, dealing massive Electro DMG to all nearby opponents.\nDeals great amounts of extra damage to opponents based on the number of Conductive stacks applied to them, and clears their Conductive status.",
"description": "Electro Purple is the raiment of the Witch of Purple Rose.",
"attributes": {
"labels": [
"Press DMG|{param6:F1P}",
"Press CD|{param7:F1}s",
"Non-Conductive Hold DMG|{param1:P}",
"Stack 1 Conductive Hold DMG|{param2:P}",
"Stack 2 Conductive Hold DMG|{param3:P}",
"Stack 3 Conductive Hold DMG|{param4:P}",
"Holding CD|{param5:F1}s"
]
}
},
"combat3": {
"name": "Lightning Rose",
"info": "Summons a Lightning Rose that unleashes powerful lightning bolts, launching surrounding opponents and dealing Electro DMG.\nThe Lightning Rose will continuously emit lightning to knock back opponents and deal Electro DMG throughout the ability's duration.",
"description": "This rose is beautiful, but beware its mortal thorns.",
"attributes": {
"labels": [
"Discharge DMG|{param1:F1P}",
"Duration|{param2:F1}s",
"CD|{param3:F1}s",
"Energy Cost|{param4:I}"
]
}
},
"passive1": {
"name": "Induced Aftershock",
"info": "Hits by Charged Attacks apply **Violet Arc**'s Conductive status to opponents."
},
"passive2": {
"name": "Static Electricity Field",
"info": "Opponents hit by **Lightning Rose** have their DEF decreased by 15% for 10s."
},
"passive3": {
"name": "General Pharmaceutics",
"info": "When Lisa crafts a potion, she has a 20% chance to refund a portion of the crafting materials used."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Ballad",
"count": 3
},
{
"name": "Slime Condensate",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Ballad",
"count": 2
},
{
"name": "Slime Secretions",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Ballad",
"count": 4
},
{
"name": "Slime Secretions",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Ballad",
"count": 6
},
{
"name": "Slime Secretions",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Ballad",
"count": 9
},
{
"name": "Slime Secretions",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Ballad",
"count": 4
},
{
"name": "Slime Concentrate",
"count": 4
},
{
"name": "Dvalin's Claw",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Ballad",
"count": 6
},
{
"name": "Slime Concentrate",
"count": 6
},
{
"name": "Dvalin's Claw",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Ballad",
"count": 12
},
{
"name": "Slime Concentrate",
"count": 9
},
{
"name": "Dvalin's Claw",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Ballad",
"count": 16
},
{
"name": "Slime Concentrate",
"count": 12
},
{
"name": "Dvalin's Claw",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,210 @@
{
"name": "Lynette",
"combat1": {
"name": "Normal Attack: Rapid Ritesword",
"info": "**Normal Attack**\nPerforms up to 4 rapid strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to unleash 2 rapid sword strikes.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}+{param4:F1P}",
"4-Hit DMG|{param5:F1P}",
"Charged Attack DMG|{param6:F1P}+{param7:F1P}",
"Charged Attack Stamina Cost|{param8:F1}",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Enigmatic Feint",
"info": "Flicks her mantle and executes an Enigma Thrust, dealing Anemo DMG.\nWhen the Enigma Thrust hits an opponent, it will restore Lynette's HP based on her Max HP, and in the 4s afterward, she will lose a certain amount of HP per second.\nBased on whether you press or hold this ability, she will use Enigma Thrust differently.\n\n**Press**\nShe swiftly uses an Enigma Thrust.\n\n**Hold**\nLynette will enter a high-speed Pilfering Shadow state and apply Shadowsign to a nearby opponent. You can control her movement direction during this state, and you can end it prematurely by using this skill again.\nWhen this high-speed state ends, Lynette will unleash her Enigma Thrust. If there is an opponent with Shadowsign applied to them nearby, Lynette will approach them in a flash before using Enigma Thrust.\n\nA maximum of 1 opponent can have Shadowsign at any one time. When this opponent gets too far from Lynette, the Shadowsign will be canceled.\n\n**Arkhe: Ousia**\nAt specific intervals, Lynette will unleash a Surging Blade when she uses Enigma Thrust, dealing Ousia-aligned Anemo DMG.",
"description": "\"Now then, turn your eyes to the stage and continue to enjoy the performance. When I next appear, I'll be where you least expect.\"",
"attributes": {
"labels": [
"Enigma Thrust DMG|{param1:F1P}",
"Surging Blade DMG|{param3:F1P}",
"Surging Blade Interval|{param8:F1}s",
"HP Regeneration|{param4:P} Max HP",
"HP Cost|{param6:P} Current HP/s",
"Hold Max Duration|{param9:F1}s",
"CD|{param7:F1}s"
]
}
},
"combat3": {
"name": "Magic Trick: Astonishing Shift",
"info": "Lynette raises her mantle high, dealing AoE Anemo DMG, using skillful sleight of hand to make a giant Bogglecat Box appear!\n\n**Bogglecat Box**\n·Taunts nearby opponents, attracting their attacks.\n·Deals Anemo DMG to nearby opponents at intervals.\n·When the Bogglecat Box comes into contact with Hydro/Pyro/Cryo/Electro, it will gain the corresponding element and additionally fire Vivid Shots that will deal DMG from that element at intervals.\nElemental Absorption of this kind will only occur once during this ability's duration.",
"description": "\"Look this way, and look closely. This is a time for miracles, just for us.\"",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P}",
"Bogglecat Box DMG|{param2:F1P}",
"Vivid Shot DMG|{param3:F1P}",
"Bogglecat Box Duration|{param4:F1}s",
"CD|{param5:F1}s",
"Energy Cost|{param6:I}"
]
}
},
"passive1": {
"name": "Sophisticated Synergy",
"info": "Within 10s after using **Magic Trick: Astonishing Shift**, when there are 1/2/3/4 Elemental Types in the party, all party members' ATK will be increased by 8%/12%/16%/20% respectively."
},
"passive2": {
"name": "Props Positively Prepped",
"info": "After the Bogglecat Box summoned by **Magic Trick: Astonishing Shift** performs Elemental Conversion, Lynette's Elemental Burst will deal 15% more DMG. This effect will persist until the Bogglecat Box's duration ends."
},
"passive3": {
"name": "Loci-Based Mnemonics",
"info": "Shows the location of nearby **Recovery Orbs** on the minimap. The Aquatic Stamina and HP gained from touching Orbs will be increased by 25%."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Order",
"count": 3
},
{
"name": "Meshing Gear",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Order",
"count": 2
},
{
"name": "Mechanical Spur Gear",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Order",
"count": 4
},
{
"name": "Mechanical Spur Gear",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Order",
"count": 6
},
{
"name": "Mechanical Spur Gear",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Order",
"count": 9
},
{
"name": "Mechanical Spur Gear",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Order",
"count": 4
},
{
"name": "Artificed Dynamic Gear",
"count": 4
},
{
"name": "Everamber",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Order",
"count": 6
},
{
"name": "Artificed Dynamic Gear",
"count": 6
},
{
"name": "Everamber",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Order",
"count": 12
},
{
"name": "Artificed Dynamic Gear",
"count": 9
},
{
"name": "Everamber",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Order",
"count": 16
},
{
"name": "Artificed Dynamic Gear",
"count": 12
},
{
"name": "Everamber",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

213
English/talents/lyney.json Normal file
View File

@@ -0,0 +1,213 @@
{
"name": "Lyney",
"combat1": {
"name": "Normal Attack: Card Force Translocation",
"info": "**Normal Attack**\nPerforms up to 4 consecutive shots with a bow.\n\n**Plunging Attack**\nFires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.\n\n**Charged Attack**\nPerforms a more precise **Aimed Shot** with increased DMG.\nWhile aiming, flames will run across the arrowhead before being fired. Different effects will occur based on the time spent charging.\n·Charge Level 1: Fires off a Pyro-infused arrow, dealing Pyro DMG.\n·Charge Level 2: Fires off a Prop Arrow that deals Pyro DMG, and upon hit, it will summon a Grin-Malkin Hat.\nWhen firing the Prop Arrow, and when Lyney has more than 60% HP, he will consume a portion of his HP to obtain 1 Prop Surplus stack. Max 5 stacks. The effect will be removed after the character spends 30s out of combat.\nThe lowest Lyney can drop to through this method is 60% of his Max HP.\n\n**Grin-Malkin Hat**\n·Can taunt nearby opponents and attract their attacks. Each opponent can only be taunted by the Hat once every 5s.\n·The Hat will inherit a percentage of Lyney's Max HP.\n·If destroyed, or if its duration expires, it will fire off a **Pyrotechnic Strike** at 1 nearby opponent, dealing Pyro DMG.\nOnly 1 Hat can exist at any given time.\n\n**Arkhe: Pneuma**\nAt certain intervals, the Prop Arrow will cause a Spiritbreath Thorn to descend upon its hit location, dealing Pneuma-aligned Pyro DMG.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}+{param4:F1P}",
"4-Hit DMG|{param5:F1P}",
"Plunge DMG|{param6:F1P}",
"Low/High Plunge DMG|{param7:F1P}/{param8:F1P}",
"Aimed Shot|{param9:F1P}",
"Aimed Shot Charge Level 1|{param10:F1P}",
"Prop Arrow DMG|{param11:F1P}",
"HP Cost|{param12:P} Max HP",
"Grin-Malkin Hat Inherited HP|{param13:P}",
"Grin-Malkin Hat Duration|{param14:F1}s",
"Pyrotechnic Strike DMG|{param15:F1P}",
"Spiritbreath Thorn DMG|{param16:F1P}",
"Spiritbreath Thorn Interval|{param17:F1}s"
]
}
},
"combat2": {
"name": "Bewildering Lights",
"info": "Lyney does a flourish with his hat, unleashing a firework surprise!\nWhen used, he will clear all current Prop Surplus stacks and deal AoE Pyro DMG to opponents in front of him. DMG will be increased according to the stacks cleared, and this will also regenerate Lyney's HP based on his Max HP.\n\nWhen a Grin-Malkin Hat created by Lyney is on the field, the fireworks will cause it to explode, dealing AoE Pyro DMG equal to that of a Pyrotechnic Strike.\nThe DMG dealt through the Grin-Malkin Hat in this way is considered Charged Attack DMG.",
"description": "\"Everyone knows that magicians will intentionally misdirect the audience... Ah, yes, while you were looking my way, the hat and assistant over there have both disappeared... Fascinating, is it not?\"",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P}",
"Skill DMG Bonus|{param2:F1P} ATK/Stack",
"HP Regeneration|{param3:P}/Stack",
"CD|{param5:F1}s"
]
}
},
"combat3": {
"name": "Wondrous Trick: Miracle Parade",
"info": "Unleashing his magic, Lyney turns himself into a Grin-Malkin Cat that can move around quickly. (Not to be mistaken for the Grin-Malkin Hat. They're two different props!)\nWhen the Grin-Malkin Cat gets close to opponents, it will send flames falling down on them, dealing at most 1 instance of Pyro DMG to each opponent. When the duration ends, he will dismiss the Grin-Malkin Cat and ignite fireworks that deal AoE Pyro DMG, summon 1 Grin-Malkin Hat, and grant himself 1 Prop Surplus stack.\n\nGrin-Malkin Cat can be actively canceled.",
"description": "\"Watch closely now. This is a time for miracles, and it belongs to just the two of us!\"",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P}",
"Explosive Firework DMG|{param2:F1P}",
"Duration|{param3:F1}s",
"CD|{param4:F1}s",
"Energy Cost|{param5:I}"
]
}
},
"passive1": {
"name": "Perilous Performance",
"info": "If Lyney consumes HP when firing off a **Prop Arrow**, the Grin-Malkin hat summoned by the arrow will, upon hitting an opponent, restore 3 Energy to Lyney and increase DMG dealt by 80% of his ATK."
},
"passive2": {
"name": "Conclusive Ovation",
"info": "The DMG Lyney deals to opponents affected by Pyro will receive the following buffs:\n·Increases the DMG dealt by 60%.\n·Each Pyro party member other than Lyney will cause the DMG dealt to increase by an additional 20%.\nLyney can deal up to 100% increased DMG to opponents affected by Pyro in this way."
},
"passive3": {
"name": "Trivial Observations",
"info": "Displays the location of nearby **resources unique to Fontaine** on the mini-map."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Equity",
"count": 3
},
{
"name": "Recruit's Insignia",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Equity",
"count": 2
},
{
"name": "Sergeant's Insignia",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Equity",
"count": 4
},
{
"name": "Sergeant's Insignia",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Equity",
"count": 6
},
{
"name": "Sergeant's Insignia",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Equity",
"count": 9
},
{
"name": "Sergeant's Insignia",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Equity",
"count": 4
},
{
"name": "Lieutenant's Insignia",
"count": 4
},
{
"name": "Primordial Greenbloom",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Equity",
"count": 6
},
{
"name": "Lieutenant's Insignia",
"count": 6
},
{
"name": "Primordial Greenbloom",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Equity",
"count": 12
},
{
"name": "Lieutenant's Insignia",
"count": 9
},
{
"name": "Primordial Greenbloom",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Equity",
"count": 16
},
{
"name": "Lieutenant's Insignia",
"count": 12
},
{
"name": "Primordial Greenbloom",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

210
English/talents/mika.json Normal file
View File

@@ -0,0 +1,210 @@
{
"name": "Mika",
"combat1": {
"name": "Normal Attack: Spear of Favonius - Arrow's Passage",
"info": "**Normal Attack**\nPerforms up to 5 consecutive strikes using his crossbow and spear.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}+{param5:F1P}",
"5-Hit DMG|{param6:F1P}",
"Charged Attack DMG|{param7:F1P}",
"Charged Attack Stamina Cost|{param8:F1}",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Starfrost Swirl",
"info": "Mika uses his crossbow to attack, granting all nearby characters in your party Soulwind. When characters in the Soulwind state are on the field, their ATK SPD will be increased.\nWill take effect in different ways if Tapped or Held.\n\n**Tap**\nFires a Flowfrost Arrow that can pierce through opponents, dealing Cryo DMG to enemies it comes into contact with.\n\n**Hold**\nGoes into Aiming Mode, locking on to an opponent and firing a Rimestar Flare at them, dealing Cryo DMG. When the Rimestar Flare hits, it will rise before exploding, launching Rimestar Shards into a maximum of 3 other opponents, dealing Cryo DMG.",
"description": "Stars burst 'neath the frosted skies.",
"attributes": {
"labels": [
"Flowfrost Arrow DMG|{param1:F2P}",
"Rimestar Flare DMG|{param2:F2P}",
"Rimestar Shard DMG|{param3:F2P}",
"ATK SPD Bonus|{param4:P}",
"Soulwind Duration|{param5:F1}s",
"CD|{param6:F1}s"
]
}
},
"combat3": {
"name": "Skyfeather Song",
"info": "Derives the ability to spur his teammates on from the recited prayers of the knightly order, regenerating HP for all nearby party members. This healing is based on Mika's Max HP and will grant them the Eagleplume state.\n\n**Eagleplume**\nWhen the Normal Attacks of active characters affected by Eagleplume hit an opponent, Mika will help them regenerate HP based on his Max HP.\nCharacters affected by this state can only regenerate HP in this way once per short interval of time.",
"description": "\"Carry hope when in dire straits, and keep vigil when all is well... For that pure white plume shall at last guide the lost wayfarers.\"",
"attributes": {
"labels": [
"Cast Healing|{param2:F1P} Max HP+{param1:I}",
"Eagleplume Healing|{param4:F1P} Max HP+{param3:I}",
"Eagleplume Healing Interval|{param5:F1}s",
"Eagleplume Duration|{param6:F1}s",
"CD|{param7:F1}s",
"Energy Cost|{param8:I}"
]
}
},
"passive1": {
"name": "Suppressive Barrage",
"info": "Per the following circumstances, the Soulwind state caused by **Starfrost Swirl** will grant characters the Detector effect, increasing their Physical DMG by 10% when they are on the field.\n·If the Flowfrost Arrow hits more than one opponent, each additional opponent hit will generate 1 Detector stack.\n·When a Rimestar Shard hits an opponent, it will generate 1 Detector stack. Each Rimestar Shard can trigger the effect 1 time.\n\nThe Soulwind state can have a maximum of 3 Detector stacks, and if Starfrost Swirl is cast again during this duration, the pre-existing Soulwind state and all its Detector stacks will be cleared."
},
"passive2": {
"name": "Topographical Mapping",
"info": "When an active character affected by both **Skyfeather Song**'s Eagleplume and **Starfrost Swirl**'s Soulwind at once scores a CRIT Hit with their attacks, Soulwind will grant them 1 stack of Detector from Suppressive Barrage. During a single instance of Soulwind, 1 Detector stack can be gained in this manner.\nAdditionally, the maximum number of stacks that can be gained through Soulwind alone is increased by 1.\nRequires Suppressive Barrage to be unlocked first."
},
"passive3": {
"name": "Demarcation",
"info": "Displays the location of nearby **resources unique to Mondstadt** on the mini-map."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Ballad",
"count": 3
},
{
"name": "Recruit's Insignia",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Ballad",
"count": 2
},
{
"name": "Sergeant's Insignia",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Ballad",
"count": 4
},
{
"name": "Sergeant's Insignia",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Ballad",
"count": 6
},
{
"name": "Sergeant's Insignia",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Ballad",
"count": 9
},
{
"name": "Sergeant's Insignia",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Ballad",
"count": 4
},
{
"name": "Lieutenant's Insignia",
"count": 4
},
{
"name": "Mirror of Mushin",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Ballad",
"count": 6
},
{
"name": "Lieutenant's Insignia",
"count": 6
},
{
"name": "Mirror of Mushin",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Ballad",
"count": 12
},
{
"name": "Lieutenant's Insignia",
"count": 9
},
{
"name": "Mirror of Mushin",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Ballad",
"count": 16
},
{
"name": "Lieutenant's Insignia",
"count": 12
},
{
"name": "Mirror of Mushin",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

217
English/talents/mona.json Normal file
View File

@@ -0,0 +1,217 @@
{
"name": "Mona",
"combat1": {
"name": "Normal Attack: Ripple of Fate",
"info": "**Normal Attack**\nPerforms up to 4 water splash attacks that deal Hydro DMG.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to deal AoE Hydro DMG after a short casting time.\n\n**Plunging Attack**\nGathering the might of Hydro, Mona plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Hydro DMG upon impact with the ground.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"Charged Attack DMG|{param5:P}",
"Charged Attack Stamina Cost|{param6:F1}",
"Plunge DMG|{param7:F1P}",
"Low/High Plunge DMG|{param8:P}/{param9:P}"
]
}
},
"combat2": {
"name": "Mirror Reflection of Doom",
"info": "Creates an illusory Phantom of Fate from coalesced waterspouts.\n\n**Phantom**\nHas the following special properties:\n·Continuously taunts nearby opponents, attracting their fire.\n·Continuously deals Hydro DMG to nearby opponents.\n·When its duration expires, the Phantom explodes, dealing AoE Hydro DMG.\n\n**Hold**\nUtilizes water currents to move backwards swiftly before conjuring a Phantom.\n\nOnly one Phantom created by Mirror Reflection of Doom can exist at any time.",
"description": "Skilled astrologers have always dreamed of using a phantom facsimile of themselves to ward off imminent ill fate, but Mona must be the first to make such a mockery of it in all of Teyvat.",
"attributes": {
"labels": [
"DoT|{param1:F1P}",
"Explosion DMG|{param2:P}",
"CD|{param5:F1}s"
]
}
},
"combatsp": {
"name": "Illusory Torrent",
"info": "**Alternate Sprint**\nMona cloaks herself within the water's flow, consuming Stamina to move rapidly.\n\nWhen under the effect of Illusory Torrent, Mona can move at high speed on water.\nApplies the Wet status to nearby opponents when she reappears.",
"description": "This is something that Mona can do, but her teacher cannot. Well, but it's not as if her teacher would pursue any matter concerning Hydro Visions anyway...",
"attributes": {
"labels": [
"Activation Stamina Consumption|{param1:F2}",
"Stamina Drain|{param2:F2}/s"
]
}
},
"combat3": {
"name": "Stellaris Phantasm",
"info": "Mona summons the sparkling waves and creates a reflection of the starry sky, applying the Illusory Bubble status to opponents in a large AoE.\n\n**Illusory Bubble**\nTraps opponents inside a pocket of destiny and also makes them Wet. Renders weaker opponents immobile.\nWhen an opponent affected by Illusory Bubble sustains DMG, it has the following effects:\n·Applies an Omen to the opponent, which gives a DMG Bonus, also increasing the DMG of the attack that causes it.\n·Removes the Illusory Bubble, dealing Hydro DMG in the process.\n\n**Omen**\nDuring its duration, increases DMG taken by opponents.",
"description": "It was from the time that gods first traced the lights in the heavens with their eyes that the notion of \"fate\" was born.",
"attributes": {
"labels": [
"Illusory Bubble Duration|{param1:F1}s",
"Illusory Bubble Explosion DMG|{param2:P}",
"DMG Bonus|{param10:P}",
"Omen Duration|{param4:F1}s",
"CD|{param5:F1}s",
"Energy Cost|{param6:I}"
]
}
},
"passive1": {
"name": "\"Come 'n' Get Me, Hag!\"",
"info": "After she has used **Illusory Torrent** for 2s, if there are any opponents nearby, Mona will automatically create a Phantom.\nA Phantom created in this manner lasts for 2s, and its explosion DMG is equal to 50% of **Mirror Reflection of Doom**."
},
"passive2": {
"name": "Waterborne Destiny",
"info": "Increases Mona's Hydro DMG Bonus by a degree equivalent to 20% of her Energy Recharge rate."
},
"passive3": {
"name": "Principium of Astrology",
"info": "When Mona crafts Weapon Ascension Materials, she has a 25% chance to refund a portion of the crafting materials used."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Resistance",
"count": 3
},
{
"name": "Whopperflower Nectar",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Resistance",
"count": 2
},
{
"name": "Shimmering Nectar",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Resistance",
"count": 4
},
{
"name": "Shimmering Nectar",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Resistance",
"count": 6
},
{
"name": "Shimmering Nectar",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Resistance",
"count": 9
},
{
"name": "Shimmering Nectar",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Resistance",
"count": 4
},
{
"name": "Energy Nectar",
"count": 4
},
{
"name": "Ring of Boreas",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Resistance",
"count": 6
},
{
"name": "Energy Nectar",
"count": 6
},
{
"name": "Ring of Boreas",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Resistance",
"count": 12
},
{
"name": "Energy Nectar",
"count": 9
},
{
"name": "Ring of Boreas",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Resistance",
"count": 16
},
{
"name": "Energy Nectar",
"count": 12
},
{
"name": "Ring of Boreas",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

213
English/talents/nahida.json Normal file
View File

@@ -0,0 +1,213 @@
{
"name": "Nahida",
"combat1": {
"name": "Normal Attack: Akara",
"info": "**Normal Attack**\nPerforms up to 4 attacks that deal Dendro DMG to opponents in front of her.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to deal AoE Dendro DMG to opponents in front of her after a short casting time.\n\n**Plunging Attack**\nCalling upon the might of Dendro, Nahida plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Dendro DMG upon impact with the ground.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"Charged Attack DMG|{param5:F1P}",
"Charged Attack Stamina Cost|{param6:F1}",
"Plunge DMG|{param7:F1P}",
"Low/High Plunge DMG|{param8:P}/{param9:P}"
]
}
},
"combat2": {
"name": "All Schemes to Know",
"info": "Sends forth karmic bonds of wood and tree from her side, dealing AoE Dendro DMG and marking up to 8 opponents hit with the Seed of Skandha.\nWhen held, this skill will trigger differently.\n\n**Hold**\nEnters Aiming Mode, which will allow you to select a limited number of opponents within a limited area. During this time, Nahida's resistance to interruption will be increased.\nWhen released, this skill deals Dendro DMG to these opponents and marks them with the Seed of Skandha.\nAiming Mode will last up to 5s and can select a maximum of 8 opponents.\n\n**Seed of Skandha**\nOpponents who have been marked by the Seed of Skandha will be linked to one another up till a certain distance.\nAfter you trigger Elemental Reactions on opponents who are affected by the Seeds of Skandha or when they take DMG from Dendro Cores (including Burgeon and Hyperbloom DMG), Nahida will unleash Tri-Karma Purification on the opponents and all connected opponents, dealing Dendro DMG based on her ATK and Elemental Mastery.\nYou can trigger at most 1 Tri-Karma Purification within a short period of time.",
"description": "Lo, the god of grass and trees shines her ultimate truth into the void, illuminating the origin and destruction of the three karmas.",
"attributes": {
"labels": [
"Press DMG|{param1:F1P}",
"Hold DMG|{param2:F1P}",
"Tri-Karma Purification DMG|{param3:F1P} ATK+{param4:F1P} Elemental Mastery",
"Tri-Karma Purification Trigger Interval|{param5:F1}s",
"Seed of Skandha Duration|{param6:F1}s",
"Press CD|{param7:F1}s",
"Hold CD|{param8:F1}s"
]
}
},
"combat3": {
"name": "Illusory Heart",
"info": "Manifests the Court of Dreams and expands the Shrine of Maya.\n\nWhen the Shrine of Maya field is unleashed, the following effects will be separately unleashed based on the Elemental Types present within the party.\n·Pyro: While Nahida remains within the Shrine of Maya, the DMG dealt by Tri-Karma Purification from \"All Schemes to Know\" is increased.\n·Electro: While Nahida remains within the Shrine of Maya, the interval between each Tri-Karma Purification from \"All Schemes to Know\" is decreased.\n·Hydro: The Shrine of Maya's duration is increased.\n\nIf there are at least 2 party members of the aforementioned Elemental Types present when the field is deployed, the aforementioned effects will be increased further.\n\nEven if Nahida is not on the field, these bonuses will still take effect so long as party members are within the Shrine of Maya.",
"description": "Perhaps all that dwell under the bowers of trees are naught but a fleeting upside-down dream in the eyes of the God of Wisdom.",
"attributes": {
"labels": [
"Pyro: DMG Bonus|1 Character {param1:F1P}",
"Pyro: DMG Bonus|2 Characters {param2:F1P}",
"Electro: Trigger Interval Decrease|1 Character {param3:F2}s",
"Electro: Trigger Interval Decrease|2 Characters {param4:F2}s",
"Hydro: Duration Extension|1 Character {param5:F2}s",
"Hydro: Duration Extension|2 Characters {param6:F2}s",
"Base Duration|{param7:F1}s",
"CD|{param8:F1}s",
"Energy Cost|{param9:I}"
]
}
},
"passive1": {
"name": "Compassion Illuminated",
"info": "When unleashing **Illusory Heart**, the Shrine of Maya will gain the following effects:\nThe Elemental Mastery of the active character within the field will be increased by 25% of the Elemental Mastery of the party member with the highest Elemental Mastery.\nYou can gain a maximum of 250 Elemental Mastery in this manner."
},
"passive2": {
"name": "Awakening Elucidated",
"info": "Each point of Nahida's Elemental Mastery beyond 200 will grant 0.1% Bonus DMG and 0.03% CRIT Rate to Tri-Karma Purification from **All Schemes to Know**.\nA maximum of 80% Bonus DMG and 24% CRIT Rate can be granted to Tri-Karma Purification in this manner."
},
"passive3": {
"name": "On All Things Meditated",
"info": "Nahida can use **All Schemes to Know** to interact with some harvestable items within a fixed AoE.\nThis skill may even have some other effects..."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Ingenuity",
"count": 3
},
{
"name": "Fungal Spores",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Ingenuity",
"count": 2
},
{
"name": "Luminescent Pollen",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Ingenuity",
"count": 4
},
{
"name": "Luminescent Pollen",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Ingenuity",
"count": 6
},
{
"name": "Luminescent Pollen",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Ingenuity",
"count": 9
},
{
"name": "Luminescent Pollen",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Ingenuity",
"count": 4
},
{
"name": "Crystalline Cyst Dust",
"count": 4
},
{
"name": "Puppet Strings",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Ingenuity",
"count": 6
},
{
"name": "Crystalline Cyst Dust",
"count": 6
},
{
"name": "Puppet Strings",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Ingenuity",
"count": 12
},
{
"name": "Crystalline Cyst Dust",
"count": 9
},
{
"name": "Puppet Strings",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Ingenuity",
"count": 16
},
{
"name": "Crystalline Cyst Dust",
"count": 12
},
{
"name": "Puppet Strings",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,208 @@
{
"name": "Neuvillette",
"combat1": {
"name": "Normal Attack: As Water Seeks Equilibrium",
"info": "**Normal Attack**\nWith light flourishes, Neuvillette commands the tides to unleash a maximum of 3 attacks, dealing Hydro DMG.\n\n**Charged Attack Empowerment: Legal Evaluation**\nWhile charging up, Neuvillette will gather the power of water, forming it into a Seal of Arbitration. In this state, Neuvillette can move and change facing, and also absorb any Sourcewater Droplets in a certain AoE.\nEvery Droplet he absorbs will increase the formation speed of the Seal, and will heal Neuvillette.\nWhen the charging is stopped, if the Symbol has yet to be formed, then a Charged Attack will be unleashed. If it has been formed, then a Charged Attack: Equitable Judgment will be unleashed.\n\n**Charged Attack**\nConsumes a fixed amount of Stamina to attack opponents with a rupturing blast of water, dealing AoE Hydro DMG.\n\n**Charged Attack: Equitable Judgment**\nUnleashes surging torrents, dealing continuous AoE Hydro DMG to all opponents in a straight-line area in front of him.\nEquitable Judgment will not consume any Stamina and lasts 3s.\nIf Neuvillette's HP is above 50%, he will continuously lose HP while using this attack.\n\n**Plunging Attack**\nGathering the might of Hydro, Neuvillette plunges towards the ground from mid-air, damaging all opponents in his path. Deals AoE Hydro DMG upon impact with the ground.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"Charged Attack DMG|{param4:F1P}",
"Charged Attack Stamina Cost|{param6:F1}",
"Charged Attack: Equitable Judgment|{param5:F2P} Max HP",
"HP Restored|{param7:F1P} Max HP/Droplet",
"HP Loss|{param8:F1P} Max HP/{param9:F1}s",
"Plunge DMG|{param11:F1P}",
"Low/High Plunge DMG|{param12:P}/{param13:P}"
]
}
},
"combat2": {
"name": "O Tears, I Shall Repay",
"info": "Summons a Raging Waterfall that will deal AoE Hydro DMG to opponents in front of Neuvillette based on his Max HP. After hitting an opponent, this skill will generate 3 Sourcewater Droplets near that opponent.\n\n**Arkhe: Pneuma**\nAt certain intervals, when the Raging Waterfall descends, a Spiritbreath Thorn will descend that will pierce opponents, dealing Pneuma-aligned Hydro DMG.",
"description": "\"The law can restrict all manner of crimes, but it cannot extirpate evil itself.",
"attributes": {
"labels": [
"Skill DMG|{param1:F2P} Max HP",
"Spiritbreath Thorn DMG|{param2:F1P}",
"Spiritbreath Thorn Interval|{param5:F1}s",
"Sourcewater Droplet Duration|{param3:F1}s",
"CD|{param4:F1}s"
]
}
},
"combat3": {
"name": "O Tides, I Have Returned",
"info": "Unleashes waves that will deal AoE Hydro DMG based on Neuvillette's Max HP. After a short interval, 2 waterfalls will descend and deal Hydro DMG in a somewhat smaller AoE, and will generate 6 Sourcewater Droplets within an area in front.",
"description": "\"The law is only established after its publication, and above that, the laws of nature have governed all species and eras since ancient times.",
"attributes": {
"labels": [
"Skill DMG|{param1:F2P} Max HP",
"Waterfall DMG|{param2:F2P} Max HP",
"CD|{param3:F1}s",
"Energy Cost|{param4:I}"
]
}
},
"passive1": {
"name": "Heir to the Ancient Sea's Authority",
"info": "When a party member triggers a Vaporize, Frozen, Electro-Charged, Bloom, Hydro Swirl, or a Hydro Crystallize reaction on opponents, 1 stack of Past Draconic Glories will be granted to Neuvillette for 30s. Max 3 stacks. Past Draconic Glories causes Charged Attack: Equitable Judgment to deal 110%/125%/160% of its original DMG.\nThe stacks of Past Draconic Glories created by each kind of Elemental Reaction exist independently."
},
"passive2": {
"name": "Discipline of the Supreme Arbitration",
"info": "For each 1% of Neuvillette's current HP greater than 30% of Max HP, he will gain 0.6% Hydro DMG Bonus. A maximum bonus of 30% can be obtained this way."
},
"passive3": {
"name": "Gather Like the Tide",
"info": "Increases underwater Sprint SPD for your own party members by 15%.\nNot stackable with Passive Talents that provide the exact same effects."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Equity",
"count": 3
},
{
"name": "Transoceanic Pearl",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Equity",
"count": 2
},
{
"name": "Transoceanic Chunk",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Equity",
"count": 4
},
{
"name": "Transoceanic Chunk",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Equity",
"count": 6
},
{
"name": "Transoceanic Chunk",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Equity",
"count": 9
},
{
"name": "Transoceanic Chunk",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Equity",
"count": 4
},
{
"name": "Xenochromatic Crystal",
"count": 4
},
{
"name": "Everamber",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Equity",
"count": 6
},
{
"name": "Xenochromatic Crystal",
"count": 6
},
{
"name": "Everamber",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Equity",
"count": 12
},
{
"name": "Xenochromatic Crystal",
"count": 9
},
{
"name": "Everamber",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Equity",
"count": 16
},
{
"name": "Xenochromatic Crystal",
"count": 12
},
{
"name": "Everamber",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

208
English/talents/nilou.json Normal file
View File

@@ -0,0 +1,208 @@
{
"name": "Nilou",
"combat1": {
"name": "Normal Attack: Dance of Samser",
"info": "**Normal Attack**\nPerforms up to 3 consecutive sword strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to perform a twirling slash.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"Charged Attack DMG|{param4:F1P}+{param5:F1P}",
"Charged Attack Stamina Cost|{param6:F1}",
"Plunge DMG|{param7:F1P}",
"Low/High Plunge DMG|{param8:P}/{param9:P}"
]
}
},
"combat2": {
"name": "Dance of Haftkarsvar",
"info": "Enters the Pirouette state, dealing Hydro DMG to nearby opponents based on Nilou's Max HP.\nWhile she is in the Pirouette state, Nilou's Normal Attacks and Elemental Skill will cause her to enter the Sword Dance and Whirling Steps stances respectively, causing DMG she deals to be converted to Hydro DMG that cannot be overridden and that is considered Elemental Skill DMG.\n\nIn these stances, Nilou's third dance step will end Pirouette, and has the following effects based on the type of said dance step:\n·Sword Dance: unleashes a Luminous Illusion that deals Hydro DMG to opponents it touches and grants Nilou the Lunar Prayer effect. This effect converts Nilou's Normal Attacks into Sword Dance techniques, and her final hit will unleash a Luminous Illusion.\n·Whirling Steps: Nilou unleashes a Whirling Water Wheel that deals AoE Hydro DMG and creates a Tranquility Aura that follows your active character around and applies Wet to opponents within its AoE.\n\nNilou is unable to perform Charged Attacks when under the effect of Pirouette or Lunar Prayer. These effects will be removed once she leaves the field.",
"description": "\"Daintily her toes touch the water's face, and the light that ripples forth equals even the seven heavens.\"",
"attributes": {
"labels": [
"Skill DMG|{param1:F2P} Max HP",
"Sword Dance/Whirling Steps 1-Hit DMG|{param6:F2P}/{param2:F2P} Max HP",
"Sword Dance/Whirling Steps 2-Hit DMG|{param7:F2P}/{param3:F2P} Max HP",
"Luminous Illusion/Water Wheel DMG|{param4:F2P}/{param5:F2P} Max HP",
"Pirouette Duration|{param11:F1}s",
"Lunar Prayer Duration|{param10:F1}s",
"Tranquility Aura Duration|{param8:F1}s",
"CD|{param9:F1}s"
]
}
},
"combat3": {
"name": "Dance of Abzendegi: Distant Dreams, Listening Spring",
"info": "Begins the dance of faraway dreams and springs that hear, causing a Lotus of Distant Waters to bloom, dealing AoE Hydro DMG based on Nilou's Max HP and applying the Lingering Aeon effect to all opponents hit.\nAfter an interval, opponents affected by Lingering Aeon will take Hydro DMG.",
"description": "\"We have never witnessed that distant dream, but this dance can bring it to life.\"",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P} Max HP",
"Lingering Aeon DMG|{param2:F1P} Max HP",
"CD|{param3:F1}s",
"Energy Cost|{param4:I}"
]
}
},
"passive1": {
"name": "Court of Dancing Petals",
"info": "When all characters in the party are all Dendro or Hydro, and there are at least one Dendro character and one Hydro character:\nThe completion of the third dance step of Nilou's **Dance of Haftkarsvar** will grant all nearby characters the Golden Chalice's Bounty for 30s.\nCharacters under the effect of Golden Chalice's Bounty will increase the Elemental Mastery of all nearby characters by 100 for 10s whenever they are hit by Dendro attacks. Also, triggering the Bloom reaction will create Bountiful Cores instead of Dendro Cores.\nSuch Cores will burst very quickly after being created, and they have larger AoEs.\nBountiful Cores cannot trigger Hyperbloom or Burgeon, and they share an upper numerical limit with Dendro Cores. Bountiful Core DMG is considered DMG dealt by Dendro Cores produced by Bloom.\nShould the party not meet the conditions for this Passive Talent, any existing Golden Chalice's Bounty effects will be canceled."
},
"passive2": {
"name": "Dreamy Dance of Aeons",
"info": "Every 1,000 points of Nilou's Max HP above 30,000 will cause the DMG dealt by Bountiful Cores created by characters affected by Golden Chalice's Bounty to increase by 9%.\nThe maximum increase in Bountiful Core DMG that can be achieved this way is 400%."
},
"passive3": {
"name": "White Jade Lotus",
"info": "When Perfect Cooking is achieved on Food with Adventure-related effects, there is a 12% chance to obtain double the product."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Praxis",
"count": 3
},
{
"name": "Fungal Spores",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Praxis",
"count": 2
},
{
"name": "Luminescent Pollen",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Praxis",
"count": 4
},
{
"name": "Luminescent Pollen",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Praxis",
"count": 6
},
{
"name": "Luminescent Pollen",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Praxis",
"count": 9
},
{
"name": "Luminescent Pollen",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Praxis",
"count": 4
},
{
"name": "Crystalline Cyst Dust",
"count": 4
},
{
"name": "Tears of the Calamitous God",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Praxis",
"count": 6
},
{
"name": "Crystalline Cyst Dust",
"count": 6
},
{
"name": "Tears of the Calamitous God",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Praxis",
"count": 12
},
{
"name": "Crystalline Cyst Dust",
"count": 9
},
{
"name": "Tears of the Calamitous God",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Praxis",
"count": 16
},
{
"name": "Crystalline Cyst Dust",
"count": 12
},
{
"name": "Tears of the Calamitous God",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,201 @@
{
"name": "Ningguang",
"combat1": {
"name": "Normal Attack: Sparkling Scatter",
"info": "**Normal Attack**\nShoots gems that deal Geo DMG.\nUpon hit, this grants Ningguang 1 Star Jade.\n\n**Charged Attack**\nConsumes a certain amount of stamina to fire off a giant gem that deals Geo DMG.\nIf Ningguang has any Star Jades, unleashing a Charged Attack will cause the Star Jades to be fired at the enemy as well, dealing additional DMG.\n\n**Plunging Attack**\nGathering the might of Geo, Ningguang plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Geo DMG upon impact with the ground.",
"attributes": {
"labels": [
"Normal Attack DMG|{param1:F1P}",
"Charged Attack DMG|{param2:P}",
"DMG per Star Jade|{param3:F1P}",
"Charged Attack Stamina Cost|{param4:F1}",
"Plunge DMG|{param5:F1P}",
"Low/High Plunge DMG|{param6:P}/{param7:P}"
]
}
},
"combat2": {
"name": "Jade Screen",
"info": "Ningguang creates a Jade Screen out of gold, obsidian, and her great opulence, dealing AoE Geo DMG.\n\n**Jade Screen**\n·Blocks opponents' projectiles.\n·Endurance scales based on Ningguang's Max HP.\n\nJade Screen is considered a Geo Construct and can be used to block certain attacks, but cannot be climbed. Only one Jade Screen may exist at any one time.",
"description": "The canvas of stars is written upon this jade screen.",
"attributes": {
"labels": [
"Inherited HP|{param3:F1P}",
"Skill DMG|{param2:P}",
"CD|{param4:F1}s"
]
}
},
"combat3": {
"name": "Starshatter",
"info": "Gathering a great number of gems, Ningguang scatters them all at once, sending homing projectiles at her opponents that deal massive Geo DMG.\nIf Starshatter is cast when a Jade Screen is nearby, the Jade Screen will fire additional gem projectiles at the same time.",
"description": "Stars shatter. Silence falls.",
"attributes": {
"labels": [
"DMG Per Gem|{param1:F1P}",
"CD|{param2:F1}s",
"Energy Cost|{param3:I}"
]
}
},
"passive1": {
"name": "Backup Plan",
"info": "When Ningguang is in possession of Star Jades, her Charged Attack does not consume Stamina."
},
"passive2": {
"name": "Strategic Reserve",
"info": "A character that passes through the **Jade Screen** will gain a 12% Geo DMG Bonus for 10s."
},
"passive3": {
"name": "Trove of Marvelous Treasures",
"info": "Displays the location of nearby **ore veins used in forging** on the mini-map."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Prosperity",
"count": 3
},
{
"name": "Recruit's Insignia",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Prosperity",
"count": 2
},
{
"name": "Sergeant's Insignia",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Prosperity",
"count": 4
},
{
"name": "Sergeant's Insignia",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Prosperity",
"count": 6
},
{
"name": "Sergeant's Insignia",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Prosperity",
"count": 9
},
{
"name": "Sergeant's Insignia",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Prosperity",
"count": 4
},
{
"name": "Lieutenant's Insignia",
"count": 4
},
{
"name": "Spirit Locket of Boreas",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Prosperity",
"count": 6
},
{
"name": "Lieutenant's Insignia",
"count": 6
},
{
"name": "Spirit Locket of Boreas",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Prosperity",
"count": 12
},
{
"name": "Lieutenant's Insignia",
"count": 9
},
{
"name": "Spirit Locket of Boreas",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Prosperity",
"count": 16
},
{
"name": "Lieutenant's Insignia",
"count": 12
},
{
"name": "Spirit Locket of Boreas",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

211
English/talents/noelle.json Normal file
View File

@@ -0,0 +1,211 @@
{
"name": "Noelle",
"combat1": {
"name": "Normal Attack: Favonius Bladework - Maid",
"info": "**Normal Attack**\nPerforms up to 4 consecutive strikes.\n\n**Charged Attack**\nDrains Stamina over time to perform continuous spinning attacks against all nearby opponents.\nAt the end of the sequence, performs a more powerful slash. \n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:P}",
"Charged Attack Cyclic DMG|{param5:F1P}",
"Charged Attack Final DMG|{param6:F1P}",
"Charged Attack Stamina Cost|{param7:F1}/s",
"Max Duration|{param8:F1}s",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Breastplate",
"info": "Summons protective stone armor, dealing Geo DMG to surrounding opponents and creating a shield. The shield's DMG Absorption scales based on Noelle's DEF.\nThe shield has the following properties:\n·When Noelle's Normal and Charged Attacks hit a target, they have a certain chance to regenerate HP for all characters.\n·Possesses 150% DMG Absorption efficiency against all Elemental and Physical DMG.\n\nThe amount of HP healed when regeneration is triggered scales based on Noelle's DEF.",
"description": "Noelle is both a dutiful maid and a valiant knight.",
"attributes": {
"labels": [
"Skill DMG|{param6:P} DEF",
"DMG Absorption|{param1:P} DEF+{param7:I}",
"Healing|{param2:F1P} DEF+{param8:I}",
"Healing Triggering Chance|{param3:P}",
"Duration|{param4:F1}s",
"CD|{param5:F1}s"
]
}
},
"combat3": {
"name": "Sweeping Time",
"info": "Gathering the strength of stone around her weapon, Noelle strikes the opponents surrounding her within a large AoE, dealing Geo DMG.\nAfterwards, Noelle gains the following effects:\n·Larger attack AoE.\n·Converts attack DMG to Geo DMG that cannot be overridden by any other elemental infusion.\n·Increased ATK that scales based on her DEF.",
"description": "Sometimes, it's not just dust that needs sweeping...",
"attributes": {
"labels": [
"Burst DMG|{param1:F1P}",
"Skill DMG|{param2:F1P}",
"ATK Bonus|{param3:P} DEF",
"Duration|{param4:F1}s",
"CD|{param5:F1}s",
"Energy Cost|{param6:I}"
]
}
},
"passive1": {
"name": "Devotion",
"info": "When Noelle is in the party but not on the field, this ability triggers automatically when your active character's HP falls below 30%:\nCreates a shield for your active character that lasts for 20s and absorbs DMG equal to 400% of Noelle's DEF.\nThe shield has a 150% DMG Absorption effectiveness against all Elemental and Physical DMG.\nThis effect can only occur once every 60s."
},
"passive2": {
"name": "Nice and Clean",
"info": "Noelle will decrease the CD of **Breastplate** by 1s for every 4 Normal or Charged Attack hits she scores on opponents.\nOne hit may be counted every 0.1s."
},
"passive3": {
"name": "Maid's Knighthood",
"info": "When a Perfect Cooking is achieved on a DEF-boosting dish, Noelle has a 12% chance to obtain double the product."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Resistance",
"count": 3
},
{
"name": "Damaged Mask",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Resistance",
"count": 2
},
{
"name": "Stained Mask",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Resistance",
"count": 4
},
{
"name": "Stained Mask",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Resistance",
"count": 6
},
{
"name": "Stained Mask",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Resistance",
"count": 9
},
{
"name": "Stained Mask",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Resistance",
"count": 4
},
{
"name": "Ominous Mask",
"count": 4
},
{
"name": "Dvalin's Claw",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Resistance",
"count": 6
},
{
"name": "Ominous Mask",
"count": 6
},
{
"name": "Dvalin's Claw",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Resistance",
"count": 12
},
{
"name": "Ominous Mask",
"count": 9
},
{
"name": "Dvalin's Claw",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Resistance",
"count": 16
},
{
"name": "Ominous Mask",
"count": 12
},
{
"name": "Dvalin's Claw",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

209
English/talents/qiqi.json Normal file
View File

@@ -0,0 +1,209 @@
{
"name": "Qiqi",
"combat1": {
"name": "Normal Attack: Ancient Sword Art",
"info": "**Normal Attack**\nPerforms up to 5 rapid strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to unleash 2 rapid sword strikes.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}+{param3:F1P}",
"4-Hit DMG|{param4:F1P}+{param4:F1P}",
"5-Hit DMG|{param5:F1P}",
"Charged Attack DMG|{param6:F1P}+{param6:F1P}",
"Charged Attack Stamina Cost|{param7:F1}",
"Plunge DMG|{param8:F1P}",
"Low/High Plunge DMG|{param9:P}/{param10:P}"
]
}
},
"combat2": {
"name": "Adeptus Art: Herald of Frost",
"info": "Using the Icevein Talisman, Qiqi brings forth the Herald of Frost, dealing Cryo DMG to surrounding opponents.\n\n**Herald of Frost**\n·On hit, Qiqi's Normal and Charged Attacks regenerate HP for your own party members and nearby teammates. Healing scales based on Qiqi's ATK.\n·Periodically regenerates your active character's HP.\n·Follows the character around, dealing Cryo DMG to opponents in their path.",
"description": "I use this to prevent warming and rot... of Dr. Bai's precious ingredients. Yes.",
"attributes": {
"labels": [
"Skill DMG|{param8:P}",
"Regeneration on Hit|{param1:F2P} ATK+{param2:I}",
"Continuous Regeneration|{param3:F2P} ATK+{param4:I}",
"Herald of Frost DMG|{param5:F1P}",
"Duration|{param6:F1}s",
"CD|{param7:F1}s"
]
}
},
"combat3": {
"name": "Adeptus Art: Preserver of Fortune",
"info": "Qiqi releases the adeptus power sealed within her body, marking nearby opponents with a Fortune-Preserving Talisman that deals Cryo DMG.\n\n**Fortune-Preserving Talisman**\nWhen opponents affected by this Talisman take DMG, the character that dealt this DMG regenerates HP.",
"description": "\"I am the Fortune Preserver, the Maiden of Resurrection.\"\n— Qiqi does not remember these words.",
"attributes": {
"labels": [
"Skill DMG|{param3:P}",
"Healing|{param1:F1P} ATK+{param2:I}",
"Duration|{param4:F1}s",
"CD|{param5:F1}s",
"Energy Cost|{param6:I}"
]
}
},
"passive1": {
"name": "Life-Prolonging Methods",
"info": "When a character under the effects of **Adeptus Art: Herald of Frost** triggers an Elemental Reaction, their Incoming Healing Bonus is increased by 20% for 8s."
},
"passive2": {
"name": "A Glimpse Into Arcanum",
"info": "When Qiqi hits opponents with her Normal and Charged Attacks, she has a 50% chance to apply a Fortune-Preserving Talisman to them for 6s. This effect can only occur once every 30s."
},
"passive3": {
"name": "Former Life Memories",
"info": "Displays the location of nearby **resources unique to Liyue** on the mini-map."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Prosperity",
"count": 3
},
{
"name": "Divining Scroll",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Prosperity",
"count": 2
},
{
"name": "Sealed Scroll",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Prosperity",
"count": 4
},
{
"name": "Sealed Scroll",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Prosperity",
"count": 6
},
{
"name": "Sealed Scroll",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Prosperity",
"count": 9
},
{
"name": "Sealed Scroll",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Prosperity",
"count": 4
},
{
"name": "Forbidden Curse Scroll",
"count": 4
},
{
"name": "Tail of Boreas",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Prosperity",
"count": 6
},
{
"name": "Forbidden Curse Scroll",
"count": 6
},
{
"name": "Tail of Boreas",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Prosperity",
"count": 12
},
{
"name": "Forbidden Curse Scroll",
"count": 9
},
{
"name": "Tail of Boreas",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Prosperity",
"count": 16
},
{
"name": "Forbidden Curse Scroll",
"count": 12
},
{
"name": "Tail of Boreas",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,219 @@
{
"name": "Raiden Shogun",
"combat1": {
"name": "Normal Attack: Origin",
"info": "**Normal Attack**\nPerforms up to 5 consecutive spear strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to perform an upward slash.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}+{param5:F1P}",
"5-Hit DMG|{param6:F1P}",
"Charged Attack DMG|{param7:F1P}",
"Charged Attack Stamina Cost|{param8:F1}",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Transcendence: Baleful Omen",
"info": "The Raiden Shogun unveils a shard of her Euthymia, dealing Electro DMG to nearby opponents, and granting nearby party members the Eye of Stormy Judgment.\n\n**Eye of Stormy Judgment**\n·When characters with this buff attack and deal DMG to opponents, the Eye will unleash a coordinated attack, dealing AoE Electro DMG at the opponent's position.\n·Characters who gain the Eye of Stormy Judgment will have their Elemental Burst DMG increased based on the Energy Cost of the Elemental Burst during the Eye's duration.\n\nThe Eye can initiate one coordinated attack every 0.9s per party.\nCoordinated attacks generated by characters not controlled by you deal 20% of the normal DMG.",
"description": "Beings of great divinity might affect all that they survey, and the Electro Archon can manipulate the very inauspicious stars themselves to defend her retainers and bring a thundering sentence down on their foes.",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P}",
"Coordinated ATK DMG|{param2:F1P}",
"Duration|{param3:F1}s",
"Elemental Burst DMG Bonus|{param4:F2P} Per Energy",
"CD|{param5:F1}s"
]
}
},
"combat3": {
"name": "Secret Art: Musou Shinsetsu",
"info": "Gathering truths unnumbered and wishes uncounted, the Raiden Shogun unleashes the Musou no Hitotachi and deals AoE Electro DMG, using Musou Isshin in combat for a certain duration afterward. The DMG dealt by Musou no Hitotachi and Musou Isshin's attacks will be increased based on the number of Chakra Desiderata's Resolve stacks consumed when this skill is used.\n\n**Musou Isshin**\nWhile in this state, the Raiden Shogun will wield her tachi in battle, while her Normal, Charged, and Plunging Attacks will be infused with Electro DMG, which cannot be overridden. When such attacks hit opponents, she will regenerate Energy for all nearby party members. Energy can be restored this way once every 1s, and this effect can be triggered 5 times throughout this skill's duration.\nWhile in this state, the Raiden Shogun's resistance to interruption is increased, and she is immune to Electro-Charged reaction DMG.\nWhile Musou Isshin is active, the Raiden Shogun's Normal, Charged, and Plunging Attack DMG will be considered Elemental Burst DMG.\n\nThe effects of Musou Isshin will be cleared when the Raiden Shogun leaves the field.\n\n**Chakra Desiderata**\nWhen nearby party members (excluding the Raiden Shogun herself) use their Elemental Bursts, the Raiden Shogun will build up Resolve stacks based on the Energy Cost of these Elemental Bursts.\nThe maximum number of Resolve stacks is 60.\n\nThe Resolve gained by Chakra Desiderata will be cleared 300s after the Raiden Shogun leaves the field.",
"description": "This is the Raiden Shogun's new secret technique. Abandoning the void-like \"Musou,\" she now shoulders a new \"Musou\" — the dreams and ambitions of all. Just as \"shinsetsu,\" \"the truth,\" also means \"the new,\" so too has Inazuma entered a new chapter.",
"attributes": {
"labels": [
"Musou no Hitotachi Base DMG|{param1:P}",
"Resolve Bonus|{param2:F2P} Initial/{param3:F2P} ATK DMG Per Stack",
"Resolve Stacks Gained|{param4:F2} Per Energy Consumed",
"1-Hit DMG|{param5:F1P}",
"2-Hit DMG|{param6:F1P}",
"3-Hit DMG|{param7:F1P}",
"4-Hit DMG|{param8:F1P}+{param9:F1P}",
"5-Hit DMG|{param10:F1P}",
"Charged Attack DMG|{param11:F1P}+{param12:F1P}",
"Charged Attack Stamina Cost|{param13:F1}",
"Plunge DMG|{param14:F1P}",
"Low/High Plunge DMG|{param15:P}/{param16:P}",
"Musou Isshin Energy Restoration|{param17:F1}",
"Musou Isshin Duration|{param18:F1}s",
"CD|{param19:F1}s",
"Energy Cost|{param20:I}"
]
}
},
"passive1": {
"name": "Wishes Unnumbered",
"info": "When nearby party members gain Elemental Orbs or Particles, **Chakra Desiderata** gains 2 Resolve stacks.\nThis effect can occur once every 3s."
},
"passive2": {
"name": "Enlightened One",
"info": "Each 1% above 100% Energy Recharge that the Raiden Shogun possesses grants her:\n·0.6% greater Energy restoration from **Musou Isshin**\n·0.4% Electro DMG Bonus."
},
"passive3": {
"name": "All-Preserver",
"info": "Mora expended when ascending Swords and Polearms is decreased by 50%."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Light",
"count": 3
},
{
"name": "Old Handguard",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Light",
"count": 2
},
{
"name": "Kageuchi Handguard",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Light",
"count": 4
},
{
"name": "Kageuchi Handguard",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Light",
"count": 6
},
{
"name": "Kageuchi Handguard",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Light",
"count": 9
},
{
"name": "Kageuchi Handguard",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Light",
"count": 4
},
{
"name": "Famed Handguard",
"count": 4
},
{
"name": "Molten Moment",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Light",
"count": 6
},
{
"name": "Famed Handguard",
"count": 6
},
{
"name": "Molten Moment",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Light",
"count": 12
},
{
"name": "Famed Handguard",
"count": 9
},
{
"name": "Molten Moment",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Light",
"count": 16
},
{
"name": "Famed Handguard",
"count": 12
},
{
"name": "Molten Moment",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

213
English/talents/razor.json Normal file
View File

@@ -0,0 +1,213 @@
{
"name": "Razor",
"combat1": {
"name": "Normal Attack: Steel Fang",
"info": "**Normal Attack**\nPerforms up to 4 consecutive strikes.\n\n**Charged Attack**\nDrains Stamina over time to perform continuous spinning attacks against all nearby opponents.\nAt the end of the sequence, performs a more powerful slash. \n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:P}",
"4-Hit DMG|{param4:P}",
"Charged Attack Cyclic DMG|{param5:F1P}",
"Charged Attack Final DMG|{param6:P}",
"Charged Attack Stamina Cost|{param7:F1}/s",
"Max Duration|{param8:F1}s",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Claw and Thunder",
"info": "Hunts his prey using the techniques taught to him by his master and his lupical.\n\n**Press**\nSwings the Thunder Wolf Claw, dealing Electro DMG to opponents in front of Razor.\nUpon striking an opponent, Razor will gain an Electro Sigil, which increases his Energy Recharge rate.\nRazor can have up to 3 Electro Sigils simultaneously, and gaining a new Electro Sigil refreshes their duration.\n\n**Hold**\nGathers Electro energy to unleash a lightning storm over a small AoE, causing massive Electro DMG, and clears all of Razor's Electro Sigils.\nEach Electro Sigil cleared in this manner will be converted into Energy for Razor.",
"description": "In the moment when lightning strikes, you can sometimes glimpse the look of a predator sizing up his prey deep within Razor's eyes.",
"attributes": {
"labels": [
"Press Skill DMG|{param1:P}",
"Hold Skill DMG|{param2:P}",
"Energy Recharge Bonus|{param3:P} per Electro Sigil",
"Energy Regenerated|{param4:F1} per Electro Sigil Absorbed",
"Electro Sigil duration|{param5:F1}s",
"Press CD|{param6:F1}s",
"Hold CD|{param7:F1}s"
]
}
},
"combat3": {
"name": "Lightning Fang",
"info": "Summons the Wolf Within, which deals Electro DMG to all nearby opponents. This clears all of Razor's Electro Sigils, which will be converted into Elemental Energy for him.\nThe Wolf Within will fight alongside Razor for the skill's duration.\n\n**The Wolf Within**\n·Strikes alongside Razor's normal attacks, dealing Electro DMG.\n·Raises Razor's ATK SPD and Electro RES.\n·Causes Razor to be immune to DMG inflicted by the Electro-Charged status.\n·Disables Razor's Charged Attacks.\n·Increases Razor's resistance to interruption.\n\nThese effects end when Razor leaves the battlefield.\nWhen Razor leaves the field, a maximum of 10 Energy will be returned to him based off the duration remaining on this skill.",
"description": "The wolf has awoken. The hunt is on.",
"attributes": {
"labels": [
"Burst DMG|{param1:P}",
"Soul Companion DMG|{param2:F1P} Normal Attack DMG",
"Normal ATK SPD Bonus|{param3:P}",
"Electro RES Bonus|{param4:P}",
"Duration|{param5:F1}s",
"CD|{param6:F1}s",
"Energy Cost|{param7:I}"
]
}
},
"passive1": {
"name": "Awakening",
"info": "Decreases **Claw and Thunder**'s CD by 18%.\nUsing **Lightning Fang** resets the CD of **Claw and Thunder**."
},
"passive2": {
"name": "Hunger",
"info": "When Razor's Energy is below 50%, increases Energy Recharge by 30%."
},
"passive3": {
"name": "Wolvensprint",
"info": "Decreases sprinting Stamina consumption for your own party members by 20%.\nNot stackable with Passive Talents that provide the exact same effects."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Resistance",
"count": 3
},
{
"name": "Damaged Mask",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Resistance",
"count": 2
},
{
"name": "Stained Mask",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Resistance",
"count": 4
},
{
"name": "Stained Mask",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Resistance",
"count": 6
},
{
"name": "Stained Mask",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Resistance",
"count": 9
},
{
"name": "Stained Mask",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Resistance",
"count": 4
},
{
"name": "Ominous Mask",
"count": 4
},
{
"name": "Dvalin's Claw",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Resistance",
"count": 6
},
{
"name": "Ominous Mask",
"count": 6
},
{
"name": "Dvalin's Claw",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Resistance",
"count": 12
},
{
"name": "Ominous Mask",
"count": 9
},
{
"name": "Dvalin's Claw",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Resistance",
"count": 16
},
{
"name": "Ominous Mask",
"count": 12
},
{
"name": "Dvalin's Claw",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,205 @@
{
"name": "Rosaria",
"combat1": {
"name": "Normal Attack: Spear of the Church",
"info": "**Normal Attack**\nPerforms up to 5 consecutive spear strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}×2",
"4-Hit DMG|{param4:F1P}",
"5-Hit DMG|{param5:F1P}+{param6:F1P}",
"Charged Attack DMG|{param7:P}",
"Charged Attack Stamina Cost|{param8:F1}",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Ravaging Confession",
"info": "Rosaria swiftly shifts her position to appear behind her opponent, then stabs and slashes them with her polearm, dealing Cryo DMG.\nThis ability cannot be used to travel behind opponents of a larger build.",
"description": "Those who confess to Sister Rosaria will be granted no absolution. All sinners shall be met with the piercing cold of punishment proportionate to the weight of their sins.",
"attributes": {
"labels": [
"Skill DMG|{param1:P}+{param2:P}",
"CD|{param3:F1}s"
]
}
},
"combat3": {
"name": "Rites of Termination",
"info": "Rosaria's unique take on this prayer ritual: First, she swings her weapon to slash surrounding opponents; then, she summons a frigid Ice Lance that strikes the ground. Both actions deal Cryo DMG.\nWhile active, the Ice Lance periodically releases a blast of cold air, dealing Cryo DMG to surrounding opponents.",
"description": "Judgment is such a tedious ordeal — much easier to skip that phase and get straight to the last rites. Rosaria was never very devoted to the Anemo God anyway, which makes performing them all too easy.",
"attributes": {
"labels": [
"Skill DMG|{param1:P}+{param2:P}",
"Ice Lance DoT|{param3:P}",
"Duration|{param4:F1}s",
"CD|{param5:F1}s",
"Energy Cost|{param6:I}"
]
}
},
"passive1": {
"name": "Regina Probationum",
"info": "When Rosaria strikes an opponent from behind using **Ravaging Confession**, Rosaria's CRIT Rate increases by 12% for 5s."
},
"passive2": {
"name": "Shadow Samaritan",
"info": "Casting **Rites of Termination** increases CRIT Rate of all nearby party members (except Rosaria herself) by 15% of Rosaria's CRIT Rate for 10s.\nCRIT Rate Bonus gained this way cannot exceed 15%."
},
"passive3": {
"name": "Night Walk",
"info": "At night (18:006:00), increases the Movement SPD of your own party members by 10%.\nDoes not take effect in Domains, Trounce Domains, or Spiral Abyss. Not stackable with Passive Talents that provide the exact same effects."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Ballad",
"count": 3
},
{
"name": "Recruit's Insignia",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Ballad",
"count": 2
},
{
"name": "Sergeant's Insignia",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Ballad",
"count": 4
},
{
"name": "Sergeant's Insignia",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Ballad",
"count": 6
},
{
"name": "Sergeant's Insignia",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Ballad",
"count": 9
},
{
"name": "Sergeant's Insignia",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Ballad",
"count": 4
},
{
"name": "Lieutenant's Insignia",
"count": 4
},
{
"name": "Shadow of the Warrior",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Ballad",
"count": 6
},
{
"name": "Lieutenant's Insignia",
"count": 6
},
{
"name": "Shadow of the Warrior",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Ballad",
"count": 12
},
{
"name": "Lieutenant's Insignia",
"count": 9
},
{
"name": "Shadow of the Warrior",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Ballad",
"count": 16
},
{
"name": "Lieutenant's Insignia",
"count": 12
},
{
"name": "Shadow of the Warrior",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,212 @@
{
"name": "Sangonomiya Kokomi",
"combat1": {
"name": "Normal Attack: The Shape of Water",
"info": "**Normal Attack**\nPerforms up to 3 consecutive attacks that take the form of swimming fish, dealing Hydro DMG.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to deal AoE Hydro DMG after a short casting time.\n\n**Plunging Attack**\nGathering the might of Hydro, Kokomi plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Hydro DMG upon impact with the ground.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"Charged Attack DMG|{param4:P}",
"Charged Attack Stamina Cost|{param5:F1}",
"Plunge DMG|{param6:F1P}",
"Low/High Plunge DMG|{param7:P}/{param8:P}"
]
}
},
"combat2": {
"name": "Kurage's Oath",
"info": "Summons a \"Bake-Kurage\" created from water that can heal her allies.\nUsing this skill will apply the Wet status to Sangonomiya Kokomi.\n\n**Bake-Kurage**\nDeals Hydro DMG to surrounding opponents and heals nearby active characters at fixed intervals. This healing is based on Kokomi's Max HP.",
"description": "Kokomi needs timely \"refreshment\" in order to maintain optimal work efficiency.",
"attributes": {
"labels": [
"Regeneration|{param1:F1P} Max HP+{param2:I}",
"Ripple DMG|{param3:F1P}",
"Duration|{param4:F1}s",
"CD|{param5:F1}s"
]
}
},
"combat3": {
"name": "Nereid's Ascension",
"info": "Summons the might of Watatsumi, dealing Hydro DMG to surrounding opponents, before robing Kokomi in a Ceremonial Garment made from the flowing waters of Sangonomiya.\n\n**Ceremonial Garment**\n·Sangonomiya Kokomi's Normal Attack, Charged Attack and Bake-Kurage DMG are increased based on her Max HP.\n·When her Normal and Charged Attacks hit opponents, Kokomi will restore HP for all nearby party members, and the amount restored is based on her Max HP.\n·Increases Sangonomiya Kokomi's resistance to interruption and allows her to walk on the water's surface.\n\nThese effects will be cleared once Sangonomiya Kokomi leaves the field.",
"description": "Clear light coalesces into robes around Her Excellency, Sangonomiya Kokomi, reflecting her magnificent form.",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P} Max HP",
"Normal Attack DMG Bonus|{param4:F1P} Max HP",
"Charged Attack DMG Bonus|{param5:F1P} Max HP",
"Bake-Kurage DMG Bonus|{param9:F1P} Max HP",
"HP Regeneration Per Hit|{param2:F2P} Max HP+{param3:I}",
"Duration|{param6:F1}s",
"CD|{param7:F1}s",
"Energy Cost|{param8:I}"
]
}
},
"passive1": {
"name": "Tamakushi Casket",
"info": "If Sangonomiya Kokomi's own Bake-Kurage is on the field when she uses **Nereid's Ascension**, the Bake-Kurage's duration will be refreshed."
},
"passive2": {
"name": "Song of Pearls",
"info": "While donning the Ceremonial Garment created by **Nereid's Ascension**, the Normal and Charged Attack DMG Bonus Sangonomiya Kokomi gains based on her Max HP will receive a further increase based on 15% of her Healing Bonus."
},
"passive3": {
"name": "Princess of Watatsumi",
"info": "Decreases swimming Stamina consumption for your own party members by 20%.\nNot stackable with Passive Talents that provide the exact same effects."
},
"passive4": {
"name": "Flawless Strategy",
"info": "Sangonomiya Kokomi has a 25% Healing Bonus, but a 100% decrease in CRIT Rate."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Transience",
"count": 3
},
{
"name": "Spectral Husk",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Transience",
"count": 2
},
{
"name": "Spectral Heart",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Transience",
"count": 4
},
{
"name": "Spectral Heart",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Transience",
"count": 6
},
{
"name": "Spectral Heart",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Transience",
"count": 9
},
{
"name": "Spectral Heart",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Transience",
"count": 4
},
{
"name": "Spectral Nucleus",
"count": 4
},
{
"name": "Hellfire Butterfly",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Transience",
"count": 6
},
{
"name": "Spectral Nucleus",
"count": 6
},
{
"name": "Hellfire Butterfly",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Transience",
"count": 12
},
{
"name": "Spectral Nucleus",
"count": 9
},
{
"name": "Hellfire Butterfly",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Transience",
"count": 16
},
{
"name": "Spectral Nucleus",
"count": 12
},
{
"name": "Hellfire Butterfly",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

213
English/talents/sayu.json Normal file
View File

@@ -0,0 +1,213 @@
{
"name": "Sayu",
"combat1": {
"name": "Normal Attack: Shuumatsuban Ninja Blade",
"info": "**Normal Attack**\nPerforms up to 4 consecutive strikes.\n\n**Charged Attack**\nDrains Stamina over time to perform continuous spinning attacks against all nearby opponents.\nAt the end of the sequence, performs a more powerful slash. \n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}+{param4:F1P}",
"4-Hit DMG|{param5:F1P}",
"Charged Attack Spinning DMG|{param6:F1P}",
"Charged Attack Final DMG|{param7:P}",
"Charged Attack Stamina Cost|{param8:F1}/s",
"Max Duration|{param9:F1}s",
"Plunge DMG|{param10:F1P}",
"Low/High Plunge DMG|{param11:P}/{param12:P}"
]
}
},
"combat2": {
"name": "Yoohoo Art: Fuuin Dash",
"info": "The special technique of the Yoohoo Ninja Arts!\nSayu curls up into a rolling Fuufuu Windwheel and smashes into opponents at high speed, dealing Anemo DMG. When the duration ends, she unleashes a Fuufuu Whirlwind Kick, dealing AoE Anemo DMG.\n\n**Press**\nEnters the Fuufuu Windwheel state, rolling forward a short distance before using the Fuufuu Whirlwind Kick.\n\n**Hold**\nRolls about continuously in the Fuufuu Windwheel state, increasing Sayu's resistance to interruption while within that state.\nDuring this time, Sayu can control the direction of her roll, and can use the skill again to end her Windwheel state early and unleash a stronger version of the Fuufuu Whirlwind Kick.\nThe Hold version of this skill can trigger Elemental Absorption.\n\nThis skill has a maximum duration of 10s and enters CD once its effects end. The longer Sayu remains in her Windwheel state, the longer the CD.\n\n**Elemental Absorption**\nIf Sayu comes into contact with Hydro/Pyro/Cryo/Electro while in her Windwheel state, she will deal additional elemental DMG of that type.\nElemental Absorption may only occur once per use of this skill.",
"description": "Sayu can pull this skill off with her eyes closed. This technique was originally created for escaping, but now that she's got a Vision, might as well make her foes eat dirt while she's at it.",
"attributes": {
"labels": [
"Fuufuu Windwheel DMG|{param1:F1P}",
"Fuufuu Whirlwind Kick Press DMG|{param3:F1P}",
"Fuufuu Whirlwind Kick Hold DMG|{param4:F1P}",
"Fuufuu Windwheel Elemental DMG|{param2:F1P}",
"Fuufuu Whirlwind Kick Elemental DMG|{param5:F1P}",
"Max Duration (Hold)|{param6:F1}s",
"CD|{param7:F1} to {param8:F1}s"
]
}
},
"combat3": {
"name": "Yoohoo Art: Mujina Flurry",
"info": "The other super special technique of the Yoohoo Ninja Arts! It summons a pair of helping hands for Sayu.\nDeals Anemo DMG to nearby opponents and heals all nearby party members. The amount of HP restored is based on Sayu's ATK. This skill then summons a Muji-Muji Daruma.\n\n**Muji-Muji Daruma**\nAt specific intervals, the Daruma will take one of several actions based on the situation around it:\n·If the HP of nearby characters is above 70%, it will attack a nearby opponent, dealing Anemo DMG.\n·If there are active characters with 70% or less HP nearby, it will heal the active character with the lowest percentage HP left. If there are no opponents nearby, it will heal active characters nearby even if they have 70% HP or more.",
"description": "People who don't know the first thing about ninjutsu love to watch Sayu show off this skill, and some have tried to learn it from her. But Sayu just wants to sleep and not be disturbed.",
"attributes": {
"labels": [
"Skill Activation DMG|{param1:P}",
"Skill Activation Healing|{param3:F1P} ATK+{param2:I}",
"Muji-Muji Daruma DMG|{param4:P}",
"Muji-Muji Daruma Healing|{param6:F1P} ATK+{param5:I}",
"Duration|{param7:F1}s",
"CD|{param8:F1}s",
"Energy Cost|{param9:I}"
]
}
},
"passive1": {
"name": "Someone More Capable",
"info": "When Sayu triggers a Swirl reaction while active, she heals all your characters and nearby allies for 300 HP. She will also heal an additional 1.2 HP for every point of Elemental Mastery she has.\nThis effect can be triggered once every 2s."
},
"passive2": {
"name": "No Work Today!",
"info": "The Muji-Muji Daruma created by **Yoohoo Art: Mujina Flurry** gains the following effects:\n·When healing a character, it will also heal characters near that healed character for 20% the amount of HP.\n·Increases the AoE of its attack against opponents."
},
"passive3": {
"name": "Yoohoo Art: Silencer's Secret",
"info": "When Sayu is in the party, your characters will not startle Crystalflies and certain other animals when getting near them.\nCheck the \"Other\" sub-category of the \"Living Beings / Wildlife\" section in the Archive for creatures this skill works on."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Light",
"count": 3
},
{
"name": "Whopperflower Nectar",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Light",
"count": 2
},
{
"name": "Shimmering Nectar",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Light",
"count": 4
},
{
"name": "Shimmering Nectar",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Light",
"count": 6
},
{
"name": "Shimmering Nectar",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Light",
"count": 9
},
{
"name": "Shimmering Nectar",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Light",
"count": 4
},
{
"name": "Energy Nectar",
"count": 4
},
{
"name": "Gilded Scale",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Light",
"count": 6
},
{
"name": "Energy Nectar",
"count": 6
},
{
"name": "Gilded Scale",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Light",
"count": 12
},
{
"name": "Energy Nectar",
"count": 9
},
{
"name": "Gilded Scale",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Light",
"count": 16
},
{
"name": "Energy Nectar",
"count": 12
},
{
"name": "Gilded Scale",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

211
English/talents/shenhe.json Normal file
View File

@@ -0,0 +1,211 @@
{
"name": "Shenhe",
"combat1": {
"name": "Normal Attack: Dawnstar Piercer",
"info": "**Normal Attack**\nPerforms up to 5 consecutive spear strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}+{param5:F1P}",
"5-Hit DMG|{param6:F1P}",
"Charged Attack DMG|{param7:F1P}",
"Charged Attack Stamina Cost|{param8:F1}",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Spring Spirit Summoning",
"info": "The frosted dew, silvery and dense, shall exorcise all demons.\nGrants all nearby party members the Icy Quill effect and deals Cryo DMG in different ways based on whether it is pressed or held.\n\n**Press**\nRushes forward together with a Talisman Spirit, dealing Cryo DMG to opponents along the path.\n\n**Hold**\nCommands the Talisman Spirit to deal AoE Cryo DMG.\n\n**Icy Quill**\nWhen Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental Bursts deal Cryo DMG to opponents, the DMG dealt is increased based on Shenhe's current ATK.\n\nThe Icy Quill's effects will be cleared once its duration ends or after being triggered a certain number of times. When held rather than pressed, the Icy Quill's effect lasts longer and can be triggered more times.\nWhen one Cryo DMG instance strikes multiple opponents, the effect is triggered multiple times based on the number of opponents hit. The number of times the effect is triggered is calculated independently for each party member with the Icy Quill.",
"description": "The power of the spirits is no falsehood. Burdened with her orders, the divine maiden hurries on!",
"attributes": {
"labels": [
"Press Skill DMG|{param1:P}",
"Hold Skill DMG|{param2:F1P}",
"DMG Bonus|{param3:F1P} ATK",
"Press/Hold Duration|{param4:F1}s/{param5:F1}s",
"Press/Hold Trigger Quota|{param6:I}/{param7:I}",
"Press CD|{param8:F1}s",
"Hold CD|{param9:F1}s"
]
}
},
"combat3": {
"name": "Divine Maiden's Deliverance",
"info": "Unleashes the power of the Talisman Spirit, allowing it to roam free in this plane, dealing AoE Cryo DMG.\nThe Talisman Spirit then creates a field that decreases the Cryo RES and Physical RES of opponents within it. It also deals periodic Cryo DMG to opponents within the field.",
"description": "The way of the adepti is not defined only by the mysterious and fantastical. Only by observing the changes in the heavens and the earth, and understanding the laws of cause and effect in this realm, may its essence be understood.",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"RES Decrease|{param2:F1P}",
"DoT|{param3:F1P}",
"Duration|{param4:F1}s",
"CD|{param5:F1}s",
"Energy Cost|{param6:I}"
]
}
},
"passive1": {
"name": "Deific Embrace",
"info": "An active character within the field created by **Divine Maiden's Deliverance** gains 15% Cryo DMG Bonus."
},
"passive2": {
"name": "Spirit Communion Seal",
"info": "After Shenhe uses **Spring Spirit Summoning**, she will grant all nearby party members the following effects:\n· Press: Elemental Skill and Elemental Burst DMG increased by 15% for 10s.\n· Hold: Normal, Charged, and Plunging Attack DMG increased by 15% for 15s."
},
"passive3": {
"name": "Precise Comings and Goings",
"info": "Gains 25% more rewards when dispatched on a Liyue Expedition for 20 hours."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Prosperity",
"count": 3
},
{
"name": "Whopperflower Nectar",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Prosperity",
"count": 2
},
{
"name": "Shimmering Nectar",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Prosperity",
"count": 4
},
{
"name": "Shimmering Nectar",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Prosperity",
"count": 6
},
{
"name": "Shimmering Nectar",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Prosperity",
"count": 9
},
{
"name": "Shimmering Nectar",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Prosperity",
"count": 4
},
{
"name": "Energy Nectar",
"count": 4
},
{
"name": "Hellfire Butterfly",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Prosperity",
"count": 6
},
{
"name": "Energy Nectar",
"count": 6
},
{
"name": "Hellfire Butterfly",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Prosperity",
"count": 12
},
{
"name": "Energy Nectar",
"count": 9
},
{
"name": "Hellfire Butterfly",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Prosperity",
"count": 16
},
{
"name": "Energy Nectar",
"count": 12
},
{
"name": "Hellfire Butterfly",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,207 @@
{
"name": "Shikanoin Heizou",
"combat1": {
"name": "Normal Attack: Fudou Style Martial Arts",
"info": "**Normal Attack**\nPerforms up to 5 fisticuffs empowered by a mighty wind, dealing Anemo DMG.\n\n**Charged Attack**\nConsumes a certain amount of Stamina and performs a sweeping kick that deals Anemo DMG.\n\n**Plunging Attack**\nCalling upon the surging wind, Heizou plunges towards the ground from mid-air, damaging all opponents in his path. Deals AoE Anemo DMG upon impact with the ground.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}+{param5:F1P}+{param6:F1P}",
"5-Hit DMG|{param7:F1P}",
"Charged Attack|{param8:F1P}",
"Charged Attack Stamina Cost|{param9:F1}",
"Plunge DMG|{param10:F1P}",
"Low/High Plunge DMG|{param11:P}/{param12:P}"
]
}
},
"combat2": {
"name": "Heartstopper Strike",
"info": "**Tap**\nWields the swift winds to launch a Heartstopper Strike that deals Anemo DMG.\n\n**Hold**\nCharges energy to unleash an even stronger blow. He will obtain the Declension effect while charging, which will increase the power of the Heartstopper Strike. When the skill button is released or the skill finishes charging, he will strike forward, dealing Anemo DMG.\n\n**Declension**\nIncreases the power of the next Heartstopper Strike. Max 4 stacks.\nWhen you possess 4 Declension stacks, the Conviction effect will be produced, which will cause the next Heartstopper Strike to be even stronger and have a larger AoE.",
"description": "This seemingly ordinary strike contains Heizou's desire for criminals to honestly confess and repent.",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P}",
"Declension DMG Bonus|{param2:F1P}/stack",
"Conviction DMG Bonus|{param3:F1P}",
"Declension Duration|{param5:F1}s",
"CD|{param4:F1}s"
]
}
},
"combat3": {
"name": "Windmuster Kick",
"info": "Leaps into the air and uses the Fudou Style Vacuum Slugger and kicks his opponent. The Vacuum Slugger will explode upon hit and create an Arresting Windtunnel that pulls in nearby objects and opponents, dealing AoE Anemo DMG.\nWhen Vacuum Slugger hits opponents affected by Hydro/Pyro/Cryo/Electro, these opponents will be afflicted with Windmuster Iris. This Windmuster Iris will explode after a moment and dissipate, dealing AoE DMG of the corresponding aforementioned elemental type.\nVacuum Slugger can afflict a maximum of 4 opponents with the Windmuster Iris. A single opponent cannot be under the effect of Windmuster Irises of different elements at the same time.",
"description": "A unique technique that gathers Anemo in one place before unleashing it all in one kick. Is always there in a pinch to land on some criminal's fleeing back.",
"attributes": {
"labels": [
"Fudou Style Vacuum Slugger DMG|{param1:F1P}",
"Windmuster Iris DMG|{param2:F1P}",
"CD|{param3:F1}s",
"Energy Cost|{param4:I}"
]
}
},
"passive1": {
"name": "Paradoxical Practice",
"info": "When Shikanoin Heizou activates a Swirl reaction while on the field, he will gain 1 Declension stack for **Heartstopper Strike**. This effect can be triggered once every 0.1s."
},
"passive2": {
"name": "Penetrative Reasoning",
"info": "After Shikanoin Heizou's **Heartstopper Strike** hits an opponent, increases all party members' (excluding Shikanoin Heizou) Elemental Mastery by 80 for 10s."
},
"passive3": {
"name": "Pre-Existing Guilt",
"info": "Decreases sprinting Stamina consumption for your own party members by 20%.\nNot stackable with Passive Talents that provide the exact same effects."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Transience",
"count": 3
},
{
"name": "Treasure Hoarder Insignia",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Transience",
"count": 2
},
{
"name": "Silver Raven Insignia",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Transience",
"count": 4
},
{
"name": "Silver Raven Insignia",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Transience",
"count": 6
},
{
"name": "Silver Raven Insignia",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Transience",
"count": 9
},
{
"name": "Silver Raven Insignia",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Transience",
"count": 4
},
{
"name": "Golden Raven Insignia",
"count": 4
},
{
"name": "The Meaning of Aeons",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Transience",
"count": 6
},
{
"name": "Golden Raven Insignia",
"count": 6
},
{
"name": "The Meaning of Aeons",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Transience",
"count": 12
},
{
"name": "Golden Raven Insignia",
"count": 9
},
{
"name": "The Meaning of Aeons",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Transience",
"count": 16
},
{
"name": "Golden Raven Insignia",
"count": 12
},
{
"name": "The Meaning of Aeons",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,204 @@
{
"name": "Sucrose",
"combat1": {
"name": "Normal Attack: Wind Spirit Creation",
"info": "**Normal Attack**\nPerforms up to 4 attacks using Wind Spirits, dealing Anemo DMG.\n\n**Charged Attack**\nConsumes a certain amount of Stamina and deals AoE Anemo DMG after a short casting time.\n\n**Plunging Attack**\nCalling upon the power of her Wind Spirits, Sucrose plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Anemo DMG upon impact with the ground.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"Charged Attack DMG|{param5:P}",
"Charged Attack Stamina Cost|{param6:F1}",
"Plunge DMG|{param7:F1P}",
"Low/High Plunge DMG|{param8:P}/{param9:P}"
]
}
},
"combat2": {
"name": "Astable Anemohypostasis Creation - 6308",
"info": "Creates a small Wind Spirit that pulls opponents and objects towards its location, launches opponents within its AoE, and deals Anemo DMG.",
"description": "This is a little embarrassing, but though the elemental lifeforms birthed through this procedure dissipate very rapidly, they are incredibly useful when adventuring. Even failed experiments can have practical applications.",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"CD|{param2:F1}s"
]
}
},
"combat3": {
"name": "Forbidden Creation - Isomer 75 / Type II",
"info": "Sucrose hurls an unstable concoction that creates a Large Wind Spirit.\nWhile it persists, the Large Wind Spirit will continuously pull in surrounding opponents and objects, launch nearby opponents, and deal Anemo DMG.\n\n**Elemental Absorption**\nIf the Wind Spirit comes into contact with Hydro/Pyro/Cryo/Electro energy, it will deal additional elemental DMG of that type.\nElemental Absorption may only occur once per use.",
"description": "Sucrose used to give names to her volatile Anemo Hypostases, but their line of heirs quickly grew to surpass Baron Bunny the 893rd.",
"attributes": {
"labels": [
"DoT|{param1:P}",
"Additional Elemental DMG|{param2:F1P}",
"Duration|{param3:F1}s",
"CD|{param4:F1}s",
"Energy Cost|{param5:I}"
]
}
},
"passive1": {
"name": "Catalyst Conversion",
"info": "When Sucrose triggers a Swirl reaction, all characters in the party with the matching element (excluding Sucrose) have their Elemental Mastery increased by 50 for 8s."
},
"passive2": {
"name": "Mollis Favonius",
"info": "When **Astable Anemohypostasis Creation - 6308** or **Forbidden Creation - Isomer 75 / Type II** hits an opponent, increases all party members' (excluding Sucrose) Elemental Mastery by an amount equal to 20% of Sucrose's Elemental Mastery for 8s."
},
"passive3": {
"name": "Astable Invention",
"info": "When Sucrose crafts Character and Weapon Enhancement Materials, she has a 10% chance to obtain double the product."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Freedom",
"count": 3
},
{
"name": "Whopperflower Nectar",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Freedom",
"count": 2
},
{
"name": "Shimmering Nectar",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Freedom",
"count": 4
},
{
"name": "Shimmering Nectar",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Freedom",
"count": 6
},
{
"name": "Shimmering Nectar",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Freedom",
"count": 9
},
{
"name": "Shimmering Nectar",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Freedom",
"count": 4
},
{
"name": "Energy Nectar",
"count": 4
},
{
"name": "Spirit Locket of Boreas",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Freedom",
"count": 6
},
{
"name": "Energy Nectar",
"count": 6
},
{
"name": "Spirit Locket of Boreas",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Freedom",
"count": 12
},
{
"name": "Energy Nectar",
"count": 9
},
{
"name": "Spirit Locket of Boreas",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Freedom",
"count": 16
},
{
"name": "Energy Nectar",
"count": 12
},
{
"name": "Spirit Locket of Boreas",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,221 @@
{
"name": "Tartaglia",
"combat1": {
"name": "Normal Attack: Cutting Torrent",
"info": "**Normal Attack**\nPerforms up to 6 consecutive shots with a bow.\n\n**Charged Attack**\nPerforms a more precise **Aimed Shot** with increased DMG.\nWhile aiming, the power of Hydro will accumulate on the arrowhead. An arrow fully charged with the torrent will deal Hydro DMG and apply the Riptide status.\n\n**Riptide**\nOpponents affected by Riptide will suffer from AoE Hydro DMG effects when attacked by Tartaglia in various ways. DMG dealt in this way is considered Normal Attack DMG.\n·Riptide Flash: A fully-charged Aimed Shot that hits an opponent affected by Riptide deals consecutive bouts of AoE DMG. Can occur once every 0.7s.\n·Riptide Burst: Defeating an opponent affected by Riptide creates a Hydro burst that inflicts the Riptide status on nearby opponents hit.\n\n**Plunging Attack**\nFires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.\nWhen Tartaglia is in Foul Legacy: Raging Tide's Melee Stance, he cannot perform a plunging attack.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"5-Hit DMG|{param5:F1P}",
"6-Hit DMG|{param6:F1P}",
"Aimed Shot|{param7:F1P}",
"Fully-Charged Aimed Shot|{param8:P}",
"Riptide Flash DMG|{param9:F1P}×3",
"Riptide Burst DMG|{param10:F1P}",
"Riptide Duration|{param14:F1}s",
"Plunge DMG|{param11:F1P}",
"Low/High Plunge DMG|{param12:P}/{param13:P}"
]
}
},
"combat2": {
"name": "Foul Legacy: Raging Tide",
"info": "Unleashes a set of weaponry made of pure water, dealing Hydro DMG to surrounding opponents and entering Melee Stance.\nIn this Stance, Tartaglia's Normal and Charged Attacks are converted to Hydro DMG that cannot be overridden by any other elemental infusion and change as follows:\n\n**Normal Attack**\nPerforms up to 6 consecutive Hydro strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to unleash a cross slash, dealing Hydro DMG.\n\n**Riptide Slash**\nHitting an opponent affected by Riptide with a melee attack unleashes a Riptide Slash that deals AoE Hydro DMG. DMG dealt in this way is considered Elemental Skill DMG, and can only occur once every 1.5s.\n\nAfter 30s, or when the ability is unleashed again, this skill will end. Tartaglia will return to his Ranged Stance and this ability will enter CD. The longer Tartaglia stays in his Melee Stance, the longer the CD.\nIf the return to a ranged stance occurs automatically after 30s, the CD is even longer.",
"description": "He chose the bow as his weapon precisely to overcome his weakness with it. But a serious fight demands that he gets serious...",
"attributes": {
"labels": [
"Stance Change DMG|{param1:P}",
"1-Hit DMG|{param2:F1P}",
"2-Hit DMG|{param3:F1P}",
"3-Hit DMG|{param4:F1P}",
"4-Hit DMG|{param5:F1P}",
"5-Hit DMG|{param6:F1P}",
"6-Hit DMG|{param7:F1P}+{param8:F1P}",
"Charged Attack DMG|{param9:F1P}+{param10:F1P}",
"Charged Attack Stamina Cost|{param12:F1}",
"Riptide Slash|{param11:P}",
"Max Duration|{param13:F1}s",
"Preemptive CD|{param14:F1}-{param15:F1}s",
"Max CD|{param16:F1}s"
]
}
},
"combat3": {
"name": "Havoc: Obliteration",
"info": "Performs different attacks based on what stance Tartaglia is in when casting.\n\n**Ranged Stance: Flash of Havoc**\nSwiftly fires a Hydro-imbued magic arrow, dealing AoE Hydro DMG and applying the Riptide status.\nReturns a portion of its Energy Cost after use.\n\n**Melee Stance: Light of Obliteration**\nPerforms a slash with a large AoE, dealing massive Hydro DMG to all surrounding opponents, which triggers Riptide Blast.\n\n**Riptide Blast**\nWhen the obliterating waters hit an opponent affected by Riptide, it clears their Riptide status and triggers a Hydro Explosion that deals AoE Hydro DMG.\nDMG dealt in this way is considered Elemental Burst DMG.",
"description": "Rushing waters are rarely seen in his snowy homeland. Perhaps his ability to command water is due to his understanding of just how precious it is.",
"attributes": {
"labels": [
"Skill DMG: Melee|{param1:P}",
"Skill DMG: Ranged|{param3:P}",
"Riptide Blast DMG|{param2:P}",
"Energy Return (Ranged)|{param4:I}",
"CD|{param5:F1}s",
"Energy Cost|{param6:I}"
]
}
},
"passive1": {
"name": "Never Ending",
"info": "Extends Riptide duration by 8s."
},
"passive2": {
"name": "Sword of Torrents",
"info": "When Tartaglia is in **Foul Legacy: Raging Tide**'s Melee Stance, on dealing a CRIT hit, Normal and Charged Attacks apply the Riptide status effect to opponents."
},
"passive3": {
"name": "Master of Weaponry",
"info": "Increases your own party members' **Normal Attack** Level by 1."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Freedom",
"count": 3
},
{
"name": "Recruit's Insignia",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Freedom",
"count": 2
},
{
"name": "Sergeant's Insignia",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Freedom",
"count": 4
},
{
"name": "Sergeant's Insignia",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Freedom",
"count": 6
},
{
"name": "Sergeant's Insignia",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Freedom",
"count": 9
},
{
"name": "Sergeant's Insignia",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Freedom",
"count": 4
},
{
"name": "Lieutenant's Insignia",
"count": 4
},
{
"name": "Shard of a Foul Legacy",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Freedom",
"count": 6
},
{
"name": "Lieutenant's Insignia",
"count": 6
},
{
"name": "Shard of a Foul Legacy",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Freedom",
"count": 12
},
{
"name": "Lieutenant's Insignia",
"count": 9
},
{
"name": "Shard of a Foul Legacy",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Freedom",
"count": 16
},
{
"name": "Lieutenant's Insignia",
"count": 12
},
{
"name": "Shard of a Foul Legacy",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

209
English/talents/thoma.json Normal file
View File

@@ -0,0 +1,209 @@
{
"name": "Thoma",
"combat1": {
"name": "Normal Attack: Swiftshatter Spear",
"info": "**Normal Attack**\nPerforms up to 4 consecutive spear strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}×2",
"4-Hit DMG|{param4:F1P}",
"Charged Attack DMG|{param5:P}",
"Charged Attack Stamina Cost|{param6:F1}",
"Plunge DMG|{param7:F1P}",
"Low/High Plunge DMG|{param8:P}/{param9:P}"
]
}
},
"combat2": {
"name": "Blazing Blessing",
"info": "Thoma vaults forward with his polearm and delivers a flame-filled flying kick that deals AoE Pyro DMG, while also summoning a defensive Blazing Barrier. At the moment of casting, Thoma's Elemental Skill applies Pyro to himself.\nThe DMG Absorption of the Blazing Barrier scales off Thoma's Max HP.\nThe Blazing Barrier has the following traits:\n·Absorbs Pyro DMG 250% more effectively.\n·When a new Blazing Barrier is obtained, the remaining DMG Absorption of an existing Blazing Barrier will stack and its duration will be refreshed.\n\nThe maximum DMG Absorption of the Blazing Barrier will not exceed a certain percentage of Thoma's Max HP.",
"description": "As a guest from afar, only the most burning passion would allow one to master the pure and precise spear arts of Inazuma. Thoma's mastery, indeed, is not limited to being the \"swiftest-studying student\" or \"a master of the spear,\" but he has imbued his will to protect others and fend off foes into his art as well.",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"Shield DMG Absorption|{param2:F1P} Max HP+{param3:I}",
"Shield Duration|{param4:F1}s",
"Max Shield DMG Absorption|{param5:F1P} Max HP+{param6:I}",
"CD|{param7:F1}s"
]
}
},
"combat3": {
"name": "Crimson Ooyoroi",
"info": "Thoma spins his polearm, slicing at his foes with roaring flames that deal AoE Pyro DMG and weave themselves into a Scorching Ooyoroi.\n\n**Scorching Ooyoroi**\nWhile Scorching Ooyoroi is in effect, the active character's Normal Attacks will trigger Fiery Collapse, dealing AoE Pyro DMG and summoning a Blazing Barrier.\nFiery Collapse can be triggered once every 1s.\n\nExcept for the amount of DMG they can absorb, the Blazing Barriers created in this way are identical to those created by Thoma's Elemental Skill, Blazing Blessing:\n·Absorbs Pyro DMG 250% more effectively.\n·When a new Blazing Barrier is obtained, the remaining DMG Absorption of an existing Blazing Barrier will stack and its duration will be refreshed.\n\nThe maximum DMG Absorption of the Blazing Barrier will not exceed a certain percentage of Thoma's Max HP.\n\nIf Thoma falls, the effects of Scorching Ooyoroi will be cleared.",
"description": "\"I will not forget my initial promise. Let this burning flame protect those I cherish, and may it never be extinguished.\"",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"Fiery Collapse DMG|{param2:P}",
"Shield DMG Absorption|{param3:F1P} Max HP+{param4:I}",
"Shield Duration|{param5:F1}s",
"Scorching Ooyoroi Duration|{param7:F1}s",
"CD|{param8:F1}s",
"Energy Cost|{param9:I}"
]
}
},
"passive1": {
"name": "Imbricated Armor",
"info": "When your current active character obtains or refreshes a **Blazing Barrier**, this character's Shield Strength will increase by 5% for 6s.\nThis effect can be triggered once every 0.3s seconds. Max 5 stacks."
},
"passive2": {
"name": "Flaming Assault",
"info": "DMG dealt by **Crimson Ooyoroi**'s Fiery Collapse is increased by 2.2% of Thoma's Max HP."
},
"passive3": {
"name": "Snap and Swing",
"info": "When you **fish** successfully in Inazuma, Thoma's help grants a 20% chance of scoring a double catch."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Transience",
"count": 3
},
{
"name": "Treasure Hoarder Insignia",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Transience",
"count": 2
},
{
"name": "Silver Raven Insignia",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Transience",
"count": 4
},
{
"name": "Silver Raven Insignia",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Transience",
"count": 6
},
{
"name": "Silver Raven Insignia",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Transience",
"count": 9
},
{
"name": "Silver Raven Insignia",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Transience",
"count": 4
},
{
"name": "Golden Raven Insignia",
"count": 4
},
{
"name": "Hellfire Butterfly",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Transience",
"count": 6
},
{
"name": "Golden Raven Insignia",
"count": 6
},
{
"name": "Hellfire Butterfly",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Transience",
"count": 12
},
{
"name": "Golden Raven Insignia",
"count": 9
},
{
"name": "Hellfire Butterfly",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Transience",
"count": 16
},
{
"name": "Golden Raven Insignia",
"count": 12
},
{
"name": "Hellfire Butterfly",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,207 @@
{
"name": "Tighnari",
"combat1": {
"name": "Normal Attack: Khanda Barrier-Buster",
"info": "**Normal Attack**\nPerforms up to 4 consecutive shots with a bow.\n\n**Charged Attack**\nPerforms a more precise **Aimed Shot** with increased DMG.\nWhile aiming, the power of Dendro will accumulate on the arrowhead before the arrow is fired. Has different effects based on how long the energy has been charged:\n·Charge Level 1: Fires off an arrow carrying the power of flora that deals Dendro DMG.\n·Charge Level 2: Fires off a Wreath Arrow that deals Dendro DMG. Upon hit, the Wreath Arrow will create 4 Clusterbloom Arrows that will track nearby opponents automatically and deal Dendro DMG.\n\n**Plunging Attack**\nFires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}×2",
"4-Hit DMG|{param4:F1P}",
"Aimed Shot|{param5:F1P}",
"Level 1 Aimed Shot|{param6:P}",
"Wreath Arrow DMG|{param7:F1P}",
"Clusterbloom Arrow DMG|{param8:F1P}",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Vijnana-Phala Mine",
"info": "Tighnari throws a Vijnana Stormheart ahead that deals AoE Dendro DMG, creating a Vijnana-Khanda Field that creates mysterious illusions that taunt opponents and draw their fire.\nAdditionally, Tighnari gains the Vijnana Suffusion effect, which will decrease the Wreath Arrow's charging time by 2.4s. This effect will dissipate once the skill duration ends or after Tighnari has fired 3 Wreath Arrows.",
"description": "\"If seeds wither apart from the soil, they will remain a single seed. But if returned to the soil, they shall multiply ten-million fold.\"",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P}",
"Vijnana-Khanda Field Duration|{param2:F1}s",
"Vijnana Suffusion Duration|{param3:F1}s",
"CD|{param4:F1}s"
]
}
},
"combat3": {
"name": "Fashioner's Tanglevine Shaft",
"info": "Combines the power of all seeds to fire 6 Tanglevine Shafts that can track opponents and deal Dendro DMG.\nAfter they hit, the Tanglevine Shafts will create a secondary wave of Tanglevine Shafts that can also track nearby opponents and deal Dendro DMG on hit.",
"description": "\"Do not seek to escape so easily. The vines grow and regrow ever on. Things might get dicey if you don't clear every last one of them out.\"",
"attributes": {
"labels": [
"Tanglevine Shaft DMG|{param1:F1P}",
"Secondary Tanglevine Shaft DMG|{param2:F1P}",
"CD|{param3:F1}s",
"Energy Cost|{param4:I}"
]
}
},
"passive1": {
"name": "Keen Sight",
"info": "After Tighnari fires a **Wreath Arrow**, his Elemental Mastery is increased by 50 for 4s."
},
"passive2": {
"name": "Scholarly Blade",
"info": "For every point of Elemental Mastery Tighnari possesses, his Charged Attack and **Fashioner's Tanglevine Shaft** DMG are increased by 0.06%.\nThe maximum DMG Bonus obtainable this way is 60%."
},
"passive3": {
"name": "Encyclopedic Knowledge",
"info": "Displays the location of nearby **resources unique to Sumeru** on the mini-map."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Admonition",
"count": 3
},
{
"name": "Fungal Spores",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Admonition",
"count": 2
},
{
"name": "Luminescent Pollen",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Admonition",
"count": 4
},
{
"name": "Luminescent Pollen",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Admonition",
"count": 6
},
{
"name": "Luminescent Pollen",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Admonition",
"count": 9
},
{
"name": "Luminescent Pollen",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Admonition",
"count": 4
},
{
"name": "Crystalline Cyst Dust",
"count": 4
},
{
"name": "The Meaning of Aeons",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Admonition",
"count": 6
},
{
"name": "Crystalline Cyst Dust",
"count": 6
},
{
"name": "The Meaning of Aeons",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Admonition",
"count": 12
},
{
"name": "Crystalline Cyst Dust",
"count": 9
},
{
"name": "The Meaning of Aeons",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Admonition",
"count": 16
},
{
"name": "Crystalline Cyst Dust",
"count": 12
},
{
"name": "The Meaning of Aeons",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,205 @@
{
"name": "Traveler (Anemo)",
"combat1": {
"name": "Normal Attack: Foreign Ironwind",
"info": "**Normal Attack**\nPerforms up to 5 rapid strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to unleash 2 rapid sword strikes.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"5-Hit DMG|{param5:F1P}",
"Charged Attack DMG|{param6:F1P}+{param7:F1P}",
"Charged Attack Stamina Cost|{param8:F1}",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Palm Vortex",
"info": "Grasping the wind's might, you form a vortex of vacuum in your palm, causing continuous Anemo DMG to opponents in front of you.\nThe vacuum vortex explodes when the skill duration ends, causing a greater amount of Anemo DMG over a larger area.\n\n**Hold**\nDMG and AoE will gradually increase.\n\n**Elemental Absorption**\nIf the vortex comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional elemental DMG of that type.\nElemental Absorption may only occur once per use.",
"description": "You discussed the way to grasp the formless wind with Paimon.",
"attributes": {
"labels": [
"Initial Cutting DMG|{param1:F1P}",
"Max Cutting DMG|{param2:F1P}",
"Initial Storm DMG|{param3:P}",
"Max Storm DMG|{param4:P}",
"Base CD|{param5:F1}s",
"Max Charging CD|{param6:F1}s"
]
}
},
"combat3": {
"name": "Gust Surge",
"info": "Guiding the path of the wind currents, you summon a forward-moving tornado that pulls objects and opponents towards itself, dealing continuous Anemo DMG.\n\n**Elemental Absorption**\nIf the tornado comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional elemental DMG of that type.\nElemental Absorption may only occur once per use.",
"description": "You and Paimon studied the flapping of a butterfly's wings.",
"attributes": {
"labels": [
"Tornado DMG|{param1:F1P}",
"Additional Elemental DMG|{param2:F1P}",
"Duration|{param3:F1}s",
"CD|{param4:F1}s",
"Energy Cost|{param5:I}"
]
}
},
"passive1": {
"name": "Slitting Wind",
"info": "The last hit of a Normal Attack combo unleashes a wind blade, dealing 60% of ATK as Anemo DMG to all opponents in its path."
},
"passive2": {
"name": "Second Wind",
"info": "**Palm Vortex** kills regenerate 2% HP for 5s.\nThis effect can only occur once every 5s."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Freedom",
"count": 3
},
{
"name": "Divining Scroll",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Resistance",
"count": 2
},
{
"name": "Sealed Scroll",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Ballad",
"count": 4
},
{
"name": "Sealed Scroll",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Freedom",
"count": 6
},
{
"name": "Sealed Scroll",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Resistance",
"count": 9
},
{
"name": "Sealed Scroll",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Ballad",
"count": 4
},
{
"name": "Forbidden Curse Scroll",
"count": 4
},
{
"name": "Dvalin's Sigh",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Freedom",
"count": 6
},
{
"name": "Forbidden Curse Scroll",
"count": 6
},
{
"name": "Dvalin's Sigh",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Resistance",
"count": 12
},
{
"name": "Forbidden Curse Scroll",
"count": 9
},
{
"name": "Dvalin's Sigh",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Ballad",
"count": 16
},
{
"name": "Forbidden Curse Scroll",
"count": 12
},
{
"name": "Dvalin's Sigh",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,201 @@
{
"name": "Traveler (Dendro)",
"combat1": {
"name": "Normal Attack: Foreign Fieldcleaver",
"info": "**Normal Attack**\nPerforms up to 5 rapid strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to unleash 2 rapid sword strikes.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"5-Hit DMG|{param5:F1P}",
"Charged Attack DMG|{param6:F1P}+{param7:F1P}",
"Charged Attack Stamina Cost|{param8:F1}",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Razorgrass Blade",
"info": "With a flourish of your blade, you unleash a spray of razor-sharp leaves that go before you and deal Dendro DMG.",
"description": "You and Paimon observed the flowing edges of grass and leaf.",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"CD|{param2:F1}s"
]
}
},
"combat3": {
"name": "Surgent Manifestation",
"info": "Calling upon the might of the flora all around you, you create a Lea Lotus Lamp.\nThis Lamp will deal continuous Dendro DMG to opponents within its AoE.\n\n**Lotuslight Transfiguration**\nThe Lea Lotus Lamp will undergo the following changes after it comes into contact with Hydro/Electro/Pyro:\n·Hydro: the Lamp's AoE and the AoE of its attacks are increased.\n·Electro: the Lamp's ATK SPD is increased.\n·Pyro: the Lamp will explode after a short delay and then disappear, dealing AoE Dendro DMG.\nThe Lea Lotus Lamp can only undergo one Lotuslight Transfiguration in its duration.\n\nOnly one Lamp created by the Traveler can exist at any one time.",
"description": "You and Paimon studied the sounds of plants that sprout after the rain.",
"attributes": {
"labels": [
"Lea Lotus Lamp Attack DMG|{param1:F1P}",
"Explosion DMG|{param2:F1P}",
"Lea Lotus Lamp Duration|{param5:F1}s",
"CD|{param6:F1}s",
"Energy Cost|{param7:I}"
]
}
},
"passive1": {
"name": "Verdant Overgrowth",
"info": "**Lea Lotus Lamp** will obtain one level of Overflowing Lotuslight every second it is on the field, increasing the Elemental Mastery of active character(s) within its AoE by 6. Overflowing Lotuslight has a maximum of 10 stacks."
},
"passive2": {
"name": "Verdant Luxury",
"info": "Every point of Elemental Mastery the Traveler possesses increases the DMG dealt by **Razorgrass Blade** by 0.15% and the DMG dealt by **Surgent Manifestation** by 0.1%."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Admonition",
"count": 3
},
{
"name": "Fungal Spores",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Ingenuity",
"count": 2
},
{
"name": "Luminescent Pollen",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Praxis",
"count": 4
},
{
"name": "Luminescent Pollen",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Admonition",
"count": 6
},
{
"name": "Luminescent Pollen",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Ingenuity",
"count": 9
},
{
"name": "Luminescent Pollen",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Praxis",
"count": 4
},
{
"name": "Crystalline Cyst Dust",
"count": 4
},
{
"name": "Mudra of the Malefic General",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Admonition",
"count": 6
},
{
"name": "Crystalline Cyst Dust",
"count": 6
},
{
"name": "Mudra of the Malefic General",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Ingenuity",
"count": 12
},
{
"name": "Crystalline Cyst Dust",
"count": 9
},
{
"name": "Mudra of the Malefic General",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Praxis",
"count": 16
},
{
"name": "Crystalline Cyst Dust",
"count": 12
},
{
"name": "Mudra of the Malefic General",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,206 @@
{
"name": "Traveler (Electro)",
"combat1": {
"name": "Normal Attack: Foreign Thundershock",
"info": "**Normal Attack**\nPerforms up to 5 rapid strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to unleash 2 rapid sword strikes.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"5-Hit DMG|{param5:F1P}",
"Charged Attack DMG|{param6:F1P}+{param7:F1P}",
"Charged Attack Stamina Cost|{param8:F1}",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Lightning Blade",
"info": "Unleashes three swift thunder shadows that deal Electro DMG to opponents and leave an Abundance Amulet behind after hitting an opponent.\n2 Abundance Amulets can be created initially. Using this skill will reset any Abundance Amulets that were generated.\n\n**Abundance Amulets**\nWhen a character is near an Abundance Amulet, they will absorb it and obtain the following effects:\n·Restores Elemental Energy\n·Increases Energy Recharge during the Abundance Amulet's duration.",
"description": "You and Paimon discuss the paths by which electricity might flow.",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"Energy Regeneration|{param2:F1} Per Amulet",
"Energy Recharge Increase|{param4:P}",
"Duration|{param5:F1}s",
"Abundance Amulet Duration|{param3:F1}",
"CD|{param6:F1}s"
]
}
},
"combat3": {
"name": "Bellowing Thunder",
"info": "You call upon the protection of lightning, knocking nearby opponents back and dealing Electro DMG to them.\n\n**Lightning Shroud**\nWhen your active character's Normal or Charged Attacks hit opponents, they will call Falling Thunder forth, dealing Electro DMG.\nWhen Falling Thunder hits opponents, it will regenerate Energy for that character.\nOne instance of Falling Thunder can be generated every 0.5s.",
"description": "You and Paimon studied the light that flashes through the clouds.",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P}",
"Falling Thunder DMG|{param2:F1P}",
"Energy Regeneration|{param3:F1}",
"Duration|{param4:F1}s",
"CD|{param5:F1}s",
"Energy Cost|{param6:I}"
]
}
},
"passive1": {
"name": "Thunderflash",
"info": "When another nearby character in the party obtains an Abundance Amulet created by **Lightning Blade**, **Lightning Blade's** CD is decreased by 1.5s."
},
"passive2": {
"name": "Resounding Roar",
"info": "Increases the Energy Recharge effect granted by **Lightning Blade**'s Abundance Amulet by 10% of the Traveler's Energy Recharge."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Transience",
"count": 3
},
{
"name": "Old Handguard",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Elegance",
"count": 2
},
{
"name": "Kageuchi Handguard",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Light",
"count": 4
},
{
"name": "Kageuchi Handguard",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Transience",
"count": 6
},
{
"name": "Kageuchi Handguard",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Elegance",
"count": 9
},
{
"name": "Kageuchi Handguard",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Light",
"count": 4
},
{
"name": "Famed Handguard",
"count": 4
},
{
"name": "Dragon Lord's Crown",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Transience",
"count": 6
},
{
"name": "Famed Handguard",
"count": 6
},
{
"name": "Dragon Lord's Crown",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Elegance",
"count": 12
},
{
"name": "Famed Handguard",
"count": 9
},
{
"name": "Dragon Lord's Crown",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Light",
"count": 16
},
{
"name": "Famed Handguard",
"count": 12
},
{
"name": "Dragon Lord's Crown",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,201 @@
{
"name": "Traveler (Geo)",
"combat1": {
"name": "Normal Attack: Foreign Rockblade",
"info": "**Normal Attack**\nPerforms up to 5 rapid strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to unleash 2 rapid sword strikes.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"5-Hit DMG|{param5:F1P}",
"Charged Attack DMG|{param6:F1P}+{param7:F1P}",
"Charged Attack Stamina Cost|{param8:F1}",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Starfell Sword",
"info": "You disgorge a meteorite from the depths of the earth, dealing AoE Geo DMG.\nThe meteorite is considered a Geo Construct, and can be climbed or used to block attacks.\n\n**Hold**\nThis skill's positioning may be adjusted.",
"description": "You spoke with Paimon about the final destination of falling stars.",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"Meteorite Duration|{param2:F1}s",
"CD|{param3:F1}s"
]
}
},
"combat3": {
"name": "Wake of Earth",
"info": "Energizing the Geo deep underground, you set off expanding shockwaves.\nLaunches surrounding opponents back and deals AoE Geo DMG.\nA stone wall is erected at the edges of the shockwave.\nThe stone wall is considered a Geo Construct, and may be used to block attacks.",
"description": "You and Paimon studied the pulse of the mountains.",
"attributes": {
"labels": [
"DMG Per Shockwave|{param1:P}",
"Stonewall Duration|{param2:F1}s",
"CD|{param3:F1}s",
"Energy Cost|{param4:I}"
]
}
},
"passive1": {
"name": "Shattered Darkrock",
"info": "Reduces **Starfell Sword**'s CD by 2s."
},
"passive2": {
"name": "Frenzied Rockslide",
"info": "The final hit of a Normal Attack combo triggers a collapse, dealing 60% of ATK as AoE Geo DMG."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Prosperity",
"count": 3
},
{
"name": "Firm Arrowhead",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Diligence",
"count": 2
},
{
"name": "Sharp Arrowhead",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Gold",
"count": 4
},
{
"name": "Sharp Arrowhead",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Prosperity",
"count": 6
},
{
"name": "Sharp Arrowhead",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Diligence",
"count": 9
},
{
"name": "Sharp Arrowhead",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Gold",
"count": 4
},
{
"name": "Weathered Arrowhead",
"count": 4
},
{
"name": "Tail of Boreas",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Prosperity",
"count": 6
},
{
"name": "Weathered Arrowhead",
"count": 6
},
{
"name": "Tail of Boreas",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Diligence",
"count": 12
},
{
"name": "Weathered Arrowhead",
"count": 9
},
{
"name": "Tail of Boreas",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Gold",
"count": 16
},
{
"name": "Weathered Arrowhead",
"count": 12
},
{
"name": "Tail of Boreas",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,206 @@
{
"name": "Traveler (Hydro)",
"combat1": {
"name": "Normal Attack: Foreign Stream",
"info": "**Normal Attack**\nPerforms up to 5 rapid strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to unleash 2 rapid sword strikes.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"5-Hit DMG|{param5:F1P}",
"Charged Attack DMG|{param6:F1P}+{param7:F1P}",
"Charged Attack Stamina Cost|{param8:F1}",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Aquacrest Saber",
"info": "Unleashes a torrent that can cleanse the world.\n\n**Press**\nSends a Torrent Surge forward that will deal Hydro DMG to opponents it comes into contact with.\n\n**Hold**\nEnter Aiming Mode and constantly fire off Dewdrops in the direction in which you are aiming, dealing Hydro DMG to opponents they hit.\nWhen the skill ends, it will send a Torrent Surge forward that will deal Hydro DMG to opponents it comes into contact with.\nSuffusion: When using the Hold configuration of this skill, if the Traveler's HP is higher than 50%, the DMG dealt by Dewdrops will increase based on the Traveler's Max HP, and the Traveler will lose a fixed amount of HP every second.\n\n**Arkhe: Pneuma**\nAt certain intervals, after using Torrent Surge, this skill will unleash a Spiritbreath Thorn that pierces opponents, dealing Pneuma-aligned Hydro DMG.",
"description": "You studied the ripples in the water with Paimon.",
"attributes": {
"labels": [
"Torrent Surge DMG|{param2:F1P}",
"Dewdrop DMG|{param1:F1P}",
"Spiritbreath Thorn DMG|{param3:F1P}",
"Spiritbreath Thorn Interval|{param4:F1}s",
"Suffusion HP Cost|{param5:F2P} Max HP",
"Suffusion DMG Bonus|{param6:F2P} Max HP",
"Hold Duration|Max {param9:F1}s",
"CD|{param8:F1}s"
]
}
},
"combat3": {
"name": "Rising Waters",
"info": "Unleashes a slow-moving floating bubble that deals continuous Hydro DMG to nearby opponents.",
"description": "You studied the ebb and flow of the tides with Paimon.",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P}",
"Duration|{param2:F1}s",
"CD|{param3:F1}s",
"Energy Cost|{param4:I}"
]
}
},
"passive1": {
"name": "Spotless Waters",
"info": "After the Dewdrop fired by the Hold Mode of the **Aquacrest Saber** hits an opponent, a Sourcewater Droplet will be generated near to the Traveler. If the Traveler picks it up, they will restore 7% HP.\n1 Droplet can be created this way every second, and each use of Aquacrest Saber can create 4 Droplets at most."
},
"passive2": {
"name": "Clear Waters",
"info": "If HP has been consumed via Suffusion while using the Hold Mode **Aquacrest Saber**, the Torrent Surge at the skill's end will deal Bonus DMG equal to 45% of the total HP the Traveler has consumed in this skill use via Suffusion.\nThe maximum DMG Bonus that can be gained this way is 5,000."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Equity",
"count": 3
},
{
"name": "Transoceanic Pearl",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Justice",
"count": 2
},
{
"name": "Transoceanic Chunk",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Order",
"count": 4
},
{
"name": "Transoceanic Chunk",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Equity",
"count": 6
},
{
"name": "Transoceanic Chunk",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Justice",
"count": 9
},
{
"name": "Transoceanic Chunk",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Order",
"count": 4
},
{
"name": "Xenochromatic Crystal",
"count": 4
},
{
"name": "Worldspan Fern",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Equity",
"count": 6
},
{
"name": "Xenochromatic Crystal",
"count": 6
},
{
"name": "Worldspan Fern",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Justice",
"count": 12
},
{
"name": "Xenochromatic Crystal",
"count": 9
},
{
"name": "Worldspan Fern",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Order",
"count": 16
},
{
"name": "Xenochromatic Crystal",
"count": 12
},
{
"name": "Worldspan Fern",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

208
English/talents/venti.json Normal file
View File

@@ -0,0 +1,208 @@
{
"name": "Venti",
"combat1": {
"name": "Normal Attack: Divine Marksmanship",
"info": "**Normal Attack**\nPerforms up to 6 consecutive shots with a bow.\n\n**Charged Attack**\nPerforms a more precise **Aimed Shot** with increased DMG.\nWhile aiming, favorable winds will accumulate on the arrowhead. A fully charged wind arrow will deal Anemo DMG.\n\n**Plunging Attack**\nFires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}+{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}+{param4:F1P}",
"5-Hit DMG|{param5:F1P}",
"6-Hit DMG|{param6:F1P}",
"Aimed Shot|{param7:F1P}",
"Fully-Charged Aimed Shot|{param8:P}",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Skyward Sonnet",
"info": "O wind upon which all hymns and songs fly, bear these earth-walkers up into the sky!\n\n**Press**\nSummons a Wind Domain at the opponent's location, dealing AoE Anemo DMG and launching opponents into the air.\n\n**Hold**\nSummons an even larger Wind Domain with Venti as the epicenter, dealing AoE Anemo DMG and launching affected opponents into the air.\nAfter unleashing the Hold version of this ability, Venti rides the wind into the air.\n\nOpponents hit by Skyward Sonnet will fall to the ground slowly.",
"description": "In the days when gods and men walked the earth together, the heavens were filled with countless songs. This melody has long since been forgotten.",
"attributes": {
"labels": [
"Press DMG|{param1:P}",
"Press CD|{param2:F1}s",
"Hold DMG|{param3:P}",
"Hold CD|{param4:F1}s"
]
}
},
"combat3": {
"name": "Wind's Grand Ode",
"info": "Fires off an arrow made of countless coalesced winds, creating a huge Stormeye that sucks in opponents and deals continuous Anemo DMG.\n\n**Elemental Absorption**\nIf the Stormeye comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional elemental DMG of that type.\nElemental Absorption may only occur once per use.",
"description": "Many hymns written in praise of the Anemo Archon have been lost to time. This one sings of his mastery over the wind.",
"attributes": {
"labels": [
"DoT|{param1:F1P}",
"Additional Elemental DMG|{param2:F1P}",
"Duration|{param3:F1}s",
"CD|{param4:F1}s",
"Energy Cost|{param5:I}"
]
}
},
"passive1": {
"name": "Embrace of Winds",
"info": "Holding **Skyward Sonnet** creates an upcurrent that lasts for 20s."
},
"passive2": {
"name": "Stormeye",
"info": "Regenerates 15 Energy for Venti after the effects of **Wind's Grand Ode** end.\nIf an Elemental Absorption occurred, this also restores 15 Energy to all characters of that corresponding element in the party."
},
"passive3": {
"name": "Windrider",
"info": "Decreases gliding Stamina consumption for your own party members by 20%.\nNot stackable with Passive Talents that provide the exact same effects."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Ballad",
"count": 3
},
{
"name": "Slime Condensate",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Ballad",
"count": 2
},
{
"name": "Slime Secretions",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Ballad",
"count": 4
},
{
"name": "Slime Secretions",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Ballad",
"count": 6
},
{
"name": "Slime Secretions",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Ballad",
"count": 9
},
{
"name": "Slime Secretions",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Ballad",
"count": 4
},
{
"name": "Slime Concentrate",
"count": 4
},
{
"name": "Tail of Boreas",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Ballad",
"count": 6
},
{
"name": "Slime Concentrate",
"count": 6
},
{
"name": "Tail of Boreas",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Ballad",
"count": 12
},
{
"name": "Slime Concentrate",
"count": 9
},
{
"name": "Tail of Boreas",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Ballad",
"count": 16
},
{
"name": "Slime Concentrate",
"count": 12
},
{
"name": "Tail of Boreas",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,204 @@
{
"name": "Wanderer",
"combat1": {
"name": "Normal Attack: Yuuban Meigen",
"info": "**Normal Attack**\nPerforms up to 3 attacks using wind blades, dealing Anemo DMG.\n\n**Charged Attack**\nConsumes a certain amount of Stamina, gathers a build up of high wind pressure, and deals AoE Anemo DMG after a short casting time.\n\n**Plunging Attack**\nCalling upon the power of Anemo, the Wanderer plunges towards the ground from mid-air, damaging all opponents in his path. Deals AoE Anemo DMG upon impact with the ground.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}+{param4:F1P}",
"Charged Attack DMG|{param5:F1P}",
"Charged Attack Stamina Cost|{param6:F1}",
"Plunge DMG|{param7:F1P}",
"Low/High Plunge DMG|{param8:P}/{param9:P}"
]
}
},
"combat2": {
"name": "Hanega: Song of the Wind",
"info": "Concentrates the power of the winds to break free from the shackles of the earth, dealing AoE Anemo DMG before leaping into the air and entering the Windfavored state.\n\n**Windfavored**\nThe Wanderer cannot perform Plunging Attacks in this state. When he uses Normal and Charged Attacks, they will be converted into Kuugo: Fushoudan and Kuugo: Toufukai respectively; the DMG they deal and their AoE will be increased, and their DMG will be considered Normal and Charged Attack DMG respectively. Kuugo: Toufukai will not consume Stamina.\nThe Wanderer will hover persistently during this time. While this state is active, the Wanderer's movements gain the following properties:\n·Persistently consumes Kuugoryoku Points to maintain this hovering state.\n·When sprinting, additional Kuugoryoku Points will be consumed for the Wanderer to accelerate mid-air. Holding sprint will cause persistent Kuugoryoku Point consumption to maintain speed. This effect will replace his default sprint.\n·Jumping expends extra Kuugoryoku Points to increase hovering height. Holding jump will cause persistent Kuugoryoku Point consumption to keep increasing hovering height.\n\nRunning out of Kuugoryoku Points will end the Windfavored state.\nA second cast during the duration of Windfavored will also end it.",
"description": "\"The world dances in a weightless whirl, presenting a secret that can only be found in the flowers.\"",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P}",
"Kuugo: Fushoudan DMG|{param2:F1P} Normal Attack DMG",
"Kuugo: Toufukai DMG|{param3:F1P} Charged Attack DMG",
"Initial Kuugoryoku Points|{param4:I}",
"CD|{param5:F1}s"
]
}
},
"combat3": {
"name": "Kyougen: Five Ceremonial Plays",
"info": "Compresses the atmosphere into a singular vacuum that grinds all troubles away, dealing multiple instances of AoE Anemo DMG.\nIf the character is in the Windfavored state due to the skill \"Hanega: Song of the Wind,\" Windfavored state will end after casting.",
"description": "\"Bright be the narrowed gaze of the sky, casting its sight on dreams both past and present, like radiance washing over dust on the winds.\"",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P}×5",
"CD|{param2:F1}s",
"Energy Cost|{param3:I}"
]
}
},
"passive1": {
"name": "Jade-Claimed Flower",
"info": "If **Hanega: Song of the Wind** comes into contact with Hydro/Pyro/Cryo/Electro when it is unleashed, this instance of the Windfavored state will obtain buffs according to the contacted element(s):\n·Hydro: Kuugoryoku Point cap increases by 20.\n·Pyro: ATK increases by 30%.\n·Cryo: CRIT Rate increases by 20%.\n·Electro: When Normal and Charged Attacks hit an opponent, 0.8 Energy will be restored. Energy can be restored this way once every 0.2s.\n\nYou can have up to 2 different kinds of these buffs simultaneously."
},
"passive2": {
"name": "Gales of Reverie",
"info": "When the Wanderer hits opponents with Kuugo: Fushoudan or Kuugo: Toufukai in his **Windfavored** state, he has a 16% chance to obtain the Descent effect: The next time the Wanderer accelerates in mid-air while in this instance of the Windfavored state, this effect will be removed, this acceleration instance will not consume any Kuugoryoku Points, and he will fire off 4 wind arrows that deal 35% of his ATK as Anemo DMG each.\nFor each Kuugo: Fushoudan and Kuugo: Toufukai that does not produce this effect, the next attack of those types will have a 12% increased chance of producing it. The calculation of the effect production is done once every 0.1s."
},
"passive3": {
"name": "Strum the Swirling Winds",
"info": "Mora expended when ascending Bows and Catalysts is decreased by 50%."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Praxis",
"count": 3
},
{
"name": "Old Handguard",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Praxis",
"count": 2
},
{
"name": "Kageuchi Handguard",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Praxis",
"count": 4
},
{
"name": "Kageuchi Handguard",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Praxis",
"count": 6
},
{
"name": "Kageuchi Handguard",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Praxis",
"count": 9
},
{
"name": "Kageuchi Handguard",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Praxis",
"count": 4
},
{
"name": "Famed Handguard",
"count": 4
},
{
"name": "Daka's Bell",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Praxis",
"count": 6
},
{
"name": "Famed Handguard",
"count": 6
},
{
"name": "Daka's Bell",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Praxis",
"count": 12
},
{
"name": "Famed Handguard",
"count": 9
},
{
"name": "Daka's Bell",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Praxis",
"count": 16
},
{
"name": "Famed Handguard",
"count": 12
},
{
"name": "Daka's Bell",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,207 @@
{
"name": "Wriothesley",
"combat1": {
"name": "Normal Attack: Forceful Fists of Frost",
"info": "**Normal Attack**\nCoalescing frost about his fist, Wriothesley will unleash powerful **Repelling Fists**, performing up to 5 rapid attacks that deal Cryo DMG.\nApart from this, Normal Attack combo count will not reset for a short time after using Icefang Rush or sprinting.\n\n**Charged Attack**\nConsumes a fixed amount of Stamina to leap and unleash a **Vaulting Fist**, dealing AoE Cryo DMG.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE Cryo DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}+{param5:F1P}",
"5-Hit DMG|{param6:F1P}",
"Charged Attack DMG|{param7:F1P}",
"Charged Attack Stamina Cost|{param8:F1}",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Icefang Rush",
"info": "Adjusting his breathing, rhythm, and pace, Wriothesley sprints forward a short distance, entering the **Chilling Penalty** state and unleashing more powerful attacks than before.\n\n**Chilling Penalty**\n·Increases Wriothesley's interruption resistance\n·When his HP is above 50%, it will enhance the Repelling Fists of **Normal Attack: Forceful Fists of Frost** and increase its DMG. When such an attack hits, it will consume a fixed amount of Wriothesley's HP. HP can be lost this way once every 0.1s.\nThis effect will be canceled should Wriothesley leave the field.",
"description": "\"Past convictions are past. It is our future choices that we must grasp.\"\n\"Defy your fate, or else this glutton be, to pay your fate's due, by the crime and thee.\"",
"attributes": {
"labels": [
"Enhanced Repelling Fist DMG|{param1:F1P} Normal Attack DMG",
"HP Cost|{param2:F1P} Max HP",
"Duration|{param3:F1}s",
"CD|{param4:F1}s"
]
}
},
"combat3": {
"name": "Darkgold Wolfbite",
"info": "Activating his boxing gloves, Wriothesley strikes out with an icy straight, then uses Icicle Impact to cause multiple instances of AoE Cryo DMG in a frontal area.\n\n**Arkhe: Ousia**\nAfter Icicle Impact ends, a Surging Blade will descend upon the opponent's position, dealing Ousia-aligned Cryo DMG.",
"description": "There are some things that even the Duke of the Fortress of Meropide can do little about — for example, complicated paperwork, the trivialities of a supervisor, or even... little kids pasting a whole host of cute but difficult-to-remove stickers on his boxing gloves.",
"attributes": {
"labels": [
"Skill DMG|{param1:F2P}×5",
"Surging Blade DMG|{param2:F2P}",
"CD|{param3:F1}s",
"Surging Blade CD|{param5:F1}s",
"Energy Cost|{param4:I}"
]
}
},
"passive1": {
"name": "There Shall Be a Plea for Justice",
"info": "When Wriothesley's HP is less than 60%, he will obtain a Gracious Rebuke. The next Charged Attack of his **Normal Attack: Forceful Fists of Frost** will be enhanced to become Rebuke: Vaulting Fist. It will not consume Stamina, will deal 50% increased DMG, and after hitting will restore HP for Wriothesley equal to 30% of his Max HP.\nYou can gain a Gracious Rebuke this way once every 5s."
},
"passive2": {
"name": "There Shall Be a Reckoning for Sin",
"info": "When Wriothesley's current HP increases or decreases, if he is in the Chilling Penalty state conferred by **Icefang Rush**, Chilling Penalty will gain one stack of Prosecution Edict. Max 5 stacks. Each stack will increase Wriothesley's ATK by 6%."
},
"passive3": {
"name": "The Duke's Grace",
"info": "When Wriothesley crafts Weapon Ascension Materials, he has a 10% chance to receive double the product."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Order",
"count": 3
},
{
"name": "Meshing Gear",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Order",
"count": 2
},
{
"name": "Mechanical Spur Gear",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Order",
"count": 4
},
{
"name": "Mechanical Spur Gear",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Order",
"count": 6
},
{
"name": "Mechanical Spur Gear",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Order",
"count": 9
},
{
"name": "Mechanical Spur Gear",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Order",
"count": 4
},
{
"name": "Artificed Dynamic Gear",
"count": 4
},
{
"name": "Primordial Greenbloom",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Order",
"count": 6
},
{
"name": "Artificed Dynamic Gear",
"count": 6
},
{
"name": "Primordial Greenbloom",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Order",
"count": 12
},
{
"name": "Artificed Dynamic Gear",
"count": 9
},
{
"name": "Primordial Greenbloom",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Order",
"count": 16
},
{
"name": "Artificed Dynamic Gear",
"count": 12
},
{
"name": "Primordial Greenbloom",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,207 @@
{
"name": "Xiangling",
"combat1": {
"name": "Normal Attack: Dough-Fu",
"info": "**Normal Attack**\nPerforms up to five consecutive spear strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}+{param3:F1P}",
"4-Hit DMG|{param4:F1P}*4",
"5-Hit DMG|{param5:F1P}",
"Charged Attack DMG|{param6:P}",
"Charged Attack Stamina Cost|{param7:F1}",
"Plunge DMG|{param8:F1P}",
"Low/High Plunge DMG|{param9:P}/{param10:P}"
]
}
},
"combat2": {
"name": "Guoba Attack",
"info": "Summons Guoba, who will continuously breathe fire at opponents, dealing AoE Pyro DMG.",
"description": "Guoba loves to eat spicy food. Problem is, his stomach can't handle something this spicy.",
"attributes": {
"labels": [
"Flame DMG|{param1:P}",
"CD|{param2:F1}s"
]
}
},
"combat3": {
"name": "Pyronado",
"info": "Displaying her mastery over both fire and polearms, Xiangling sends a Pyronado whirling around her.\nThe Pyronado will move with your character for the ability's duration, dealing Pyro DMG to all opponents in its path.",
"description": "There will never be enough heat. Never.",
"attributes": {
"labels": [
"1-Hit Swing DMG|{param1:F1P}",
"2-Hit Swing DMG|{param2:F1P}",
"3-Hit Swing DMG|{param3:P}",
"Pyronado DMG|{param4:P}",
"Duration|{param5:F1}s",
"CD|{param6:F1}s",
"Energy Cost|{param7:I}"
]
}
},
"passive1": {
"name": "Crossfire",
"info": "Increases the flame range of Guoba by 20%."
},
"passive2": {
"name": "Beware, It's Super Hot!",
"info": "When **Guoba Attack**'s effect ends, Guoba leaves a chili pepper on the spot where it disappeared. Picking up a chili pepper increases ATK by 10% for 10s."
},
"passive3": {
"name": "Chef de Cuisine",
"info": "When Xiangling cooks an ATK-boosting dish perfectly, she has a 12% chance to receive double the product."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Diligence",
"count": 3
},
{
"name": "Slime Condensate",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Diligence",
"count": 2
},
{
"name": "Slime Secretions",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Diligence",
"count": 4
},
{
"name": "Slime Secretions",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Diligence",
"count": 6
},
{
"name": "Slime Secretions",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Diligence",
"count": 9
},
{
"name": "Slime Secretions",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Diligence",
"count": 4
},
{
"name": "Slime Concentrate",
"count": 4
},
{
"name": "Dvalin's Claw",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Diligence",
"count": 6
},
{
"name": "Slime Concentrate",
"count": 6
},
{
"name": "Dvalin's Claw",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Diligence",
"count": 12
},
{
"name": "Slime Concentrate",
"count": 9
},
{
"name": "Dvalin's Claw",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Diligence",
"count": 16
},
{
"name": "Slime Concentrate",
"count": 12
},
{
"name": "Dvalin's Claw",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

206
English/talents/xiao.json Normal file
View File

@@ -0,0 +1,206 @@
{
"name": "Xiao",
"combat1": {
"name": "Normal Attack: Whirlwind Thrust",
"info": "**Normal Attack**\nPerforms up to 6 consecutive spear strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to perform an upward thrust.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.\nXiao does not take DMG from performing Plunging Attacks.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}+{param2:F1P}",
"2-Hit DMG|{param3:F1P}",
"3-Hit DMG|{param4:F1P}",
"4-Hit DMG|{param5:F1P}+{param6:F1P}",
"5-Hit DMG|{param7:F1P}",
"6-Hit DMG|{param8:F1P}",
"Charged Attack DMG|{param9:P}",
"Charged Attack Stamina Cost|{param10:F1}",
"Plunge DMG|{param11:P}",
"Low/High Plunge DMG|{param12:P}/{param13:P}"
]
}
},
"combat2": {
"name": "Lemniscatic Wind Cycling",
"info": "Xiao lunges forward, dealing Anemo DMG to opponents in his path.\nCan be used in mid-air.\nStarts with 2 charges.",
"description": "According to the legends of another land, the world will someday be crushed by two great wind wheels. Xiao's mastery over polearms is transcendent, ripping his foes apart like those legendary wind wheels.",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"CD|{param2:F1}s"
]
}
},
"combat3": {
"name": "Bane of All Evil",
"info": "Xiao dons the Yaksha Mask that set gods and demons trembling millennia ago.\n\n**Yaksha's Mask**\n·Greatly increases Xiao's jumping ability.\n·Increases his attack AoE and attack DMG.\n·Converts attack DMG into Anemo DMG, which cannot be overridden by any other elemental infusion.\n\nIn this state, Xiao will continuously lose HP.\nThe effects of this skill end when Xiao leaves the field.",
"description": "Donning the Mask of the Yaksha, Xiao takes the terrifying, demon-conquering form of the Vigilant Yaksha. But this great power has also brought him great suffering. Some call him \"The Bane of All Evil.\"",
"attributes": {
"labels": [
"Normal/Charged/Plunging Attack DMG Bonus|{param1:F1P}",
"Life Drain|{param2:F1P} Current HP Per Second",
"Duration|{param3:F1}s",
"CD|{param4:F1}s",
"Energy Cost|{param5:I}"
]
}
},
"passive1": {
"name": "Conqueror of Evil: Tamer of Demons",
"info": "While under the effects of **Bane of All Evil**, all DMG dealt by Xiao increases by 5%. DMG increases by a further 5% for every 3s the ability persists.\nThe maximum DMG Bonus is 25%."
},
"passive2": {
"name": "Dissolution Eon: Heaven Fall",
"info": "Using **Lemniscatic Wind Cycling** increases the DMG of subsequent uses of Lemniscatic Wind Cycling by 15%.\nThis effect lasts for 7s, and has a maximum of 3 stacks. Gaining a new stack refreshes the effect's duration."
},
"passive3": {
"name": "Transcension: Gravity Defier",
"info": "Decreases climbing Stamina consumption for your own party members by 20%.\nNot stackable with Passive Talents that provide the exact same effects."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Prosperity",
"count": 3
},
{
"name": "Slime Condensate",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Prosperity",
"count": 2
},
{
"name": "Slime Secretions",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Prosperity",
"count": 4
},
{
"name": "Slime Secretions",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Prosperity",
"count": 6
},
{
"name": "Slime Secretions",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Prosperity",
"count": 9
},
{
"name": "Slime Secretions",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Prosperity",
"count": 4
},
{
"name": "Slime Concentrate",
"count": 4
},
{
"name": "Shadow of the Warrior",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Prosperity",
"count": 6
},
{
"name": "Slime Concentrate",
"count": 6
},
{
"name": "Shadow of the Warrior",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Prosperity",
"count": 12
},
{
"name": "Slime Concentrate",
"count": 9
},
{
"name": "Shadow of the Warrior",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Prosperity",
"count": 16
},
{
"name": "Slime Concentrate",
"count": 12
},
{
"name": "Shadow of the Warrior",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,206 @@
{
"name": "Xingqiu",
"combat1": {
"name": "Normal Attack: Guhua Style",
"info": "**Normal Attack**\nPerforms up to 5 rapid strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to unleash 2 rapid sword strikes.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}+{param4:F1P}",
"4-Hit DMG|{param5:F1P}",
"5-Hit DMG|{param6:F1P}+{param7:F1P}",
"Charged Attack DMG|{param8:F1P}+{param9:F1P}",
"Charged Attack Stamina Cost|{param10:F1}",
"Plunge DMG|{param11:F1P}",
"Low/High Plunge DMG|{param12:P}/{param13:P}"
]
}
},
"combat2": {
"name": "Guhua Sword: Fatal Rainscreen",
"info": "Xingqiu performs twin strikes with his sword, dealing Hydro DMG. At the same time, this ability creates the maximum number of Rain Swords, which will orbit your active character.\nThe Rain Swords have the following properties:\n·When a character takes DMG, the Rain Sword will shatter, reducing the amount of DMG taken.\n·Increases the character's resistance to interruption.\n\n20% of Xingqiu's Hydro DMG Bonus will be converted to additional DMG Reduction for the Rain Swords.\n\nThe maximum amount of additional DMG Reduction that can be gained this way is 24%.\nThe initial maximum number of Rain Swords is 3.\nUsing this ability applies the Wet status onto the character.",
"description": "\"Easier to slay a rain dragon than to sever the rain.\"",
"attributes": {
"labels": [
"Skill DMG|{param1:P}+{param2:P}",
"Damage Reduction Ratio|{param3:P}",
"Duration|{param4:F1}s",
"CD|{param5:F1}s"
]
}
},
"combat3": {
"name": "Guhua Sword: Raincutter",
"info": "Initiate Rainbow Bladework and fight using an illusory sword rain, while creating the maximum number of Rain Swords.\n\n**Rainbow Bladework**\n·Your active character's Normal Attacks will trigger consecutive sword rain attacks, dealing Hydro DMG.\n·Rain Swords will remain at the maximum number throughout the ability's duration.",
"description": "The \"Way of the Rain Cutter\" is one of the esoteric secret techniques of the Guhua Sect.",
"attributes": {
"labels": [
"Sword Rain DMG|{param1:F1P}",
"Duration|{param2:F1}s",
"CD|{param3:F1}s",
"Energy Cost|{param4:I}"
]
}
},
"passive1": {
"name": "Hydropathic",
"info": "When a Rain Sword is shattered or when its duration expires, it regenerates the current character's HP based on 6% of Xingqiu's Max HP."
},
"passive2": {
"name": "Blades Amidst Raindrops",
"info": "Xingqiu gains a 20% Hydro DMG Bonus."
},
"passive3": {
"name": "Flash of Genius",
"info": "When Xingqiu crafts Character Talent Materials, he has a 25% chance to refund a portion of the crafting materials used."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Gold",
"count": 3
},
{
"name": "Damaged Mask",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Gold",
"count": 2
},
{
"name": "Stained Mask",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Gold",
"count": 4
},
{
"name": "Stained Mask",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Gold",
"count": 6
},
{
"name": "Stained Mask",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Gold",
"count": 9
},
{
"name": "Stained Mask",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Gold",
"count": 4
},
{
"name": "Ominous Mask",
"count": 4
},
{
"name": "Tail of Boreas",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Gold",
"count": 6
},
{
"name": "Ominous Mask",
"count": 6
},
{
"name": "Tail of Boreas",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Gold",
"count": 12
},
{
"name": "Ominous Mask",
"count": 9
},
{
"name": "Tail of Boreas",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Gold",
"count": 16
},
{
"name": "Ominous Mask",
"count": 12
},
{
"name": "Tail of Boreas",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

211
English/talents/xinyan.json Normal file
View File

@@ -0,0 +1,211 @@
{
"name": "Xinyan",
"combat1": {
"name": "Normal Attack: Dance on Fire",
"info": "**Normal Attack**\nPerforms up to 4 consecutive strikes.\n\n**Charged Attack**\nDrains Stamina over time to perform continuous spinning attacks against all nearby opponents.\nAt the end of the sequence, performs a more powerful slash. \n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"Charged Attack Cyclic DMG|{param5:F1P}",
"Charged Attack Final DMG|{param6:P}",
"Charged Attack Stamina Cost|{param7:F1}/s",
"Max Duration|{param8:F1}s",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Sweeping Fervor",
"info": "Xinyan brandishes her instrument, dealing Pyro DMG on nearby opponents, forming a shield made out of her audience's passion.\nThe shield's DMG Absorption scales based on Xinyan's DEF and on the number of opponents hit.\n·Hitting 01 opponents grants Shield Level 1: Ad Lib.\n·Hitting 2 opponents grants Shield Level 2: Lead-In.\n·Hitting 3 or more opponents grants Shield Level 3: Rave, which will also deal intermittent Pyro DMG to nearby opponents.\n\nThe shield has the following special properties:\n·When unleashed, it infuses Xinyan with Pyro.\n·It has 250% DMG Absorption effectiveness against Pyro DMG.",
"description": "Xinyan insists that these pyrotechnics are the apex of performative art, and that they are physical phenomena that have nothing to do with her Vision.",
"attributes": {
"labels": [
"Swing DMG|{param1:P}",
"Shield Level 1 DMG Absorption|{param2:F1P} DEF+{param3:I}",
"Shield Level 2 DMG Absorption|{param4:F1P} DEF+{param5:I}",
"Shield Level 3 DMG Absorption|{param6:F1P} DEF+{param7:I}",
"DoT|{param8:F1P}",
"Shield Duration|{param9:F1}s",
"CD|{param10:F1}s"
]
}
},
"combat3": {
"name": "Riff Revolution",
"info": "Strumming rapidly, Xinyan launches nearby opponents and deals Physical DMG to them, hyping up the crowd.\nThe sheer intensity of the atmosphere will cause explosions that deal Pyro DMG to nearby opponents.",
"description": "Xinyan used to end all her performances with this move. She didn't stop because it was dangerous, however, but because she didn't have a more epic finale in case someone shouted \"Encore!\"",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"Pyro DoT|{param2:P}",
"Duration|{param5:F1}s",
"CD|{param3:F1}s",
"Energy Cost|{param4:I}"
]
}
},
"passive1": {
"name": "\"The Show Goes On, Even Without an Audience...\"",
"info": "Decreases the number of opponents **Sweeping Fervor** must hit to trigger each level of shielding.\n·Shield Level 2: Lead-In requirement reduced to 1 opponent hit.\n·Shield Level 3: Rave requirement reduced to 2 opponents hit or more."
},
"passive2": {
"name": "\"...Now That's Rock 'N' Roll!\"",
"info": "Characters shielded by **Sweeping Fervor** deal 15% increased Physical DMG."
},
"passive3": {
"name": "A Rad Recipe",
"info": "When a Perfect Cooking is achieved on a DEF-boosting dish, Xinyan has a 12% chance to obtain double the product."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Gold",
"count": 3
},
{
"name": "Treasure Hoarder Insignia",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Gold",
"count": 2
},
{
"name": "Silver Raven Insignia",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Gold",
"count": 4
},
{
"name": "Silver Raven Insignia",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Gold",
"count": 6
},
{
"name": "Silver Raven Insignia",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Gold",
"count": 9
},
{
"name": "Silver Raven Insignia",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Gold",
"count": 4
},
{
"name": "Golden Raven Insignia",
"count": 4
},
{
"name": "Tusk of Monoceros Caeli",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Gold",
"count": 6
},
{
"name": "Golden Raven Insignia",
"count": 6
},
{
"name": "Tusk of Monoceros Caeli",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Gold",
"count": 12
},
{
"name": "Golden Raven Insignia",
"count": 9
},
{
"name": "Tusk of Monoceros Caeli",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Gold",
"count": 16
},
{
"name": "Golden Raven Insignia",
"count": 12
},
{
"name": "Tusk of Monoceros Caeli",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,206 @@
{
"name": "Yae Miko",
"combat1": {
"name": "Normal Attack: Spiritfox Sin-Eater",
"info": "**Normal Attack**\nSummons forth kitsune spirits, initiating a maximum of 3 attacks that deal Electro DMG.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to deal AoE Electro DMG after a short casting time.\n\n**Plunging Attack**\nPlunges towards the ground from mid-air, damaging all opponents in her path with thunderous might. Deals AoE Electro DMG upon impact with the ground.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"Charged Attack DMG|{param4:F1P}",
"Charged Attack Stamina Cost|{param5:F1}",
"Plunge DMG|{param6:F1P}",
"Low/High Plunge DMG|{param7:P}/{param8:P}"
]
}
},
"combat2": {
"name": "Yakan Evocation: Sesshou Sakura",
"info": "To Yae, such dull tasks as can be accomplished by driving spirits out need not be done personally.\nMoves swiftly, leaving a Sesshou Sakura behind.\n\n**Sesshou Sakura**\nHas the following properties:\n· Periodically strikes one nearby opponent with lightning, dealing Electro DMG\n· When there are other Sesshou Sakura nearby, their level will increase, boosting the DMG dealt by these lightning strikes.\n\nThis skill has three charges.\nA maximum of 3 Sesshou Sakura can exist simultaneously. The initial level of each Sesshou Sakura is 1, and the initial highest level each sakura can reach is 3. If a new Sesshou Sakura is created too close to an existing one, the existing one will be destroyed.",
"description": "\"The kitsune spirits sealed in the branches are all yakan who stooped to preying upon humans. The yakan are two grades lower than us Sky Kitsune, and so, I hardly see the problem with... asking that they do my bidding. Now, this doesn't mean that you humans should go learning from our grading systems, no indeed — and as for which of us, kitsune or human, is higher up in the pecking order... Heh, wouldn't you like to know?\"",
"attributes": {
"labels": [
"Sesshou Sakura DMG: Level 1|{param1:F1P}",
"Sesshou Sakura DMG: Level 2|{param2:F1P}",
"Sesshou Sakura DMG: Level 3|{param3:F1P}",
"Sesshou Sakura DMG: Level 4|{param4:F1P}",
"Duration|{param5:F1}s",
"CD|{param6:F1}s"
]
}
},
"combat3": {
"name": "Great Secret Art: Tenko Kenshin",
"info": "Legends of \"kitsunetsuki,\" or the manifestation of a kitsune's might, are common in Inazuma's folktales. One that particularly captures the imagination is that of the Sky Kitsune, said to cause lightning to fall down upon the foes of the Grand Narukami Shrine. Summons a lightning strike, dealing AoE Electro DMG.\nWhen she uses this skill, Yae Miko will unseal nearby Sesshou Sakura, destroying their outer forms and transforming them into Tenko Thunderbolts that descend from the skies, dealing AoE Electro DMG. Each Sesshou Sakura destroyed in this way will create one Tenko Thunderbolt.",
"description": "Only at times like these will Yae reveal her Sky Kitsune form and wield lightning itself. None have seen the Lady Guuji's tails and lived to tell the story... so remember, as far as you are concerned, Lady Yae does not have a tail.",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"Tenko Thunderbolt DMG|{param2:P}",
"CD|{param3:F1}s",
"Energy Cost|{param4:I}"
]
}
},
"passive1": {
"name": "The Shrine's Sacred Shade",
"info": "When casting **Great Secret Art: Tenko Kenshin**, each Sesshou Sakura destroyed resets the cooldown for 1 charge of **Yakan Evocation: Sesshou Sakura**."
},
"passive2": {
"name": "Enlightened Blessing",
"info": "Every point of Elemental Mastery Yae Miko possesses will increase **Sesshou Sakura** DMG by 0.15%."
},
"passive3": {
"name": "Meditations of a Yako",
"info": "Has a 25% chance to get 1 regional Character Talent Material (base material excluded) when crafting. The rarity is that of the base material."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Light",
"count": 3
},
{
"name": "Old Handguard",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Light",
"count": 2
},
{
"name": "Kageuchi Handguard",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Light",
"count": 4
},
{
"name": "Kageuchi Handguard",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Light",
"count": 6
},
{
"name": "Kageuchi Handguard",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Light",
"count": 9
},
{
"name": "Kageuchi Handguard",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Light",
"count": 4
},
{
"name": "Famed Handguard",
"count": 4
},
{
"name": "The Meaning of Aeons",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Light",
"count": 6
},
{
"name": "Famed Handguard",
"count": 6
},
{
"name": "The Meaning of Aeons",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Light",
"count": 12
},
{
"name": "Famed Handguard",
"count": 9
},
{
"name": "The Meaning of Aeons",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Light",
"count": 16
},
{
"name": "Famed Handguard",
"count": 12
},
{
"name": "The Meaning of Aeons",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

206
English/talents/yanfei.json Normal file
View File

@@ -0,0 +1,206 @@
{
"name": "Yanfei",
"combat1": {
"name": "Normal Attack: Seal of Approval",
"info": "**Normal Attack**\nShoots fireballs that deal up to three counts of Pyro DMG.\nWhen Yanfei's Normal Attacks hit enemies, they will grant her a single Scarlet Seal. Yanfei may possess a maximum of 3 Scarlet Seals, and each time this effect is triggered, the duration of currently possessed Scarlet Seals will refresh.\nEach Scarlet Seal will decrease Yanfei's Stamina consumption and will disappear when she leaves the field.\n\n**Charged Attack**\nConsumes Stamina and all Scarlet Seals before dealing AoE Pyro DMG to opponents after a short casting time.\nThis Charged Attack's AoE and DMG will increase according to the amount of Scarlet Seals consumed.\n\n**Plunging Attack**\nGathering the power of Pyro, Yanfei plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Pyro DMG upon impact with the ground.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"Charged Attack|{param4:P}/{param5:P}/{param6:P}/{param7:P}/{param8:P}",
"Charged Attack Stamina Cost|{param14:F1}",
"Scarlet Seal Stamina Consumption Decrease|{param15:F1P} Per Seal",
"Scarlet Seal Duration|{param19:F1}s",
"Plunge DMG|{param16:F1P}",
"Low/High Plunge DMG|{param17:P}/{param18:P}"
]
}
},
"combat2": {
"name": "Signed Edict",
"info": "Summons blistering flames that deal AoE Pyro DMG.\nOpponents hit by the flames will grant Yanfei the maximum number of Scarlet Seals.",
"description": "Apart from their legal uses, Yanfei's seals also come with her customized additional terms and conditions. Well, it's not as if the Ministry of Civil Affairs can change the laws of nature.",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"CD|{param2:F1}s"
]
}
},
"combat3": {
"name": "Done Deal",
"info": "Triggers a spray of intense flames that rush at nearby opponents, dealing AoE Pyro DMG, granting Yanfei the maximum number of Scarlet Seals, and applying Brilliance to her.\n\n**Brilliance**\nHas the following effects:\n·Grants Yanfei a Scarlet Seal at fixed intervals.\n·Increases the DMG dealt by her Charged Attacks.\nThe effects of Brilliance will end if Yanfei leaves the field or falls in battle.",
"description": "\"Here are the full terms for this matter of life and death — by which I mean my life and your death!\"",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"Scarlet Seal Grant Interval|{param4:F1}s",
"Charged Attack DMG Bonus|{param2:P}",
"Duration|{param3:F1}s",
"CD|{param5:F1}s",
"Energy Cost|{param6:I}"
]
}
},
"passive1": {
"name": "Proviso",
"info": "When Yanfei consumes Scarlet Seals by using a Charged Attack, each Scarlet Seal will increase Yanfei's Pyro DMG Bonus by 5%. This effect lasts for 6s. When a Charged Attack is used again during the effect's duration, it will dispel the previous effect."
},
"passive2": {
"name": "Blazing Eye",
"info": "When Yanfei's Charged Attack deals a CRIT Hit to opponents, she will deal an additional instance of AoE Pyro DMG equal to 80% of her ATK. This DMG counts as Charged Attack DMG."
},
"passive3": {
"name": "Encyclopedic Expertise",
"info": "Displays the location of nearby **resources unique to Liyue** on the mini-map."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Gold",
"count": 3
},
{
"name": "Treasure Hoarder Insignia",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Gold",
"count": 2
},
{
"name": "Silver Raven Insignia",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Gold",
"count": 4
},
{
"name": "Silver Raven Insignia",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Gold",
"count": 6
},
{
"name": "Silver Raven Insignia",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Gold",
"count": 9
},
{
"name": "Silver Raven Insignia",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Gold",
"count": 4
},
{
"name": "Golden Raven Insignia",
"count": 4
},
{
"name": "Bloodjade Branch",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Gold",
"count": 6
},
{
"name": "Golden Raven Insignia",
"count": 6
},
{
"name": "Bloodjade Branch",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Gold",
"count": 12
},
{
"name": "Golden Raven Insignia",
"count": 9
},
{
"name": "Bloodjade Branch",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Gold",
"count": 16
},
{
"name": "Golden Raven Insignia",
"count": 12
},
{
"name": "Bloodjade Branch",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

209
English/talents/yaoyao.json Normal file
View File

@@ -0,0 +1,209 @@
{
"name": "Yaoyao",
"combat1": {
"name": "Normal Attack: Toss 'N' Turn Spear",
"info": "**Normal Attack**\nPerforms up to 4 consecutive spear strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}+{param4:F1P}",
"4-Hit DMG|{param5:F1P}",
"Charged Attack DMG|{param6:F1P}",
"Charged Attack Stamina Cost|{param7:F1}",
"Plunge DMG|{param8:F1P}",
"Low/High Plunge DMG|{param9:P}/{param10:P}"
]
}
},
"combat2": {
"name": "Raphanus Sky Cluster",
"info": "Calls upon \"Yuegui: Throwing Mode,\" a special device created by a certain adeptus to help Yaoyao solve her problems.\nThis skill will be used differently in Holding Mode.\n\n**Hold**\nEnters Aiming Mode to adjust the throw direction.\n\n**Yuegui: Throwing Mode**\nThrows out White Jade Radishes that will explode upon hitting characters or opponents, dealing Dendro DMG to opponents within a certain AoE, and healing characters within that same AoE based on Yaoyao's Max HP. If a radish does not hit either an opponent or a character, the radish will remain where it is and explode on contact with a character or opponent, or will explode after its duration expires.\nYuegui: Throwing Mode will choose its radish-throw targets.\n·If all nearby characters have more than 70% HP remaining, then it will throw the radish at a nearby opponent.\n·If nearby characters have 70% or less HP remaining, it will throw a radish at the character with the lowest HP percentage remaining. If no opponents exist nearby, Yuegui will also throw White Jade Radishes at characters if they all have more than 70% HP and less than 100% HP remaining. Otherwise, it will throw radishes into the area at random.\n\nA maximum of 2 instances of Yuegui: Throwing Mode can exist at any one time.",
"description": "\"A radish a day keeps trouble away! ... Oh, this isn't about a radish's medical properties, exactly, but it does have some health benefits, yeah!\"",
"attributes": {
"labels": [
"White Jade Radish DMG|{param1:F1P}",
"White Jade Radish Healing|{param2:F2P} Max HP+{param3:I}",
"Yuegui: Throwing Mode Duration|{param4:F1}s",
"White Jade Radish Duration|{param5:F1}s",
"CD|{param6:F1}s"
]
}
},
"combat3": {
"name": "Moonjade Descent",
"info": "At the enjoinment of a certain adeptus, Yuegui's full potential can be unleashed in an emergency, dealing Dendro DMG to nearby opponents and entering an (in some sense) unsurpassed Adeptal Legacy state.\n\n**Adeptal Legacy**\n·White Jade Radishes generated will be changed to heal and deal DMG according to this skill. Explosions will heal all nearby party members, and the Dendro DMG that they deal will be viewed as Elemental Burst DMG instead.\n·Summons \"Yuegui: Jumping Mode\" at intervals until their limit has been reached. The behavior of this version of Yuegui is the same as that of \"Yuegui: Throwing Mode\" in the Elemental Skill, Raphanus Sky Cluster. A maximum of 3 Yuegui: Jumping Mode can exist at any one time.\n·Yaoyao's Movement SPD is increased by 15%.\n·Yaoyao's Dendro RES will be increased.\n\nThe Adeptal Legacy state will end once Yaoyao is off-field, and all remaining Yuegui: Jumping Mode will be cleared once this state ends.",
"description": "\"Eh? Which one of these is actually Yuegui, you ask? Aren't they all Yuegui?\"",
"attributes": {
"labels": [
"Skill DMG|{param4:F1P}",
"Adeptal Legacy White Jade Radish DMG|{param1:F1P}",
"Adeptal Legacy White Jade Radish Healing|{param2:F2P} Max HP+{param3:I}",
"Dendro RES Bonus|{param5:P}",
"Adeptal Legacy Duration|{param6:F1}s",
"CD|{param7:F1}s",
"Energy Cost|{param8:I}"
]
}
},
"passive1": {
"name": "Starscatter",
"info": "While affected by the Adeptal Legacy state caused by **Moonjade Descent**, Yaoyao will constantly throw White Jade Radishes at nearby opponents when she is sprinting, jumping, or running. She can throw 1 White Jade Radish this way once every 0.6s."
},
"passive2": {
"name": "In Others' Shoes",
"info": "When **White Jade Radishes** explode, active characters within their AoE will regain HP every 1s based on 0.8% of Yaoyao's Max HP. This effect lasts 5s."
},
"passive3": {
"name": "Tailing on Tiptoes",
"info": "When Yaoyao is in the party, your characters will not startle Crystalflies and certain other animals when getting near them.\nCheck the \"Other\" sub-category of the \"Living Beings / Wildlife\" section in the Archive for creatures this skill works on."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Diligence",
"count": 3
},
{
"name": "Slime Condensate",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Diligence",
"count": 2
},
{
"name": "Slime Secretions",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Diligence",
"count": 4
},
{
"name": "Slime Secretions",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Diligence",
"count": 6
},
{
"name": "Slime Secretions",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Diligence",
"count": 9
},
{
"name": "Slime Secretions",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Diligence",
"count": 4
},
{
"name": "Slime Concentrate",
"count": 4
},
{
"name": "Daka's Bell",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Diligence",
"count": 6
},
{
"name": "Slime Concentrate",
"count": 6
},
{
"name": "Daka's Bell",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Diligence",
"count": 12
},
{
"name": "Slime Concentrate",
"count": 9
},
{
"name": "Daka's Bell",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Diligence",
"count": 16
},
{
"name": "Slime Concentrate",
"count": 12
},
{
"name": "Daka's Bell",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

206
English/talents/yelan.json Normal file
View File

@@ -0,0 +1,206 @@
{
"name": "Yelan",
"combat1": {
"name": "Normal Attack: Stealthy Bowshot",
"info": "**Normal Attack**\nPerforms up to 4 consecutive shots with a bow.\n\n**Charged Attack**\nPerforms a more precise **Aimed Shot** with increased DMG.\nWhile aiming, flowing water will accumulate on the arrowhead. A fully charged torrential arrow will deal Hydro DMG.\n\n**Breakthrough**\nYelan will enter a \"Breakthrough\" state after spending 5s out of combat, which will cause her next Charged Aimed Shot to have 80% decreased charge time, and once charged, she can fire a \"Breakthrough Barb\" that will deal AoE Hydro DMG based on Yelan's Max HP.\n\n**Plunging Attack**\nFires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}+{param4:F1P}",
"Aimed Shot|{param5:F1P}",
"Fully-Charged Aimed Shot|{param6:P}",
"Breakthrough Barb DMG|{param7:F2P} Max HP",
"Plunge DMG|{param8:F1P}",
"Low/High Plunge DMG|{param9:P}/{param10:P}"
]
}
},
"combat2": {
"name": "Lingering Lifeline",
"info": "Fires off a Lifeline that allows her to move rapidly, entangling and marking opponents along its path.\nWhen this rapid movement ends, the Lifeline will explode, dealing Hydro DMG to the marked opponents based on Yelan's Max HP.\n\n**Tap**\nMoves a certain distance forward swiftly.\n\n**Hold**\nEngages in continuous, swift movement, during which Yelan's resistance to interruption is increased.\nDuring this time, Yelan can control this rapid movement and end it by using this Skill again.\n\nAdditionally, each opponent marked by the Lifeline when it explodes grants Yelan a 34% chance to reset her Breakthrough state.",
"description": "Not until she begins to tug on the strings do evildoers, crooks, and scheming villains alike know that there is no escape.",
"attributes": {
"labels": [
"Skill DMG|{param1:F1P} Max HP",
"Max Duration (Hold)|{param3:F1}s",
"CD|{param4:F1}s"
]
}
},
"combat3": {
"name": "Depth-Clarion Dice",
"info": "Deals AoE Hydro DMG and creates an \"Exquisite Throw,\" which aids her in battle.\n\n**Exquisite Throw**\nFollows the character around and will initiate a coordinated attack under the following circumstances, dealing Hydro DMG based on Yelan's Max HP:\n·Can occur once every second when your active character uses a Normal Attack.\n·Will occur each time Yelan's Lifeline explodes and hits opponents.",
"description": "\"A gambling addiction is going to do you no good. I mean, let me just do the math for you as the dealer. What do you think your odds of beating me are, when I have seven dice and you, only one?\"",
"attributes": {
"labels": [
"Skill DMG|{param1:F2P} Max HP",
"Exquisite Throw DMG|{param2:F2P} Max HP ×3",
"Duration|{param3:F1}s",
"CD|{param4:F1}s",
"Energy Cost|{param5:I}"
]
}
},
"passive1": {
"name": "Turn Control",
"info": "When the party has 1/2/3/4 Elemental Types, Yelan's Max HP is increased by 6%/12%/18%/30%."
},
"passive2": {
"name": "Adapt With Ease",
"info": "So long as an **Exquisite Throw** is in play, your own active character deals 1% more DMG. This increases by a further 3.5% DMG every second. The maximum increase to DMG dealt is 50%.\nThe pre-existing effect will be dispelled if Depth-Clarion Dice is recast during its duration."
},
"passive3": {
"name": "Necessary Calculation",
"info": "Gains 25% more rewards when dispatched on a Liyue Expedition for 20 hours."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Prosperity",
"count": 3
},
{
"name": "Recruit's Insignia",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Prosperity",
"count": 2
},
{
"name": "Sergeant's Insignia",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Prosperity",
"count": 4
},
{
"name": "Sergeant's Insignia",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Prosperity",
"count": 6
},
{
"name": "Sergeant's Insignia",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Prosperity",
"count": 9
},
{
"name": "Sergeant's Insignia",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Prosperity",
"count": 4
},
{
"name": "Lieutenant's Insignia",
"count": 4
},
{
"name": "Gilded Scale",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Prosperity",
"count": 6
},
{
"name": "Lieutenant's Insignia",
"count": 6
},
{
"name": "Gilded Scale",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Prosperity",
"count": 12
},
{
"name": "Lieutenant's Insignia",
"count": 9
},
{
"name": "Gilded Scale",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Prosperity",
"count": 16
},
{
"name": "Lieutenant's Insignia",
"count": 12
},
{
"name": "Gilded Scale",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,207 @@
{
"name": "Yoimiya",
"combat1": {
"name": "Normal Attack: Firework Flare-Up",
"info": "**Normal Attack**\nPerforms up to 5 consecutive shots with a bow.\n\n**Charged Attack**\nPerforms a more precise **Aimed Shot** with increased DMG.\nWhile aiming, flames will accumulate on the arrowhead before being fired off as an attack. Has different effects based on how long the energy has been charged:\n·Charge Level 1: Fires off a flaming arrow that deals Pyro DMG.\n·Charge Level 2: Generates a maximum of 3 Kindling Arrows based on time spent charging, releasing them as part of this Aimed Shot. Kindling Arrows will home in on nearby opponents, dealing Pyro DMG on hit.\n\n**Plunging Attack**\nFires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}×2",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}×2",
"5-Hit DMG|{param5:F1P}",
"Aimed Shot|{param6:F1P}",
"Fully-Charged Aimed Shot|{param7:P}",
"Kindling Arrow DMG|{param8:P}",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Niwabi Fire-Dance",
"info": "Yoimiya waves a sparkler and causes a ring of saltpeter to surround her.\n\n**Niwabi Enshou**\nDuring this time, arrows fired by Yoimiya's Normal Attack will be Blazing Arrows, and their DMG will be increased and converted to Pyro DMG. During this time, Normal Attack: Firework Flare-Up will not generate Kindling Arrows at Charge Level 2.\n\nThis effect will deactivate when Yoimiya leaves the field.",
"description": "\"Niwabi\" is a form of incense firework created by Yoimiya herself. Its ability to be lit without any prior training or preparation has made it a real hit. After many fire-related incidents, the Tenryou Commission ordered the use of \"Niwabi\" banned, but small, bright sparks can often still be seen springing up at night. If seen from above, they look almost like little twinkling stars.",
"attributes": {
"labels": [
"Blazing Arrow DMG|{param4:F1P} Normal Attack DMG",
"Duration|{param2:F1}s",
"CD|{param3:F1}s"
]
}
},
"combat3": {
"name": "Ryuukin Saxifrage",
"info": "Yoimiya leaps into the air along with her original creation, the \"Ryuukin Saxifrage,\" and fires forth blazing rockets bursting with surprises that deal AoE Pyro DMG and mark one of the hit opponents with Aurous Blaze.\n\n**Aurous Blaze**\nAll Normal/Charged/Plunging Attacks, Elemental Skills, and Elemental Bursts by any party member other than Yoimiya that hit an opponent marked by Aurous Blaze will trigger an explosion, dealing AoE Pyro DMG.\nWhen an opponent affected by Aurous Blaze is defeated before its duration expires, the effect will pass on to another nearby opponent, who will inherit the remaining duration.\n\nOne Aurous Blaze explosion can be triggered every 2s. When Yoimiya is down, Aurous Blaze effects created through her skills will be deactivated.",
"description": "Fireworks are man-made starlight, comets fired into the sky. Though they last for but an instant, the memory of their brilliance shall surely live on.",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"Aurous Blaze Explosion DMG|{param2:P}",
"Duration|{param4:F1}s",
"CD|{param5:F1}s",
"Energy Cost|{param6:I}"
]
}
},
"passive1": {
"name": "Tricks of the Trouble-Maker",
"info": "During **Niwabi Fire-Dance**, shots from Yoimiya's Normal Attack will increase her Pyro DMG Bonus by 2% on hit. This effect lasts for 3s and can have a maximum of 10 stacks."
},
"passive2": {
"name": "Summer Night's Dawn",
"info": "Using **Ryuukin Saxifrage** causes nearby party members (not including Yoimiya) to gain a 10% ATK increase for 15s. Additionally, a further ATK Bonus will be added on based on the number of \"Tricks of the Trouble-Maker\" stacks Yoimiya possesses when using **Ryuukin Saxifrage**. Each stack increases this ATK Bonus by 1%."
},
"passive3": {
"name": "Blazing Match",
"info": "When Yoimiya crafts Decoration, Ornament, and Landscape-type Furnishings, she has a 100% chance to refund a portion of the materials used."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Transience",
"count": 3
},
{
"name": "Divining Scroll",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Transience",
"count": 2
},
{
"name": "Sealed Scroll",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Transience",
"count": 4
},
{
"name": "Sealed Scroll",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Transience",
"count": 6
},
{
"name": "Sealed Scroll",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Transience",
"count": 9
},
{
"name": "Sealed Scroll",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Transience",
"count": 4
},
{
"name": "Forbidden Curse Scroll",
"count": 4
},
{
"name": "Dragon Lord's Crown",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Transience",
"count": 6
},
{
"name": "Forbidden Curse Scroll",
"count": 6
},
{
"name": "Dragon Lord's Crown",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Transience",
"count": 12
},
{
"name": "Forbidden Curse Scroll",
"count": 9
},
{
"name": "Dragon Lord's Crown",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Transience",
"count": 16
},
{
"name": "Forbidden Curse Scroll",
"count": 12
},
{
"name": "Dragon Lord's Crown",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

209
English/talents/yunjin.json Normal file
View File

@@ -0,0 +1,209 @@
{
"name": "Yun Jin",
"combat1": {
"name": "Normal Attack: Cloud-Grazing Strike",
"info": "**Normal Attack**\nPerforms up to 5 consecutive spear strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}+{param4:F1P}",
"4-Hit DMG|{param5:F1P}+{param6:F1P}",
"5-Hit DMG|{param7:F1P}",
"Charged Attack|{param8:F1P}",
"Charged Attack Stamina Cost|{param9:F1}",
"Plunge DMG|{param10:F1P}",
"Low/High Plunge DMG|{param11:P}/{param12:P}"
]
}
},
"combat2": {
"name": "Opening Flourish",
"info": "Ms. Yun may just be acting out fights on stage, but her skills with the spear are real enough to defend against her foes.\n\n**Press**\nFlourishes her polearm in a cloud-grasping stance, dealing Geo DMG.\n\n**Hold**\nTakes up the Opening Flourish stance and charges up, forming a shield. DMG Absorption is based on Yun Jin's Max HP and has 150% effectiveness against all Elemental DMG and Physical DMG. The shield lasts until she finishes unleashing her Elemental Skill.\nWhen the skill is released, when its duration ends, or when the shield breaks, Yun Jin will unleash the charged energy as an attack, dealing Geo DMG.\nBased on the time spent charging, it will either unleash an attack at Charge Level 1 or Level 2.",
"description": "One glorious moment on-stage, a decade of preparation behind it.",
"attributes": {
"labels": [
"Press DMG|{param3:F1P} DEF",
"Charge Level 1 DMG|{param4:F1P} DEF",
"Charge Level 2 DMG|{param5:F1P} DEF",
"Shield DMG Absorption|{param1:P} Max HP+{param2:I}",
"CD|{param6:F1}s"
]
}
},
"combat3": {
"name": "Cliffbreaker's Banner",
"info": "Deals AoE Geo DMG and grants all nearby party members a Flying Cloud Flag Formation.\n\n**Flying Cloud Flag Formation**\nWhen Normal Attack DMG is dealt to opponents, Bonus DMG will be dealt based on Yun Jin's current DEF.\n\nThe effects of this skill will be cleared after a set duration or after being triggered a specific number of times.\nWhen one Normal Attack hits multiple opponents, the effect is triggered multiple times according to the number of opponents hit. The number of times that the effect is triggered is counted independently for each member of the party with Flying Cloud Flag Formation.",
"description": "As the drums resound, as swords and halberds weave and clash, the doyenne is transformed into a mighty general.\nAs the instruments on stage strum in unison, lo, see how she vanquishes these demons!",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"DMG Increase|{param2:P} DEF",
"Duration|{param3:F1}s",
"Trigger Quota|{param6:I}",
"CD|{param4:F1}s",
"Energy Cost|{param5:I}"
]
}
},
"passive1": {
"name": "True to Oneself",
"info": "Using **Opening Flourish** at the precise moment when Yun Jin is attacked will unleash its Level 2 Charged (Hold) form."
},
"passive2": {
"name": "Breaking Conventions",
"info": "The Normal Attack DMG Bonus granted by **Flying Cloud Flag Formation** is further increased by 2.5%/5%/7.5%/11.5% of Yun Jin's DEF when the party contains characters of 1/2/3/4 Elemental Types, respectively."
},
"passive3": {
"name": "Light Nourishment",
"info": "When Perfect Cooking is achieved on Food with Adventure-related effects, there is a 12% chance to obtain double the product."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Diligence",
"count": 3
},
{
"name": "Damaged Mask",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Diligence",
"count": 2
},
{
"name": "Stained Mask",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Diligence",
"count": 4
},
{
"name": "Stained Mask",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Diligence",
"count": 6
},
{
"name": "Stained Mask",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Diligence",
"count": 9
},
{
"name": "Stained Mask",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Diligence",
"count": 4
},
{
"name": "Ominous Mask",
"count": 4
},
{
"name": "Ashen Heart",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Diligence",
"count": 6
},
{
"name": "Ominous Mask",
"count": 6
},
{
"name": "Ashen Heart",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Diligence",
"count": 12
},
{
"name": "Ominous Mask",
"count": 9
},
{
"name": "Ashen Heart",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Diligence",
"count": 16
},
{
"name": "Ominous Mask",
"count": 12
},
{
"name": "Ashen Heart",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}

View File

@@ -0,0 +1,210 @@
{
"name": "Zhongli",
"combat1": {
"name": "Normal Attack: Rain of Stone",
"info": "**Normal Attack**\nPerforms up to 6 consecutive spear strikes.\n\n**Charged Attack**\nConsumes a certain amount of Stamina to lunge forward, causing stone spears to fall along his path.\n\n**Plunging Attack**\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"attributes": {
"labels": [
"1-Hit DMG|{param1:F1P}",
"2-Hit DMG|{param2:F1P}",
"3-Hit DMG|{param3:F1P}",
"4-Hit DMG|{param4:F1P}",
"5-Hit DMG|{param5:F1P}×4",
"6-Hit DMG|{param6:F1P}",
"Charged Attack DMG|{param7:P}",
"Charged Attack Stamina Cost|{param8:F1}",
"Plunge DMG|{param9:F1P}",
"Low/High Plunge DMG|{param10:P}/{param11:P}"
]
}
},
"combat2": {
"name": "Dominus Lapidis",
"info": "Every mountain, rock and inch of land is filled with the power of Geo, but those who can wield such powers freely are few and far between.\n\n**Press**\nCommands the power of earth to create a Stone Stele.\n\n**Hold**\nCauses nearby Geo energy to explode, causing the following effects:\n·If their maximum number hasn't been reached, creates a Stone Stele.\n·Creates a shield of jade. The shield's DMG Absorption scales based on Zhongli's Max HP.\n·Deals AoE Geo DMG.\n·If there are nearby targets with the Geo element, it will drain a large amount of Geo element from a maximum of 2 such targets. This effect does not cause DMG.\n\n**Stone Stele**\nWhen created, deals AoE Geo DMG.\nAdditionally, it will intermittently resonate with other nearby Geo constructs, dealing Geo DMG to nearby opponents.\nThe Stone Stele is considered a Geo construct that can both be climbed and used to block attacks.\nOnly one Stele created by Zhongli himself may initially exist at any one time.\n\n**Jade Shield**\nPossesses 150% DMG Absorption against all Elemental and Physical DMG.\nCharacters protected by the Jade Shield will decrease the Elemental RES and Physical RES of opponents in a small AoE by 20%. This effect cannot be stacked.",
"description": "A true master of stone may carve jade and shape gold.",
"attributes": {
"labels": [
"Stone Stele/Resonance DMG|{param1:F1P}/{param2:F1P}",
"Press CD|{param3:F1}s",
"Hold DMG|{param4:P}",
"Shield Base Absorption|{param5:I}",
"Additional Shield Absorption|{param6:F1P} Max HP",
"Shield Duration|{param7:F1}s",
"Hold CD|{param8:F1}s"
]
}
},
"combat3": {
"name": "Planet Befall",
"info": "Brings a falling meteor down to earth, dealing massive Geo DMG to opponents caught in its AoE and applying the Petrification status to them.\n\n**Petrification**\nOpponents affected by the Petrification status cannot move.",
"description": "The falling meteor punishes the unjust.",
"attributes": {
"labels": [
"Skill DMG|{param1:P}",
"Petrification Duration|{param2:F1}s",
"CD|{param3:F1}s",
"Energy Cost|{param4:I}"
]
}
},
"passive1": {
"name": "Resonant Waves",
"info": "When the Jade Shield takes DMG, it will Fortify:\n·Fortified characters have 5% increased Shield Strength.\nCan stack up to 5 times, and lasts until the Jade Shield disappears."
},
"passive2": {
"name": "Dominance of Earth",
"info": "Zhongli deals bonus DMG based on his Max HP:\n·Normal Attack, Charged Attack, and Plunging Attack DMG is increased by 1.39% of Max HP.\n·**Dominus Lapidis'** Stone Stele, resonance, and hold DMG is increased by 1.9% of Max HP.\n·**Planet Befall's** DMG is increased by 33% of Max HP."
},
"passive3": {
"name": "Arcanum of Crystal",
"info": "Refunds 15% of the ore used when crafting Polearm-type weapons."
},
"costs": {
"lvl2": [
{
"name": "Mora",
"count": 12500
},
{
"name": "Teachings of Gold",
"count": 3
},
{
"name": "Slime Condensate",
"count": 6
}
],
"lvl3": [
{
"name": "Mora",
"count": 17500
},
{
"name": "Guide to Gold",
"count": 2
},
{
"name": "Slime Secretions",
"count": 3
}
],
"lvl4": [
{
"name": "Mora",
"count": 25000
},
{
"name": "Guide to Gold",
"count": 4
},
{
"name": "Slime Secretions",
"count": 4
}
],
"lvl5": [
{
"name": "Mora",
"count": 30000
},
{
"name": "Guide to Gold",
"count": 6
},
{
"name": "Slime Secretions",
"count": 6
}
],
"lvl6": [
{
"name": "Mora",
"count": 37500
},
{
"name": "Guide to Gold",
"count": 9
},
{
"name": "Slime Secretions",
"count": 9
}
],
"lvl7": [
{
"name": "Mora",
"count": 120000
},
{
"name": "Philosophies of Gold",
"count": 4
},
{
"name": "Slime Concentrate",
"count": 4
},
{
"name": "Tusk of Monoceros Caeli",
"count": 1
}
],
"lvl8": [
{
"name": "Mora",
"count": 260000
},
{
"name": "Philosophies of Gold",
"count": 6
},
{
"name": "Slime Concentrate",
"count": 6
},
{
"name": "Tusk of Monoceros Caeli",
"count": 1
}
],
"lvl9": [
{
"name": "Mora",
"count": 450000
},
{
"name": "Philosophies of Gold",
"count": 12
},
{
"name": "Slime Concentrate",
"count": 9
},
{
"name": "Tusk of Monoceros Caeli",
"count": 2
}
],
"lvl10": [
{
"name": "Mora",
"count": 700000
},
{
"name": "Philosophies of Gold",
"count": 16
},
{
"name": "Slime Concentrate",
"count": 12
},
{
"name": "Tusk of Monoceros Caeli",
"count": 2
},
{
"name": "Crown of Insight",
"count": 1
}
]
}
}