This commit is contained in:
2023-11-12 00:15:41 +03:00
commit 50e2b26da8
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{
"id": 212041,
"name": "Abyssal Mayhem: Hydrospout",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_TALENT",
"GCG_TAG_SLOWLY"
],
"description": "End Phase: Deals 1 Piercing DMG to all opposing characters affected by Riptide.",
"descriptionraw": "<color=#FFFFFFFF>End Phase:</color> Deals 1 $[K5] to all opposing characters affected by <color=#FFFFFFFF>$[C112043]</color>.",
"descriptionreplaced": "<color=#FFFFFFFF>End Phase:</color> Deals 1 <color=#FFFFFFFF>Piercing DMG</color> to all opposing characters affected by <color=#FFFFFFFF>Riptide</color>."
}

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{
"id": 137013,
"name": "Activated",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "End Phase: The character gains 1 Energy.\nAfter the character goes down: The opposing active character gains 1 Energy.",
"descriptionraw": "<color=#FFFFFFFF>End Phase:</color> The character gains 1 Energy.\\n<color=#FFFFFFFF>After the character goes down</color>: The opposing active character gains 1 Energy.",
"descriptionreplaced": "<color=#FFFFFFFF>End Phase:</color> The character gains 1 Energy.\\n<color=#FFFFFFFF>After the character goes down</color>: The opposing active character gains 1 Energy."
}

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{
"id": 303302,
"name": "Adeptus' Temptation (In Effect)",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "During this Round, this character's next Elemental Burst deals +3 DMG.",
"descriptionraw": "During this Round, this character's next <color=#FFFFFFFF>Elemental Burst</color> deals +3 DMG.",
"descriptionreplaced": "During this Round, this character's next <color=#FFFFFFFF>Elemental Burst</color> deals +3 DMG."
}

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{
"id": 312001,
"name": "Adventurer's Bandana",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_ARTIFACT"
],
"description": "After the character uses a Normal Attack: Heal self for 1 HP. (Max 3 times per Round)",
"descriptionraw": "<color=#FFFFFFFF>After the character uses a Normal Attack:</color> Heal self for 1 HP. (Max 3 times per Round)",
"descriptionreplaced": "<color=#FFFFFFFF>After the character uses a Normal Attack:</color> Heal self for 1 HP. (Max 3 times per Round)"
}

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{
"id": 123024,
"name": "Aegis of Abyssal Flame",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [
"GCG_TAG_SHEILD"
],
"description": "Provide 3 Shield points to the character to which this card is attached.\nBefore Shield points are depleted: The character to which this is attached deals +1 Pyro DMG.",
"descriptionraw": "Provide <color=#FFFFFFFF>3 $[K6] points</color> to the character to which this card is attached.\\nBefore $[K6] points are depleted: The character to which this is attached deals +1 $[K103].",
"descriptionreplaced": "Provide <color=#FFFFFFFF>3 {SPRITE_PRESET#4007}<color=#FFFFFFFF>Shield</color> points</color> to the character to which this card is attached.\\nBefore {SPRITE_PRESET#4007}<color=#FFFFFFFF>Shield</color> points are depleted: The character to which this is attached deals +1 {SPRITE_PRESET#2103}<color=#FF9999FF>Pyro DMG</color>.",
"countingtype": "GCG_TOKEN_LIFE"
}

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{
"id": 137011,
"name": "Aerial Superiority",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "The character takes -1 DMG. (This character will permanently change its State if it takes Pyro DMG or Electro DMG.)",
"descriptionraw": "The character <color=#FFFFFFFF>takes -1 DMG</color>. (This character will permanently change its State if it takes $[K103] or $[K104].)",
"descriptionreplaced": "The character <color=#FFFFFFFF>takes -1 DMG</color>. (This character will permanently change its State if it takes {SPRITE_PRESET#2103}<color=#FF9999FF>Pyro DMG</color> or {SPRITE_PRESET#2104}<color=#FFACFFFF>Electro DMG</color>.)"
}

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{
"id": 403012,
"name": "Ambuscade Mine: Blazing Bolt",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [],
"description": "When reinforcements enter the field in this play area: Deal 1 Electro DMG.\nUsage(s): 1.",
"descriptionraw": "<color=#FFFFFFFF>When reinforcements enter the field in this play area: </color>Deal 1 $[K104].\\n<color=#FFFFFFFF>$[K3]: 1</color>.",
"descriptionreplaced": "<color=#FFFFFFFF>When reinforcements enter the field in this play area: </color>Deal 1 {SPRITE_PRESET#2104}<color=#FFACFFFF>Electro DMG</color>.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Usage(s)</color>: 1</color>.",
"countingtype": "GCG_TOKEN_LIFE",
"bufftype": "GCG_STATE_BUFF_NEGATIVE"
}

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{
"id": 403011,
"name": "Ambuscade Mine: Frenzied Flame",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [],
"description": "When reinforcements enter the field in this play area: Deal 1 Pyro DMG.\nUsage(s): 1.",
"descriptionraw": "<color=#FFFFFFFF>When reinforcements enter the field in this play area: </color>Deal 1 $[K103].\\n<color=#FFFFFFFF>$[K3]: 1</color>.",
"descriptionreplaced": "<color=#FFFFFFFF>When reinforcements enter the field in this play area: </color>Deal 1 {SPRITE_PRESET#2103}<color=#FF9999FF>Pyro DMG</color>.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Usage(s)</color>: 1</color>.",
"countingtype": "GCG_TOKEN_LIFE",
"bufftype": "GCG_STATE_BUFF_NEGATIVE"
}

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{
"id": 403009,
"name": "Ambuscade Mine: Gnawing Ice",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [],
"description": "When reinforcements enter the field in this play area: Deal 1 Cryo DMG.\nUsage(s): 1.",
"descriptionraw": "<color=#FFFFFFFF>When reinforcements enter the field in this play area: </color>Deal 1 $[K101].\\n<color=#FFFFFFFF>$[K3]: 1</color>.",
"descriptionreplaced": "<color=#FFFFFFFF>When reinforcements enter the field in this play area: </color>Deal 1 {SPRITE_PRESET#2101}<color=#99FFFFFF>Cryo DMG</color>.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Usage(s)</color>: 1</color>.",
"countingtype": "GCG_TOKEN_LIFE",
"bufftype": "GCG_STATE_BUFF_NEGATIVE"
}

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{
"id": 403015,
"name": "Ambuscade Mine: Greatwood",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [],
"description": "When reinforcements enter the field in this play area: Deal 1 Dendro DMG.\nUsage(s): 1.",
"descriptionraw": "<color=#FFFFFFFF>When reinforcements enter the field in this play area: </color>Deal 1 $[K107].\\n<color=#FFFFFFFF>$[K3]: 1</color>.",
"descriptionreplaced": "<color=#FFFFFFFF>When reinforcements enter the field in this play area: </color>Deal 1 {SPRITE_PRESET#2107}<color=#7EC236FF>Dendro DMG</color>.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Usage(s)</color>: 1</color>.",
"countingtype": "GCG_TOKEN_LIFE",
"bufftype": "GCG_STATE_BUFF_NEGATIVE"
}

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{
"id": 403010,
"name": "Ambuscade Mine: Omen Pulse",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [],
"description": "When reinforcements enter the field in this play area: Deal 1 Hydro DMG.\nUsage(s): 1.",
"descriptionraw": "<color=#FFFFFFFF>When reinforcements enter the field in this play area: </color>Deal 1 $[K102].\\n<color=#FFFFFFFF>$[K3]: 1</color>.",
"descriptionreplaced": "<color=#FFFFFFFF>When reinforcements enter the field in this play area: </color>Deal 1 {SPRITE_PRESET#2102}<color=#80C0FFFF>Hydro DMG</color>.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Usage(s)</color>: 1</color>.",
"countingtype": "GCG_TOKEN_LIFE",
"bufftype": "GCG_STATE_BUFF_NEGATIVE"
}

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{
"id": 403014,
"name": "Ambuscade Mine: Stern Stone",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [],
"description": "When reinforcements enter the field in this play area: Deal 1 Geo DMG.\nUsage(s): 1.",
"descriptionraw": "<color=#FFFFFFFF>When reinforcements enter the field in this play area: </color>Deal 1 $[K106].\\n<color=#FFFFFFFF>$[K3]: 1</color>.",
"descriptionreplaced": "<color=#FFFFFFFF>When reinforcements enter the field in this play area: </color>Deal 1 {SPRITE_PRESET#2106}<color=#FFE699FF>Geo DMG</color>.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Usage(s)</color>: 1</color>.",
"countingtype": "GCG_TOKEN_LIFE",
"bufftype": "GCG_STATE_BUFF_NEGATIVE"
}

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{
"id": 403013,
"name": "Ambuscade Mine: Storm Wind",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [],
"description": "When reinforcements enter the field in this play area: Deal 1 Anemo DMG.\nUsage(s): 1.",
"descriptionraw": "<color=#FFFFFFFF>When reinforcements enter the field in this play area: </color>Deal 1 $[K105].\\n<color=#FFFFFFFF>$[K3]: 1</color>.",
"descriptionreplaced": "<color=#FFFFFFFF>When reinforcements enter the field in this play area: </color>Deal 1 {SPRITE_PRESET#2105}<color=#80FFD7FF>Anemo DMG</color>.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Usage(s)</color>: 1</color>.",
"countingtype": "GCG_TOKEN_LIFE",
"bufftype": "GCG_STATE_BUFF_NEGATIVE"
}

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{
"id": 311204,
"name": "Amos' Bow",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_WEAPON",
"GCG_TAG_WEAPON_BOW"
],
"description": "The character deals +1 DMG.\nWhen the character uses a Skill that costs at least a total of 5 Elemental Dice and Energy, +2 additional DMG. (Once per Round)",
"descriptionraw": "<color=#FFFFFFFF>The character deals +1 DMG</color>.\\n<color=#FFFFFFFF>When the character uses a Skill that costs at least a total of 5 Elemental Dice and Energy</color>, +2 additional DMG. (Once per Round)",
"descriptionreplaced": "<color=#FFFFFFFF>The character deals +1 DMG</color>.\\n<color=#FFFFFFFF>When the character uses a Skill that costs at least a total of 5 Elemental Dice and Energy</color>, +2 additional DMG. (Once per Round)"
}

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{
"id": 300001,
"name": "Ancient Courtyard (In Effect)",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [],
"description": "The next time you play a Weapon or Artifact card in this Round: Spend 2 less Elemental Dice.",
"descriptionraw": "<color=#FFFFFFFF>The next time you play a {SPRITE_PRESET#3003}Weapon or {SPRITE_PRESET#3004}Artifact card in this Round:</color> Spend 2 less Elemental Dice.",
"descriptionreplaced": "<color=#FFFFFFFF>The next time you play a {SPRITE_PRESET#3003}Weapon or {SPRITE_PRESET#3004}Artifact card in this Round:</color> Spend 2 less Elemental Dice."
}

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{
"id": 311503,
"name": "Aquila Favonia",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_WEAPON",
"GCG_TAG_WEAPON_SWORD"
],
"description": "The character deals +1 DMG.\nAfter the opposing character uses a Skill: If the character with this attached is the active character, heal this character for 1 HP. (Max twice per Round)",
"descriptionraw": "<color=#FFFFFFFF>The character deals +1 DMG</color>.\\n<color=#FFFFFFFF>After the opposing character uses a Skill:</color> If the character with this attached is the active character, heal this character for 1 HP. (Max twice per Round)",
"descriptionreplaced": "<color=#FFFFFFFF>The character deals +1 DMG</color>.\\n<color=#FFFFFFFF>After the opposing character uses a Skill:</color> If the character with this attached is the active character, heal this character for 1 HP. (Max twice per Round)"
}

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{
"id": 216051,
"name": "Arataki Ichiban",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_TALENT",
"GCG_TAG_SLOWLY"
],
"description": "After your Arataki Itto, who has this card equipped, uses Fight Club Legend for the second time or more in one Round: If Superlative Superstrength is triggered, deal +1 additional DMG.",
"descriptionraw": "After your $[A1605], who has this card equipped, uses <color=#FFFFFFFF>$[S16051]</color> for the second time or more in one Round: If $[K1007] is triggered, deal +1 additional DMG.",
"descriptionreplaced": "After your Arataki Itto, who has this card equipped, uses <color=#FFFFFFFF>Fight Club Legend</color> for the second time or more in one Round: If <color=#FFFFFFFF>Superlative Superstrength</color> is triggered, deal +1 additional DMG."
}

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{
"id": 312602,
"name": "Archaic Petra",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_ARTIFACT"
],
"description": "When the character uses a Skill or equips a Talent Card: Spend 1 less Geo Die. (Once per Round)\nRoll Phase: 2 of the starting Elemental Dice you roll are always guaranteed to be Geo Dice.",
"descriptionraw": "<color=#FFFFFFFF>When the character uses a Skill or equips a {SPRITE_PRESET#3006}Talent Card:</color> Spend 1 less {SPRITE_PRESET#1106}<color=#FFE699FF>Geo Die</color>. (Once per Round)\\n<color=#FFFFFFFF>Roll Phase:</color> 2 of the starting Elemental Dice you roll are always guaranteed to be {SPRITE_PRESET#1106}<color=#FFE699FF>Geo Dice</color>.",
"descriptionreplaced": "<color=#FFFFFFFF>When the character uses a Skill or equips a {SPRITE_PRESET#3006}Talent Card:</color> Spend 1 less {SPRITE_PRESET#1106}<color=#FFE699FF>Geo Die</color>. (Once per Round)\\n<color=#FFFFFFFF>Roll Phase:</color> 2 of the starting Elemental Dice you roll are always guaranteed to be {SPRITE_PRESET#1106}<color=#FFE699FF>Geo Dice</color>."
}

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{
"id": 311104,
"name": "A Thousand Floating Dreams",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_WEAPON",
"GCG_TAG_WEAPON_CATALYST"
],
"description": "The character deals +1 DMG.\nWhen your character triggers an Elemental Reaction: Deal +1 DMG. (Twice per Round)",
"descriptionraw": "<color=#FFFFFFFF>The character deals +1 DMG</color>.\\n<color=#FFFFFFFF>When your character triggers an Elemental Reaction:</color> Deal +1 DMG. (Twice per Round)",
"descriptionreplaced": "<color=#FFFFFFFF>The character deals +1 DMG</color>.\\n<color=#FFFFFFFF>When your character triggers an Elemental Reaction:</color> Deal +1 DMG. (Twice per Round)"
}

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{
"id": 113052,
"name": "Aurous Blaze",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [],
"description": "After your character other than Yoimiya uses a Skill: Deal 1 Pyro DMG.\nDuration (Rounds): 2",
"descriptionraw": "After your character other than $[A1305] uses a Skill: Deal 1 $[K103].\\n<color=#FFFFFFFF>$[K4]: 2</color>",
"descriptionreplaced": "After your character other than Yoimiya uses a Skill: Deal 1 {SPRITE_PRESET#2103}<color=#FF9999FF>Pyro DMG</color>.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Duration (Rounds)</color>: 2</color>",
"countingtype": "GCG_TOKEN_ROUND_COUNT",
"bufftype": "GCG_STATE_BUFF_PYRO"
}

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{
"id": 214021,
"name": "Awakening",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_TALENT",
"GCG_TAG_SLOWLY"
],
"description": "After your Razor, who has this card equipped, uses Claw and Thunder: 1 of your Electro characters gains 1 Energy. (Active Character prioritized)",
"descriptionraw": "After your $[A1402], who has this card equipped, uses <color=#FFFFFFFF>$[S14022]</color>: 1 of your Electro characters gains 1 Energy. (Active Character prioritized)",
"descriptionreplaced": "After your Razor, who has this card equipped, uses <color=#FFFFFFFF>Claw and Thunder</color>: 1 of your Electro characters gains 1 Energy. (Active Character prioritized)"
}

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{
"id": 113041,
"name": "Baron Bunny",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_SUMMON",
"cardtypetext": "Summon",
"tags": [],
"description": "When your active character takes DMG: Decrease DMG taken by 2.\nUsage(s): 1. When the Usages are depleted, this card will not be discarded.\nAt the End Phase, if Usage(s) have been depleted: Discard this card to deal 2 Pyro DMG.",
"descriptionraw": "<color=#FFFFFFFF>When your active character takes DMG: </color>Decrease DMG taken by 2.\\n<color=#FFFFFFFF>$[K3]: 1</color>. When the Usages are depleted, this card will not be discarded.\\n<color=#FFFFFFFF>At the End Phase, if $[K3] have been depleted:</color> Discard this card to deal 2 $[K103].",
"descriptionreplaced": "<color=#FFFFFFFF>When your active character takes DMG: </color>Decrease DMG taken by 2.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Usage(s)</color>: 1</color>. When the Usages are depleted, this card will not be discarded.\\n<color=#FFFFFFFF>At the End Phase, if <color=#FFFFFFFF>Usage(s)</color> have been depleted:</color> Discard this card to deal 2 {SPRITE_PRESET#2103}<color=#FF9999FF>Pyro DMG</color>.",
"countingtype": "GCG_TOKEN_SHIELD"
}

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{
"id": 402004,
"name": "Belligerence Unfettered",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "When the character to which this is attached would be defeated: Remove this effect, ensure the character will not be defeated, and heal them to 1 HP.\nUsage(s): 2",
"descriptionraw": "<color=#FFFFFFFF>When the character to which this is attached would be defeated:</color> Remove this effect, ensure the character $[K54|s1], and heal them to 1 HP.\\n<color=#FFFFFFFF>$[K3]: 2</color>",
"descriptionreplaced": "<color=#FFFFFFFF>When the character to which this is attached would be defeated:</color> Remove this effect, ensure the character <color=#FFFFFFFF>will not be defeated</color>, and heal them to 1 HP.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Usage(s)</color>: 2</color>",
"countingtype": "GCG_TOKEN_LIFE"
}

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{
"id": 402005,
"name": "Blazing Will",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "When the character to which this is attached would be defeated: Remove this effect, ensure the character will not be defeated and heal them to 1 HP.\nUsage(s): 3",
"descriptionraw": "<color=#FFFFFFFF>When the character to which this is attached would be defeated:</color> Remove this effect, ensure the character $[K54|s1] and heal them to 1 HP.\\n<color=#FFFFFFFF>$[K3]: 3</color>",
"descriptionreplaced": "<color=#FFFFFFFF>When the character to which this is attached would be defeated:</color> Remove this effect, ensure the character <color=#FFFFFFFF>will not be defeated</color> and heal them to 1 HP.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Usage(s)</color>: 3</color>",
"countingtype": "GCG_TOKEN_LIFE"
}

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{
"id": 312102,
"name": "Blizzard Strayer",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_ARTIFACT"
],
"description": "When the character uses a Skill or equips a Talent Card: Spend 1 less Cryo Die. (Once per Round)\nRoll Phase: 2 of the starting Elemental Dice you roll are always guaranteed to be Cryo Dice.",
"descriptionraw": "<color=#FFFFFFFF>When the character uses a Skill or equips a {SPRITE_PRESET#3006}Talent Card:</color> Spend 1 less {SPRITE_PRESET#1101}<color=#99FFFFFF>Cryo Die</color>. (Once per Round)\\n<color=#FFFFFFFF>Roll Phase:</color> 2 of the starting Elemental Dice you roll are always guaranteed to be {SPRITE_PRESET#1101}<color=#99FFFFFF>Cryo Dice</color>.",
"descriptionreplaced": "<color=#FFFFFFFF>When the character uses a Skill or equips a {SPRITE_PRESET#3006}Talent Card:</color> Spend 1 less {SPRITE_PRESET#1101}<color=#99FFFFFF>Cryo Die</color>. (Once per Round)\\n<color=#FFFFFFFF>Roll Phase:</color> 2 of the starting Elemental Dice you roll are always guaranteed to be {SPRITE_PRESET#1101}<color=#99FFFFFF>Cryo Dice</color>."
}

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{
"id": 113072,
"name": "Blood Blossom",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "End Phase: Deal 1 Pyro DMG to affected characters.\nUsage(s): 1",
"descriptionraw": "<color=#FFFFFFFF>End Phase:</color> Deal 1 $[K103] to affected characters.\\n<color=#FFFFFFFF>$[K3]: 1</color>",
"descriptionreplaced": "<color=#FFFFFFFF>End Phase:</color> Deal 1 {SPRITE_PRESET#2103}<color=#FF9999FF>Pyro DMG</color> to affected characters.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Usage(s)</color>: 1</color>",
"countingtype": "GCG_TOKEN_LIFE",
"bufftype": "GCG_STATE_BUFF_PYRO"
}

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{
"id": 113082,
"name": "Brilliance",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "When the character uses a Charged Attack: Spend 1 less Pyro. (Once every round.)\nEnd Phase: Attach Scarlet Seal to this character.\nDuration (Rounds): 2.",
"descriptionraw": "<color=#FFFFFFFF>When the character uses a $[K51]: </color>Spend 1 less <color=#FF9999FF>$[K303]</color>. (Once every round.)\\n<color=#FFFFFFFF>End Phase: </color>Attach $[K1010] to this character.\\n<color=#FFFFFFFF>$[K4]: 2</color>.",
"descriptionreplaced": "<color=#FFFFFFFF>When the character uses a <color=#FFFFFFFF>Charged Attack</color>: </color>Spend 1 less <color=#FF9999FF>{SPRITE_PRESET#1103}Pyro</color>. (Once every round.)\\n<color=#FFFFFFFF>End Phase: </color>Attach <color=#FFFFFFFF>Scarlet Seal</color> to this character.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Duration (Rounds)</color>: 2</color>.",
"countingtype": "GCG_TOKEN_ROUND_COUNT",
"bufftype": "GCG_STATE_BUFF_PYRO"
}

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{
"id": 312101,
"name": "Broken Rime's Echo",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_ARTIFACT"
],
"description": "When the character uses a Skill or equips a Talent Card: Spend 1 less Cryo Die. (Once per Round)",
"descriptionraw": "<color=#FFFFFFFF>When the character uses a Skill or equips a {SPRITE_PRESET#3006}Talent Card:</color> Spend 1 less {SPRITE_PRESET#1101}<color=#99FFFFFF>Cryo Die</color>. (Once per Round)",
"descriptionreplaced": "<color=#FFFFFFFF>When the character uses a Skill or equips a {SPRITE_PRESET#3006}Talent Card:</color> Spend 1 less {SPRITE_PRESET#1101}<color=#99FFFFFF>Cryo Die</color>. (Once per Round)"
}

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{
"id": 213041,
"name": "Bunny Triggered",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_TALENT",
"GCG_TAG_SLOWLY"
],
"description": "After your Amber, who has this card equipped, uses a Normal Attack: If this card and Baron Bunny are still on the field, then Baron Bunny explodes and deals 3 Pyro DMG.",
"descriptionraw": "After your $[A1304], who has this card equipped, uses a <color=#FFFFFFFF>Normal Attack</color>: If this card and <color=#FFFFFFFF>$[C113041]</color> are still on the field, then <color=#FFFFFFFF>$[C113041]</color> explodes and deals 3 $[K103].",
"descriptionreplaced": "After your Amber, who has this card equipped, uses a <color=#FFFFFFFF>Normal Attack</color>: If this card and <color=#FFFFFFFF>Baron Bunny</color> are still on the field, then <color=#FFFFFFFF>Baron Bunny</color> explodes and deals 3 {SPRITE_PRESET#2103}<color=#FF9999FF>Pyro DMG</color>."
}

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{
"id": 303310,
"name": "Butter Crab (In Effect)",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "During this Round, this character takes -2 DMG the next time.",
"descriptionraw": "During this Round, this character takes -2 DMG the next time.",
"descriptionreplaced": "During this Round, this character takes -2 DMG the next time."
}

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{
"id": 312013,
"name": "Capricious Visage",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_ARTIFACT"
],
"description": "When the character uses an Elemental Skill or equips a Talent Card: Spend 1 less Elemental Die. (Once per Round)",
"descriptionraw": "<color=#FFFFFFFF>When the character uses an Elemental Skill or equips a {SPRITE_PRESET#3006}Talent Card:</color> Spend 1 less Elemental Die. (Once per Round)",
"descriptionreplaced": "<color=#FFFFFFFF>When the character uses an Elemental Skill or equips a {SPRITE_PRESET#3006}Talent Card:</color> Spend 1 less Elemental Die. (Once per Round)"
}

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{
"id": 117,
"name": "Catalyzing Field",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [
"GCG_TAG_DENDRO_PRODUCE"
],
"description": "When you deal Electro DMG or Dendro DMG to an opposing active character, DMG dealt +1.\nUsage(s): 2",
"descriptionraw": "<color=#FFFFFFFF>When you deal $[K104] or $[K107] to an opposing active character, </color>DMG dealt +1.\\n<color=#FFFFFFFF>$[K3]: 2</color>",
"descriptionreplaced": "<color=#FFFFFFFF>When you deal {SPRITE_PRESET#2104}<color=#FFACFFFF>Electro DMG</color> or {SPRITE_PRESET#2107}<color=#7EC236FF>Dendro DMG</color> to an opposing active character, </color>DMG dealt +1.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Usage(s)</color>: 2</color>",
"countingtype": "GCG_TOKEN_LIFE"
}

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{
"id": 111022,
"name": "Cat-Claw Shield",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [
"GCG_TAG_SHEILD"
],
"description": "Grants 2 Shield points for your active character.",
"descriptionraw": "Grants <color=#FFFFFFFF>2 $[K6] points</color> for your active character.",
"descriptionreplaced": "Grants <color=#FFFFFFFF>2 {SPRITE_PRESET#4007}<color=#FFFFFFFF>Shield</color> points</color> for your active character.",
"countingtype": "GCG_TOKEN_LIFE"
}

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{
"id": 111021,
"name": "Cat-Claw Shield",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [
"GCG_TAG_SHEILD"
],
"description": "Grants 1 Shield point for your active character.",
"descriptionraw": "Grants <color=#FFFFFFFF>1 $[K6] point</color> for your active character.",
"descriptionreplaced": "Grants <color=#FFFFFFFF>1 {SPRITE_PRESET#4007}<color=#FFFFFFFF>Shield</color> point</color> for your active character.",
"countingtype": "GCG_TOKEN_LIFE"
}

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{
"id": 112052,
"name": "Ceremonial Garment",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "The character to which this is attached has their Normal Attacks deal +1 DMG.\nAfter the character to which this is attached uses a Normal Attack: Heal 1 HP for all your characters.\nDuration (Rounds): 2",
"descriptionraw": "The character to which this is attached has their <color=#FFFFFFFF>Normal Attacks</color> deal +1 DMG.\\n<color=#FFFFFFFF>After the character to which this is attached uses a Normal Attack:</color> Heal 1 HP for all your characters.\\n<color=#FFFFFFFF>$[K4]: 2</color>",
"descriptionreplaced": "The character to which this is attached has their <color=#FFFFFFFF>Normal Attacks</color> deal +1 DMG.\\n<color=#FFFFFFFF>After the character to which this is attached uses a Normal Attack:</color> Heal 1 HP for all your characters.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Duration (Rounds)</color>: 2</color>",
"countingtype": "GCG_TOKEN_ROUND_COUNT",
"bufftype": "GCG_STATE_BUFF_HYDRO"
}

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{
"id": 114072,
"name": "Chakra Desiderata",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "After your other characters use Elemental Bursts: Gain 1 Resolve. (Max 3)\nWhen the character to which this is attached uses Secret Art: Musou Shinsetsu: Consume all Resolve and deal +1 DMG per Resolve.",
"descriptionraw": "<color=#FFFFFFFF>After your other characters use Elemental Bursts:</color> Gain 1 Resolve. (Max 3)\\n<color=#FFFFFFFF>When the character to which this is attached uses $[S14073]:</color> Consume all Resolve and deal +1 DMG per Resolve.",
"descriptionreplaced": "<color=#FFFFFFFF>After your other characters use Elemental Bursts:</color> Gain 1 Resolve. (Max 3)\\n<color=#FFFFFFFF>When the character to which this is attached uses Secret Art: Musou Shinsetsu:</color> Consume all Resolve and deal +1 DMG per Resolve.",
"countingtype": "GCG_TOKEN_COUNTER"
}

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{
"id": 303202,
"name": "Changing Shifts (In Effect)",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [],
"description": "The next time you perform \"Switch Character\": Spend 1 less Elemental Die.",
"descriptionraw": "<color=#FFFFFFFF>The next time you perform \"Switch Character\":</color> Spend 1 less Elemental Die.",
"descriptionreplaced": "<color=#FFFFFFFF>The next time you perform \"Switch Character\":</color> Spend 1 less Elemental Die."
}

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{
"id": 215011,
"name": "Chaotic Entropy",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_TALENT",
"GCG_TAG_SLOWLY"
],
"description": "After the Large Wind Spirit created by your Sucrose, who had this card equipped, has converted to another Elemental Type: Deal +1 DMG of this Elemental Type.",
"descriptionraw": "After the <color=#FFFFFFFF>$[C115011]</color> created by your $[A1501], who had this card equipped, has converted to another Elemental Type: Deal +1 DMG of this Elemental Type.",
"descriptionreplaced": "After the <color=#FFFFFFFF>Large Wind Spirit</color> created by your Sucrose, who had this card equipped, has converted to another Elemental Type: Deal +1 DMG of this Elemental Type."
}

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{
"id": 111042,
"name": "Chonghua Frost Field",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [],
"description": "Your Sword, Claymore, and Polearm-wielding characters' Physical DMG is converted to Cryo DMG, and their Normal Attacks deal +1 DMG.\nDuration (Rounds): 3",
"descriptionraw": "Your Sword, Claymore, and Polearm-wielding characters' $[K100] is converted to $[K101], and their <color=#FFFFFFFF>Normal Attacks</color> deal +1 DMG.\\n<color=#FFFFFFFF>$[K4]: 3</color>",
"descriptionreplaced": "Your Sword, Claymore, and Polearm-wielding characters' {SPRITE_PRESET#2100}<color=#FFFFFFFF>Physical DMG</color> is converted to {SPRITE_PRESET#2101}<color=#99FFFFFF>Cryo DMG</color>, and their <color=#FFFFFFFF>Normal Attacks</color> deal +1 DMG.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Duration (Rounds)</color>: 3</color>",
"countingtype": "GCG_TOKEN_ROUND_COUNT"
}

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{
"id": 111041,
"name": "Chonghua Frost Field",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [],
"description": "Your Sword, Claymore, and Polearm-wielding characters' Physical DMG is converted to Cryo DMG.\nDuration (Rounds): 2",
"descriptionraw": "Your Sword, Claymore, and Polearm-wielding characters' $[K100] is converted to $[K101].\\n<color=#FFFFFFFF>$[K4]: 2</color>",
"descriptionreplaced": "Your Sword, Claymore, and Polearm-wielding characters' {SPRITE_PRESET#2100}<color=#FFFFFFFF>Physical DMG</color> is converted to {SPRITE_PRESET#2101}<color=#99FFFFFF>Cryo DMG</color>.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Duration (Rounds)</color>: 2</color>",
"countingtype": "GCG_TOKEN_ROUND_COUNT"
}

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{
"id": 221011,
"name": "Cicin's Cold Glare",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_TALENT",
"GCG_TAG_SLOWLY"
],
"description": "After your Fatui Cryo Cicin Mage, who has this card equipped, uses a Skill: If Cryo Cicins's Usage(s) stacks have surpassed their upper limit, deal 2 Cryo DMG.",
"descriptionraw": "After your $[A2101], who has this card equipped, uses a Skill: If <color=#FFFFFFFF>$[C121011]</color>'s $[K3] stacks have surpassed their upper limit, deal 2 $[K101].",
"descriptionreplaced": "After your Fatui Cryo Cicin Mage, who has this card equipped, uses a Skill: If <color=#FFFFFFFF>Cryo Cicins</color>'s <color=#FFFFFFFF>Usage(s)</color> stacks have surpassed their upper limit, deal 2 {SPRITE_PRESET#2101}<color=#99FFFFFF>Cryo DMG</color>."
}

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{
"id": 211031,
"name": "Cold-Blooded Strike",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_TALENT",
"GCG_TAG_SLOWLY"
],
"description": "After your Kaeya, who has this card equipped, uses Frostgnaw, he heals himself for 2 HP. (Once per Round)",
"descriptionraw": "After your $[A1103], who has this card equipped, uses <color=#FFFFFFFF>$[S11032]</color>, he heals himself for 2 HP. (Once per Round)",
"descriptionreplaced": "After your Kaeya, who has this card equipped, uses <color=#FFFFFFFF>Frostgnaw</color>, he heals himself for 2 HP. (Once per Round)"
}

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{
"id": 114091,
"name": "Conductive",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "This status starts with 2 stacks of Conductive. When attached repeatedly, Conductive stack +1. Conductive can be stacked to a maximum of 4 stacks.\nEnd Phase: Accumulate 1 stack of Conductive.\n\nWhen the character attached with Conductive takes DMG from Violet Arc: Remove this status and DMG +1 for each stack of Conductive.",
"descriptionraw": "This status starts with 2 stacks of Conductive. When attached repeatedly, Conductive stack +1. Conductive can be stacked to a maximum of 4 stacks.\\n<color=#FFFFFFFF>End Phase: </color>Accumulate 1 stack of Conductive.\\n\\n<color=#FFFFFFFF>When the character attached with Conductive takes DMG from $[S14092]: </color>Remove this status and DMG +1 for each stack of Conductive.",
"descriptionreplaced": "This status starts with 2 stacks of Conductive. When attached repeatedly, Conductive stack +1. Conductive can be stacked to a maximum of 4 stacks.\\n<color=#FFFFFFFF>End Phase: </color>Accumulate 1 stack of Conductive.\\n\\n<color=#FFFFFFFF>When the character attached with Conductive takes DMG from Violet Arc: </color>Remove this status and DMG +1 for each stack of Conductive.",
"countingtype": "GCG_TOKEN_COUNTER"
}

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{
"id": 215041,
"name": "Conqueror of Evil: Guardian Yaksha",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_TALENT",
"GCG_TAG_SLOWLY"
],
"description": "While your Xiao has Yaksha's Mask attached, your use of Lemniscatic Wind Cycling will cost 1 less Anemo Die. (Every attachment of Yaksha's Mask allows the effect to be triggered twice)",
"descriptionraw": "While your $[A1504] has <color=#FFFFFFFF>$[C115041]</color> attached, your use of <color=#FFFFFFFF>$[S15042]</color> will cost 1 less {SPRITE_PRESET#1105}<color=#80FFD7FF>Anemo Die</color>. (Every attachment of <color=#FFFFFFFF>$[C115041]</color> allows the effect to be triggered twice)",
"descriptionreplaced": "While your Xiao has <color=#FFFFFFFF>Yaksha's Mask</color> attached, your use of <color=#FFFFFFFF>Lemniscatic Wind Cycling</color> will cost 1 less {SPRITE_PRESET#1105}<color=#80FFD7FF>Anemo Die</color>. (Every attachment of <color=#FFFFFFFF>Yaksha's Mask</color> allows the effect to be triggered twice)"
}

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{
"id": 115042,
"name": "Conqueror of Evil: Wrath Deity",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "When the character to which this is attached uses a Lemniscatic Wind Cycling: Spend 1 less Anemo Die.\nUsage(s): 2\n\nWhen Yaksha's Mask is no longer attached to the character: Remove this effect.",
"descriptionraw": "<color=#FFFFFFFF>When the character to which this is attached uses a $[S15042]: </color>Spend 1 less {SPRITE_PRESET#1105}<color=#80FFD7FF>Anemo Die</color>.\\n<color=#FFFFFFFF>$[K3]: 2</color>\\n\\n<color=#FFFFFFFF>When $[C115041] is no longer attached to the character: </color>Remove this effect.",
"descriptionreplaced": "<color=#FFFFFFFF>When the character to which this is attached uses a Lemniscatic Wind Cycling: </color>Spend 1 less {SPRITE_PRESET#1105}<color=#80FFD7FF>Anemo Die</color>.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Usage(s)</color>: 2</color>\\n\\n<color=#FFFFFFFF>When Yaksha's Mask is no longer attached to the character: </color>Remove this effect.",
"countingtype": "GCG_TOKEN_LIFE"
}

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{
"id": 136021,
"name": "Corrosion",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [],
"description": "End Phase: Apart from non-active characters who have no more than 3 HP, all of characters in this play area take 1 Piercing DMG.\nUsage(s): 1 (Can stack. Max 3 stacks.)",
"descriptionraw": "<color=#FFFFFFFF>End Phase:</color> Apart from non-active characters who have no more than 3 HP, all of characters in this play area take 1 $[K5].\\n<color=#FFFFFFFF>$[K3]: 1</color> (Can stack. Max 3 stacks.)",
"descriptionreplaced": "<color=#FFFFFFFF>End Phase:</color> Apart from non-active characters who have no more than 3 HP, all of characters in this play area take 1 <color=#FFFFFFFF>Piercing DMG</color>.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Usage(s)</color>: 1</color> (Can stack. Max 3 stacks.)",
"countingtype": "GCG_TOKEN_LIFE"
}

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{
"id": 136011,
"name": "Craggy Greatshield",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "When the character to which this is attached takes DMG: Decrease a maximum of 2 DMG. When Geo DMG is decreased, consume 1 additional Usage(s).\nUsage(s): 3",
"descriptionraw": "<color=#FFFFFFFF>When the character to which this is attached takes DMG: </color>Decrease a maximum of 2 DMG. When $[K106] is decreased, consume 1 additional $[K3].\\n<color=#FFFFFFFF>$[K3]: 3</color>",
"descriptionreplaced": "<color=#FFFFFFFF>When the character to which this is attached takes DMG: </color>Decrease a maximum of 2 DMG. When {SPRITE_PRESET#2106}<color=#FFE699FF>Geo DMG</color> is decreased, consume 1 additional <color=#FFFFFFFF>Usage(s)</color>.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Usage(s)</color>: 3</color>",
"countingtype": "GCG_TOKEN_LIFE"
}

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{
"id": 312302,
"name": "Crimson Witch of Flames",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_ARTIFACT"
],
"description": "When the character uses a Skill or equips a Talent Card: Spend 1 less Pyro Die. (Once per Round)\nRoll Phase: 2 of the starting Elemental Dice you roll are always guaranteed to be Pyro Dice.",
"descriptionraw": "<color=#FFFFFFFF>When the character uses a Skill or equips a {SPRITE_PRESET#3006}Talent Card:</color> Spend 1 less {SPRITE_PRESET#1103}<color=#FF9999FF>Pyro Die</color>. (Once per Round)\\n<color=#FFFFFFFF>Roll Phase:</color> 2 of the starting Elemental Dice you roll are always guaranteed to be {SPRITE_PRESET#1103}<color=#FF9999FF>Pyro Dice</color>.",
"descriptionreplaced": "<color=#FFFFFFFF>When the character uses a Skill or equips a {SPRITE_PRESET#3006}Talent Card:</color> Spend 1 less {SPRITE_PRESET#1103}<color=#FF9999FF>Pyro Die</color>. (Once per Round)\\n<color=#FFFFFFFF>Roll Phase:</color> 2 of the starting Elemental Dice you roll are always guaranteed to be {SPRITE_PRESET#1103}<color=#FF9999FF>Pyro Dice</color>."
}

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{
"id": 213021,
"name": "Crossfire",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_TALENT",
"GCG_TAG_SLOWLY"
],
"description": "When your Xiangling, who has this card equipped, uses Guoba Attack, she will also deal 1 Pyro DMG.",
"descriptionraw": "When your $[A1302], who has this card equipped, uses <color=#FFFFFFFF>$[S13022]</color>, she will also deal 1 $[K103].",
"descriptionreplaced": "When your Xiangling, who has this card equipped, uses <color=#FFFFFFFF>Guoba Attack</color>, she will also deal 1 {SPRITE_PRESET#2103}<color=#FF9999FF>Pyro DMG</color>."
}

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{
"id": 114063,
"name": "Crowfeather Cover",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "The character with this attached deals +1 Elemental Skill and Elemental Burst DMG.\nUsage(s): 2",
"descriptionraw": "The character with this attached deals +1 <color=#FFFFFFFF>Elemental Skill</color> and <color=#FFFFFFFF>Elemental Burst</color> DMG.\\n<color=#FFFFFFFF>$[K3]: 2</color>",
"descriptionreplaced": "The character with this attached deals +1 <color=#FFFFFFFF>Elemental Skill</color> and <color=#FFFFFFFF>Elemental Burst</color> DMG.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Usage(s)</color>: 2</color>",
"countingtype": "GCG_TOKEN_LIFE"
}

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{
"id": 137021,
"name": "Crudewood Greatshield",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "The character to which this is attached takes -2 DMG.\nThis status will provide 2 instances of Dendro Application (Can be depleted using Elemental Reactions): Once the instances are depleted, this status will be removed.",
"descriptionraw": "The character to which this is attached <color=#FFFFFFFF>takes -2 DMG</color>.\\nThis status will provide 2 instances of <color=#7EC236FF>Dendro Application</color> (Can be depleted using Elemental Reactions): Once the instances are depleted, this status will be removed.",
"descriptionreplaced": "The character to which this is attached <color=#FFFFFFFF>takes -2 DMG</color>.\\nThis status will provide 2 instances of <color=#7EC236FF>Dendro Application</color> (Can be depleted using Elemental Reactions): Once the instances are depleted, this status will be removed.",
"countingtype": "GCG_TOKEN_LIFE"
}

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{
"id": 131041,
"name": "Cryo Elemental Equipment",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "The character to which this is attached takes -1 DMG and deals +1 DMG.\nThis status will provide 2 instances of Cryo Application (Can be depleted using Elemental Reactions): Once the instances are depleted, this status will be removed, and the character to which this is attached will be unable to use Skills until the end of this Round.",
"descriptionraw": "The character to which this is attached <color=#FFFFFFFF>takes -1 DMG and deals +1 DMG</color>.\\nThis status will provide 2 instances of <color=#99FFFFFF>Cryo Application</color> (Can be depleted using Elemental Reactions): Once the instances are depleted, this status will be removed, and the character to which this is attached will be <color=#FFFFFFFF>unable to use Skills</color> until the end of this Round.",
"descriptionreplaced": "The character to which this is attached <color=#FFFFFFFF>takes -1 DMG and deals +1 DMG</color>.\\nThis status will provide 2 instances of <color=#99FFFFFF>Cryo Application</color> (Can be depleted using Elemental Reactions): Once the instances are depleted, this status will be removed, and the character to which this is attached will be <color=#FFFFFFFF>unable to use Skills</color> until the end of this Round.",
"countingtype": "GCG_TOKEN_LIFE"
}

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{
"id": 111053,
"name": "Cryo Elemental Infusion",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "The character to which this is attached has their Physical DMG dealt converted to Cryo DMG, and Cryo DMG dealt by the character +1.\n(Lasts until the Round ends)",
"descriptionraw": "The character to which this is attached has their $[K100] dealt converted to $[K101], and $[K101] dealt by the character +1.\\n(Lasts until the Round ends)",
"descriptionreplaced": "The character to which this is attached has their {SPRITE_PRESET#2100}<color=#FFFFFFFF>Physical DMG</color> dealt converted to {SPRITE_PRESET#2101}<color=#99FFFFFF>Cryo DMG</color>, and {SPRITE_PRESET#2101}<color=#99FFFFFF>Cryo DMG</color> dealt by the character +1.\\n(Lasts until the Round ends)",
"countingtype": "GCG_TOKEN_ROUND_COUNT"
}

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{
"id": 111052,
"name": "Cryo Elemental Infusion",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "The character to which this is attached has their Physical DMG dealt converted to Cryo DMG.\n(Lasts until the Round ends)",
"descriptionraw": "The character to which this is attached has their $[K100] dealt converted to $[K101].\\n(Lasts until the Round ends)",
"descriptionreplaced": "The character to which this is attached has their {SPRITE_PRESET#2100}<color=#FFFFFFFF>Physical DMG</color> dealt converted to {SPRITE_PRESET#2101}<color=#99FFFFFF>Cryo DMG</color>.\\n(Lasts until the Round ends)",
"countingtype": "GCG_TOKEN_ROUND_COUNT"
}

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{
"id": 131031,
"name": "Cryo Shield",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "The character to which this is attached takes no DMG and cannot be Frozen.\nThis status will provide 2 instances of Cryo Infusion (Can be depleted using Elemental Reactions): Once the instances are depleted, this status will be removed, and the character to which this is attached will be unable to use Skills until the end of this Round.",
"descriptionraw": "The character to which this is attached <color=#FFFFFFFF>takes no DMG</color> and cannot be Frozen.\\nThis status will provide 2 instances of <color=#99FFFFFF>Cryo Infusion</color> (Can be depleted using Elemental Reactions): Once the instances are depleted, this status will be removed, and the character to which this is attached will be <color=#FFFFFFFF>unable to use Skills</color> until the end of this Round.",
"descriptionreplaced": "The character to which this is attached <color=#FFFFFFFF>takes no DMG</color> and cannot be Frozen.\\nThis status will provide 2 instances of <color=#99FFFFFF>Cryo Infusion</color> (Can be depleted using Elemental Reactions): Once the instances are depleted, this status will be removed, and the character to which this is attached will be <color=#FFFFFFFF>unable to use Skills</color> until the end of this Round.",
"countingtype": "GCG_TOKEN_LIFE",
"bufftype": "GCG_STATE_BUFF_CRYO"
}

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{
"id": 111,
"name": "Crystallize",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [
"GCG_TAG_SHEILD"
],
"description": "Grants 1 Shield point to your active character. (Can stack. Max 2 points.)",
"descriptionraw": "Grants <color=#FFFFFFFF>1 $[K6] point</color> to your active character. (Can stack. Max 2 points.)",
"descriptionreplaced": "Grants <color=#FFFFFFFF>1 {SPRITE_PRESET#4007}<color=#FFFFFFFF>Shield</color> point</color> to your active character. (Can stack. Max 2 points.)",
"countingtype": "GCG_TOKEN_LIFE"
}

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{
"id": 136042,
"name": "Crystal Shield",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [],
"description": "When your active character takes DMG: Decrease DMG taken by 1.\nUsage(s): 3\nWhen Geo Elemental Equipment leaves play: Remove this effect.",
"descriptionraw": "<color=#FFFFFFFF>When your active character takes DMG: </color>Decrease DMG taken by 1.\\n<color=#FFFFFFFF>$[K3]: 3</color>\\n<color=#FFFFFFFF>When $[C136041] leaves play:</color> Remove this effect.",
"descriptionreplaced": "<color=#FFFFFFFF>When your active character takes DMG: </color>Decrease DMG taken by 1.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Usage(s)</color>: 3</color>\\n<color=#FFFFFFFF>When Geo Elemental Equipment leaves play:</color> Remove this effect.",
"countingtype": "GCG_TOKEN_LIFE"
}

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{
"id": 312702,
"name": "Deepwood Memories",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_ARTIFACT"
],
"description": "When the character uses a Skill or equips a Talent Card: Spend 1 less Dendro Die. (Once per Round)\nRoll Phase: 2 of the starting Elemental Dice you roll are always guaranteed to be Dendro Dice.",
"descriptionraw": "<color=#FFFFFFFF>When the character uses a Skill or equips a {SPRITE_PRESET#3006}Talent Card:</color> Spend 1 less {SPRITE_PRESET#1107}<color=#99FF88FF>Dendro Die</color>. (Once per Round)\\n<color=#FFFFFFFF>Roll Phase:</color> 2 of the starting Elemental Dice you roll are always guaranteed to be {SPRITE_PRESET#1107}<color=#99FF88FF>Dendro Dice</color>.",
"descriptionreplaced": "<color=#FFFFFFFF>When the character uses a Skill or equips a {SPRITE_PRESET#3006}Talent Card:</color> Spend 1 less {SPRITE_PRESET#1107}<color=#99FF88FF>Dendro Die</color>. (Once per Round)\\n<color=#FFFFFFFF>Roll Phase:</color> 2 of the starting Elemental Dice you roll are always guaranteed to be {SPRITE_PRESET#1107}<color=#99FF88FF>Dendro Dice</color>."
}

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{
"id": 116,
"name": "Dendro Core",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [
"GCG_TAG_DENDRO_PRODUCE"
],
"description": "When you deal Pyro DMG or Electro DMG to an opposing active character, DMG dealt +2.\nUsage(s): 1",
"descriptionraw": "<color=#FFFFFFFF>When you deal $[K103] or $[K104] to an opposing active character, </color>DMG dealt +2.\\n<color=#FFFFFFFF>$[K3]: 1</color>",
"descriptionreplaced": "<color=#FFFFFFFF>When you deal {SPRITE_PRESET#2103}<color=#FF9999FF>Pyro DMG</color> or {SPRITE_PRESET#2104}<color=#FFACFFFF>Electro DMG</color> to an opposing active character, </color>DMG dealt +2.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Usage(s)</color>: 1</color>",
"countingtype": "GCG_TOKEN_LIFE"
}

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{
"id": 216041,
"name": "Descent of Divinity",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_TALENT",
"GCG_TAG_SLOWLY"
],
"description": "When you have Albedo on the field with this card equipped, if there is Solar Isotoma on your side, your characters' Plunging Attack deals +1 DMG.",
"descriptionraw": "When you have $[A1604] on the field with this card equipped, if there is <color=#FFFFFFFF>$[C116041]</color> on your side, your characters' $[K52] deals +1 DMG.",
"descriptionreplaced": "When you have Albedo on the field with this card equipped, if there is <color=#FFFFFFFF>Solar Isotoma</color> on your side, your characters' <color=#FFFFFFFF>Plunging Attack</color> deals +1 DMG."
}

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{
"id": 216031,
"name": "Dominance of Earth",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_TALENT",
"GCG_TAG_SLOWLY"
],
"description": "When your active character is protected by a Shield Character Status or a Shield Combat Status, your Summons deal +1 Geo DMG.",
"descriptionraw": "When your active character is protected by a $[K6] Character Status or a $[K6] Combat Status, your Summons deal +1 $[K106].",
"descriptionreplaced": "When your active character is protected by a {SPRITE_PRESET#4007}<color=#FFFFFFFF>Shield</color> Character Status or a {SPRITE_PRESET#4007}<color=#FFFFFFFF>Shield</color> Combat Status, your Summons deal +1 {SPRITE_PRESET#2106}<color=#FFE699FF>Geo DMG</color>."
}

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{
"id": 403002,
"name": "Easy Game",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "When the character uses a Skill or equips a Talent: Spend 1 less Elemental Die. (Once per Round)",
"descriptionraw": "<color=#FFFFFFFF>When the character uses a Skill or equips a {SPRITE_PRESET#3006}Talent:</color> Spend 1 less Elemental Die. (Once per Round)",
"descriptionreplaced": "<color=#FFFFFFFF>When the character uses a Skill or equips a {SPRITE_PRESET#3006}Talent:</color> Spend 1 less Elemental Die. (Once per Round)",
"countingtype": "GCG_TOKEN_LIFE"
}

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{
"id": 124015,
"name": "Electro Crystal Core",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "When the character to which this is attached would be defeated: Remove this effect, ensure the character will not be defeated, and heal them to 6 HP.",
"descriptionraw": "<color=#FFFFFFFF>When the character to which this is attached would be defeated:</color> Remove this effect, ensure the character $[K54|s1], and heal them to 6 HP.",
"descriptionreplaced": "<color=#FFFFFFFF>When the character to which this is attached would be defeated:</color> Remove this effect, ensure the character <color=#FFFFFFFF>will not be defeated</color>, and heal them to 6 HP."
}

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{
"id": 124016,
"name": "Electro Crystal Core",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "When the character to which this is attached would be defeated: Remove this effect, ensure the character will not be defeated, and heal them to 10 HP.",
"descriptionraw": "<color=#FFFFFFFF>When the character to which this is attached would be defeated:</color> Remove this effect, ensure the character $[K54|s1], and heal them to 10 HP.",
"descriptionreplaced": "<color=#FFFFFFFF>When the character to which this is attached would be defeated:</color> Remove this effect, ensure the character <color=#FFFFFFFF>will not be defeated</color>, and heal them to 10 HP."
}

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{
"id": 124014,
"name": "Electro Crystal Core",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "When the character to which this is attached would be defeated: Remove this effect, ensure the character will not be defeated, and heal them to 1 HP.",
"descriptionraw": "<color=#FFFFFFFF>When the character to which this is attached would be defeated:</color> Remove this effect, ensure the character $[K54|s1], and heal them to 1 HP.",
"descriptionreplaced": "<color=#FFFFFFFF>When the character to which this is attached would be defeated:</color> Remove this effect, ensure the character <color=#FFFFFFFF>will not be defeated</color>, and heal them to 1 HP."
}

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{
"id": 134071,
"name": "Electro Elemental Equipment",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "The character to which this is attached takes -1 DMG and deals +1 DMG.\nThis status will provide 2 instances of Electro Application (Can be depleted using Elemental Reactions): Once the instances are depleted, this status will be removed, and the character to which this is attached will be unable to use Skills until the end of this Round.",
"descriptionraw": "The character to which this is attached <color=#FFFFFFFF>takes -1 DMG and deals +1 DMG</color>.\\nThis status will provide 2 instances of <color=#FFACFFFF>Electro Application</color> (Can be depleted using Elemental Reactions): Once the instances are depleted, this status will be removed, and the character to which this is attached will be <color=#FFFFFFFF>unable to use Skills</color> until the end of this Round.",
"descriptionreplaced": "The character to which this is attached <color=#FFFFFFFF>takes -1 DMG and deals +1 DMG</color>.\\nThis status will provide 2 instances of <color=#FFACFFFF>Electro Application</color> (Can be depleted using Elemental Reactions): Once the instances are depleted, this status will be removed, and the character to which this is attached will be <color=#FFFFFFFF>unable to use Skills</color> until the end of this Round.",
"countingtype": "GCG_TOKEN_LIFE"
}

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{
"id": 114034,
"name": "Electro Elemental Infusion",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "The character to which this is attached has their Physical DMG dealt converted to Electro DMG, and Electro DMG dealt by the character +1.\nDuration (Rounds): 3",
"descriptionraw": "The character to which this is attached has their $[K100] dealt converted to $[K104], and $[K104] dealt by the character +1.\\n<color=#FFFFFFFF>$[K4]: 3</color>",
"descriptionreplaced": "The character to which this is attached has their {SPRITE_PRESET#2100}<color=#FFFFFFFF>Physical DMG</color> dealt converted to {SPRITE_PRESET#2104}<color=#FFACFFFF>Electro DMG</color>, and {SPRITE_PRESET#2104}<color=#FFACFFFF>Electro DMG</color> dealt by the character +1.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Duration (Rounds)</color>: 3</color>",
"countingtype": "GCG_TOKEN_ROUND_COUNT"
}

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{
"id": 114032,
"name": "Electro Elemental Infusion",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "The character to which this is attached has their Physical DMG dealt converted to Electro DMG.\nDuration (Rounds): 2",
"descriptionraw": "The character to which this is attached has their $[K100] dealt converted to $[K104].\\n<color=#FFFFFFFF>$[K4]: 2</color>",
"descriptionreplaced": "The character to which this is attached has their {SPRITE_PRESET#2100}<color=#FFFFFFFF>Physical DMG</color> dealt converted to {SPRITE_PRESET#2104}<color=#FFACFFFF>Electro DMG</color>.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Duration (Rounds)</color>: 2</color>",
"countingtype": "GCG_TOKEN_ROUND_COUNT"
}

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{
"id": 134042,
"name": "Electro Shield",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "The character to which this is attached takes no DMG.\nThis status will provide 2 instances of Electro Infusion (Can be depleted using Elemental Reactions): Once the instances are depleted, this status will be removed, and the character to which this is attached will be unable to use Skills until the end of this Round.",
"descriptionraw": "The character to which this is attached <color=#FFFFFFFF>takes no DMG</color>.\\nThis status will provide 2 instances of <color=#FFACFFFF>Electro Infusion</color> (Can be depleted using Elemental Reactions): Once the instances are depleted, this status will be removed, and the character to which this is attached will be <color=#FFFFFFFF>unable to use Skills</color> until the end of this Round.",
"descriptionreplaced": "The character to which this is attached <color=#FFFFFFFF>takes no DMG</color>.\\nThis status will provide 2 instances of <color=#FFACFFFF>Electro Infusion</color> (Can be depleted using Elemental Reactions): Once the instances are depleted, this status will be removed, and the character to which this is attached will be <color=#FFFFFFFF>unable to use Skills</color> until the end of this Round.",
"countingtype": "GCG_TOKEN_LIFE",
"bufftype": "GCG_STATE_BUFF_ELECTRO"
}

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{
"id": 311205,
"name": "Elegy for the End",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_WEAPON",
"GCG_TAG_WEAPON_BOW"
],
"description": "The character deals +1 DMG.\nAfter the character uses an Elemental Burst: Create Millennial Movement: Farewell Song. (Your character deals +1 DMG, Duration (Rounds): 2)",
"descriptionraw": "<color=#FFFFFFFF>The character deals +1 DMG</color>.\\n<color=#FFFFFFFF>After the character uses an Elemental Burst:</color> Create <color=#FFFFFFFF>$[C301102]</color>. (Your character deals +1 DMG, $[K4]: 2)",
"descriptionreplaced": "<color=#FFFFFFFF>The character deals +1 DMG</color>.\\n<color=#FFFFFFFF>After the character uses an Elemental Burst:</color> Create <color=#FFFFFFFF>Millennial Movement: Farewell Song</color>. (Your character deals +1 DMG, <color=#FFFFFFFF>Duration (Rounds)</color>: 2)"
}

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{
"id": 136022,
"name": "Elemental Devourer",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "After taking Geo DMG, stack 1 level of Elemental Devourer. (Max 2 levels)\nWhen 2 levels of Elemental Devourer have been gained, character deals +1 Geo DMG and takes +2 Geo DMG.",
"descriptionraw": "After taking $[K106], stack 1 level of Elemental Devourer. (Max 2 levels)\\nWhen 2 levels of Elemental Devourer have been gained, character deals +1 $[K106] and takes +2 $[K106].",
"descriptionreplaced": "After taking {SPRITE_PRESET#2106}<color=#FFE699FF>Geo DMG</color>, stack 1 level of Elemental Devourer. (Max 2 levels)\\nWhen 2 levels of Elemental Devourer have been gained, character deals +1 {SPRITE_PRESET#2106}<color=#FFE699FF>Geo DMG</color> and takes +2 {SPRITE_PRESET#2106}<color=#FFE699FF>Geo DMG</color>.",
"countingtype": "GCG_TOKEN_COUNTER"
}

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{
"id": 134061,
"name": "Elemental Lifeform: Electro",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "This character always has Electro applied, and it is immune to Electro DMG.",
"descriptionraw": "This character always has {SPRITE_PRESET#2104}<color=#FFACFFFF>Electro</color> applied, and it is immune to $[K104].",
"descriptionreplaced": "This character always has {SPRITE_PRESET#2104}<color=#FFACFFFF>Electro</color> applied, and it is immune to {SPRITE_PRESET#2104}<color=#FFACFFFF>Electro DMG</color>."
}

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{
"id": 132041,
"name": "Elemental Lifeform: Hydro",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "This character always has Hydro applied, and it is immune to Hydro DMG.",
"descriptionraw": "This character always has {SPRITE_PRESET#2102}<color=#80C0FFFF>Hydro</color> applied, and it is immune to $[K102].",
"descriptionreplaced": "This character always has {SPRITE_PRESET#2102}<color=#80C0FFFF>Hydro</color> applied, and it is immune to {SPRITE_PRESET#2102}<color=#80C0FFFF>Hydro DMG</color>."
}

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{
"id": 303162,
"name": "Elemental Resonance: Enduring Rock (In Effect)",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [],
"description": "During this round, after your character deals Geo DMG next time: Should there be any Combat Status on your side that provides Shield, grant one such Status with 3 Shield points.",
"descriptionraw": "During this round, after your character deals $[K106] next time: Should there be any Combat Status on your side that provides $[K6], grant one such Status with 3 $[K6] points.",
"descriptionreplaced": "During this round, after your character deals {SPRITE_PRESET#2106}<color=#FFE699FF>Geo DMG</color> next time: Should there be any Combat Status on your side that provides {SPRITE_PRESET#4007}<color=#FFFFFFFF>Shield</color>, grant one such Status with 3 {SPRITE_PRESET#4007}<color=#FFFFFFFF>Shield</color> points."
}

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{
"id": 303132,
"name": "Elemental Resonance: Fervent Flames (In Effect)",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "During this round, the next instance of Pyro-Related Reactions the attached character triggers deals +3 DMG.",
"descriptionraw": "During this round, the next instance of $[K213] the attached character triggers deals +3 DMG.",
"descriptionreplaced": "During this round, the next instance of <color=#FF9999FF>{SPRITE_PRESET#2103}Pyro-Related Reactions</color> the attached character triggers deals +3 DMG."
}

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{
"id": 303112,
"name": "Elemental Resonance: Shattering Ice (In Effect)",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "During this Round, your current active character will deal +2 DMG for the next instance.",
"descriptionraw": "During this Round, your current active character will deal +2 DMG for the next instance.",
"descriptionreplaced": "During this Round, your current active character will deal +2 DMG for the next instance."
}

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{
"id": 303172,
"name": "Elemental Resonance: Sprawling Greenery (In Effect)",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [],
"description": "During this round, the next Elemental Reaction you trigger deals +2 DMG.",
"descriptionraw": "During this round, the next Elemental Reaction you trigger deals +2 DMG.",
"descriptionreplaced": "During this round, the next Elemental Reaction you trigger deals +2 DMG."
}

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{
"id": 223021,
"name": "Embers Rekindled",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_TALENT"
],
"description": "When Abyss Lector: Fathomless Flames, who has this card equipped, triggers Fiery Rebirth: discard this card and apply Aegis of Abyssal Flame and Pyro to the character.",
"descriptionraw": "When $[A2302], who has this card equipped, triggers <color=#FFFFFFFF>$[C123022]</color>: discard this card and apply $[K1006] and Pyro to the character.",
"descriptionreplaced": "When Abyss Lector: Fathomless Flames, who has this card equipped, triggers <color=#FFFFFFFF>Fiery Rebirth</color>: discard this card and apply <color=#FFFFFFFF>Aegis of Abyssal Flame</color> and Pyro to the character."
}

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{
"id": 312008,
"name": "Emblem of Severed Fate",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_ARTIFACT"
],
"description": "After another character of yours uses an Elemental Burst: The character to which this is attached gains 1 Energy.\nThe DMG dealt by the character's Elemental Bursts is increased by 2.",
"descriptionraw": "<color=#FFFFFFFF>After another character of yours uses an Elemental Burst: </color>The character to which this is attached gains 1 $[K310].\\nThe DMG dealt by the character's Elemental Bursts is increased by 2.",
"descriptionreplaced": "<color=#FFFFFFFF>After another character of yours uses an Elemental Burst: </color>The character to which this is attached gains 1 <color=#FFFFFFFF>{SPRITE_PRESET#1110}Energy</color>.\\nThe DMG dealt by the character's Elemental Bursts is increased by 2."
}

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{
"id": 215031,
"name": "Embrace of Winds",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_TALENT",
"GCG_TAG_SLOWLY"
],
"description": "After a Stormzone created by your Venti who has this card equipped is triggered, the next Normal Attack used by your character in this Round will cost 1 less Unaligned Element.",
"descriptionraw": "After a <color=#FFFFFFFF>$[C115031]</color> created by your $[A1503] who has this card equipped is triggered, the next <color=#FFFFFFFF>Normal Attack</color> used by your character in this Round will cost 1 less $[K309].",
"descriptionreplaced": "After a <color=#FFFFFFFF>Stormzone</color> created by your Venti who has this card equipped is triggered, the next <color=#FFFFFFFF>Normal Attack</color> used by your character in this Round will cost 1 less <color=#FFFFFFFF>{SPRITE_PRESET#1109}Unaligned Element</color>."
}

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{
"id": 402007,
"name": "Energy Revival",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [
"GCG_TAG_SHEILD"
],
"description": "This effect starts out with 3 Revival Phases. After the Pure Electro Hypostasis uses a Skill: -1 Revival Phase. If the Revival Phases are fully elapsed, remove this effect and end Expose Weakness. Then, each point remaining of the Revival Prism's Prismatic Energy will heal the Pure Electro Hypostasis for 2 HP.",
"descriptionraw": "This effect starts out with 3 Revival Phases. <color=#FFFFFFFF>After the Pure Electro Hypostasis uses a Skill:</color> -1 Revival Phase. If the Revival Phases are fully elapsed, remove this effect and end <color=#FFFFFFFF>$[C402011]</color>. Then, each point remaining of the <color=#FFFFFFFF>Revival Prism</color>'s Prismatic Energy will heal the Pure Electro Hypostasis for 2 HP.",
"descriptionreplaced": "This effect starts out with 3 Revival Phases. <color=#FFFFFFFF>After the Pure Electro Hypostasis uses a Skill:</color> -1 Revival Phase. If the Revival Phases are fully elapsed, remove this effect and end <color=#FFFFFFFF>Expose Weakness</color>. Then, each point remaining of the <color=#FFFFFFFF>Revival Prism</color>'s Prismatic Energy will heal the Pure Electro Hypostasis for 2 HP.",
"countingtype": "GCG_TOKEN_LIFE"
}

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{
"id": 311405,
"name": "Engulfing Lightning",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_WEAPON",
"GCG_TAG_WEAPON_POLE"
],
"description": "The character deals +1 DMG.\nTriggers automatically once per Round: If the character to which this is attached does not have Energy, they will gain 1 Energy.",
"descriptionraw": "<color=#FFFFFFFF>The character deals +1 DMG</color>.\\n<color=#FFFFFFFF>Triggers automatically once per Round:</color> If the character to which this is attached does not have $[K310], they will gain 1 $[K310].",
"descriptionreplaced": "<color=#FFFFFFFF>The character deals +1 DMG</color>.\\n<color=#FFFFFFFF>Triggers automatically once per Round:</color> If the character to which this is attached does not have <color=#FFFFFFFF>{SPRITE_PRESET#1110}Energy</color>, they will gain 1 <color=#FFFFFFFF>{SPRITE_PRESET#1110}Energy</color>."
}

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{
"id": 312006,
"name": "Exile's Circlet",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_ARTIFACT"
],
"description": "After the character uses an Elemental Burst: All your characters on standby gain 1 Energy. (Once per Round)",
"descriptionraw": "<color=#FFFFFFFF>After the character uses an Elemental Burst:</color> All your characters on standby gain 1 $[K310]. (Once per Round)",
"descriptionreplaced": "<color=#FFFFFFFF>After the character uses an Elemental Burst:</color> All your characters on standby gain 1 <color=#FFFFFFFF>{SPRITE_PRESET#1110}Energy</color>. (Once per Round)"
}

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{
"id": 113062,
"name": "Explosive Spark",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "When the character to which this is attached uses a Charged Attack: Spend 1 less Pyro and deal +1 DMG.\nUsage(s): 2",
"descriptionraw": "<color=#FFFFFFFF>When the character to which this is attached uses a $[K51]: </color>Spend 1 less <color=#FF9999FF>$[K303]</color> and deal +1 DMG.\\n<color=#FFFFFFFF>$[K3]: 2</color>",
"descriptionreplaced": "<color=#FFFFFFFF>When the character to which this is attached uses a <color=#FFFFFFFF>Charged Attack</color>: </color>Spend 1 less <color=#FF9999FF>{SPRITE_PRESET#1103}Pyro</color> and deal +1 DMG.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Usage(s)</color>: 2</color>",
"countingtype": "GCG_TOKEN_LIFE"
}

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{
"id": 113061,
"name": "Explosive Spark",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "When the character to which this is attached uses a Charged Attack: Spend 1 less Pyro and deal +1 DMG.\nUsage(s): 1",
"descriptionraw": "<color=#FFFFFFFF>When the character to which this is attached uses a $[K51]: </color>Spend 1 less <color=#FF9999FF>$[K303]</color> and deal +1 DMG.\\n<color=#FFFFFFFF>$[K3]: 1</color>",
"descriptionreplaced": "<color=#FFFFFFFF>When the character to which this is attached uses a <color=#FFFFFFFF>Charged Attack</color>: </color>Spend 1 less <color=#FF9999FF>{SPRITE_PRESET#1103}Pyro</color> and deal +1 DMG.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Usage(s)</color>: 1</color>",
"countingtype": "GCG_TOKEN_LIFE"
}

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{
"id": 402011,
"name": "Expose Weakness",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [],
"description": "While this effect is active, Pure Electro Hypostasis's Revival Prism will take damage on their behalf.\n(When the character takes Elemental Reaction DMG, the Revival Prism's Prismatic Energy will be expended. Concurrently, character will be immune to all damage.)",
"descriptionraw": "While this effect is active, <color=#FFFFFFFF>Pure Electro Hypostasis</color>'s <color=#FFFFFFFF>Revival Prism</color> will take damage on their behalf.\\n(When the character takes Elemental Reaction DMG, the Revival Prism's <color=#FFFFFFFF>Prismatic Energy</color> will be expended. Concurrently, character will be immune to all damage.)",
"descriptionreplaced": "While this effect is active, <color=#FFFFFFFF>Pure Electro Hypostasis</color>'s <color=#FFFFFFFF>Revival Prism</color> will take damage on their behalf.\\n(When the character takes Elemental Reaction DMG, the Revival Prism's <color=#FFFFFFFF>Prismatic Energy</color> will be expended. Concurrently, character will be immune to all damage.)"
}

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{
"id": 303215,
"name": "Fatui Ambusher",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [],
"description": "Fatui Ambushers will trigger their effects after characters on their side of the field use Skills, and will deal DMG to the active character on that side of the field. (Once per round)\nThere are 4 kinds of Fatui Ambushers in total:\nCryo Cicin Mage: Deals 1 Cryo DMG when triggered, 2 Usages.\nMirror Maiden: Deals 1 Hydro DMG when triggered, 2 Usages.\nPyroslinger Bracer: Deals 1 Pyro DMG when triggered, 2 Usages.\nElectrohammer Vanguard: Deals 1 Electro DMG when triggered, 2 Usages.",
"descriptionraw": "Fatui Ambushers will trigger their effects after characters on their side of the field use Skills, and will deal DMG to the active character on that side of the field. (Once per round)\\nThere are 4 kinds of Fatui Ambushers in total:\\n<color=#FFFFFFFF>Cryo Cicin Mage</color>: Deals 1 $[K101] when triggered, 2 Usages.\\n<color=#FFFFFFFF>Mirror Maiden</color>: Deals 1 $[K102] when triggered, 2 Usages.\\n<color=#FFFFFFFF>Pyroslinger Bracer</color>: Deals 1 $[K103] when triggered, 2 Usages.\\n<color=#FFFFFFFF>Electrohammer Vanguard</color>: Deals 1 $[K104] when triggered, 2 Usages.",
"descriptionreplaced": "Fatui Ambushers will trigger their effects after characters on their side of the field use Skills, and will deal DMG to the active character on that side of the field. (Once per round)\\nThere are 4 kinds of Fatui Ambushers in total:\\n<color=#FFFFFFFF>Cryo Cicin Mage</color>: Deals 1 {SPRITE_PRESET#2101}<color=#99FFFFFF>Cryo DMG</color> when triggered, 2 Usages.\\n<color=#FFFFFFFF>Mirror Maiden</color>: Deals 1 {SPRITE_PRESET#2102}<color=#80C0FFFF>Hydro DMG</color> when triggered, 2 Usages.\\n<color=#FFFFFFFF>Pyroslinger Bracer</color>: Deals 1 {SPRITE_PRESET#2103}<color=#FF9999FF>Pyro DMG</color> when triggered, 2 Usages.\\n<color=#FFFFFFFF>Electrohammer Vanguard</color>: Deals 1 {SPRITE_PRESET#2104}<color=#FFACFFFF>Electro DMG</color> when triggered, 2 Usages."
}

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{
"id": 303216,
"name": "Fatui Ambusher: Cryo Cicin Mage",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [],
"description": "After a character on whose side of the field this card is on uses a Skill: Deals 1 Cryo DMG to the active character on that side. (Once per round)\nUsage(s): 2",
"descriptionraw": "<color=#FFFFFFFF>After a character on whose side of the field this card is on uses a Skill:</color> Deals 1 $[K101] to the active character on that side. (Once per round)\\n<color=#FFFFFFFF>$[K3]: 2</color>",
"descriptionreplaced": "<color=#FFFFFFFF>After a character on whose side of the field this card is on uses a Skill:</color> Deals 1 {SPRITE_PRESET#2101}<color=#99FFFFFF>Cryo DMG</color> to the active character on that side. (Once per round)\\n<color=#FFFFFFFF><color=#FFFFFFFF>Usage(s)</color>: 2</color>",
"countingtype": "GCG_TOKEN_LIFE",
"bufftype": "GCG_STATE_BUFF_NEGATIVE"
}

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{
"id": 303219,
"name": "Fatui Ambusher: Electrohammer Vanguard",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [],
"description": "After a character on whose side of the field this card is on uses a Skill: Deals 1 Electro DMG to the active character on that side. (Once per round)\nUsage(s): 2",
"descriptionraw": "<color=#FFFFFFFF>After a character on whose side of the field this card is on uses a Skill:</color> Deals 1 $[K104] to the active character on that side. (Once per round)\\n<color=#FFFFFFFF>$[K3]: 2</color>",
"descriptionreplaced": "<color=#FFFFFFFF>After a character on whose side of the field this card is on uses a Skill:</color> Deals 1 {SPRITE_PRESET#2104}<color=#FFACFFFF>Electro DMG</color> to the active character on that side. (Once per round)\\n<color=#FFFFFFFF><color=#FFFFFFFF>Usage(s)</color>: 2</color>",
"countingtype": "GCG_TOKEN_LIFE",
"bufftype": "GCG_STATE_BUFF_NEGATIVE"
}

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{
"id": 303217,
"name": "Fatui Ambusher: Mirror Maiden",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [],
"description": "After a character on whose side of the field this card is on uses a Skill: Deals 1 Hydro DMG to the active character on that side. (Once per round)\nUsage(s): 2",
"descriptionraw": "<color=#FFFFFFFF>After a character on whose side of the field this card is on uses a Skill:</color> Deals 1 $[K102] to the active character on that side. (Once per round)\\n<color=#FFFFFFFF>$[K3]: 2</color>",
"descriptionreplaced": "<color=#FFFFFFFF>After a character on whose side of the field this card is on uses a Skill:</color> Deals 1 {SPRITE_PRESET#2102}<color=#80C0FFFF>Hydro DMG</color> to the active character on that side. (Once per round)\\n<color=#FFFFFFFF><color=#FFFFFFFF>Usage(s)</color>: 2</color>",
"countingtype": "GCG_TOKEN_LIFE",
"bufftype": "GCG_STATE_BUFF_NEGATIVE"
}

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{
"id": 303218,
"name": "Fatui Ambusher: Pyroslinger Bracer",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [],
"description": "After a character on whose side of the field this card is on uses a Skill: Deals 1 Pyro DMG to the active character on that side. (Once per round)\nUsage(s): 2",
"descriptionraw": "<color=#FFFFFFFF>After a character on whose side of the field this card is on uses a Skill:</color> Deals 1 $[K103] to the active character on that side. (Once per round)\\n<color=#FFFFFFFF>$[K3]: 2</color>",
"descriptionreplaced": "<color=#FFFFFFFF>After a character on whose side of the field this card is on uses a Skill:</color> Deals 1 {SPRITE_PRESET#2103}<color=#FF9999FF>Pyro DMG</color> to the active character on that side. (Once per round)\\n<color=#FFFFFFFF><color=#FFFFFFFF>Usage(s)</color>: 2</color>",
"countingtype": "GCG_TOKEN_LIFE",
"bufftype": "GCG_STATE_BUFF_NEGATIVE"
}

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{
"id": 311505,
"name": "Favonius Sword",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_WEAPON",
"GCG_TAG_WEAPON_SWORD"
],
"description": "The character deals +1 DMG.\nAfter the character uses an Elemental Skill: The character gains 1 additional Energy. (Once per Round)",
"descriptionraw": "<color=#FFFFFFFF>The character deals +1 DMG</color>.\\n<color=#FFFFFFFF>After the character uses an Elemental Skill:</color> The character gains 1 additional $[K310]. (Once per Round)",
"descriptionreplaced": "<color=#FFFFFFFF>The character deals +1 DMG</color>.\\n<color=#FFFFFFFF>After the character uses an Elemental Skill:</color> The character gains 1 additional <color=#FFFFFFFF>{SPRITE_PRESET#1110}Energy</color>. (Once per Round)"
}

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{
"id": 214041,
"name": "Featherfall Judgment",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_TALENT",
"GCG_TAG_SLOWLY"
],
"description": "When your Cyno, who has this card equipped, uses Secret Rite: Chasmic Soulfarer with 3 or 5 levels of Pactsworn Pathclearer's Indwelling effect, deal +1 additional DMG.",
"descriptionraw": "When your $[A1404], who has this card equipped, uses <color=#FFFFFFFF>$[S14042]</color> with 3 or 5 levels of <color=#FFFFFFFF>$[C114041]</color>'s Indwelling effect, deal +1 additional DMG.",
"descriptionreplaced": "When your Cyno, who has this card equipped, uses <color=#FFFFFFFF>Secret Rite: Chasmic Soulfarer</color> with 3 or 5 levels of <color=#FFFFFFFF>Pactsworn Pathclearer</color>'s Indwelling effect, deal +1 additional DMG."
}

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{
"id": 123022,
"name": "Fiery Rebirth",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "When the character to which this is attached would be defeated: Remove this effect, ensure the character will not be defeated, and heal them to 3 HP.",
"descriptionraw": "<color=#FFFFFFFF>When the character to which this is attached would be defeated:</color> Remove this effect, ensure the character $[K54|s1], and heal them to 3 HP.",
"descriptionreplaced": "<color=#FFFFFFFF>When the character to which this is attached would be defeated:</color> Remove this effect, ensure the character <color=#FFFFFFFF>will not be defeated</color>, and heal them to 3 HP."
}

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{
"id": 134012,
"name": "Final Frenzy",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "When the Action Phase starts: If the character to which this is attached is the active character, remove this status, heal this character for 3 HP, and re-attach Kamuna Talisman: Electro.",
"descriptionraw": "<color=#FFFFFFFF>When the Action Phase starts:</color> If the character to which this is attached is the active character, remove this status, heal this character for 3 HP, and re-attach <color=#FFFFFFFF>$[C134011]</color>.",
"descriptionreplaced": "<color=#FFFFFFFF>When the Action Phase starts:</color> If the character to which this is attached is the active character, remove this status, heal this character for 3 HP, and re-attach <color=#FFFFFFFF>Kamuna Talisman: Electro</color>."
}

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{
"id": 133032,
"name": "Final Frenzy",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "When the Action Phase starts: If the character to which this is attached is the active character, remove this status, heal this character for 3 HP, and re-attach Kamuna Talisman: Pyro.",
"descriptionraw": "<color=#FFFFFFFF>When the Action Phase starts:</color> If the character to which this is attached is the active character, remove this status, heal this character for 3 HP, and re-attach <color=#FFFFFFFF>$[C133031]</color>.",
"descriptionreplaced": "<color=#FFFFFFFF>When the Action Phase starts:</color> If the character to which this is attached is the active character, remove this status, heal this character for 3 HP, and re-attach <color=#FFFFFFFF>Kamuna Talisman: Pyro</color>."
}

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{
"id": 217011,
"name": "Floral Sidewinder",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_TALENT",
"GCG_TAG_SLOWLY"
],
"description": "After your Collei, who has this card equipped, uses Floral Brush, during this Round, when your characters' Skills trigger Dendro-Related Reactions: Deal 1 Dendro DMG. (Once per Round)",
"descriptionraw": "After your $[A1701], who has this card equipped, <color=#FFFFFFFF>uses $[S17012]</color>, during this Round, when your characters' Skills trigger $[K217]: Deal 1 $[K107]. (Once per Round)",
"descriptionreplaced": "After your Collei, who has this card equipped, <color=#FFFFFFFF>uses Floral Brush</color>, during this Round, when your characters' Skills trigger <color=#7EC236FF>{SPRITE_PRESET#2107}Dendro-Related Reactions</color>: Deal 1 {SPRITE_PRESET#2107}<color=#7EC236FF>Dendro DMG</color>. (Once per Round)"
}

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{
"id": 133021,
"name": "Flowfire Edge",
"statustypetext": "Character Status",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "Status",
"tags": [],
"description": "The Physical DMG this character deals is converted to Pyro DMG.\nUsage(s): 3",
"descriptionraw": "The $[K100] this character deals is converted to $[K103].\\n<color=#FFFFFFFF>$[K3]: 3</color>",
"descriptionreplaced": "The {SPRITE_PRESET#2100}<color=#FFFFFFFF>Physical DMG</color> this character deals is converted to {SPRITE_PRESET#2103}<color=#FF9999FF>Pyro DMG</color>.\\n<color=#FFFFFFFF><color=#FFFFFFFF>Usage(s)</color>: 3</color>",
"countingtype": "GCG_TOKEN_LIFE"
}

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{
"id": 121012,
"name": "Flowing Cicin Shield",
"statustypetext": "Team Combat Status",
"cardtype": "GCG_CARD_ONSTAGE",
"cardtypetext": "Combat Status",
"tags": [
"GCG_TAG_SHEILD"
],
"description": "Provides 1 Shield point for your active character.\nWhen created: If you have Cryo Cicins on the field, additionally increase Shield by the amount of Usage(s) it has. (Adds a maximum of 3 additional Shield)",
"descriptionraw": "Provides <color=#FFFFFFFF>1 $[K6] point</color> for your active character.\\n<color=#FFFFFFFF>When created:</color> If you have <color=#FFFFFFFF>$[C121011]</color> on the field, additionally increase $[K6] by the amount of $[K3] it has. (Adds a maximum of 3 additional $[K6])",
"descriptionreplaced": "Provides <color=#FFFFFFFF>1 {SPRITE_PRESET#4007}<color=#FFFFFFFF>Shield</color> point</color> for your active character.\\n<color=#FFFFFFFF>When created:</color> If you have <color=#FFFFFFFF>Cryo Cicins</color> on the field, additionally increase {SPRITE_PRESET#4007}<color=#FFFFFFFF>Shield</color> by the amount of <color=#FFFFFFFF>Usage(s)</color> it has. (Adds a maximum of 3 additional {SPRITE_PRESET#4007}<color=#FFFFFFFF>Shield</color>)",
"countingtype": "GCG_TOKEN_LIFE"
}

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{
"id": 213011,
"name": "Flowing Flame",
"statustypetext": "Character Equipment",
"cardtype": "GCG_CARD_MODIFY",
"cardtypetext": "Equipment Card",
"tags": [
"GCG_TAG_TALENT",
"GCG_TAG_SLOWLY"
],
"description": "Each time your Diluc, who has this card equipped, uses Searing Onslaught for the second time in one Round, spend 1 less Pyro Die.",
"descriptionraw": "Each time your $[A1301], who has this card equipped, uses <color=#FFFFFFFF>$[S13012]</color> for the second time in one Round, spend 1 less {SPRITE_PRESET#1103}<color=#FF9999FF>Pyro Die</color>.",
"descriptionreplaced": "Each time your Diluc, who has this card equipped, uses <color=#FFFFFFFF>Searing Onslaught</color> for the second time in one Round, spend 1 less {SPRITE_PRESET#1103}<color=#FF9999FF>Pyro Die</color>."
}

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