{ "id": 3205, "name": "Grounded Hydroshroom", "hp": 7, "maxenergy": 2, "tags": [ "GCG_TAG_ELEMENT_HYDRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER" ], "tagstext": [ "Hydro", "Senjata Lain", "Monster" ], "skills": [ { "id": 32051, "name": "Spore Bullet", "descriptionraw": "Mengakibatkan $[D__KEY__DAMAGE] poin $[D__KEY__ELEMENT].", "basedamage": 1, "baseelement": "GCG_ELEMENT_HYDRO", "descriptionreplaced": "Mengakibatkan 1 poin {SPRITE_PRESET#2102}Hydro DMG.", "description": "Mengakibatkan 1 poin Hydro DMG.", "typetag": "GCG_SKILL_TAG_A", "type": "Normal Attack", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ] }, { "id": 32052, "name": "Raging Breath", "descriptionraw": "Mengakibatkan $[D__KEY__DAMAGE] poin $[D__KEY__ELEMENT].", "basedamage": 3, "baseelement": "GCG_ELEMENT_HYDRO", "descriptionreplaced": "Mengakibatkan 3 poin {SPRITE_PRESET#2102}Hydro DMG.", "description": "Mengakibatkan 3 poin Hydro DMG.", "typetag": "GCG_SKILL_TAG_E", "type": "Elemental Skill", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 3 } ] }, { "id": 32053, "name": "Charging Blast", "descriptionraw": "Mengakibatkan $[D__KEY__DAMAGE] poin $[D__KEY__ELEMENT].", "basedamage": 5, "baseelement": "GCG_ELEMENT_HYDRO", "descriptionreplaced": "Mengakibatkan 5 poin {SPRITE_PRESET#2102}Hydro DMG.", "description": "Mengakibatkan 5 poin Hydro DMG.", "typetag": "GCG_SKILL_TAG_Q", "type": "Elemental Burst", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ] }, { "id": 32054, "name": "State Change", "descriptionraw": "[Pasif] Saat pertandingan dimulai, Karakter ini akan memperoleh status $[C132051].\\nJika Karakter menerima $[K103], akan berubah menjadi $[C137012].\\nJika Karakter menerima $[K104], akan berubah menjadi $[C137013].", "descriptionreplaced": "[Pasif] Saat pertandingan dimulai, Karakter ini akan memperoleh status Terrain Advantage.\\nJika Karakter menerima {SPRITE_PRESET#2103}Pyro DMG, akan berubah menjadi Scorched.\\nJika Karakter menerima {SPRITE_PRESET#2104}Electro DMG, akan berubah menjadi Activated.", "description": "[Pasif] Saat pertandingan dimulai, Karakter ini akan memperoleh status Terrain Advantage.\nJika Karakter menerima Pyro DMG, akan berubah menjadi Scorched.\nJika Karakter menerima Electro DMG, akan berubah menjadi Activated.", "typetag": "GCG_SKILL_TAG_PASSIVE", "type": "Passive Skill", "playcost": [] } ] }