{
"id": 1206,
"name": "Kamisato Ayato",
"hp": 10,
"maxenergy": 3,
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_SWORD",
"GCG_TAG_NATION_INAZUMA"
],
"tagstext": [
"Hydro",
"Espada ligera",
"Inazuma"
],
"storytitle": "Kamisato Ayato, el Vigoroso Estratega",
"storytext": "El ciprés protegido por los dioses brilla al renacer.",
"source": "Se obtiene tras retar y ganar a Kamisato Ayato en un duelo amistoso en la taberna Cola de Gato",
"skills": [
{
"id": 12061,
"name": "Estilo Kamisato - Marobashi",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}Daño Físico.",
"description": "Inflige 2 pts. de Daño Físico.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Ataque Normal",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 12062,
"name": "Estilo Kamisato: Belleza reflejada",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y este personaje entra en el estado de $[C112061|s1].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2102}Daño Hydro y este personaje entra en el estado de reflejo torrencial.",
"description": "Inflige 2 pts. de Daño Hydro y este personaje entra en el estado de reflejo torrencial.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Habilidad Elemental",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
]
},
{
"id": 12063,
"name": "Estilo Kamisato: Jardín ácueo",
"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] e invoca un $[C112062|s1].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2102}Daño Hydro e invoca un jardín de paz.",
"description": "Inflige 3 pts. de Daño Hydro e invoca un jardín de paz.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Habilidad Definitiva",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
]
}
]
}