{ "id": 1206, "name": "Kamisato Ayato", "hp": 10, "maxenergy": 3, "tags": [ "GCG_TAG_ELEMENT_HYDRO", "GCG_TAG_WEAPON_SWORD", "GCG_TAG_NATION_INAZUMA" ], "tagstext": [ "Hydro", "Espada ligera", "Inazuma" ], "storytitle": "Kamisato Ayato, el Vigoroso Estratega", "storytext": "El ciprés protegido por los dioses brilla al renacer.", "source": "Se obtiene tras retar y ganar a Kamisato Ayato en un duelo amistoso en la taberna Cola de Gato", "skills": [ { "id": 12061, "name": "Estilo Kamisato - Marobashi", "descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT].", "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2100}Daño Físico.", "description": "Inflige 2 pts. de Daño Físico.", "typetag": "GCG_SKILL_TAG_A", "type": "Ataque Normal", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ] }, { "id": 12062, "name": "Estilo Kamisato: Belleza reflejada", "descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] y este personaje entra en el estado de $[C112061|s1].", "basedamage": 2, "baseelement": "GCG_ELEMENT_HYDRO", "descriptionreplaced": "Inflige 2 pts. de {SPRITE_PRESET#2102}Daño Hydro y este personaje entra en el estado de reflejo torrencial.", "description": "Inflige 2 pts. de Daño Hydro y este personaje entra en el estado de reflejo torrencial.", "typetag": "GCG_SKILL_TAG_E", "type": "Habilidad Elemental", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 3 } ] }, { "id": 12063, "name": "Estilo Kamisato: Jardín ácueo", "descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt.|pts.} de $[D__KEY__ELEMENT] e invoca un $[C112062|s1].", "basedamage": 3, "baseelement": "GCG_ELEMENT_HYDRO", "descriptionreplaced": "Inflige 3 pts. de {SPRITE_PRESET#2102}Daño Hydro e invoca un jardín de paz.", "description": "Inflige 3 pts. de Daño Hydro e invoca un jardín de paz.", "typetag": "GCG_SKILL_TAG_Q", "type": "Habilidad Definitiva", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 3 } ] } ] }