{ "id": 3003, "name": "Nobushi: Jintouban", "hp": 6, "maxenergy": 2, "tags": [ "GCG_TAG_ELEMENT_NONE", "GCG_TAG_WEAPON_NONE" ], "tagstext": [ "No Elemental Type", "Other Weapons" ], "skills": [ { "id": 30031, "name": "Combo Slash", "descriptionraw": "Deals $[D__KEY__DAMAGE] $[D__KEY__ELEMENT].", "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "descriptionreplaced": "Deals 2 {SPRITE_PRESET#2100}Physical DMG.", "description": "Deals 2 Physical DMG.", "typetag": "GCG_SKILL_TAG_A", "type": "Normal Attack", "playcost": [ { "costtype": "GCG_COST_DICE_VOID", "count": 3 } ] }, { "id": 30032, "name": "Leap Attack", "descriptionraw": "Deals $[D__KEY__DAMAGE] $[D__KEY__ELEMENT].", "basedamage": 3, "baseelement": "GCG_ELEMENT_NONE", "descriptionreplaced": "Deals 3 {SPRITE_PRESET#2100}Physical DMG.", "description": "Deals 3 Physical DMG.", "typetag": "GCG_SKILL_TAG_E", "type": "Elemental Skill", "playcost": [ { "costtype": "GCG_COST_DICE_SAME", "count": 3 } ] }, { "id": 30033, "name": "Iai: Sheathed", "descriptionraw": "$[K53]: $[S30034].", "descriptionreplaced": "Prepare Skill: Iai: Thrust.", "description": "Prepare Skill: Iai: Thrust.", "typetag": "GCG_SKILL_TAG_Q", "type": "Elemental Burst", "playcost": [ { "costtype": "GCG_COST_DICE_SAME", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ] }, { "id": 30034, "name": "Iai: Thrust", "descriptionraw": "(Prepare for 2 turns)\\nDeals $[D__KEY__DAMAGE] $[D__KEY__ELEMENT].", "basedamage": 6, "baseelement": "GCG_ELEMENT_NONE", "descriptionreplaced": "(Prepare for 2 turns)\\nDeals 6 {SPRITE_PRESET#2100}Physical DMG.", "description": "(Prepare for 2 turns)\nDeals 6 Physical DMG.", "typetag": "GCG_SKILL_TAG_Q", "type": "Elemental Burst", "playcost": [] }, { "id": 30035, "name": "Iai: Breathing", "descriptionraw": "(Prepared for 1 Turn)\\nWill use the Skill $[S30034] next Round.", "descriptionreplaced": "(Prepared for 1 Turn)\\nWill use the Skill Iai: Thrust next Round.", "description": "(Prepared for 1 Turn)\nWill use the Skill Iai: Thrust next Round.", "typetag": "GCG_SKILL_TAG_Q", "type": "Elemental Burst", "playcost": [] }, { "id": 30036, "name": "Zanshin", "descriptionraw": "(Passive) End Phase: If this character is the active character, they gain 1 Energy.", "descriptionreplaced": "(Passive) End Phase: If this character is the active character, they gain 1 Energy.", "description": "(Passive) End Phase: If this character is the active character, they gain 1 Energy.", "typetag": "GCG_SKILL_TAG_PASSIVE", "type": "Passive Skill", "playcost": [] } ] }