{
"id": 3003,
"name": "Nobushi: Jintouban",
"hp": 6,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_NONE",
"GCG_TAG_WEAPON_NONE"
],
"tagstext": [
"No Elemental Type",
"Other Weapons"
],
"skills": [
{
"id": 30031,
"name": "Combo Slash",
"descriptionraw": "Deals $[D__KEY__DAMAGE] $[D__KEY__ELEMENT].",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Deals 2 {SPRITE_PRESET#2100}Physical DMG.",
"description": "Deals 2 Physical DMG.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Normal Attack",
"playcost": [
{
"costtype": "GCG_COST_DICE_VOID",
"count": 3
}
]
},
{
"id": 30032,
"name": "Leap Attack",
"descriptionraw": "Deals $[D__KEY__DAMAGE] $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "Deals 3 {SPRITE_PRESET#2100}Physical DMG.",
"description": "Deals 3 Physical DMG.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Elemental Skill",
"playcost": [
{
"costtype": "GCG_COST_DICE_SAME",
"count": 3
}
]
},
{
"id": 30033,
"name": "Iai: Sheathed",
"descriptionraw": "$[K53]: $[S30034].",
"descriptionreplaced": "Prepare Skill: Iai: Thrust.",
"description": "Prepare Skill: Iai: Thrust.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Elemental Burst",
"playcost": [
{
"costtype": "GCG_COST_DICE_SAME",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 30034,
"name": "Iai: Thrust",
"descriptionraw": "(Prepare for 2 turns)\\nDeals $[D__KEY__DAMAGE] $[D__KEY__ELEMENT].",
"basedamage": 6,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "(Prepare for 2 turns)\\nDeals 6 {SPRITE_PRESET#2100}Physical DMG.",
"description": "(Prepare for 2 turns)\nDeals 6 Physical DMG.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Elemental Burst",
"playcost": []
},
{
"id": 30035,
"name": "Iai: Breathing",
"descriptionraw": "(Prepared for 1 Turn)\\nWill use the Skill $[S30034] next Round.",
"descriptionreplaced": "(Prepared for 1 Turn)\\nWill use the Skill Iai: Thrust next Round.",
"description": "(Prepared for 1 Turn)\nWill use the Skill Iai: Thrust next Round.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Elemental Burst",
"playcost": []
},
{
"id": 30036,
"name": "Zanshin",
"descriptionraw": "(Passive) End Phase: If this character is the active character, they gain 1 Energy.",
"descriptionreplaced": "(Passive) End Phase: If this character is the active character, they gain 1 Energy.",
"description": "(Passive) End Phase: If this character is the active character, they gain 1 Energy.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Passive Skill",
"playcost": []
}
]
}