gidb-data/Japanese/tcgenemycards/electroabyssmage.json
2023-11-12 00:15:41 +03:00

95 lines
2.6 KiB
JSON

{
"id": 3404,
"name": "アビスの魔術師·雷",
"hp": 4,
"maxenergy": 3,
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"雷元素",
"他の武器",
"魔物"
],
"skills": [
{
"id": 34041,
"name": "雷弾",
"descriptionraw": "$[D__KEY__ELEMENT]を$[D__KEY__DAMAGE]与える。",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素ダメージ</color>を1与える。",
"description": "雷元素ダメージを1与える。",
"typetag": "GCG_SKILL_TAG_A",
"type": "通常攻撃",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 34042,
"name": "光纏の祭法",
"descriptionraw": "<color=#FFFFFFFF>$[C134041]</color>を召喚する。",
"descriptionreplaced": "<color=#FFFFFFFF>雷纏の輪</color>を召喚する。",
"description": "雷纏の輪を召喚する。",
"typetag": "GCG_SKILL_TAG_E",
"type": "元素スキル",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
]
},
{
"id": 34043,
"name": "転雷疾駆の儀",
"descriptionraw": "$[D__KEY__ELEMENT]を$[D__KEY__DAMAGE]与え、<color=#FFFFFFFF>$[C134041]</color>を召喚する。",
"basedamage": 4,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素ダメージ</color>を4与え、<color=#FFFFFFFF>雷纏の輪</color>を召喚する。",
"description": "雷元素ダメージを4与え、雷纏の輪を召喚する。",
"typetag": "GCG_SKILL_TAG_Q",
"type": "元素爆発",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
]
},
{
"id": 34044,
"name": "雷元素バリア",
"descriptionraw": "【固有】戦闘開始時、<color=#FFFFFFFF>$[C134042]</color>が付与される。",
"descriptionreplaced": "【固有】戦闘開始時、<color=#FFFFFFFF>雷元素バリア</color>が付与される。",
"description": "【固有】戦闘開始時、雷元素バリアが付与される。",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "固有スキル",
"playcost": []
},
{
"id": 34045,
"name": "バリア破裂",
"descriptionraw": "",
"descriptionreplaced": "",
"description": "",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "固有スキル",
"playcost": []
}
]
}