75 lines
2.0 KiB
JSON
75 lines
2.0 KiB
JSON
{
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"id": 3202,
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"name": "ヒルチャールシャーマン·水",
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"hp": 4,
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"maxenergy": 2,
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"tags": [
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"GCG_TAG_ELEMENT_HYDRO",
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"GCG_TAG_WEAPON_NONE",
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"GCG_TAG_CAMP_MONSTER",
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"GCG_TAG_CAMP_HILICHURL"
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],
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"tagstext": [
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"水元素",
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"他の武器",
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"魔物",
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"ヒルチャール"
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],
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"skills": [
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{
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"id": 32021,
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"name": "ロッド叩き",
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"descriptionraw": "$[D__KEY__ELEMENT]を$[D__KEY__DAMAGE]与える。",
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"basedamage": 1,
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"baseelement": "GCG_ELEMENT_NONE",
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"descriptionreplaced": "{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理ダメージ</color>を1与える。",
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"description": "物理ダメージを1与える。",
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"typetag": "GCG_SKILL_TAG_A",
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"type": "通常攻撃",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_VOID",
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"count": 2
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}
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]
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},
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{
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"id": 32022,
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"name": "祈雨術",
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"descriptionraw": "$[D__KEY__ELEMENT]を$[D__KEY__DAMAGE]与え、<color=#FFFFFFFF>$[C132021]</color>を召喚する。",
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"basedamage": 1,
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"baseelement": "GCG_ELEMENT_HYDRO",
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"descriptionreplaced": "{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素ダメージ</color>を1与え、<color=#FFFFFFFF>治療の雨</color>を召喚する。",
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"description": "水元素ダメージを1与え、治療の雨を召喚する。",
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"typetag": "GCG_SKILL_TAG_E",
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"type": "元素スキル",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_HYDRO",
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"count": 3
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}
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]
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},
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{
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"id": 32023,
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"name": "激流衝撃",
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"descriptionraw": "$[D__KEY__ELEMENT]を$[D__KEY__DAMAGE]与える。",
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"basedamage": 5,
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"baseelement": "GCG_ELEMENT_HYDRO",
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"descriptionreplaced": "{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素ダメージ</color>を5与える。",
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"description": "水元素ダメージを5与える。",
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"typetag": "GCG_SKILL_TAG_Q",
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"type": "元素爆発",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_HYDRO",
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"count": 3
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},
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{
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"costtype": "GCG_COST_ENERGY",
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"count": 2
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}
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]
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}
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]
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} |