gidb-data/ChineseSimplified/constellations/travelerhydro.json

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{
"name": "旅行者 (水元素)",
"c1": {
"name": "微澜的湖水",
"effect": "拾取源水之滴后旅行者将恢复2点元素能量。\n需要解锁固有天赋「无染的澈水」。"
},
"c2": {
"name": "潺涓的碧水",
"effect": "**扬水制流**的浮水泡沫移动的速度降低30%持续时间延长3秒。"
},
"c3": {
"name": "激荡的波水",
"effect": "**水纹剑**的技能等级提高3级。\n至多提升至15级。"
},
"c4": {
"name": "倾落的迸水",
"effect": "施放**水纹剑**时将生成一个伤害吸收量等于生命值上限10%的水纹护盾对水元素伤害有250%的吸收效果,持续直到施放完成。\n每2秒一次露滴命中敌人后如果旅行者处于水纹护盾的庇护下则将水纹护盾的伤害吸收量补充至旅行者生命值上限的10%;如果不处于水纹护盾的庇护下,则重新产生水纹护盾。"
},
"c5": {
"name": "洄旋的曲水",
"effect": "**扬水制流**的技能等级提高3级。\n至多提升至15级。"
},
"c6": {
"name": "公义的潮水",
"effect": "旅行者拾取源水之滴时还将为队伍中附近的生命值百分比最低的角色基于其生命值上限的6%,恢复生命值。"
}
}