gidb-data/ChineseSimplified/talents/furina.json

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{
"name": "芙宁娜",
"combat1": {
"name": "普通攻击·独舞之邀",
"info": "**普通攻击**\n进行至多四段的连续攻击。\n\n**重击**\n消耗一定体力释放独舞的气场对附近的敌人造成物理伤害并切换自身的始基力属性。如果场上存在元素战技「孤心沙龙」召唤的「沙龙成员」或「众水的歌者」「沙龙成员」或「众水的歌者」也会更换为对应的阵容。\n\n**始基力:圣俗杂座**\n每隔一段时间芙宁娜的普通攻击命中时将根据芙宁娜当前的始基力属性在命中的位置降下灵息之刺或流涌之刃造成具有芒性或荒性的水元素伤害。\n芙宁娜登场时始基力属性为荒性。\n\n**下落攻击**\n从空中下坠冲击地面攻击下落路径上的敌人并在落地时造成范围伤害。",
"attributes": {
"labels": [
"一段伤害|{param1:F1P}",
"二段伤害|{param2:F1P}",
"三段伤害|{param3:F1P}",
"四段伤害|{param4:F1P}",
"重击伤害|{param5:F1P}",
"重击体力消耗|{param6:F1}点",
"下坠期间伤害|{param7:F1P}",
"低空/高空坠地冲击伤害|{param8:P}/{param9:P}",
"灵息之刺/流涌之刃伤害|{param10:F1P}",
"灵息之刺/流涌之刃伤害间隔|{param11:I}秒/{param12:I}秒"
]
}
},
"combat2": {
"name": "孤心沙龙",
"info": "邀请孤心沙龙的客人们上阵,为芙宁娜的演出助兴。根据芙宁娜当前的**始基力属性**,邀请的客人分为「沙龙成员」与「众水的歌者」。\n\n**荒性**\n挥洒欢庆的泡沫基于芙宁娜的生命值上限造成水元素范围伤害并召唤三位「沙龙成员」球球章鱼形态的「乌瑟勋爵」、泡泡海马形态的「海薇玛夫人」和重甲蟹形态的「谢贝蕾妲小姐」。\n「沙龙成员」将间歇性攻击附近的敌人并优先攻击当前场上角色的目标基于生命值上限造成水元素伤害。\n「沙龙成员」进行攻击时根据附近的队伍中生命值高于50%的角色数量提升此次攻击的威力并消耗这些角色的生命值满足条件的角色数量为1/2/3/4名或更多时攻击造成的伤害为原本的110%/120%/130%/140%。\n\n**芒性**\n召唤「众水的歌者」每隔一段时间受益于生命值上限为周围的当前场上角色恢复生命值。\n\n「沙龙成员」与「众水的歌者」共享持续时间芙宁娜通过重击更换客人的阵容时将继承持续时间。\n「沙龙成员」或「众水的歌者」存在期间芙宁娜能够在水面上移动。",
"description": "芙宁娜的孤心沙龙总有固定成员到访。其他时候都是谢贝蕾妲小姐、海薇玛夫人和乌瑟勋爵,而忧郁的星期三出现的则是歌者。",
"attributes": {
"labels": [
"荒性泡沫伤害|{param1:F1P}生命值上限",
"持续时间|{param2:F1}秒",
"乌瑟勋爵伤害|{param3:F2P}生命值上限",
"海薇玛夫人伤害|{param4:F2P}生命值上限",
"谢贝蕾妲小姐伤害|{param5:F2P}生命值上限",
"乌瑟勋爵消耗生命值|{param6:F1P}生命值上限",
"海薇玛夫人消耗生命值|{param7:F1P}生命值上限",
"谢贝蕾妲小姐消耗生命值|{param8:F1P}生命值上限",
"众水的歌者治疗量|{param9:F2P}生命值上限+{param10:I}",
"冷却时间|{param11:F1}秒"
]
}
},
"combat3": {
"name": "万众狂欢",
"info": "凝聚狂欢之意构筑水沫的舞台基于芙宁娜的生命值上限造成水元素范围伤害并使队伍中附近的角色进入「普世欢腾」状态持续期间角色的当前生命值提升或降低时基于提升或降低数值相对于生命值上限的比例每1%都将使芙宁娜获得1点「气氛值」。\n同时基于芙宁娜持有的「气氛值」附近的队伍中所有角色造成的伤害提升受治疗加成提升。\n持续时间结束时芙宁娜持有的「气氛值」将被移除。",
"description": "「喝彩吧!赞美吧!刮目相看吧!举起酒杯吧!每个没有欢宴的夜晚都是对痛苦、清醒白日的浪费…呃,那,没成年的就换成葡萄汁!」",
"attributes": {
"labels": [
"技能伤害|{param1:F1P}生命值上限",
"持续时间|{param2:F1}秒",
"气氛值上限|{param4:I}",
"气氛值转化提升伤害比例|{param5:F2P}",
"气氛值转化受治疗加成比例|{param6:F2P}",
"冷却时间|{param7:F1}秒",
"元素能量|{param8:I}"
]
}
},
"passive1": {
"name": "停不了的圆舞",
"info": "队伍中当前场上的角色受到治疗时若这次治疗的来源不是芙宁娜自己并且治疗回复量溢出在接下来的4秒内芙宁娜每2秒将为队伍中附近的角色恢复一次生命值回复量相当于角色各自生命值上限的2%。"
},
"passive2": {
"name": "无人听的自白",
"info": "每1000点生命值上限都将使处于不同始基力属性下的芙宁娜的**孤心沙龙**获得相应的增益效果:\n「沙龙成员」造成的伤害提升0.7%通过这种方式至多使「沙龙成员」造成的伤害提升28%\n「众水的歌者」为周围的当前场上角色恢复生命值的间隔降低0.4%通过这种方式至多使「众水的歌者」为周围的当前场上角色恢复生命值的间隔降低16%。"
},
"passive3": {
"name": "瀚海亦舞台",
"info": "异色原海异种能力的冷却时间降低30%。"
},
"costs": {
"lvl2": [
{
"name": "摩拉",
"count": 12500
},
{
"name": "「正义」的教导",
"count": 3
},
{
"name": "骗骗花蜜",
"count": 6
}
],
"lvl3": [
{
"name": "摩拉",
"count": 17500
},
{
"name": "「正义」的指引",
"count": 2
},
{
"name": "微光花蜜",
"count": 3
}
],
"lvl4": [
{
"name": "摩拉",
"count": 25000
},
{
"name": "「正义」的指引",
"count": 4
},
{
"name": "微光花蜜",
"count": 4
}
],
"lvl5": [
{
"name": "摩拉",
"count": 30000
},
{
"name": "「正义」的指引",
"count": 6
},
{
"name": "微光花蜜",
"count": 6
}
],
"lvl6": [
{
"name": "摩拉",
"count": 37500
},
{
"name": "「正义」的指引",
"count": 9
},
{
"name": "微光花蜜",
"count": 9
}
],
"lvl7": [
{
"name": "摩拉",
"count": 120000
},
{
"name": "「正义」的哲学",
"count": 4
},
{
"name": "原素花蜜",
"count": 4
},
{
"name": "无光质块",
"count": 1
}
],
"lvl8": [
{
"name": "摩拉",
"count": 260000
},
{
"name": "「正义」的哲学",
"count": 6
},
{
"name": "原素花蜜",
"count": 6
},
{
"name": "无光质块",
"count": 1
}
],
"lvl9": [
{
"name": "摩拉",
"count": 450000
},
{
"name": "「正义」的哲学",
"count": 12
},
{
"name": "原素花蜜",
"count": 9
},
{
"name": "无光质块",
"count": 2
}
],
"lvl10": [
{
"name": "摩拉",
"count": 700000
},
{
"name": "「正义」的哲学",
"count": 16
},
{
"name": "原素花蜜",
"count": 12
},
{
"name": "无光质块",
"count": 2
},
{
"name": "智识之冕",
"count": 1
}
]
}
}