80 lines
2.1 KiB
JSON
80 lines
2.1 KiB
JSON
{
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"id": 1303,
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"name": "班尼特",
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"hp": 10,
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"maxenergy": 2,
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"tags": [
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"GCG_TAG_ELEMENT_PYRO",
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"GCG_TAG_WEAPON_SWORD",
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"GCG_TAG_NATION_MONDSTADT"
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],
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"tagstext": [
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"火元素",
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"单手剑",
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"蒙德"
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],
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"storytitle": "命运试金石·班尼特",
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"storytext": "当你知道自己一定会输时,那你肯定也知道如何能赢。",
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"source": "在猫尾酒馆中邀请班尼特进行对局,在友好对局难度中获得胜利后获取",
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"skills": [
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{
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"id": 13031,
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"name": "好运剑",
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"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
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"basedamage": 2,
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"baseelement": "GCG_ELEMENT_NONE",
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"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
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"description": "造成2点物理伤害。",
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"typetag": "GCG_SKILL_TAG_A",
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"type": "普通攻击",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_PYRO",
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"count": 1
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},
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{
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"costtype": "GCG_COST_DICE_VOID",
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"count": 2
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}
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]
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},
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{
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"id": 13032,
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"name": "热情过载",
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"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
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"basedamage": 3,
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"baseelement": "GCG_ELEMENT_PYRO",
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"descriptionreplaced": "造成3点{SPRITE_PRESET#2103}<color=#FF9999FF>火元素伤害</color>。",
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"description": "造成3点火元素伤害。",
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"typetag": "GCG_SKILL_TAG_E",
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"type": "元素战技",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_PYRO",
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"count": 3
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}
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]
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},
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{
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"id": 13033,
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"name": "美妙旅程",
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"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C113031]</color>。",
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"basedamage": 2,
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"baseelement": "GCG_ELEMENT_PYRO",
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"descriptionreplaced": "造成2点{SPRITE_PRESET#2103}<color=#FF9999FF>火元素伤害</color>,生成<color=#FFFFFFFF>鼓舞领域</color>。",
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"description": "造成2点火元素伤害,生成鼓舞领域。",
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"typetag": "GCG_SKILL_TAG_Q",
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"type": "元素爆发",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_PYRO",
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"count": 4
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},
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{
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"costtype": "GCG_COST_ENERGY",
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"count": 2
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}
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]
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}
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]
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} |