gidb-data/ChineseSimplified/tcgcharactercards/bennett.json

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{
"id": 1303,
"name": "班尼特",
"hp": 10,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_SWORD",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"火元素",
"单手剑",
"蒙德"
],
"storytitle": "命运试金石·班尼特",
"storytext": "当你知道自己一定会输时,那你肯定也知道如何能赢。",
"source": "在猫尾酒馆中邀请班尼特进行对局,在友好对局难度中获得胜利后获取",
"skills": [
{
"id": 13031,
"name": "好运剑",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"description": "造成2点物理伤害。",
"typetag": "GCG_SKILL_TAG_A",
"type": "普通攻击",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 13032,
"name": "热情过载",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2103}<color=#FF9999FF>火元素伤害</color>。",
"description": "造成3点火元素伤害。",
"typetag": "GCG_SKILL_TAG_E",
"type": "元素战技",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
]
},
{
"id": 13033,
"name": "美妙旅程",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C113031]</color>。",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2103}<color=#FF9999FF>火元素伤害</color>,生成<color=#FFFFFFFF>鼓舞领域</color>。",
"description": "造成2点火元素伤害生成鼓舞领域。",
"typetag": "GCG_SKILL_TAG_Q",
"type": "元素爆发",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
}
]
}